diff options
Diffstat (limited to 'src/3rdparty/assimp/code/BlenderLoader.h')
-rw-r--r-- | src/3rdparty/assimp/code/BlenderLoader.h | 306 |
1 files changed, 161 insertions, 145 deletions
diff --git a/src/3rdparty/assimp/code/BlenderLoader.h b/src/3rdparty/assimp/code/BlenderLoader.h index f7c1a08dc..c964eee32 100644 --- a/src/3rdparty/assimp/code/BlenderLoader.h +++ b/src/3rdparty/assimp/code/BlenderLoader.h @@ -2,11 +2,11 @@ Open Asset Import Library (assimp) ---------------------------------------------------------------------- -Copyright (c) 2006-2012, assimp team +Copyright (c) 2006-2016, assimp team All rights reserved. -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above @@ -23,16 +23,16 @@ following conditions are met: derived from this software without specific prior written permission of the assimp team. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- @@ -46,44 +46,51 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "BaseImporter.h" #include "LogAux.h" - -namespace Assimp { - - // TinyFormatter.h - namespace Formatter { - template <typename T,typename TR, typename A> class basic_formatter; - typedef class basic_formatter< char, std::char_traits<char>, std::allocator<char> > format; - } - - // BlenderDNA.h - namespace Blender { - class FileDatabase; - struct ElemBase; - } - - // BlenderScene.h - namespace Blender { - struct Scene; - struct Object; - struct Mesh; - struct Camera; - struct Lamp; - struct MTex; - struct Image; - struct Material; - } - - // BlenderIntermediate.h - namespace Blender { - struct ConversionData; - template <template <typename,typename> class TCLASS, typename T> struct TempArray; - } - - // BlenderModifier.h - namespace Blender { - class BlenderModifierShowcase; - class BlenderModifier; - } +#include <memory> + +struct aiNode; +struct aiMesh; +struct aiLight; +struct aiCamera; +struct aiMaterial; + +namespace Assimp { + + // TinyFormatter.h + namespace Formatter { + template <typename T,typename TR, typename A> class basic_formatter; + typedef class basic_formatter< char, std::char_traits<char>, std::allocator<char> > format; + } + + // BlenderDNA.h + namespace Blender { + class FileDatabase; + struct ElemBase; + } + + // BlenderScene.h + namespace Blender { + struct Scene; + struct Object; + struct Mesh; + struct Camera; + struct Lamp; + struct MTex; + struct Image; + struct Material; + } + + // BlenderIntermediate.h + namespace Blender { + struct ConversionData; + template <template <typename,typename> class TCLASS, typename T> struct TempArray; + } + + // BlenderModifier.h + namespace Blender { + class BlenderModifierShowcase; + class BlenderModifier; + } @@ -95,127 +102,136 @@ namespace Assimp { class BlenderImporter : public BaseImporter, public LogFunctions<BlenderImporter> { public: - BlenderImporter(); - ~BlenderImporter(); + BlenderImporter(); + ~BlenderImporter(); public: - // -------------------- - bool CanRead( const std::string& pFile, - IOSystem* pIOHandler, - bool checkSig - ) const; + // -------------------- + bool CanRead( const std::string& pFile, + IOSystem* pIOHandler, + bool checkSig + ) const; protected: - // -------------------- - const aiImporterDesc* GetInfo () const; + // -------------------- + const aiImporterDesc* GetInfo () const; - // -------------------- - void GetExtensionList(std::set<std::string>& app); + // -------------------- + void GetExtensionList(std::set<std::string>& app); - // -------------------- - void SetupProperties(const Importer* pImp); + // -------------------- + void SetupProperties(const Importer* pImp); - // -------------------- - void InternReadFile( const std::string& pFile, - aiScene* pScene, - IOSystem* pIOHandler - ); + // -------------------- + void InternReadFile( const std::string& pFile, + aiScene* pScene, + IOSystem* pIOHandler + ); - // -------------------- - void ParseBlendFile(Blender::FileDatabase& out, - boost::shared_ptr<IOStream> stream - ); + // -------------------- + void ParseBlendFile(Blender::FileDatabase& out, + std::shared_ptr<IOStream> stream + ); - // -------------------- - void ExtractScene(Blender::Scene& out, - const Blender::FileDatabase& file - ); + // -------------------- + void ExtractScene(Blender::Scene& out, + const Blender::FileDatabase& file + ); - // -------------------- - void ConvertBlendFile(aiScene* out, - const Blender::Scene& in, - const Blender::FileDatabase& file - ); + // -------------------- + void ConvertBlendFile(aiScene* out, + const Blender::Scene& in, + const Blender::FileDatabase& file + ); private: - // -------------------- - aiNode* ConvertNode(const Blender::Scene& in, - const Blender::Object* obj, - Blender::ConversionData& conv_info, - const aiMatrix4x4& parentTransform - ); - - // -------------------- - void ConvertMesh(const Blender::Scene& in, - const Blender::Object* obj, - const Blender::Mesh* mesh, - Blender::ConversionData& conv_data, - Blender::TempArray<std::vector,aiMesh>& temp - ); - - // -------------------- - aiLight* ConvertLight(const Blender::Scene& in, - const Blender::Object* obj, - const Blender::Lamp* mesh, - Blender::ConversionData& conv_data - ); - - // -------------------- - aiCamera* ConvertCamera(const Blender::Scene& in, - const Blender::Object* obj, - const Blender::Camera* mesh, - Blender::ConversionData& conv_data - ); - - // -------------------- - void BuildMaterials( - Blender::ConversionData& conv_data - ) ; - - // -------------------- - void ResolveTexture( - aiMaterial* out, - const Blender::Material* mat, - const Blender::MTex* tex, - Blender::ConversionData& conv_data - ); - - // -------------------- - void ResolveImage( - aiMaterial* out, - const Blender::Material* mat, - const Blender::MTex* tex, - const Blender::Image* img, - Blender::ConversionData& conv_data - ); - - void AddSentinelTexture( - aiMaterial* out, - const Blender::Material* mat, - const Blender::MTex* tex, - Blender::ConversionData& conv_data - ); + // -------------------- + aiNode* ConvertNode(const Blender::Scene& in, + const Blender::Object* obj, + Blender::ConversionData& conv_info, + const aiMatrix4x4& parentTransform + ); + + // -------------------- + void ConvertMesh(const Blender::Scene& in, + const Blender::Object* obj, + const Blender::Mesh* mesh, + Blender::ConversionData& conv_data, + Blender::TempArray<std::vector,aiMesh>& temp + ); + + // -------------------- + aiLight* ConvertLight(const Blender::Scene& in, + const Blender::Object* obj, + const Blender::Lamp* mesh, + Blender::ConversionData& conv_data + ); + + // -------------------- + aiCamera* ConvertCamera(const Blender::Scene& in, + const Blender::Object* obj, + const Blender::Camera* mesh, + Blender::ConversionData& conv_data + ); + + // -------------------- + void BuildDefaultMaterial( + Blender::ConversionData& conv_data + ); + + void AddBlendParams( + aiMaterial* result, + const Blender::Material* source + ); + + void BuildMaterials( + Blender::ConversionData& conv_data + ); + + // -------------------- + void ResolveTexture( + aiMaterial* out, + const Blender::Material* mat, + const Blender::MTex* tex, + Blender::ConversionData& conv_data + ); + + // -------------------- + void ResolveImage( + aiMaterial* out, + const Blender::Material* mat, + const Blender::MTex* tex, + const Blender::Image* img, + Blender::ConversionData& conv_data + ); + + void AddSentinelTexture( + aiMaterial* out, + const Blender::Material* mat, + const Blender::MTex* tex, + Blender::ConversionData& conv_data + ); private: // static stuff, mostly logging and error reporting. - // -------------------- - static void CheckActualType(const Blender::ElemBase* dt, - const char* check - ); + // -------------------- + static void CheckActualType(const Blender::ElemBase* dt, + const char* check + ); - // -------------------- - static void NotSupportedObjectType(const Blender::Object* obj, - const char* type - ); + // -------------------- + static void NotSupportedObjectType(const Blender::Object* obj, + const char* type + ); private: - Blender::BlenderModifierShowcase* modifier_cache; + Blender::BlenderModifierShowcase* modifier_cache; }; // !class BlenderImporter |