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-rw-r--r--src/3rdparty/assimp/code/ImporterRegistry.cpp364
1 files changed, 0 insertions, 364 deletions
diff --git a/src/3rdparty/assimp/code/ImporterRegistry.cpp b/src/3rdparty/assimp/code/ImporterRegistry.cpp
deleted file mode 100644
index b4d2c3dcf..000000000
--- a/src/3rdparty/assimp/code/ImporterRegistry.cpp
+++ /dev/null
@@ -1,364 +0,0 @@
-/*
----------------------------------------------------------------------------
-Open Asset Import Library (assimp)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2017, assimp team
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-
-/** @file ImporterRegistry.cpp
-
-Central registry for all importers available. Do not edit this file
-directly (unless you are adding new loaders), instead use the
-corresponding preprocessor flag to selectively disable formats.
-*/
-
-#include <vector>
-#include "BaseImporter.h"
-
-// ------------------------------------------------------------------------------------------------
-// Importers
-// (include_new_importers_here)
-// ------------------------------------------------------------------------------------------------
-#ifndef ASSIMP_BUILD_NO_X_IMPORTER
-# include "XFileImporter.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
-# include "AMFImporter.hpp"
-#endif
-#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
-# include "3DSLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_MD3_IMPORTER
-# include "MD3Loader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_MDL_IMPORTER
-# include "MDLLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_MD2_IMPORTER
-# include "MD2Loader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_PLY_IMPORTER
-# include "PlyLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
-# include "ASELoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
-# include "ObjFileImporter.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_HMP_IMPORTER
-# include "HMPLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_SMD_IMPORTER
-# include "SMDLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_MDC_IMPORTER
-# include "MDCLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_MD5_IMPORTER
-# include "MD5Loader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_STL_IMPORTER
-# include "STLLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_LWO_IMPORTER
-# include "LWOLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_DXF_IMPORTER
-# include "DXFLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_NFF_IMPORTER
-# include "NFFLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_RAW_IMPORTER
-# include "RawLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_SIB_IMPORTER
-# include "SIBImporter.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_OFF_IMPORTER
-# include "OFFLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_AC_IMPORTER
-# include "ACLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_BVH_IMPORTER
-# include "BVHLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
-# include "IRRMeshLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_IRR_IMPORTER
-# include "IRRLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_Q3D_IMPORTER
-# include "Q3DLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_B3D_IMPORTER
-# include "B3DImporter.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
-# include "ColladaLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_TERRAGEN_IMPORTER
-# include "TerragenLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
-# include "CSMLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_3D_IMPORTER
-# include "UnrealLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_LWS_IMPORTER
-# include "LWSLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
-# include "OgreImporter.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER
-# include "OpenGEXImporter.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_MS3D_IMPORTER
-# include "MS3DLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_COB_IMPORTER
-# include "COBLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
-# include "BlenderLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_Q3BSP_IMPORTER
-# include "Q3BSPFileImporter.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_NDO_IMPORTER
-# include "NDOLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_IFC_IMPORTER
-# include "IFCLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_XGL_IMPORTER
-# include "XGLLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
-# include "FBXImporter.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_ASSBIN_IMPORTER
-# include "AssbinLoader.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
-# include "glTFImporter.h"
-# include "glTF2Importer.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_C4D_IMPORTER
-# include "C4DImporter.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
-# include "D3MFImporter.h"
-#endif
-#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
-# include "X3DImporter.hpp"
-#endif
-#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
-# include "MMDImporter.h"
-#endif
-
-namespace Assimp {
-
-// ------------------------------------------------------------------------------------------------
-void GetImporterInstanceList(std::vector< BaseImporter* >& out)
-{
- // ----------------------------------------------------------------------------
- // Add an instance of each worker class here
- // (register_new_importers_here)
- // ----------------------------------------------------------------------------
- out.reserve(64);
-#if (!defined ASSIMP_BUILD_NO_X_IMPORTER)
- out.push_back( new XFileImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_OBJ_IMPORTER)
- out.push_back( new ObjFileImporter());
-#endif
-#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
- out.push_back( new AMFImporter() );
-#endif
-#if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER)
- out.push_back( new Discreet3DSImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_MD3_IMPORTER)
- out.push_back( new MD3Importer());
-#endif
-#if (!defined ASSIMP_BUILD_NO_MD2_IMPORTER)
- out.push_back( new MD2Importer());
-#endif
-#if (!defined ASSIMP_BUILD_NO_PLY_IMPORTER)
- out.push_back( new PLYImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_MDL_IMPORTER)
- out.push_back( new MDLImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_ASE_IMPORTER)
- #if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER)
- out.push_back( new ASEImporter());
-# endif
-#endif
-#if (!defined ASSIMP_BUILD_NO_HMP_IMPORTER)
- out.push_back( new HMPImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_SMD_IMPORTER)
- out.push_back( new SMDImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_MDC_IMPORTER)
- out.push_back( new MDCImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_MD5_IMPORTER)
- out.push_back( new MD5Importer());
-#endif
-#if (!defined ASSIMP_BUILD_NO_STL_IMPORTER)
- out.push_back( new STLImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_LWO_IMPORTER)
- out.push_back( new LWOImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_DXF_IMPORTER)
- out.push_back( new DXFImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_NFF_IMPORTER)
- out.push_back( new NFFImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_RAW_IMPORTER)
- out.push_back( new RAWImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_SIB_IMPORTER)
- out.push_back( new SIBImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_OFF_IMPORTER)
- out.push_back( new OFFImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_AC_IMPORTER)
- out.push_back( new AC3DImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_BVH_IMPORTER)
- out.push_back( new BVHLoader());
-#endif
-#if (!defined ASSIMP_BUILD_NO_IRRMESH_IMPORTER)
- out.push_back( new IRRMeshImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_IRR_IMPORTER)
- out.push_back( new IRRImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_Q3D_IMPORTER)
- out.push_back( new Q3DImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_B3D_IMPORTER)
- out.push_back( new B3DImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_COLLADA_IMPORTER)
- out.push_back( new ColladaLoader());
-#endif
-#if (!defined ASSIMP_BUILD_NO_TERRAGEN_IMPORTER)
- out.push_back( new TerragenImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_CSM_IMPORTER)
- out.push_back( new CSMImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_3D_IMPORTER)
- out.push_back( new UnrealImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_LWS_IMPORTER)
- out.push_back( new LWSImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_OGRE_IMPORTER)
- out.push_back( new Ogre::OgreImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_OPENGEX_IMPORTER )
- out.push_back( new OpenGEX::OpenGEXImporter() );
-#endif
-#if (!defined ASSIMP_BUILD_NO_MS3D_IMPORTER)
- out.push_back( new MS3DImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_COB_IMPORTER)
- out.push_back( new COBImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_BLEND_IMPORTER)
- out.push_back( new BlenderImporter());
-#endif
-#if (!defined ASSIMP_BUILD_NO_Q3BSP_IMPORTER)
- out.push_back( new Q3BSPFileImporter() );
-#endif
-#if (!defined ASSIMP_BUILD_NO_NDO_IMPORTER)
- out.push_back( new NDOImporter() );
-#endif
-#if (!defined ASSIMP_BUILD_NO_IFC_IMPORTER)
- out.push_back( new IFCImporter() );
-#endif
-#if ( !defined ASSIMP_BUILD_NO_XGL_IMPORTER )
- out.push_back( new XGLImporter() );
-#endif
-#if ( !defined ASSIMP_BUILD_NO_FBX_IMPORTER )
- out.push_back( new FBXImporter() );
-#endif
-#if ( !defined ASSIMP_BUILD_NO_ASSBIN_IMPORTER )
- out.push_back( new AssbinImporter() );
-#endif
-#if ( !defined ASSIMP_BUILD_NO_GLTF_IMPORTER )
- out.push_back( new glTFImporter() );
- out.push_back( new glTF2Importer() );
-#endif
-#if ( !defined ASSIMP_BUILD_NO_C4D_IMPORTER )
- out.push_back( new C4DImporter() );
-#endif
-#if ( !defined ASSIMP_BUILD_NO_3MF_IMPORTER )
- out.push_back( new D3MFImporter() );
-#endif
-#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
- out.push_back( new X3DImporter() );
-#endif
-#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
- out.push_back( new MMDImporter() );
-#endif
-}
-
-/** will delete all registered importers. */
-void DeleteImporterInstanceList(std::vector< BaseImporter* >& deleteList){
- for(size_t i= 0; i<deleteList.size();++i){
- delete deleteList[i];
- deleteList[i]=NULL;
- }//for
-}
-
-} // namespace Assimp