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Diffstat (limited to 'examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml')
-rw-r--r-- | examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml b/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml new file mode 100644 index 000000000..b6932a76d --- /dev/null +++ b/examples/qt3d/shadow-map-qml/ShadowMapFrameGraph.qml @@ -0,0 +1,102 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D 2.0 +import Qt3D.Render 2.0 +import QtQuick 2.2 as QQ2 + +FrameGraph { + id: root + + property alias viewCamera: viewCameraSelector.camera + property alias lightCamera: lightCameraSelector.camera + readonly property Texture2D shadowTexture: depthTexture + + activeFrameGraph: Viewport { + rect: Qt.rect(0.0, 0.0, 1.0, 1.0) + clearColor: Qt.rgba(0.0, 0.4, 0.7, 1.0) + + RenderPassFilter { + includes: [ Annotation { name: "pass"; value: "shadowmap" } ] + + RenderTargetSelector { + target: RenderTarget { + attachments: [ + RenderAttachment { + name: "depth" + type: RenderAttachment.DepthAttachment + texture: Texture2D { + id: depthTexture + width: 1024 + height: 1024 + format: Texture.DepthFormat + generateMipMaps: false + magnificationFilter: Texture.Linear + minificationFilter: Texture.Linear + wrapMode { + x: WrapMode.ClampToEdge + y: WrapMode.ClampToEdge + } + comparisonFunction: Texture.CompareLessEqual + comparisonMode: Texture.CompareRefToTexture + } + } + ] + } + + ClearBuffer { + buffers: ClearBuffer.DepthBuffer + + CameraSelector { + id: lightCameraSelector + } + } + } + } + + RenderPassFilter { + includes: [ Annotation { name: "pass"; value: "forward" } ] + + ClearBuffer { + buffers: ClearBuffer.ColorDepthBuffer + + CameraSelector { + id: viewCameraSelector + } + } + } + } +} |