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-rw-r--r--src/3rdparty/assimp/code/ObjExporter.h153
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diff --git a/src/3rdparty/assimp/code/ObjExporter.h b/src/3rdparty/assimp/code/ObjExporter.h
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-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2012, assimp team
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-/** @file ColladaExporter.h
- * Declares the exporter class to write a scene to a Collada file
- */
-#ifndef AI_OBJEXPORTER_H_INC
-#define AI_OBJEXPORTER_H_INC
-
-#include <sstream>
-
-struct aiScene;
-struct aiNode;
-
-namespace Assimp
-{
-
-// ------------------------------------------------------------------------------------------------
-/** Helper class to export a given scene to an OBJ file. */
-// ------------------------------------------------------------------------------------------------
-class ObjExporter
-{
-public:
- /// Constructor for a specific scene to export
- ObjExporter(const char* filename, const aiScene* pScene);
-
-public:
-
- std::string GetMaterialLibName();
- std::string GetMaterialLibFileName();
-
-public:
-
- /// public stringstreams to write all output into
- std::ostringstream mOutput, mOutputMat;
-
-private:
-
- // intermediate data structures
- struct FaceVertex
- {
- FaceVertex()
- : vp(),vn(),vt()
- {
- }
-
- // one-based, 0 means: 'does not exist'
- unsigned int vp,vn,vt;
- };
-
- struct Face {
- char kind;
- std::vector<FaceVertex> indices;
- };
-
- struct MeshInstance {
-
- std::string name, matname;
- std::vector<Face> faces;
- };
-
- void WriteHeader(std::ostringstream& out);
-
- void WriteMaterialFile();
- void WriteGeometryFile();
-
- std::string GetMaterialName(unsigned int index);
-
- void AddMesh(const aiString& name, const aiMesh* m, const aiMatrix4x4& mat);
- void AddNode(const aiNode* nd, const aiMatrix4x4& mParent);
-
-private:
-
- const std::string filename;
- const aiScene* const pScene;
-
- std::vector<aiVector3D> vp, vn, vt;
-
-
- struct aiVectorCompare
- {
- bool operator() (const aiVector3D& a, const aiVector3D& b) const
- {
- if(a.x < b.x) return true;
- if(a.x > b.x) return false;
- if(a.y < b.y) return true;
- if(a.y > b.y) return false;
- if(a.z < b.z) return true;
- return false;
- }
- };
-
- class vecIndexMap
- {
- int mNextIndex;
- typedef std::map<aiVector3D, int, aiVectorCompare> dataType;
- dataType vecMap;
- public:
-
- vecIndexMap():mNextIndex(1)
- {}
-
- int getIndex(const aiVector3D& vec);
- void getVectors( std::vector<aiVector3D>& vecs );
- };
-
- vecIndexMap vpMap, vnMap, vtMap;
- std::vector<MeshInstance> meshes;
-
- // this endl() doesn't flush() the stream
- const std::string endl;
-};
-
-}
-
-#endif