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-rw-r--r--src/3rdparty/assimp/CHANGES109
1 files changed, 99 insertions, 10 deletions
diff --git a/src/3rdparty/assimp/CHANGES b/src/3rdparty/assimp/CHANGES
index 7fa999a95..1d98700f8 100644
--- a/src/3rdparty/assimp/CHANGES
+++ b/src/3rdparty/assimp/CHANGES
@@ -2,11 +2,100 @@
CHANGELOG
----------------------------------------------------------------------
+3.3.1 (2016-07-08)
+
+FIXES/HOUSEKEEPING:
+ - Setup of default precision for 17 exporters
+ - Fix xcode project files
+ - Fix BlenderTesselator: offsetof operator
+ - Invalid version in cmake file
+ - Update pstdint.h to latest greatest
+
+
+3.3.0 (2016-07-05)
+
+FEATURES:
+ - C++11 support enabled
+ - New regression-test-UI
+ - Experimental glTF-importer support
+ - OpenGEX: add support for cameras and lights
+ - C4D: update to latest Melange-SDK
+ - Add a gitter channel
+ - Coverity check enabled
+ - Switch to <...> include brackets for public headers
+ - Enable export by pyAssimp
+ - CI: check windows build
+ - Add functionality to perform a singlepost-processing step
+ - many more, just check the history
+
+FIXES/HOUSEKEEPING:
+ - Fix of many resource leaks in unittests and main lib
+ - Fix iOS-buildfor X64
+ - Choosing zlib manually for cmake
+ - many more, just check the history
+
+
+3.2.1 (2016-010-10)
+
+FEATURES:
+ - Updated glTF exporter to meet 1.0 specification.
+
+FIXES/HOUSEKEEPING:
+ - Fixed glTF Validator errors for exported glTF format.
+
+ISSUES:
+ - Hard coded sampler setting for
+ - magFilter
+ - minFilter
+ - void* in ExportData for accessor max and min.
+
+
+3.2.0 (2015-11-03)
+
+FEATURES:
+ - OpenDDL-Parser is part of contrib-source.
+ - Experimental OpenGEX-support
+ - CI-check for linux and windows
+ - Coverity check added
+ - New regression testsuite.
+
+FIXES/HOUSEKEEPING:
+ - Hundreds of bugfixes in all parts of the library
+ - Unified line endings
+
+
+API COMPATIBILITY:
+ - Removed precompiled header to increase build speed for linux
+
+
+3.1.1 (2014-06-15)
+
+FEATURES:
+ - Support for FBX 2013 and newer, binary and ASCII (this is partly
+ work from Google Summer of Code 2012)
+ - Support for OGRE binary mesh and skeleton format
+ - Updated BLEND support for newer Blender versions
+ - Support for arbitrary meta data, used to hold FBX and DAE metadata
+ - OBJ Export now produces smaller files
+ - Meshes can now have names, this is supported by the major importers
+ - Improved IFC geometry generation
+ - M3 support has been removed
+
+FIXES/HOUSEKEEPING:
+ - Hundreds of bugfixes in all parts of the library
+ - CMake is now the primary build system
+
+API COMPATIBILITY:
+ - 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData
+ and aiMesh::mName
+ - Export interface has been cleaned up and unified
+ - Other than that no relevant changes
+
3.0 (2012-07-07)
FEATURES:
- - new export interface similar to the import API.
+ - new export interface similar to the import API.
- Supported export formats: Collada, OBJ, PLY and STL
- added new import formats: XGL/ZGL, M3 (experimental)
- new postprocessing steps: Debone
@@ -23,11 +112,11 @@ FIXES/HOUSEKEEPING:
- improved CMake build system
- templatized math library
- reduce dependency on boost.thread, only remaining spot
- is synchronization for the C logging API
+ is synchronization for the C logging API
API COMPATIBILITY:
- renamed headers, export interface, C API properties and meta data
- prevent compatibility with code written for 2.0, but in
+ prevent compatibility with code written for 2.0, but in
most cases these can be easily resolved
- Note: 3.0 is not binary compatible with 2.0
@@ -45,9 +134,9 @@ FEATURES:
spatial structure) in some expensive postprocessing steps
- AssimpView now uses a reworked layout which leaves more space
to the scene hierarchy window
-
+
- Add C# bindings ('Assimp.NET')
- - Keep BSD-licensed and otherwise free test files in separate
+ - Keep BSD-licensed and otherwise free test files in separate
folders (./test/models and ./test/models-nonbsd).
FIXES:
@@ -57,20 +146,20 @@ FIXES:
- OpenGL-sample now works with MinGW
- Fix Importer::FindLoader failing on uppercase file extensions
- Fix flawed path handling when locating external files
- - Limit the maximum number of vertices, faces, face indices and
+ - Limit the maximum number of vertices, faces, face indices and
weights that Assimp is able to handle. This is to avoid
crashes due to overflowing counters.
-
+
- Updated XCode project files
- Further CMAKE build improvements
-
+
API CHANGES:
- Add data structures for vertex-based animations (These are not
currently used, however ...)
- Some Assimp::Importer methods are const now.
-
-
+
+