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Diffstat (limited to 'examples/qt3d/qardboard/main.qml')
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diff --git a/examples/qt3d/qardboard/main.qml b/examples/qt3d/qardboard/main.qml new file mode 100644 index 000000000..b273c0f57 --- /dev/null +++ b/examples/qt3d/qardboard/main.qml @@ -0,0 +1,205 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.0 +import Qt3D.Render 2.0 +import Qt3D.Extras 2.0 +import QtQuick 2.4 as QQ2 + +QardboardRootEntity { + id: root + cameraPosition: cameraController.position + + Entity { + id: cameraController + + function posAtAngle(a) { + return Qt.vector3d(cameraRadius * Math.cos(a), 0.0, cameraRadius * Math.sin(a)) + } + function rotAtAngle(a) { + return a * 180 / Math.PI + 90 + } + + property real circleRotation: 0 + readonly property real cameraRadius: obstaclesRepeater.radius + readonly property vector3d circlePosition: cameraController.posAtAngle(cameraController.circleRotation) + property vector3d position: planeTransform.translation.plus(Qt.vector3d(0, 0, 35)) + + QQ2.NumberAnimation { + target: cameraController + property: "circleRotation" + from: 0; to: Math.PI * 2 + duration: 10000 + loops: QQ2.Animation.Infinite + running: true + } + } + + // AirPlane + Entity { + components: [ + Mesh { + source: "assets/obj/toyplane.obj" + }, + Transform { + id: planeTransform + property real rollAngle: 0.0 + translation: cameraController.posAtAngle(cameraController.circleRotation) + rotation: fromAxesAndAngles(Qt.vector3d(1.0, 0.0, 0.0), planeTransform.rollAngle, + Qt.vector3d(0.0, -1.0, 0.0), cameraController.rotAtAngle(cameraController.circleRotation)) + }, + PhongMaterial { + shininess: 20.0 + diffuse: "#ba1a02" // Inferno Orange + } + ] + + QQ2.SequentialAnimation { + running: true + loops: QQ2.Animation.Infinite + + QQ2.NumberAnimation { + target: planeTransform + property: "rollAngle" + from: -30; to: 45 + duration: 1500 + } + QQ2.NumberAnimation { + target: planeTransform + property: "rollAngle" + from: 45; to: -30 + duration: 3500 + } + } + } + + // Cylinder + Entity { + property CylinderMesh cylinder: CylinderMesh { + radius: 1 + length: 3 + rings: 100 + slices: 20 + } + property Transform transform: Transform { + id: cylinderTransform + property real theta: 0.0 + property real phi: 0.0 + rotation: fromEulerAngles(theta, phi, 0) + } + property Material phong: PhongMaterial {} + + QQ2.ParallelAnimation { + loops: QQ2.Animation.Infinite + running: true + QQ2.SequentialAnimation { + QQ2.NumberAnimation { + target: cylinderTransform + property: "scale" + from: 5; to: 45 + duration: 2000 + easing.type: QQ2.Easing.OutInQuad + } + QQ2.NumberAnimation { + target: cylinderTransform + property: "scale" + from: 45; to: 5 + duration: 2000 + easing.type: QQ2.Easing.InOutQuart + } + } + QQ2.NumberAnimation { + target: cylinderTransform + property: "phi" + from: 0; to: 360 + duration: 4000 + } + QQ2.NumberAnimation { + target: cylinderTransform + property: "theta" + from: 0; to: 720 + duration: 4000 + } + } + + components: [cylinder, transform, phong] + } + + // Torus obsctacles + NodeInstantiator { + id: obstaclesRepeater + model: 4 + readonly property real radius: 130.0; + readonly property real det: 1.0 / model + delegate: Entity { + components: [ + TorusMesh { + radius: 35 + minorRadius: 5 + rings: 100 + slices: 20 + }, + Transform { + id: transform + readonly property real angle: Math.PI * 2.0 * index * obstaclesRepeater.det + translation: Qt.vector3d(obstaclesRepeater.radius * Math.cos(transform.angle), + 0.0, + obstaclesRepeater.radius * Math.sin(transform.angle)) + rotation: fromAxisAndAngle(Qt.vector3d(0.0, 1.0, 0.0), transform.angle * 180 / Math.PI) + }, + PhongMaterial { + diffuse: Qt.rgba(Math.abs(Math.cos(transform.angle)), 204 / 255, 75 / 255, 1) + specular: "white" + shininess: 20.0 + } + ] + } + } +} |