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Diffstat (limited to 'examples/qt3d/wave/Background.qml')
-rw-r--r-- | examples/qt3d/wave/Background.qml | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/examples/qt3d/wave/Background.qml b/examples/qt3d/wave/Background.qml new file mode 100644 index 000000000..d25edfabf --- /dev/null +++ b/examples/qt3d/wave/Background.qml @@ -0,0 +1,90 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D 2.0 +import Qt3D.Render 2.0 +import QtQuick 2.1 as QQ2 + +Entity { + id: root + property real hue: 0.0 + property alias animateColors: hueAnim.running + + QQ2.NumberAnimation { + id: hueAnim + target: root + property: "hue" + from: 0.0; to: 1.0 + duration: 200000 + running: false + loops: QQ2.Animation.Infinite + } + + Entity { + id: _private + property color color1: Qt.hsla( (hue + 0.59) % 1, 0.53, 0.59 ) + property color color2: Qt.hsla( (hue + 0.59) % 1, 1.0, 0.15 ) + } + + components: [ + Layer { + names: "background" + }, + + PlaneMesh { + width: 2.0 + height: 2.0 + meshResolution: Qt.size( 2, 2 ) + }, + + Transform { + // Rotate the plane so that it faces us + Rotate { + axis: Qt.vector3d( 1.0, 0.0, 0.0 ) + angle: 90 + } + }, + + Material { + effect: BackgroundEffect {} + parameters: [ + Parameter { name: "color1"; value: Qt.vector3d( _private.color1.r, _private.color1.g, _private.color1.b ) }, + Parameter { name: "color2"; value: Qt.vector3d( _private.color2.r, _private.color2.g, _private.color2.b ) } + ] + } + ] + +} |