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diff --git a/src/3rdparty/assimp/code/FBXMaterial.cpp b/src/3rdparty/assimp/code/FBXMaterial.cpp
deleted file mode 100644
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--- a/src/3rdparty/assimp/code/FBXMaterial.cpp
+++ /dev/null
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-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2017, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-/** @file FBXMaterial.cpp
- * @brief Assimp::FBX::Material and Assimp::FBX::Texture implementation
- */
-
-#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
-
-#include "FBXParser.h"
-#include "FBXDocument.h"
-#include "FBXImporter.h"
-#include "FBXImportSettings.h"
-#include "FBXDocumentUtil.h"
-#include "FBXProperties.h"
-#include "ByteSwapper.h"
-
-namespace Assimp {
-namespace FBX {
-
- using namespace Util;
-
-// ------------------------------------------------------------------------------------------------
-Material::Material(uint64_t id, const Element& element, const Document& doc, const std::string& name)
-: Object(id,element,name)
-{
- const Scope& sc = GetRequiredScope(element);
-
- const Element* const ShadingModel = sc["ShadingModel"];
- const Element* const MultiLayer = sc["MultiLayer"];
-
- if(MultiLayer) {
- multilayer = !!ParseTokenAsInt(GetRequiredToken(*MultiLayer,0));
- }
-
- if(ShadingModel) {
- shading = ParseTokenAsString(GetRequiredToken(*ShadingModel,0));
- }
- else {
- DOMWarning("shading mode not specified, assuming phong",&element);
- shading = "phong";
- }
-
- std::string templateName;
-
- const char* const sh = shading.c_str();
- if(!strcmp(sh,"phong")) {
- templateName = "Material.FbxSurfacePhong";
- }
- else if(!strcmp(sh,"lambert")) {
- templateName = "Material.FbxSurfaceLambert";
- }
- else {
- DOMWarning("shading mode not recognized: " + shading,&element);
- }
-
- props = GetPropertyTable(doc,templateName,element,sc);
-
- // resolve texture links
- const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());
- for(const Connection* con : conns) {
-
- // texture link to properties, not objects
- if (!con->PropertyName().length()) {
- continue;
- }
-
- const Object* const ob = con->SourceObject();
- if(!ob) {
- DOMWarning("failed to read source object for texture link, ignoring",&element);
- continue;
- }
-
- const Texture* const tex = dynamic_cast<const Texture*>(ob);
- if(!tex) {
- const LayeredTexture* const layeredTexture = dynamic_cast<const LayeredTexture*>(ob);
- if(!layeredTexture) {
- DOMWarning("source object for texture link is not a texture or layered texture, ignoring",&element);
- continue;
- }
- const std::string& prop = con->PropertyName();
- if (layeredTextures.find(prop) != layeredTextures.end()) {
- DOMWarning("duplicate layered texture link: " + prop,&element);
- }
-
- layeredTextures[prop] = layeredTexture;
- ((LayeredTexture*)layeredTexture)->fillTexture(doc);
- }
- else
- {
- const std::string& prop = con->PropertyName();
- if (textures.find(prop) != textures.end()) {
- DOMWarning("duplicate texture link: " + prop,&element);
- }
-
- textures[prop] = tex;
- }
-
- }
-}
-
-
-// ------------------------------------------------------------------------------------------------
-Material::~Material()
-{
-}
-
-
-// ------------------------------------------------------------------------------------------------
-Texture::Texture(uint64_t id, const Element& element, const Document& doc, const std::string& name)
-: Object(id,element,name)
-, uvScaling(1.0f,1.0f)
-, media(0)
-{
- const Scope& sc = GetRequiredScope(element);
-
- const Element* const Type = sc["Type"];
- const Element* const FileName = sc["FileName"];
- const Element* const RelativeFilename = sc["RelativeFilename"];
- const Element* const ModelUVTranslation = sc["ModelUVTranslation"];
- const Element* const ModelUVScaling = sc["ModelUVScaling"];
- const Element* const Texture_Alpha_Source = sc["Texture_Alpha_Source"];
- const Element* const Cropping = sc["Cropping"];
-
- if(Type) {
- type = ParseTokenAsString(GetRequiredToken(*Type,0));
- }
-
- if(FileName) {
- fileName = ParseTokenAsString(GetRequiredToken(*FileName,0));
- }
-
- if(RelativeFilename) {
- relativeFileName = ParseTokenAsString(GetRequiredToken(*RelativeFilename,0));
- }
-
- if(ModelUVTranslation) {
- uvTrans = aiVector2D(ParseTokenAsFloat(GetRequiredToken(*ModelUVTranslation,0)),
- ParseTokenAsFloat(GetRequiredToken(*ModelUVTranslation,1))
- );
- }
-
- if(ModelUVScaling) {
- uvScaling = aiVector2D(ParseTokenAsFloat(GetRequiredToken(*ModelUVScaling,0)),
- ParseTokenAsFloat(GetRequiredToken(*ModelUVScaling,1))
- );
- }
-
- if(Cropping) {
- crop[0] = ParseTokenAsInt(GetRequiredToken(*Cropping,0));
- crop[1] = ParseTokenAsInt(GetRequiredToken(*Cropping,1));
- crop[2] = ParseTokenAsInt(GetRequiredToken(*Cropping,2));
- crop[3] = ParseTokenAsInt(GetRequiredToken(*Cropping,3));
- }
- else {
- // vc8 doesn't support the crop() syntax in initialization lists
- // (and vc9 WARNS about the new (i.e. compliant) behaviour).
- crop[0] = crop[1] = crop[2] = crop[3] = 0;
- }
-
- if(Texture_Alpha_Source) {
- alphaSource = ParseTokenAsString(GetRequiredToken(*Texture_Alpha_Source,0));
- }
-
- props = GetPropertyTable(doc,"Texture.FbxFileTexture",element,sc);
-
- // resolve video links
- if(doc.Settings().readTextures) {
- const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());
- for(const Connection* con : conns) {
- const Object* const ob = con->SourceObject();
- if(!ob) {
- DOMWarning("failed to read source object for texture link, ignoring",&element);
- continue;
- }
-
- const Video* const video = dynamic_cast<const Video*>(ob);
- if(video) {
- media = video;
- }
- }
- }
-}
-
-
-Texture::~Texture()
-{
-
-}
-
-LayeredTexture::LayeredTexture(uint64_t id, const Element& element, const Document& /*doc*/, const std::string& name)
-: Object(id,element,name)
-,blendMode(BlendMode_Modulate)
-,alpha(1)
-{
- const Scope& sc = GetRequiredScope(element);
-
- const Element* const BlendModes = sc["BlendModes"];
- const Element* const Alphas = sc["Alphas"];
-
-
- if(BlendModes!=0)
- {
- blendMode = (BlendMode)ParseTokenAsInt(GetRequiredToken(*BlendModes,0));
- }
- if(Alphas!=0)
- {
- alpha = ParseTokenAsFloat(GetRequiredToken(*Alphas,0));
- }
-}
-
-LayeredTexture::~LayeredTexture()
-{
-
-}
-
-void LayeredTexture::fillTexture(const Document& doc)
-{
- const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());
- for(size_t i = 0; i < conns.size();++i)
- {
- const Connection* con = conns.at(i);
-
- const Object* const ob = con->SourceObject();
- if(!ob) {
- DOMWarning("failed to read source object for texture link, ignoring",&element);
- continue;
- }
-
- const Texture* const tex = dynamic_cast<const Texture*>(ob);
-
- textures.push_back(tex);
- }
-}
-
-
-// ------------------------------------------------------------------------------------------------
-Video::Video(uint64_t id, const Element& element, const Document& doc, const std::string& name)
-: Object(id,element,name)
-, contentLength(0)
-, content(0)
-{
- const Scope& sc = GetRequiredScope(element);
-
- const Element* const Type = sc["Type"];
- const Element* const FileName = sc.FindElementCaseInsensitive("FileName"); //some files retain the information as "Filename", others "FileName", who knows
- const Element* const RelativeFilename = sc["RelativeFilename"];
- const Element* const Content = sc["Content"];
-
- if(Type) {
- type = ParseTokenAsString(GetRequiredToken(*Type,0));
- }
-
- if(FileName) {
- fileName = ParseTokenAsString(GetRequiredToken(*FileName,0));
- }
-
- if(RelativeFilename) {
- relativeFileName = ParseTokenAsString(GetRequiredToken(*RelativeFilename,0));
- }
-
- if(Content) {
- //this field is ommited when the embedded texture is already loaded, let's ignore if itīs not found
- try {
- const Token& token = GetRequiredToken(*Content, 0);
- const char* data = token.begin();
- if (!token.IsBinary()) {
- DOMWarning("video content is not binary data, ignoring", &element);
- }
- else if (static_cast<size_t>(token.end() - data) < 5) {
- DOMError("binary data array is too short, need five (5) bytes for type signature and element count", &element);
- }
- else if (*data != 'R') {
- DOMWarning("video content is not raw binary data, ignoring", &element);
- }
- else {
- // read number of elements
- uint32_t len = 0;
- ::memcpy(&len, data + 1, sizeof(len));
- AI_SWAP4(len);
-
- contentLength = len;
-
- content = new uint8_t[len];
- ::memcpy(content, data + 5, len);
- }
- } catch (runtime_error runtimeError) {
- //we donīt need the content data for contents that has already been loaded
- }
- }
-
- props = GetPropertyTable(doc,"Video.FbxVideo",element,sc);
-}
-
-
-Video::~Video()
-{
- if(content) {
- delete[] content;
- }
-}
-
-} //!FBX
-} //!Assimp
-
-#endif