diff options
Diffstat (limited to 'examples')
-rw-r--r-- | examples/qt3d/compute-particles/ComputeMaterial.qml | 4 | ||||
-rw-r--r-- | examples/qt3d/instanced-arrays-qml/main.qml | 3 |
2 files changed, 0 insertions, 7 deletions
diff --git a/examples/qt3d/compute-particles/ComputeMaterial.qml b/examples/qt3d/compute-particles/ComputeMaterial.qml index f4ac1105a..01fef2bd9 100644 --- a/examples/qt3d/compute-particles/ComputeMaterial.qml +++ b/examples/qt3d/compute-particles/ComputeMaterial.qml @@ -100,10 +100,6 @@ Material { shaderProgram: drawShader // We assume the mesh to be drawn will also receive // Vertex buffers attributes that will be used to position and color - bindings: [ - ParameterMapping { parameterName: "particlePosition"; shaderVariableName: "particlePosition"; bindingType: ParameterMapping.Attribute }, - ParameterMapping { parameterName: "particleColor"; shaderVariableName: "particleColor"; bindingType: ParameterMapping.Attribute } - ] } ] annotations: [ diff --git a/examples/qt3d/instanced-arrays-qml/main.qml b/examples/qt3d/instanced-arrays-qml/main.qml index 993e740fa..96a258da4 100644 --- a/examples/qt3d/instanced-arrays-qml/main.qml +++ b/examples/qt3d/instanced-arrays-qml/main.qml @@ -93,9 +93,6 @@ Entity { } annotations: Annotation { name: "renderingStyle"; value: "forward" } renderPasses: RenderPass { - bindings: [ - ParameterMapping { parameterName: "pos"; shaderVariableName: "pos"; bindingType: ParameterMapping.Attribute } - ] shaderProgram: ShaderProgram { vertexShaderCode: loadSource("qrc:/instanced.vert") fragmentShaderCode: loadSource("qrc:/instanced.frag") |