diff options
Diffstat (limited to 'src/3rdparty/assimp/code/COBScene.h')
-rw-r--r-- | src/3rdparty/assimp/code/COBScene.h | 257 |
1 files changed, 130 insertions, 127 deletions
diff --git a/src/3rdparty/assimp/code/COBScene.h b/src/3rdparty/assimp/code/COBScene.h index 4cf295551..0e27d1461 100644 --- a/src/3rdparty/assimp/code/COBScene.h +++ b/src/3rdparty/assimp/code/COBScene.h @@ -2,11 +2,11 @@ Open Asset Import Library (assimp) ---------------------------------------------------------------------- -Copyright (c) 2006-2012, assimp team +Copyright (c) 2006-2016, assimp team All rights reserved. -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above @@ -23,16 +23,16 @@ contributors may be used to endorse or promote products derived from this software without specific prior written permission of the assimp team. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- @@ -44,228 +44,231 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef INCLUDED_AI_COB_SCENE_H #define INCLUDED_AI_COB_SCENE_H -#include <boost/shared_ptr.hpp> +#include <memory> +#include <deque> + #include "BaseImporter.h" +#include "./../include/assimp/material.h" -namespace Assimp { - namespace COB { +namespace Assimp { + namespace COB { // ------------------ /** Represents a single vertex index in a face */ struct VertexIndex { - // intentionally uninitialized - unsigned int pos_idx,uv_idx; + // intentionally uninitialized + unsigned int pos_idx,uv_idx; }; // ------------------ /** COB Face data structure */ struct Face { - // intentionally uninitialized - unsigned int material, flags; - std::vector<VertexIndex> indices; + // intentionally uninitialized + unsigned int material, flags; + std::vector<VertexIndex> indices; }; // ------------------ /** COB chunk header information */ struct ChunkInfo { - enum {NO_SIZE=UINT_MAX}; + enum {NO_SIZE=UINT_MAX}; - ChunkInfo () - : id (0) - , parent_id (0) - , version (0) - , size (NO_SIZE) - {} + ChunkInfo () + : id (0) + , parent_id (0) + , version (0) + , size (NO_SIZE) + {} - // Id of this chunk, unique within file - unsigned int id; + // Id of this chunk, unique within file + unsigned int id; - // and the corresponding parent - unsigned int parent_id; + // and the corresponding parent + unsigned int parent_id; - // version. v1.23 becomes 123 - unsigned int version; + // version. v1.23 becomes 123 + unsigned int version; - // chunk size in bytes, only relevant for binary files - // NO_SIZE is also valid. - unsigned int size; + // chunk size in bytes, only relevant for binary files + // NO_SIZE is also valid. + unsigned int size; }; // ------------------ /** A node in the scenegraph */ struct Node : public ChunkInfo { - enum Type { - TYPE_MESH,TYPE_GROUP,TYPE_LIGHT,TYPE_CAMERA,TYPE_BONE - }; + enum Type { + TYPE_MESH,TYPE_GROUP,TYPE_LIGHT,TYPE_CAMERA,TYPE_BONE + }; - virtual ~Node() {} - Node(Type type) : type(type), unit_scale(1.f){} + virtual ~Node() {} + Node(Type type) : type(type), unit_scale(1.f){} - Type type; + Type type; - // used during resolving - typedef std::deque<const Node*> ChildList; - mutable ChildList temp_children; + // used during resolving + typedef std::deque<const Node*> ChildList; + mutable ChildList temp_children; - // unique name - std::string name; + // unique name + std::string name; - // local mesh transformation - aiMatrix4x4 transform; + // local mesh transformation + aiMatrix4x4 transform; - // scaling for this node to get to the metric system - float unit_scale; + // scaling for this node to get to the metric system + float unit_scale; }; // ------------------ /** COB Mesh data structure */ struct Mesh : public Node { - using ChunkInfo::operator=; - enum DrawFlags { - SOLID = 0x1, - TRANS = 0x2, - WIRED = 0x4, - BBOX = 0x8, - HIDE = 0x10 - }; - - Mesh() - : Node(TYPE_MESH) - , draw_flags(SOLID) - {} - - // vertex elements - std::vector<aiVector2D> texture_coords; - std::vector<aiVector3D> vertex_positions; - - // face data - std::vector<Face> faces; - - // misc. drawing flags - unsigned int draw_flags; - - // used during resolving - typedef std::deque<Face*> FaceRefList; - typedef std::map< unsigned int,FaceRefList > TempMap; - TempMap temp_map; + using ChunkInfo::operator=; + enum DrawFlags { + SOLID = 0x1, + TRANS = 0x2, + WIRED = 0x4, + BBOX = 0x8, + HIDE = 0x10 + }; + + Mesh() + : Node(TYPE_MESH) + , draw_flags(SOLID) + {} + + // vertex elements + std::vector<aiVector2D> texture_coords; + std::vector<aiVector3D> vertex_positions; + + // face data + std::vector<Face> faces; + + // misc. drawing flags + unsigned int draw_flags; + + // used during resolving + typedef std::deque<Face*> FaceRefList; + typedef std::map< unsigned int,FaceRefList > TempMap; + TempMap temp_map; }; // ------------------ /** COB Group data structure */ struct Group : public Node { - using ChunkInfo::operator=; - Group() : Node(TYPE_GROUP) {} + using ChunkInfo::operator=; + Group() : Node(TYPE_GROUP) {} }; // ------------------ /** COB Bone data structure */ struct Bone : public Node { - using ChunkInfo::operator=; - Bone() : Node(TYPE_BONE) {} + using ChunkInfo::operator=; + Bone() : Node(TYPE_BONE) {} }; // ------------------ /** COB Light data structure */ struct Light : public Node { - enum LightType { - SPOT,LOCAL,INFINITE - }; + enum LightType { + SPOT,LOCAL,INFINITE + }; - using ChunkInfo::operator=; - Light() : Node(TYPE_LIGHT),angle(),inner_angle(),ltype(SPOT) {} + using ChunkInfo::operator=; + Light() : Node(TYPE_LIGHT),angle(),inner_angle(),ltype(SPOT) {} - aiColor3D color; - float angle,inner_angle; + aiColor3D color; + float angle,inner_angle; - LightType ltype; + LightType ltype; }; // ------------------ /** COB Camera data structure */ struct Camera : public Node { - using ChunkInfo::operator=; - Camera() : Node(TYPE_CAMERA) {} + using ChunkInfo::operator=; + Camera() : Node(TYPE_CAMERA) {} }; // ------------------ /** COB Texture data structure */ struct Texture { - std::string path; - aiUVTransform transform; + std::string path; + aiUVTransform transform; }; // ------------------ /** COB Material data structure */ struct Material : ChunkInfo { - using ChunkInfo::operator=; - enum Shader { - FLAT,PHONG,METAL - }; + using ChunkInfo::operator=; + enum Shader { + FLAT,PHONG,METAL + }; - enum AutoFacet { - FACETED,AUTOFACETED,SMOOTH - }; + enum AutoFacet { + FACETED,AUTOFACETED,SMOOTH + }; - Material() : alpha(),exp(),ior(),ka(),ks(1.f), - matnum(UINT_MAX), - shader(FLAT),autofacet(FACETED), - autofacet_angle() - {} + Material() : alpha(),exp(),ior(),ka(),ks(1.f), + matnum(UINT_MAX), + shader(FLAT),autofacet(FACETED), + autofacet_angle() + {} - std::string type; + std::string type; - aiColor3D rgb; - float alpha, exp, ior,ka,ks; + aiColor3D rgb; + float alpha, exp, ior,ka,ks; - unsigned int matnum; - Shader shader; + unsigned int matnum; + Shader shader; - AutoFacet autofacet; - float autofacet_angle; + AutoFacet autofacet; + float autofacet_angle; - boost::shared_ptr<Texture> tex_env,tex_bump,tex_color; + std::shared_ptr<Texture> tex_env,tex_bump,tex_color; }; // ------------------ /** Embedded bitmap, for instance for the thumbnail image */ struct Bitmap : ChunkInfo { - Bitmap() : orig_size() {} - struct BitmapHeader - { - }; - - BitmapHeader head; - size_t orig_size; - std::vector<char> buff_zipped; + Bitmap() : orig_size() {} + struct BitmapHeader + { + }; + + BitmapHeader head; + size_t orig_size; + std::vector<char> buff_zipped; }; -typedef std::deque< boost::shared_ptr<Node> > NodeList; +typedef std::deque< std::shared_ptr<Node> > NodeList; typedef std::vector< Material > MaterialList; // ------------------ /** Represents a master COB scene, even if we loaded just a single COB file */ struct Scene { - NodeList nodes; - MaterialList materials; + NodeList nodes; + MaterialList materials; - // becomes *0 later - Bitmap thumbnail; + // becomes *0 later + Bitmap thumbnail; }; - } // end COB + } // end COB } // end Assimp #endif |