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+/****************************************************************************
+**
+** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.1
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Input 2.0
+import Qt3D.Extras 2.0
+
+Entity {
+ id: lights
+
+ // Point Light (pulsing)
+ Entity {
+ components: [
+ PointLight {
+ color: "red"
+ intensity: 0.3
+ constantAttenuation: 1.0
+ linearAttenuation: 0.0
+ quadraticAttenuation: 0.0025
+
+ NumberAnimation on intensity {
+ from: 0.3; to: 0.8;
+ running: true
+ loops: Animation.Infinite
+ duration: 1000
+ easing.type: Easing.CosineCurve
+ }
+ },
+ Transform {
+ translation: Qt.vector3d(0.0, 5.0, 0.0)
+ }
+ ]
+ }
+
+ // 2 x Directional Lights (steady)
+ Entity {
+ components: [
+ DirectionalLight {
+ worldDirection: Qt.vector3d(0.3, -3.0, 0.0).normalized();
+ color: "#fbf9ce"
+ intensity: 0.3
+ }
+ ]
+ }
+
+ Entity {
+ components: [
+ DirectionalLight {
+ worldDirection: Qt.vector3d(-0.3, -0.3, 0.0).normalized();
+ color: "#9cdaef"
+ intensity: 0.15
+ }
+ ]
+ }
+
+ // Spot Light (sweeping)
+ Entity {
+ components: [
+ SpotLight {
+ localDirection: Qt.vector3d(0.0, -1.0, 0.0)
+ color: "white"
+ intensity: 5.0
+ },
+ Transform {
+ id: spotLightTransform
+ translation: Qt.vector3d(0.0, 5.0, 0.0)
+ rotationZ: -60.0
+
+
+ SequentialAnimation {
+ loops: Animation.Infinite
+ running: true
+
+ NumberAnimation {
+ target: spotLightTransform
+ property: "rotationZ"
+ from: -60; to: 60
+ duration: 4000
+ easing.type: Easing.InOutQuad
+ }
+
+ NumberAnimation {
+ target: spotLightTransform
+ property: "rotationZ"
+ from: 60; to: -60
+ duration: 4000
+ easing.type: Easing.InOutQuad
+ }
+ }
+ }
+ ]
+ }
+}