diff options
Diffstat (limited to 'examples/qt3d/planets-qml/shaders/es2/sun.frag')
-rw-r--r-- | examples/qt3d/planets-qml/shaders/es2/sun.frag | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/examples/qt3d/planets-qml/shaders/es2/sun.frag b/examples/qt3d/planets-qml/shaders/es2/sun.frag new file mode 100644 index 000000000..263112d24 --- /dev/null +++ b/examples/qt3d/planets-qml/shaders/es2/sun.frag @@ -0,0 +1,59 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Copyright (C) 2015 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +uniform sampler2D diffuseTexture; + +varying highp vec3 position; +varying highp vec2 texCoord; + +highp vec4 dModel(const highp vec2 flipYTexCoord) +{ + // Lookup diffuse + highp vec3 diffuseColor = texture2D(diffuseTexture, flipYTexCoord).rgb; + + return vec4(diffuseColor, 1.0); +} + +void main() +{ + highp vec2 flipYTexCoord = texCoord; + flipYTexCoord.y = 1.0 - texCoord.y; + + highp vec4 result = dModel(flipYTexCoord); + + gl_FragColor = result; +} |