diff options
Diffstat (limited to 'examples')
5 files changed, 5 insertions, 5 deletions
diff --git a/examples/qt3d/bigscene-instanced-qml/main.qml b/examples/qt3d/bigscene-instanced-qml/main.qml index 358128009..79fb09533 100644 --- a/examples/qt3d/bigscene-instanced-qml/main.qml +++ b/examples/qt3d/bigscene-instanced-qml/main.qml @@ -99,7 +99,7 @@ Entity { minorVersion: 2 majorVersion: 3 } - annotations: [ Annotation { name: "renderingStyle"; value: "forward" } ] + filterKeys: [ FilterKey { name: "renderingStyle"; value: "forward" } ] renderPasses: RenderPass { shaderProgram: ShaderProgram { vertexShaderCode: loadSource("qrc:/instanced.vert") diff --git a/examples/qt3d/planets-qml/CloudEffectDS.qml b/examples/qt3d/planets-qml/CloudEffectDS.qml index 19dae59ff..4f07559e3 100644 --- a/examples/qt3d/planets-qml/CloudEffectDS.qml +++ b/examples/qt3d/planets-qml/CloudEffectDS.qml @@ -76,7 +76,7 @@ Effect { renderPasses: [ RenderPass { - filterKeys: [ Annotation { name : "pass"; value : "forward" } ] + filterKeys: [ FilterKey { name : "pass"; value : "forward" } ] shaderProgram: ShaderProgram { vertexShaderCode: loadSource("qrc:/shaders/gl3/planetD.vert") diff --git a/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml b/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml index ff21cccaa..d1562366c 100644 --- a/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml +++ b/examples/qt3d/playground-qml/AnimatedDiffuseMaterial.qml @@ -169,7 +169,7 @@ Material { }, // TEXTURE PASS + UBO RenderPass { - filterKeys : [Annotation {name : "Name"; value : "Texture" }] + filterKeys : [FilterKey {name : "Name"; value : "Texture" }] renderStates : [BlendEquationArguments {sourceRgb: BlendEquationArguments.One; destinationRgb : BlendEquationArguments.One}, BlendEquation {blendFunction: BlendEquation.Add}, diff --git a/examples/qt3d/shadow-map-qml/doc/src/shadow-map-qml.qdoc b/examples/qt3d/shadow-map-qml/doc/src/shadow-map-qml.qdoc index df0966b24..002b455b5 100644 --- a/examples/qt3d/shadow-map-qml/doc/src/shadow-map-qml.qdoc +++ b/examples/qt3d/shadow-map-qml/doc/src/shadow-map-qml.qdoc @@ -221,7 +221,7 @@ \printuntil } Inside the technique, we finally have the definition of our two rendering - passes. We \e tag each pass with an \l Annotation entity, matching the ones + passes. We \e tag each pass with an \l FilterKey entity, matching the ones we specified in the framegraph configuration, so that each pass will have different rendering settings: diff --git a/examples/qt3d/transparency-qml/main.qml b/examples/qt3d/transparency-qml/main.qml index 814b120aa..b9b88b26a 100644 --- a/examples/qt3d/transparency-qml/main.qml +++ b/examples/qt3d/transparency-qml/main.qml @@ -161,7 +161,7 @@ Entity { techniques: [ Technique { - annotations: [ forward ] + filterKeys: [ forward ] graphicsApiFilter { api: GraphicsApiFilter.OpenGL profile: GraphicsApiFilter.NoProfile |