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Diffstat (limited to 'examples/qt3d/torus-cpp/main.cpp')
-rw-r--r-- | examples/qt3d/torus-cpp/main.cpp | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/examples/qt3d/torus-cpp/main.cpp b/examples/qt3d/torus-cpp/main.cpp new file mode 100644 index 000000000..b2cf5b24b --- /dev/null +++ b/examples/qt3d/torus-cpp/main.cpp @@ -0,0 +1,134 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QGuiApplication> + +#include <Qt3DCore/window.h> +#include <Qt3DCore/qcamera.h> +#include <Qt3DCore/qentity.h> +#include <Qt3DCore/qcameralens.h> + +#include <Qt3DInput/QInputAspect> + +#include <Qt3DRenderer/qtorusmesh.h> +#include <Qt3DRenderer/qmesh.h> +#include <Qt3DRenderer/qtechnique.h> +#include <Qt3DRenderer/qmaterial.h> +#include <Qt3DRenderer/qeffect.h> +#include <Qt3DRenderer/qtexture.h> +#include <Qt3DRenderer/qrenderpass.h> +#include <Qt3DRenderer/qsceneloader.h> + +#include <Qt3DCore/qscaletransform.h> +#include <Qt3DCore/qrotatetransform.h> +#include <Qt3DCore/qlookattransform.h> +#include <Qt3DCore/qtransform.h> +#include <Qt3DCore/qaspectengine.h> + +#include <Qt3DRenderer/qrenderaspect.h> +#include <Qt3DRenderer/qframegraph.h> +#include <Qt3DRenderer/qforwardrenderer.h> + +int main(int argc, char **argv) +{ + QGuiApplication app(argc, argv); + + Qt3D::Window view; + Qt3D::QAspectEngine engine; + engine.registerAspect(new Qt3D::QRenderAspect()); + Qt3D::QInputAspect *input = new Qt3D::QInputAspect; + engine.registerAspect(input); + engine.initialize(); + QVariantMap data; + data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view))); + data.insert(QStringLiteral("eventSource"), QVariant::fromValue(&view)); + engine.setData(data); + + // Root entity + Qt3D::QEntity *rootEntity = new Qt3D::QEntity(); + + // Camera + Qt3D::QCamera *cameraEntity = new Qt3D::QCamera(rootEntity); + cameraEntity->setObjectName(QStringLiteral("cameraEntity")); + + cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f); + cameraEntity->setPosition(QVector3D(0, 0, -20.0f)); + cameraEntity->setUpVector(QVector3D(0, 1, 0)); + cameraEntity->setViewCenter(QVector3D(0, 0, 0)); + input->setCamera(cameraEntity); + + // FrameGraph + Qt3D::QFrameGraph *frameGraph = new Qt3D::QFrameGraph(); + Qt3D::QForwardRenderer *forwardRenderer = new Qt3D::QForwardRenderer(); + + forwardRenderer->setCamera(cameraEntity); + forwardRenderer->setClearColor(Qt::black); + frameGraph->setActiveFrameGraph(forwardRenderer); + + // Torus shape data + Qt3D::QTorusMesh *torus = new Qt3D::QTorusMesh(); + torus->setRadius(5); + torus->setMinorRadius(1); + torus->setRings(100); + torus->setSlices(20); + + // TorusMesh Transform + Qt3D::QScaleTransform *torusScale = new Qt3D::QScaleTransform(); + Qt3D::QRotateTransform *torusRotation = new Qt3D::QRotateTransform(); + Qt3D::QTransform *torusTransforms = new Qt3D::QTransform(); + + torusScale->setScale3D(QVector3D(1.5f, 1.0f, 0.5f)); + torusRotation->setAngleDeg(45.0f); + torusRotation->setAxis(QVector3D(1, 0, 0)); + + torusTransforms->addTransform(torusScale); + torusTransforms->addTransform(torusRotation); + + // Torus + Qt3D::QEntity *torusEntity = new Qt3D::QEntity(rootEntity); + torusEntity->addComponent(torus); + torusEntity->addComponent(torusTransforms); + + // Setting the FrameGraph + rootEntity->addComponent(frameGraph); + + // Set root object of the scene + engine.setRootEntity(rootEntity); + // Show window + view.show(); + + return app.exec(); +} |