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Diffstat (limited to 'examples/qt3d/planets-qml/PlanetEffectDSB.qml')
-rw-r--r-- | examples/qt3d/planets-qml/PlanetEffectDSB.qml | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/examples/qt3d/planets-qml/PlanetEffectDSB.qml b/examples/qt3d/planets-qml/PlanetEffectDSB.qml deleted file mode 100644 index b9cda657a..000000000 --- a/examples/qt3d/planets-qml/PlanetEffectDSB.qml +++ /dev/null @@ -1,135 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import Qt3D.Core 2.0 -import Qt3D.Render 2.0 - -Effect { - id: root - - property Texture2D shadowTexture - property PlanetsLight light - - parameters: [ - Parameter { name: "lightViewProjection"; value: root.light.lightViewProjection }, - Parameter { name: "lightPosition"; value: root.light.lightPosition }, - Parameter { name: "lightIntensity"; value: root.light.lightIntensity } - ] - - techniques: [ - Technique { - graphicsApiFilter { - api: GraphicsApiFilter.OpenGL - profile: GraphicsApiFilter.CoreProfile - majorVersion: 3 - minorVersion: 2 - } - - filterKeys: [ FilterKey { name: "name"; value: "Desktop" } ] - - renderPasses: [ - RenderPass { - filterKeys: [ FilterKey { name : "pass"; value : "forward" } ] - - shaderProgram: ShaderProgram { - vertexShaderCode: loadSource("qrc:/shaders/gl3/planetDB.vert") - fragmentShaderCode: loadSource("qrc:/shaders/gl3/planetDSB.frag") - } - - // no special render state set => use the default set of states - } - ] - }, - Technique { - graphicsApiFilter { - api: GraphicsApiFilter.OpenGL - majorVersion: 2 - } - - filterKeys: [ FilterKey { name: "name"; value: "ES2" } ] - - renderPasses: [ - RenderPass { - filterKeys: [ FilterKey { name : "pass"; value : "forward" } ] - - shaderProgram: ShaderProgram { - vertexShaderCode: loadSource("qrc:/shaders/es2/planetDB.vert") - fragmentShaderCode: loadSource("qrc:/shaders/es2/planetDSB.frag") - } - - // no special render state set => use the default set of states - } - ] - }, - Technique { - graphicsApiFilter { - api: GraphicsApiFilter.OpenGLES - majorVersion: 2 - minorVersion: 0 - } - - filterKeys: [ FilterKey { name: "name"; value: "ES2" } ] - - renderPasses: [ - RenderPass { - filterKeys: [ FilterKey { name : "pass"; value : "forward" } ] - - shaderProgram: ShaderProgram { - vertexShaderCode: loadSource("qrc:/shaders/es2/planetDB.vert") - fragmentShaderCode: loadSource("qrc:/shaders/es2/planetDSB.frag") - } - - // no special render state set => use the default set of states - } - ] - } - ] -} |