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+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtQuick.Scene3D 2.0
+
+Item {
+ Text {
+ text: "Click me!"
+ anchors.top: parent.top
+ anchors.topMargin: 10
+ anchors.horizontalCenter: parent.horizontalCenter
+
+ MouseArea {
+ anchors.fill: parent
+ onClicked: animation.start()
+ }
+ }
+
+ Rectangle {
+ id: scene
+ width: Math.min(parent.width, parent.height) - 100
+ height: width
+ anchors.centerIn: parent
+ color: "darkRed"
+
+ transform: Rotation {
+ id: sceneRotation
+ axis.x: 1
+ axis.y: 0
+ axis.z: 0
+ origin.x: scene.width / 2
+ origin.y: scene.height / 2
+ }
+
+ Scene3D {
+ anchors.fill: parent
+ anchors.margins: 10
+ focus: true
+ aspects: "input"
+
+ AnimatedEntity {}
+ }
+ }
+
+ SequentialAnimation {
+ id: animation
+
+ RotationAnimation {
+ to: 45
+ duration: 1000
+ target: sceneRotation
+ property: "angle"
+ easing.type: Easing.InOutQuad
+ }
+ PauseAnimation { duration: 500 }
+ NumberAnimation {
+ to: 0.5
+ duration: 1000
+ target: scene
+ property: "scale"
+ easing.type: Easing.OutElastic
+ }
+ PauseAnimation { duration: 500 }
+ NumberAnimation {
+ to: 1.0
+ duration: 1000
+ target: scene
+ property: "scale"
+ easing.type: Easing.OutElastic
+ }
+ PauseAnimation { duration: 500 }
+ RotationAnimation {
+ to: 0
+ duration: 1000
+ target: sceneRotation
+ property: "angle"
+ easing.type: Easing.InOutQuad
+ }
+ }
+}