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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef HOUSEPLANT_H
+#define HOUSEPLANT_H
+
+#include "renderableentity.h"
+#include <QEntity>
+#include <QNormalDiffuseMapAlphaMaterial>
+#include <QNormalDiffuseMapMaterial>
+#include <QTextureImage>
+
+class HousePlant : public Qt3D::QEntity
+{
+ Q_OBJECT
+public:
+ explicit HousePlant(Qt3D::QNode *parent = 0);
+ ~HousePlant();
+
+ enum PotShape {
+ Cross = 0,
+ Square,
+ Triangle,
+ Sphere
+ };
+
+ enum Plant {
+ Bamboo = 0,
+ Palm,
+ Pine,
+ Spikes,
+ Shrub
+ };
+
+ void setPotShape(PotShape shape);
+ void setPlantType(Plant plant);
+
+ PotShape potShape() const;
+ Plant plantType() const;
+
+ void setX(float x);
+ void setY(float y);
+ void setZ(float z);
+ void setScale(float scale);
+
+ float x() const;
+ float y() const;
+ float z() const;
+ float scale() const;
+
+private:
+ RenderableEntity *m_pot;
+ RenderableEntity *m_plant;
+ RenderableEntity *m_cover;
+
+ Qt3D::QNormalDiffuseMapMaterial *m_potMaterial;
+ Qt3D::QNormalDiffuseMapAlphaMaterial *m_plantMaterial;
+ Qt3D::QNormalDiffuseMapMaterial *m_coverMaterial;
+
+ Qt3D::QTextureImage *m_potImage;
+ Qt3D::QTextureImage *m_potNormalImage;
+ Qt3D::QTextureImage *m_plantImage;
+ Qt3D::QTextureImage *m_plantNormalImage;
+ Qt3D::QTextureImage *m_coverImage;
+ Qt3D::QTextureImage *m_coverNormalImage;
+
+ Plant m_plantType;
+ PotShape m_potShape;
+
+ void updatePotShape();
+ void updatePlantType();
+};
+
+#endif // HOUSEPLANT_H