diff options
Diffstat (limited to 'examples')
-rw-r--r-- | examples/examples.pro | 3 | ||||
-rw-r--r-- | examples/keyboardinput-qml/keyboardinput-qml.pro | 11 | ||||
-rw-r--r-- | examples/keyboardinput-qml/keyboardinput-qml.qrc | 5 | ||||
-rw-r--r-- | examples/keyboardinput-qml/main.cpp | 67 | ||||
-rw-r--r-- | examples/keyboardinput-qml/main.qml | 157 |
5 files changed, 242 insertions, 1 deletions
diff --git a/examples/examples.pro b/examples/examples.pro index a12457f3c..6f8e1533b 100644 --- a/examples/examples.pro +++ b/examples/examples.pro @@ -20,7 +20,8 @@ SUBDIRS += \ deferred-renderer-cpp \ shadow-map-qml \ bigscene-cpp \ - materials + materials \ + keyboardinput-qml # TODO Port the old examples to new APIs #SUBDIRS += qt3d diff --git a/examples/keyboardinput-qml/keyboardinput-qml.pro b/examples/keyboardinput-qml/keyboardinput-qml.pro new file mode 100644 index 000000000..29e821655 --- /dev/null +++ b/examples/keyboardinput-qml/keyboardinput-qml.pro @@ -0,0 +1,11 @@ +TEMPLATE = app +QT += 3dcore 3drenderer 3dquick 3dinput quick qml + +SOURCES += \ + main.cpp + +RESOURCES += \ + keyboardinput-qml.qrc + +OTHER_FILES += \ + main.qml diff --git a/examples/keyboardinput-qml/keyboardinput-qml.qrc b/examples/keyboardinput-qml/keyboardinput-qml.qrc new file mode 100644 index 000000000..5f6483ac3 --- /dev/null +++ b/examples/keyboardinput-qml/keyboardinput-qml.qrc @@ -0,0 +1,5 @@ +<RCC> + <qresource prefix="/"> + <file>main.qml</file> + </qresource> +</RCC> diff --git a/examples/keyboardinput-qml/main.cpp b/examples/keyboardinput-qml/main.cpp new file mode 100644 index 000000000..616cb8d7b --- /dev/null +++ b/examples/keyboardinput-qml/main.cpp @@ -0,0 +1,67 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <Qt3DQuick/quickwindow.h> +#include <Qt3DRenderer/qrenderaspect.h> +#include <Qt3DInput/qinputaspect.h> + +#include <QGuiApplication> + +int main(int argc, char* argv[]) +{ + QGuiApplication app(argc, argv); + + Qt3D::Quick::QuickWindow view; + Qt3D::Quick::QQmlAspectEngine engine; + + engine.aspectEngine()->registerAspect(new Qt3D::QRenderAspect()); + engine.aspectEngine()->registerAspect(new Qt3D::QInputAspect()); + engine.aspectEngine()->initialize(); + QVariantMap data; + data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view))); + data.insert(QStringLiteral("window"), QVariant::fromValue(&view)); + engine.aspectEngine()->setData(data); + engine.setSource(QUrl("qrc:/main.qml")); + + view.show(); + + return app.exec(); +} diff --git a/examples/keyboardinput-qml/main.qml b/examples/keyboardinput-qml/main.qml new file mode 100644 index 000000000..8c83f3fa1 --- /dev/null +++ b/examples/keyboardinput-qml/main.qml @@ -0,0 +1,157 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D 2.0 +import Qt3D.Render 2.0 +import Qt3D.Input 2.0 + +Entity { + id: root + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + aspectRatio: 16/9 + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, -40.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) + } + + Configuration { controlledCamera: camera } + + components: FrameGraph { + activeFrameGraph: Viewport { + id: viewport + rect: Qt.rect(0.0, 0.0, 1.0, 1.0) // From Top Left + clearColor: Qt.rgba(0.2, 0.2, 0.2, 1) + + CameraSelector { + id : cameraSelector + camera: camera + + ClearBuffer { + buffers : ClearBuffer.ColorDepthBuffer + } + } + } + } + + Effect { + id: colorDiffuseEffect + parameters: [ + Parameter { name: "ambient"; value: Qt.vector3d( 0.1, 0.1, 0.1 ) }, + Parameter { name: "diffuse"; value: Qt.vector3d( 0.7, 0.7, 0.7 ) }, + Parameter { name: "specular"; value: Qt.vector3d( 0.95, 0.95, 0.95 ) }, + Parameter { name: "shininess"; value: root.shininess } + ] + } + + SphereMesh { + id: sphereMesh + } + + KeyboardController { + id: keyboardController + } + + Entity { + id: sphere1 + property Material material: Material { + effect: colorDiffuseEffect + } + property Transform transform: Transform { + Translate { + dx: -5 + } + Scale { + scale: sphere2.input.focus ? 2 : 1 + } + } + property KeyboardInput input: KeyboardInput { + controller: keyboardController + } + + components: [material, transform, sphereMesh, input] + } + + Entity { + id: sphere2 + property Material material: Material { + effect: colorDiffuseEffect + } + property Transform transform: Transform { + Translate { + dx: 0 + } + Scale { + scale: sphere2.input.focus ? 2 : 1 + } + } + property KeyboardInput input: KeyboardInput { + controller: keyboardController + } + + components: [material, transform, sphereMesh, input] + } + + Entity { + id: sphere3 + property Material material: Material { + effect: colorDiffuseEffect + } + property Transform transform: Transform { + Translate { + dx: 5 + } + Scale { + scale: sphere2.input.focus ? 2 : 1 + } + } + property KeyboardInput input: KeyboardInput { + controller: keyboardController + } + + components: [material, transform, sphereMesh, input] + } +} |