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Diffstat (limited to 'examples/qt3d/scene3d/main.qml')
-rw-r--r-- | examples/qt3d/scene3d/main.qml | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/examples/qt3d/scene3d/main.qml b/examples/qt3d/scene3d/main.qml new file mode 100644 index 000000000..bed04161e --- /dev/null +++ b/examples/qt3d/scene3d/main.qml @@ -0,0 +1,114 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 +import QtQuick.Scene3D 2.0 + +Item { + Text { + text: "Click me!" + anchors.top: parent.top + anchors.topMargin: 10 + anchors.horizontalCenter: parent.horizontalCenter + + MouseArea { + anchors.fill: parent + onClicked: animation.start() + } + } + + Rectangle { + id: scene + width: Math.min(parent.width, parent.height) - 100 + height: width + anchors.centerIn: parent + color: "darkRed" + + transform: Rotation { + id: sceneRotation + axis.x: 1 + axis.y: 0 + axis.z: 0 + origin.x: scene.width / 2 + origin.y: scene.height / 2 + } + + Scene3D { + anchors.fill: parent + anchors.margins: 10 + focus: true + aspects: "input" + + AnimatedEntity {} + } + } + + SequentialAnimation { + id: animation + + RotationAnimation { + to: 45 + duration: 1000 + target: sceneRotation + property: "angle" + easing.type: Easing.InOutQuad + } + PauseAnimation { duration: 500 } + NumberAnimation { + to: 0.5 + duration: 1000 + target: scene + property: "scale" + easing.type: Easing.OutElastic + } + PauseAnimation { duration: 500 } + NumberAnimation { + to: 1.0 + duration: 1000 + target: scene + property: "scale" + easing.type: Easing.OutElastic + } + PauseAnimation { duration: 500 } + RotationAnimation { + to: 0 + duration: 1000 + target: sceneRotation + property: "angle" + easing.type: Easing.InOutQuad + } + } +} |