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-rw-r--r--examples/qt3d/controls/Logo.qml14
-rw-r--r--examples/qt3d/controls/main.qml9
-rw-r--r--examples/qt3d/wave/shaders/ribbon.vert2
3 files changed, 22 insertions, 3 deletions
diff --git a/examples/qt3d/controls/Logo.qml b/examples/qt3d/controls/Logo.qml
index a686e29bd..2eb9abd1a 100644
--- a/examples/qt3d/controls/Logo.qml
+++ b/examples/qt3d/controls/Logo.qml
@@ -56,6 +56,18 @@ import Qt3D.Extras 2.0
Entity {
id: sceneRoot
+ readonly property double cameraZ: camera.position.z
+
+ function viewAll() {
+ camera.viewAll()
+ }
+ function viewLogo() {
+ camera.viewEntity(logoEntity)
+ }
+ function setPositionZ(z) {
+ camera.position = Qt.vector3d( 0.0, 0.0, z )
+ }
+
Camera {
id: camera
projectionType: CameraLens.PerspectiveProjection
@@ -63,7 +75,7 @@ Entity {
aspectRatio: 4/3
nearPlane : 0.1
farPlane : 1000.0
- position: Qt.vector3d( 0.0, 0.0, viewCenter_z.value )
+ position: Qt.vector3d( 0.0, 0.0, 7.5 )
upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
}
diff --git a/examples/qt3d/controls/main.qml b/examples/qt3d/controls/main.qml
index 2b438ac20..5d1f9c02c 100644
--- a/examples/qt3d/controls/main.qml
+++ b/examples/qt3d/controls/main.qml
@@ -178,13 +178,20 @@ Item {
spacing: 5
Text { text: "Camera"; font.bold: true }
- Text { text: "View Center Z" }
+ Text { text: "View Ctr Z: " + watch.cameraZ.toFixed(2) }
Slider {
id: viewCenter_z
Layout.fillWidth: true
minimumValue: 4
maximumValue: 12
value: 7.5
+ onValueChanged: watch.setPositionZ(value)
+ }
+ Button {
+ id: viewAll
+ Layout.fillWidth: true
+ text: "View All"
+ onClicked: watch.viewLogo()
}
}
diff --git a/examples/qt3d/wave/shaders/ribbon.vert b/examples/qt3d/wave/shaders/ribbon.vert
index e099d53c8..2ff9d2729 100644
--- a/examples/qt3d/wave/shaders/ribbon.vert
+++ b/examples/qt3d/wave/shaders/ribbon.vert
@@ -111,7 +111,7 @@ float snoise(vec3 v)
float height( const in vec3 pos )
{
// Perturb the y position by a wave function in (x, t)
- const float twoPi = 2.0 * 3.14159;
+ const float twoPi = 2.0 * 3.14159265358979323846;
float k = twoPi / lambda;
float omega = twoPi / period;