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diff --git a/src/3rdparty/assimp/code/BlenderLoader.h b/src/3rdparty/assimp/code/BlenderLoader.h
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-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2017, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-/** @file BlenderLoader.h
- * @brief Declaration of the Blender 3D (*.blend) importer class.
- */
-#ifndef INCLUDED_AI_BLEND_LOADER_H
-#define INCLUDED_AI_BLEND_LOADER_H
-
-#include "BaseImporter.h"
-#include "LogAux.h"
-#include <memory>
-
-struct aiNode;
-struct aiMesh;
-struct aiLight;
-struct aiCamera;
-struct aiMaterial;
-
-namespace Assimp {
-
- // TinyFormatter.h
- namespace Formatter {
- template <typename T,typename TR, typename A> class basic_formatter;
- typedef class basic_formatter< char, std::char_traits<char>, std::allocator<char> > format;
- }
-
- // BlenderDNA.h
- namespace Blender {
- class FileDatabase;
- struct ElemBase;
- }
-
- // BlenderScene.h
- namespace Blender {
- struct Scene;
- struct Object;
- struct Mesh;
- struct Camera;
- struct Lamp;
- struct MTex;
- struct Image;
- struct Material;
- }
-
- // BlenderIntermediate.h
- namespace Blender {
- struct ConversionData;
- template <template <typename,typename> class TCLASS, typename T> struct TempArray;
- }
-
- // BlenderModifier.h
- namespace Blender {
- class BlenderModifierShowcase;
- class BlenderModifier;
- }
-
-
-
-// -------------------------------------------------------------------------------------------
-/** Load blenders official binary format. The actual file structure (the `DNA` how they
- * call it is outsourced to BlenderDNA.cpp/BlenderDNA.h. This class only performs the
- * conversion from intermediate format to aiScene. */
-// -------------------------------------------------------------------------------------------
-class BlenderImporter : public BaseImporter, public LogFunctions<BlenderImporter>
-{
-public:
- BlenderImporter();
- ~BlenderImporter();
-
-public:
-
- // --------------------
- bool CanRead( const std::string& pFile,
- IOSystem* pIOHandler,
- bool checkSig
- ) const;
-
-protected:
-
- // --------------------
- const aiImporterDesc* GetInfo () const;
-
- // --------------------
- void GetExtensionList(std::set<std::string>& app);
-
- // --------------------
- void SetupProperties(const Importer* pImp);
-
- // --------------------
- void InternReadFile( const std::string& pFile,
- aiScene* pScene,
- IOSystem* pIOHandler
- );
-
- // --------------------
- void ParseBlendFile(Blender::FileDatabase& out,
- std::shared_ptr<IOStream> stream
- );
-
- // --------------------
- void ExtractScene(Blender::Scene& out,
- const Blender::FileDatabase& file
- );
-
- // --------------------
- void ConvertBlendFile(aiScene* out,
- const Blender::Scene& in,
- const Blender::FileDatabase& file
- );
-
-private:
-
- // --------------------
- aiNode* ConvertNode(const Blender::Scene& in,
- const Blender::Object* obj,
- Blender::ConversionData& conv_info,
- const aiMatrix4x4& parentTransform
- );
-
- // --------------------
- void ConvertMesh(const Blender::Scene& in,
- const Blender::Object* obj,
- const Blender::Mesh* mesh,
- Blender::ConversionData& conv_data,
- Blender::TempArray<std::vector,aiMesh>& temp
- );
-
- // --------------------
- aiLight* ConvertLight(const Blender::Scene& in,
- const Blender::Object* obj,
- const Blender::Lamp* mesh,
- Blender::ConversionData& conv_data
- );
-
- // --------------------
- aiCamera* ConvertCamera(const Blender::Scene& in,
- const Blender::Object* obj,
- const Blender::Camera* mesh,
- Blender::ConversionData& conv_data
- );
-
- // --------------------
- void BuildDefaultMaterial(
- Blender::ConversionData& conv_data
- );
-
- void AddBlendParams(
- aiMaterial* result,
- const Blender::Material* source
- );
-
- void BuildMaterials(
- Blender::ConversionData& conv_data
- );
-
- // --------------------
- void ResolveTexture(
- aiMaterial* out,
- const Blender::Material* mat,
- const Blender::MTex* tex,
- Blender::ConversionData& conv_data
- );
-
- // --------------------
- void ResolveImage(
- aiMaterial* out,
- const Blender::Material* mat,
- const Blender::MTex* tex,
- const Blender::Image* img,
- Blender::ConversionData& conv_data
- );
-
- void AddSentinelTexture(
- aiMaterial* out,
- const Blender::Material* mat,
- const Blender::MTex* tex,
- Blender::ConversionData& conv_data
- );
-
-private: // static stuff, mostly logging and error reporting.
-
- // --------------------
- static void CheckActualType(const Blender::ElemBase* dt,
- const char* check
- );
-
- // --------------------
- static void NotSupportedObjectType(const Blender::Object* obj,
- const char* type
- );
-
-
-private:
-
- Blender::BlenderModifierShowcase* modifier_cache;
-
-}; // !class BlenderImporter
-
-} // end of namespace Assimp
-#endif // AI_UNREALIMPORTER_H_INC