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Diffstat (limited to 'src/3rdparty/assimp/code/IRRShared.h')
-rw-r--r-- | src/3rdparty/assimp/code/IRRShared.h | 115 |
1 files changed, 0 insertions, 115 deletions
diff --git a/src/3rdparty/assimp/code/IRRShared.h b/src/3rdparty/assimp/code/IRRShared.h deleted file mode 100644 index 049411363..000000000 --- a/src/3rdparty/assimp/code/IRRShared.h +++ /dev/null @@ -1,115 +0,0 @@ - - -/** @file IRRShared.h - * @brief Shared utilities for the IRR and IRRMESH loaders - */ - -#ifndef INCLUDED_AI_IRRSHARED_H -#define INCLUDED_AI_IRRSHARED_H - -#include "irrXMLWrapper.h" -#include "BaseImporter.h" - -namespace Assimp { - - -/** @brief Matrix to convert from Assimp to IRR and backwards - */ -extern const aiMatrix4x4 AI_TO_IRR_MATRIX; - - -// Default: 0 = solid, one texture -#define AI_IRRMESH_MAT_solid_2layer 0x10000 - -// Transparency flags -#define AI_IRRMESH_MAT_trans_vertex_alpha 0x1 -#define AI_IRRMESH_MAT_trans_add 0x2 - -// Lightmapping flags -#define AI_IRRMESH_MAT_lightmap 0x2 -#define AI_IRRMESH_MAT_lightmap_m2 (AI_IRRMESH_MAT_lightmap|0x4) -#define AI_IRRMESH_MAT_lightmap_m4 (AI_IRRMESH_MAT_lightmap|0x8) -#define AI_IRRMESH_MAT_lightmap_light (AI_IRRMESH_MAT_lightmap|0x10) -#define AI_IRRMESH_MAT_lightmap_light_m2 (AI_IRRMESH_MAT_lightmap|0x20) -#define AI_IRRMESH_MAT_lightmap_light_m4 (AI_IRRMESH_MAT_lightmap|0x40) -#define AI_IRRMESH_MAT_lightmap_add (AI_IRRMESH_MAT_lightmap|0x80) - -// Standard NormalMap (or Parallax map, they're treated equally) -#define AI_IRRMESH_MAT_normalmap_solid (0x100) - -// Normal map combined with vertex alpha -#define AI_IRRMESH_MAT_normalmap_tva \ - (AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_vertex_alpha) - -// Normal map combined with additive transparency -#define AI_IRRMESH_MAT_normalmap_ta \ - (AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_add) - -// Special flag. It indicates a second texture has been found -// Its type depends ... either a normal textue or a normal map -#define AI_IRRMESH_EXTRA_2ND_TEXTURE 0x100000 - -// --------------------------------------------------------------------------- -/** Base class for the Irr and IrrMesh importers. - * - * Declares some irrlight-related xml parsing utilities and provides tools - * to load materials from IRR and IRRMESH files. - */ -class IrrlichtBase -{ -protected: - - /** @brief Data structure for a simple name-value property - */ - template <class T> - struct Property - { - std::string name; - T value; - }; - - typedef Property<uint32_t> HexProperty; - typedef Property<std::string> StringProperty; - typedef Property<bool> BoolProperty; - typedef Property<float> FloatProperty; - typedef Property<aiVector3D> VectorProperty; - typedef Property<int> IntProperty; - - /** XML reader instance - */ - irr::io::IrrXMLReader* reader; - - // ------------------------------------------------------------------- - /** Parse a material description from the XML - * @return The created material - * @param matFlags Receives AI_IRRMESH_MAT_XX flags - */ - aiMaterial* ParseMaterial(unsigned int& matFlags); - - // ------------------------------------------------------------------- - /** Read a property of the specified type from the current XML element. - * @param out Recives output data - */ - void ReadHexProperty (HexProperty& out); - void ReadStringProperty (StringProperty& out); - void ReadBoolProperty (BoolProperty& out); - void ReadFloatProperty (FloatProperty& out); - void ReadVectorProperty (VectorProperty& out); - void ReadIntProperty (IntProperty& out); -}; - - -// ------------------------------------------------------------------------------------------------ -// Unpack a hex color, e.g. 0xdcdedfff -inline void ColorFromARGBPacked(uint32_t in, aiColor4D& clr) -{ - clr.a = ((in >> 24) & 0xff) / 255.f; - clr.r = ((in >> 16) & 0xff) / 255.f; - clr.g = ((in >> 8) & 0xff) / 255.f; - clr.b = ((in ) & 0xff) / 255.f; -} - - -} // end namespace Assimp - -#endif // !! INCLUDED_AI_IRRSHARED_H |