diff options
Diffstat (limited to 'src/3rdparty/assimp/code/NDOLoader.cpp')
-rw-r--r-- | src/3rdparty/assimp/code/NDOLoader.cpp | 461 |
1 files changed, 232 insertions, 229 deletions
diff --git a/src/3rdparty/assimp/code/NDOLoader.cpp b/src/3rdparty/assimp/code/NDOLoader.cpp index 65306b396..f04eb5345 100644 --- a/src/3rdparty/assimp/code/NDOLoader.cpp +++ b/src/3rdparty/assimp/code/NDOLoader.cpp @@ -3,12 +3,12 @@ Open Asset Import Library (assimp) --------------------------------------------------------------------------- -Copyright (c) 2006-2012, assimp team +Copyright (c) 2006-2016, assimp team All rights reserved. -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above @@ -25,16 +25,16 @@ conditions are met: derived from this software without specific prior written permission of the assimp team. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --------------------------------------------------------------------------- */ @@ -43,24 +43,27 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * Implementation of the NDO importer class. */ -#include "AssimpPCH.h" + #ifndef ASSIMP_BUILD_NO_NDO_IMPORTER #include "NDOLoader.h" +#include <assimp/DefaultLogger.hpp> +#include <assimp/IOSystem.hpp> +#include <assimp/scene.h> +#include "StreamReader.h" using namespace Assimp; -#define for_each BOOST_FOREACH static const aiImporterDesc desc = { - "Nendo Mesh Importer", - "", - "", - "http://www.izware.com/nendo/index.htm", - aiImporterFlags_SupportBinaryFlavour, - 0, - 0, - 0, - 0, - "ndo" + "Nendo Mesh Importer", + "", + "", + "http://www.izware.com/nendo/index.htm", + aiImporterFlags_SupportBinaryFlavour, + 0, + 0, + 0, + 0, + "ndo" }; // ------------------------------------------------------------------------------------------------ @@ -69,234 +72,234 @@ NDOImporter::NDOImporter() {} // ------------------------------------------------------------------------------------------------ -// Destructor, private as well +// Destructor, private as well NDOImporter::~NDOImporter() {} // ------------------------------------------------------------------------------------------------ -// Returns whether the class can handle the format of the given file. +// Returns whether the class can handle the format of the given file. bool NDOImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const { - // check file extension - const std::string extension = GetExtension(pFile); - - if( extension == "ndo") - return true; - - if ((checkSig || !extension.length()) && pIOHandler) { - const char* tokens[] = {"nendo"}; - return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1,5); - } - return false; + // check file extension + const std::string extension = GetExtension(pFile); + + if( extension == "ndo") + return true; + + if ((checkSig || !extension.length()) && pIOHandler) { + const char* tokens[] = {"nendo"}; + return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1,5); + } + return false; } // ------------------------------------------------------------------------------------------------ // Build a string of all file extensions supported const aiImporterDesc* NDOImporter::GetInfo () const { - return &desc; + return &desc; } // ------------------------------------------------------------------------------------------------ // Setup configuration properties for the loader void NDOImporter::SetupProperties(const Importer* /*pImp*/) { - // nothing to be done for the moment + // nothing to be done for the moment } // ------------------------------------------------------------------------------------------------ -// Imports the given file into the given scene structure. -void NDOImporter::InternReadFile( const std::string& pFile, - aiScene* pScene, IOSystem* pIOHandler) +// Imports the given file into the given scene structure. +void NDOImporter::InternReadFile( const std::string& pFile, + aiScene* pScene, IOSystem* pIOHandler) { - StreamReaderBE reader(pIOHandler->Open( pFile, "rb")); - - // first 9 bytes are nendo file format ("nendo 1.n") - const char* head = (const char*)reader.GetPtr(); - reader.IncPtr(9); - - if (strncmp("nendo ",head,6)) { - throw DeadlyImportError("Not a Nendo file; magic signature missing"); - } - // check if this is a supported version. if not, continue, too -- users, - // please don't complain if it doesn't work then ... - unsigned int file_format = 12; - if (!strncmp("1.0",head+6,3)) { - file_format = 10; - DefaultLogger::get()->info("NDO file format is 1.0"); - } - else if (!strncmp("1.1",head+6,3)) { - file_format = 11; - DefaultLogger::get()->info("NDO file format is 1.1"); - } - else if (!strncmp("1.2",head+6,3)) { - file_format = 12; - DefaultLogger::get()->info("NDO file format is 1.2"); - } - else { - DefaultLogger::get()->warn(std::string("Unrecognized nendo file format version, continuing happily ... :") + (head+6)); - } - - reader.IncPtr(2); /* skip flags */ - if (file_format >= 12) { - reader.IncPtr(2); - } - unsigned int temp = reader.GetU1(); - - std::vector<Object> objects(temp); /* buffer to store all the loaded objects in */ - - // read all objects - for (unsigned int o = 0; o < objects.size(); ++o) { - -// if (file_format < 12) { - if (!reader.GetI1()) { - continue; /* skip over empty object */ - } - // reader.GetI2(); -// } - Object& obj = objects[o]; - - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - head = (const char*)reader.GetPtr(); - reader.IncPtr(temp + 76); /* skip unknown stuff */ - - obj.name = std::string(head, temp); - - // read edge table - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - obj.edges.reserve(temp); - for (unsigned int e = 0; e < temp; ++e) { - - obj.edges.push_back(Edge()); - Edge& edge = obj.edges.back(); - - for (unsigned int i = 0; i< 8; ++i) { - edge.edge[i] = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - } - edge.hard = file_format >= 11 ? reader.GetU1() : 0; - for (unsigned int i = 0; i< 8; ++i) { - edge.color[i] = reader.GetU1(); - } - } - - // read face table - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - obj.faces.reserve(temp); - for (unsigned int e = 0; e < temp; ++e) { - - obj.faces.push_back(Face()); - Face& face = obj.faces.back(); - - face.elem = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - } - - // read vertex table - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - obj.vertices.reserve(temp); - for (unsigned int e = 0; e < temp; ++e) { - - obj.vertices.push_back(Vertex()); - Vertex& v = obj.vertices.back(); - - v.num = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - v.val.x = reader.GetF4(); - v.val.y = reader.GetF4(); - v.val.z = reader.GetF4(); - } - - // read UVs - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - for (unsigned int e = 0; e < temp; ++e) { - file_format >= 12 ? reader.GetU4() : reader.GetU2(); - } - - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - for (unsigned int e = 0; e < temp; ++e) { - file_format >= 12 ? reader.GetU4() : reader.GetU2(); - } - - if (reader.GetU1()) { - const unsigned int x = reader.GetU2(), y = reader.GetU2(); - temp = 0; - while (temp < x*y) { - unsigned int repeat = reader.GetU1(); - reader.GetU1(); - reader.GetU1(); - reader.GetU1(); - temp += repeat; - } - } - } - - // construct a dummy node graph and add all named objects as child nodes - aiNode* root = pScene->mRootNode = new aiNode("$NDODummyRoot"); - aiNode** cc = root->mChildren = new aiNode* [ root->mNumChildren = static_cast<unsigned int>( objects.size()) ] (); - pScene->mMeshes = new aiMesh* [ root->mNumChildren] (); - - std::vector<aiVector3D> vertices; - std::vector<unsigned int> indices; - - for_each(const Object& obj,objects) { - aiNode* nd = *cc++ = new aiNode(obj.name); - nd->mParent = root; - - // translated from a python dict() - a vector might be sufficient as well - typedef std::map<unsigned int, unsigned int> FaceTable; - FaceTable face_table; - - unsigned int n = 0; - for_each(const Edge& edge, obj.edges) { - - face_table[edge.edge[2]] = n; - face_table[edge.edge[3]] = n; - - ++n; - } - - aiMesh* mesh = new aiMesh(); - aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces=face_table.size()]; - - vertices.clear(); - vertices.reserve(4 * face_table.size()); // arbitrarily choosen - for_each(FaceTable::value_type& v, face_table) { - indices.clear(); - - aiFace& f = *faces++; - - const unsigned int key = v.first; - unsigned int cur_edge = v.second; - while (1) { - unsigned int next_edge, next_vert; - if (key == obj.edges[cur_edge].edge[3]) { - next_edge = obj.edges[cur_edge].edge[5]; - next_vert = obj.edges[cur_edge].edge[1]; - } - else { - next_edge = obj.edges[cur_edge].edge[4]; - next_vert = obj.edges[cur_edge].edge[0]; - } - indices.push_back( vertices.size() ); - vertices.push_back(obj.vertices[ next_vert ].val); - - cur_edge = next_edge; - if (cur_edge == v.second) { - break; - } - } - - f.mIndices = new unsigned int[f.mNumIndices = indices.size()]; - std::copy(indices.begin(),indices.end(),f.mIndices); - } - - mesh->mVertices = new aiVector3D[mesh->mNumVertices = vertices.size()]; - std::copy(vertices.begin(),vertices.end(),mesh->mVertices); - - if (mesh->mNumVertices) { - pScene->mMeshes[pScene->mNumMeshes] = mesh; - - (nd->mMeshes = new unsigned int[nd->mNumMeshes=1])[0]=pScene->mNumMeshes++; - } - } + StreamReaderBE reader(pIOHandler->Open( pFile, "rb")); + + // first 9 bytes are nendo file format ("nendo 1.n") + const char* head = (const char*)reader.GetPtr(); + reader.IncPtr(9); + + if (strncmp("nendo ",head,6)) { + throw DeadlyImportError("Not a Nendo file; magic signature missing"); + } + // check if this is a supported version. if not, continue, too -- users, + // please don't complain if it doesn't work then ... + unsigned int file_format = 12; + if (!strncmp("1.0",head+6,3)) { + file_format = 10; + DefaultLogger::get()->info("NDO file format is 1.0"); + } + else if (!strncmp("1.1",head+6,3)) { + file_format = 11; + DefaultLogger::get()->info("NDO file format is 1.1"); + } + else if (!strncmp("1.2",head+6,3)) { + file_format = 12; + DefaultLogger::get()->info("NDO file format is 1.2"); + } + else { + DefaultLogger::get()->warn(std::string("Unrecognized nendo file format version, continuing happily ... :") + (head+6)); + } + + reader.IncPtr(2); /* skip flags */ + if (file_format >= 12) { + reader.IncPtr(2); + } + unsigned int temp = reader.GetU1(); + + std::vector<Object> objects(temp); /* buffer to store all the loaded objects in */ + + // read all objects + for (unsigned int o = 0; o < objects.size(); ++o) { + +// if (file_format < 12) { + if (!reader.GetI1()) { + continue; /* skip over empty object */ + } + // reader.GetI2(); +// } + Object& obj = objects[o]; + + temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); + head = (const char*)reader.GetPtr(); + reader.IncPtr(temp + 76); /* skip unknown stuff */ + + obj.name = std::string(head, temp); + + // read edge table + temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); + obj.edges.reserve(temp); + for (unsigned int e = 0; e < temp; ++e) { + + obj.edges.push_back(Edge()); + Edge& edge = obj.edges.back(); + + for (unsigned int i = 0; i< 8; ++i) { + edge.edge[i] = file_format >= 12 ? reader.GetU4() : reader.GetU2(); + } + edge.hard = file_format >= 11 ? reader.GetU1() : 0; + for (unsigned int i = 0; i< 8; ++i) { + edge.color[i] = reader.GetU1(); + } + } + + // read face table + temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); + obj.faces.reserve(temp); + for (unsigned int e = 0; e < temp; ++e) { + + obj.faces.push_back(Face()); + Face& face = obj.faces.back(); + + face.elem = file_format >= 12 ? reader.GetU4() : reader.GetU2(); + } + + // read vertex table + temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); + obj.vertices.reserve(temp); + for (unsigned int e = 0; e < temp; ++e) { + + obj.vertices.push_back(Vertex()); + Vertex& v = obj.vertices.back(); + + v.num = file_format >= 12 ? reader.GetU4() : reader.GetU2(); + v.val.x = reader.GetF4(); + v.val.y = reader.GetF4(); + v.val.z = reader.GetF4(); + } + + // read UVs + temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); + for (unsigned int e = 0; e < temp; ++e) { + file_format >= 12 ? reader.GetU4() : reader.GetU2(); + } + + temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); + for (unsigned int e = 0; e < temp; ++e) { + file_format >= 12 ? reader.GetU4() : reader.GetU2(); + } + + if (reader.GetU1()) { + const unsigned int x = reader.GetU2(), y = reader.GetU2(); + temp = 0; + while (temp < x*y) { + unsigned int repeat = reader.GetU1(); + reader.GetU1(); + reader.GetU1(); + reader.GetU1(); + temp += repeat; + } + } + } + + // construct a dummy node graph and add all named objects as child nodes + aiNode* root = pScene->mRootNode = new aiNode("$NDODummyRoot"); + aiNode** cc = root->mChildren = new aiNode* [ root->mNumChildren = static_cast<unsigned int>( objects.size()) ] (); + pScene->mMeshes = new aiMesh* [ root->mNumChildren] (); + + std::vector<aiVector3D> vertices; + std::vector<unsigned int> indices; + + for(const Object& obj : objects) { + aiNode* nd = *cc++ = new aiNode(obj.name); + nd->mParent = root; + + // translated from a python dict() - a vector might be sufficient as well + typedef std::map<unsigned int, unsigned int> FaceTable; + FaceTable face_table; + + unsigned int n = 0; + for(const Edge& edge : obj.edges) { + + face_table[edge.edge[2]] = n; + face_table[edge.edge[3]] = n; + + ++n; + } + + aiMesh* mesh = new aiMesh(); + aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces=face_table.size()]; + + vertices.clear(); + vertices.reserve(4 * face_table.size()); // arbitrarily chosen + for(FaceTable::value_type& v : face_table) { + indices.clear(); + + aiFace& f = *faces++; + + const unsigned int key = v.first; + unsigned int cur_edge = v.second; + while (1) { + unsigned int next_edge, next_vert; + if (key == obj.edges[cur_edge].edge[3]) { + next_edge = obj.edges[cur_edge].edge[5]; + next_vert = obj.edges[cur_edge].edge[1]; + } + else { + next_edge = obj.edges[cur_edge].edge[4]; + next_vert = obj.edges[cur_edge].edge[0]; + } + indices.push_back( vertices.size() ); + vertices.push_back(obj.vertices[ next_vert ].val); + + cur_edge = next_edge; + if (cur_edge == v.second) { + break; + } + } + + f.mIndices = new unsigned int[f.mNumIndices = indices.size()]; + std::copy(indices.begin(),indices.end(),f.mIndices); + } + + mesh->mVertices = new aiVector3D[mesh->mNumVertices = vertices.size()]; + std::copy(vertices.begin(),vertices.end(),mesh->mVertices); + + if (mesh->mNumVertices) { + pScene->mMeshes[pScene->mNumMeshes] = mesh; + + (nd->mMeshes = new unsigned int[nd->mNumMeshes=1])[0]=pScene->mNumMeshes++; + } + } } -#endif +#endif |