diff options
Diffstat (limited to 'examples/qt3d/simple-cpp/main.cpp')
-rw-r--r-- | examples/qt3d/simple-cpp/main.cpp | 108 |
1 files changed, 19 insertions, 89 deletions
diff --git a/examples/qt3d/simple-cpp/main.cpp b/examples/qt3d/simple-cpp/main.cpp index ac4525b02..990fd36bb 100644 --- a/examples/qt3d/simple-cpp/main.cpp +++ b/examples/qt3d/simple-cpp/main.cpp @@ -51,98 +51,16 @@ #include <Qt3DRender/QCylinderMesh> #include <Qt3DRender/QSphereMesh> #include <Qt3DRender/QTorusMesh> -#include <Qt3DRender/QWindow> #include <QPropertyAnimation> -class OrbitTransformController : public QObject -{ - Q_OBJECT - Q_PROPERTY(Qt3DCore::QTransform* target READ target WRITE setTarget NOTIFY targetChanged) - Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged) - Q_PROPERTY(float angle READ angle WRITE setAngle NOTIFY angleChanged) - -public: - OrbitTransformController(QObject *parent = 0) - : QObject(parent) - , m_target(Q_NULLPTR) - , m_matrix() - , m_radius(1.0f) - , m_angle(0.0f) - { - } - - void setTarget(Qt3DCore::QTransform *target) - { - if (m_target != target) { - m_target = target; - emit targetChanged(); - } - } - - Qt3DCore::QTransform *target() const { return m_target; } - - void setRadius(float radius) - { - if (!qFuzzyCompare(radius, m_radius)) { - m_radius = radius; - updateMatrix(); - emit radiusChanged(); - } - } - - float radius() const { return m_radius; } - - void setAngle(float angle) - { - if (!qFuzzyCompare(angle, m_angle)) { - m_angle = angle; - updateMatrix(); - emit angleChanged(); - } - } - - float angle() const { return m_angle; } - -signals: - void targetChanged(); - void radiusChanged(); - void angleChanged(); - -protected: - void updateMatrix() - { - m_matrix.setToIdentity(); - m_matrix.rotate(m_angle, QVector3D(0.0f, 1.0f, 0.0f)); - m_matrix.translate(m_radius, 0.0f, 0.0f); - m_target->setMatrix(m_matrix); - } - -private: - Qt3DCore::QTransform *m_target; - QMatrix4x4 m_matrix; - float m_radius; - float m_angle; -}; +#include "qt3dwindow.h" +#include "orbittransformcontroller.h" -int main(int argc, char* argv[]) +Qt3DCore::QEntity *createScene() { - QGuiApplication app(argc, argv); - Qt3DRender::QWindow view; - Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect; - view.registerAspect(input); - // Root entity - Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); - - // Camera - Qt3DCore::QCamera *cameraEntity = view.defaultCamera(); - - cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f); - cameraEntity->setPosition(QVector3D(0, 0, 40.0f)); - cameraEntity->setUpVector(QVector3D(0, 1, 0)); - cameraEntity->setViewCenter(QVector3D(0, 0, 0)); - input->setCamera(cameraEntity); + Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity; // Material Qt3DRender::QMaterial *material = new Qt3DRender::QPhongMaterial(rootEntity); @@ -186,10 +104,22 @@ int main(int argc, char* argv[]) sphereEntity->addComponent(sphereTransform); sphereEntity->addComponent(material); - view.setRootEntity(rootEntity); + return rootEntity; +} + +int main(int argc, char* argv[]) +{ + QGuiApplication app(argc, argv); + Qt3DWindow view; + + // Camera + Qt3DCore::QCamera *camera = view.camera(); + camera->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f); + camera->setPosition(QVector3D(0, 0, 40.0f)); + + Qt3DCore::QEntity *scene = createScene(); + view.setRootEntity(scene); view.show(); return app.exec(); } - -#include "main.moc" |