diff options
Diffstat (limited to 'src/3rdparty/assimp/code/BlenderBMesh.h')
-rw-r--r-- | src/3rdparty/assimp/code/BlenderBMesh.h | 97 |
1 files changed, 49 insertions, 48 deletions
diff --git a/src/3rdparty/assimp/code/BlenderBMesh.h b/src/3rdparty/assimp/code/BlenderBMesh.h index 47afbf437..0d58b818c 100644 --- a/src/3rdparty/assimp/code/BlenderBMesh.h +++ b/src/3rdparty/assimp/code/BlenderBMesh.h @@ -5,8 +5,8 @@ Open Asset Import Library (assimp) Copyright (c) 2006-2013, assimp team All rights reserved. -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above @@ -23,16 +23,16 @@ following conditions are met: derived from this software without specific prior written permission of the assimp team. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- @@ -48,45 +48,46 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. namespace Assimp { - // TinyFormatter.h - namespace Formatter - { - template < typename T,typename TR, typename A > class basic_formatter; - typedef class basic_formatter< char, std::char_traits< char >, std::allocator< char > > format; - } - - // BlenderScene.h - namespace Blender - { - struct Mesh; - struct MPoly; - struct MLoop; - } - - class BlenderBMeshConverter: public LogFunctions< BlenderBMeshConverter > - { - public: - BlenderBMeshConverter( const Blender::Mesh* mesh ); - ~BlenderBMeshConverter( ); - - bool ContainsBMesh( ) const; - - const Blender::Mesh* TriangulateBMesh( ); - - private: - void AssertValidMesh( ); - void AssertValidSizes( ); - void PrepareTriMesh( ); - void DestroyTriMesh( ); - void ConvertPolyToFaces( const Blender::MPoly& poly ); - void AddFace( int v1, int v2, int v3, int v4 = 0 ); - - const Blender::Mesh* BMesh; - Blender::Mesh* triMesh; - - friend class BlenderTessellatorGL; - friend class BlenderTessellatorP2T; - }; + // TinyFormatter.h + namespace Formatter + { + template < typename T,typename TR, typename A > class basic_formatter; + typedef class basic_formatter< char, std::char_traits< char >, std::allocator< char > > format; + } + + // BlenderScene.h + namespace Blender + { + struct Mesh; + struct MPoly; + struct MLoop; + } + + class BlenderBMeshConverter: public LogFunctions< BlenderBMeshConverter > + { + public: + BlenderBMeshConverter( const Blender::Mesh* mesh ); + ~BlenderBMeshConverter( ); + + bool ContainsBMesh( ) const; + + const Blender::Mesh* TriangulateBMesh( ); + + private: + void AssertValidMesh( ); + void AssertValidSizes( ); + void PrepareTriMesh( ); + void DestroyTriMesh( ); + void ConvertPolyToFaces( const Blender::MPoly& poly ); + void AddFace( int v1, int v2, int v3, int v4 = 0 ); + void AddTFace( const float* uv1, const float* uv2, const float *uv3, const float* uv4 = 0 ); + + const Blender::Mesh* BMesh; + Blender::Mesh* triMesh; + + friend class BlenderTessellatorGL; + friend class BlenderTessellatorP2T; + }; } // end of namespace Assimp |