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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt3D 2.0
+import Qt3D.Render 2.0
+import Qt3D.Input 2.0
+import QtQuick 2.2 as QQ2
+
+Entity {
+ id: root
+
+ property bool detailCamera: true
+
+ FrameGraph {
+ id : external_forward_renderer
+ activeFrameGraph: MyForwardRenderer {
+ mainCameraViewport: mainView.camera
+ detailCameraViewport: detailCamera ? detailView.camera : mainView.camera
+ clearColor: "black"
+ }
+ }
+
+ KeyboardController {id: keyboardController}
+
+ KeyboardInput {
+ id: keyboardInput
+ controller: keyboardController
+ focus: true
+ onTabPressed: detailCamera = !detailCamera;
+ }
+
+ components: [external_forward_renderer, keyboardInput]
+
+ Configuration {
+ controlledCamera: mainView.camera
+ }
+
+ MainView {
+ id: mainView
+ }
+
+ DetailView {
+ id: detailView
+ }
+}