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Diffstat (limited to 'examples/qt3d/scene2d/main.qml')
-rw-r--r-- | examples/qt3d/scene2d/main.qml | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/examples/qt3d/scene2d/main.qml b/examples/qt3d/scene2d/main.qml new file mode 100644 index 000000000..35b8f3eb6 --- /dev/null +++ b/examples/qt3d/scene2d/main.qml @@ -0,0 +1,193 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.9 +import Qt3D.Render 2.9 +import Qt3D.Extras 2.9 +import Qt3D.Input 2.0 + +import QtQuick 2.0 +import QtQuick.Scene2D 2.9 +import QtQuick.Controls 1.4 +import QtQuick.Layouts 1.2 + +Entity { + id: sceneRoot + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + position: Qt.vector3d( 0.0, 0.0, 20 ) + } + + components: [ + RenderSettings { + activeFrameGraph: ForwardRenderer { + camera: camera + clearColor: "white" + } + pickingSettings.pickMethod: PickingSettings.TrianglePicking + }, + InputSettings {} + ] + + Entity { + id: logoEntity + + Transform { + id: logoTransform + scale: 1 + translation: Qt.vector3d( 0, 0, logoControls.logoCentreZ ) + rotation: fromEulerAngles( logoControls.rotationX, + logoControls.rotationY, + logoControls.rotationZ ) + } + + Mesh { + id: logoMesh + source: "Qt_logo.obj" + } + + PhongMaterial { + id: logoMaterial + ambient: Qt.rgba( logoControls.colorR/255, + logoControls.colorG/255, + logoControls.colorB/255, 1.0 ) + diffuse: Qt.rgba( 0.1, 0.1, 0.1, 0.5 ) + shininess: logoControls.shininess + } + + components: [ logoTransform, logoMesh, logoMaterial ] + } + + Entity { + id: cube + + components: [cubeTransform, cubeMaterial, cubeMesh, cubePicker] + + property real rotationAngle: 0 + + Behavior on rotationAngle { + enabled: logoControls.enabled + RotationAnimation { + direction: RotationAnimation.Shortest + duration: 450 + } + } + + RotationAnimation on rotationAngle { + running: !logoControls.enabled + loops: Animation.Infinite + from: 0; to: 360 + duration: 4000 + onStopped: cube.rotationAngle = 0 + } + + Transform { + id: cubeTransform + translation: Qt.vector3d(2, 0, 10) + scale3D: Qt.vector3d(1, 4, 1) + rotation: fromAxisAndAngle(Qt.vector3d(0,1,0), cube.rotationAngle) + } + + CuboidMesh { + id: cubeMesh + } + + ObjectPicker { + id: cubePicker + hoverEnabled: true + dragEnabled: true + + // Explicitly require a middle click to have the Scene2D grab the mouse + // events from the picker + onPressed: { + if (pick.button === PickEvent.MiddleButton) { + qmlTexture.mouseEnabled = !qmlTexture.mouseEnabled + logoControls.enabled = !logoControls.enabled + } + } + } + + TextureMaterial { + id: cubeMaterial + texture: offscreenTexture + } + + Scene2D { + id: qmlTexture + output: RenderTargetOutput { + attachmentPoint: RenderTargetOutput.Color0 + texture: Texture2D { + id: offscreenTexture + width: 256 + height: 1024 + format: Texture.RGBA8_UNorm + generateMipMaps: true + magnificationFilter: Texture.Linear + minificationFilter: Texture.LinearMipMapLinear + wrapMode { + x: WrapMode.ClampToEdge + y: WrapMode.ClampToEdge + } + } + } + + entities: [ cube ] + mouseEnabled: false + + LogoControls { + id: logoControls + width: offscreenTexture.width + height: offscreenTexture.height + } + } + } +} |