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Diffstat (limited to 'examples/simple-qml/AdsEffect.qml')
-rw-r--r-- | examples/simple-qml/AdsEffect.qml | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/examples/simple-qml/AdsEffect.qml b/examples/simple-qml/AdsEffect.qml new file mode 100644 index 000000000..ce89ba6fb --- /dev/null +++ b/examples/simple-qml/AdsEffect.qml @@ -0,0 +1,100 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D 2.0 + +// For Qt.vector3d() and friends. For some reason this is provided by +// QQuickValueTypeProvider in QtQuick rather than the default value +// type provider in QtQml. So we will need to replicate this in Qt3D +// for the types that we wish to support. Otherwise we'll have to import +// QtQuick 2.1 all over the place. +import QtQuick 2.1 + +Effect { + // TODO add another effect that uses texture for diffuse + //property Texture2D diffuseTexture + property vector3d ambient: Qt.vector3d( 0.1, 0.1, 0.1 ) + property vector3d diffuse: Qt.vector3d( 0.7, 0.7, 0.7 ) + property vector3d specular: Qt.vector3d( 0.2, 0.2, 0.2 ) + property real shininess: 10.0 + + techniques: [ + Technique { + tags: [ + Tag { name: "style"; value: "forward" } + ] + + renderPasses: [ + RenderPass { + name: "zFill" + shaderProgram: zFillProgram + //renderStates: [ DepthState { depthTest: true; } ] + }, + + RenderPass { + name: "lighting" + shaderProgram: adsProgram + //renderStates: [ DepthState { depthWrites: true; depthTest: true; } ] + } + ] + } + ] + + ShaderProgram { + id: zFillProgram + objectName: "zFillProgram" + vertexSourceFile: ":/shaders/zfill.vert" + fragmentSourceFile: ":/shaders/zfill.frag" + } + + ShaderProgram { + id: adsProgram + objectName: "adsProgram" + vertexSourceFile: ":/shaders/phong.vert" + fragmentSourceFile: ":/shaders/phong.frag" + +// // How to handle uniforms? Especially arrays and structs +// uniforms: [ +// Uniform { name: "light[0].position:"; value: Qt.vector3d( 0.0, 0.0, 0.0 ) }, +// Uniform { name: "light[0].intensity:"; value: Qt.vector3d( 1.0, 1.0, 1.0 ) } +// ] + } +} |