diff options
Diffstat (limited to 'src/3rdparty/assimp/code/ObjFileParser.cpp')
-rw-r--r-- | src/3rdparty/assimp/code/ObjFileParser.cpp | 1258 |
1 files changed, 678 insertions, 580 deletions
diff --git a/src/3rdparty/assimp/code/ObjFileParser.cpp b/src/3rdparty/assimp/code/ObjFileParser.cpp index 4ffd86a9b..79bc299bc 100644 --- a/src/3rdparty/assimp/code/ObjFileParser.cpp +++ b/src/3rdparty/assimp/code/ObjFileParser.cpp @@ -3,12 +3,12 @@ Open Asset Import Library (assimp) --------------------------------------------------------------------------- -Copyright (c) 2006-2012, assimp team +Copyright (c) 2006-2016, assimp team All rights reserved. -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above @@ -25,21 +25,21 @@ conditions are met: derived from this software without specific prior written permission of the assimp team. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --------------------------------------------------------------------------- */ -#include "AssimpPCH.h" + #ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER #include "ObjFileParser.h" @@ -47,712 +47,810 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "ObjTools.h" #include "ObjFileData.h" #include "ParsingUtils.h" -#include "../include/assimp/types.h" #include "DefaultIOSystem.h" +#include "BaseImporter.h" +#include <assimp/DefaultLogger.hpp> +#include <assimp/material.h> +#include <assimp/Importer.hpp> +#include <cstdlib> + namespace Assimp { -const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME; +const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME; // ------------------------------------------------------------------- -// Constructor with loaded data and directories. -ObjFileParser::ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem *io ) : - m_DataIt(Data.begin()), - m_DataItEnd(Data.end()), - m_pModel(NULL), - m_uiLine(0), - m_pIO( io ) +// Constructor with loaded data and directories. +ObjFileParser::ObjFileParser(std::vector<char> &data, const std::string &modelName, IOSystem *io, ProgressHandler* progress, const std::string &originalObjFileName) : + m_DataIt(data.begin()), + m_DataItEnd(data.end()), + m_pModel(NULL), + m_uiLine(0), + m_pIO( io ), + m_progress(progress), + m_originalObjFileName(originalObjFileName) { - std::fill_n(m_buffer,BUFFERSIZE,0); + std::fill_n(m_buffer,Buffersize,0); + + // Create the model instance to store all the data + m_pModel = new ObjFile::Model(); + m_pModel->m_ModelName = modelName; - // Create the model instance to store all the data - m_pModel = new ObjFile::Model(); - m_pModel->m_ModelName = strModelName; - // create default material and store it - m_pModel->m_pDefaultMaterial = new ObjFile::Material(); - m_pModel->m_pDefaultMaterial->MaterialName.Set( DEFAULT_MATERIAL ); + m_pModel->m_pDefaultMaterial = new ObjFile::Material; + m_pModel->m_pDefaultMaterial->MaterialName.Set( DEFAULT_MATERIAL ); m_pModel->m_MaterialLib.push_back( DEFAULT_MATERIAL ); - m_pModel->m_MaterialMap[ DEFAULT_MATERIAL ] = m_pModel->m_pDefaultMaterial; - - // Start parsing the file - parseFile(); + m_pModel->m_MaterialMap[ DEFAULT_MATERIAL ] = m_pModel->m_pDefaultMaterial; + + // Start parsing the file + parseFile(); } // ------------------------------------------------------------------- -// Destructor +// Destructor ObjFileParser::~ObjFileParser() { - delete m_pModel; - m_pModel = NULL; + delete m_pModel; + m_pModel = NULL; } // ------------------------------------------------------------------- -// Returns a pointer to the model instance. +// Returns a pointer to the model instance. ObjFile::Model *ObjFileParser::GetModel() const { - return m_pModel; + return m_pModel; } // ------------------------------------------------------------------- -// File parsing method. +// File parsing method. void ObjFileParser::parseFile() { - if (m_DataIt == m_DataItEnd) - return; - - while (m_DataIt != m_DataItEnd) - { - switch (*m_DataIt) - { - case 'v': // Parse a vertex texture coordinate - { - ++m_DataIt; - if (*m_DataIt == ' ' || *m_DataIt == '\t') { - // read in vertex definition - getVector3(m_pModel->m_Vertices); - } else if (*m_DataIt == 't') { - // read in texture coordinate ( 2D or 3D ) + if (m_DataIt == m_DataItEnd) + return; + + // only update every 100KB or it'll be too slow + const unsigned int updateProgressEveryBytes = 100 * 1024; + unsigned int progressCounter = 0; + const unsigned int bytesToProcess = std::distance(m_DataIt, m_DataItEnd); + const unsigned int progressTotal = 3 * bytesToProcess; + const unsigned int progressOffset = bytesToProcess; + unsigned int processed = 0; + + DataArrayIt lastDataIt = m_DataIt; + + while (m_DataIt != m_DataItEnd) + { + // Handle progress reporting + processed += std::distance(lastDataIt, m_DataIt); + lastDataIt = m_DataIt; + if (processed > (progressCounter * updateProgressEveryBytes)) + { + progressCounter++; + m_progress->UpdateFileRead(progressOffset + processed*2, progressTotal); + } + + // parse line + switch (*m_DataIt) + { + case 'v': // Parse a vertex texture coordinate + { + ++m_DataIt; + if (*m_DataIt == ' ' || *m_DataIt == '\t') { + size_t numComponents = getNumComponentsInLine(); + if (numComponents == 3) { + // read in vertex definition + getVector3(m_pModel->m_Vertices); + } else if (numComponents == 6) { + // read vertex and vertex-color + getTwoVectors3(m_pModel->m_Vertices, m_pModel->m_VertexColors); + } + } else if (*m_DataIt == 't') { + // read in texture coordinate ( 2D or 3D ) + ++m_DataIt; + getVector( m_pModel->m_TextureCoord ); + } else if (*m_DataIt == 'n') { + // Read in normal vector definition ++m_DataIt; - getVector( m_pModel->m_TextureCoord ); - } else if (*m_DataIt == 'n') { - // Read in normal vector definition - ++m_DataIt; - getVector3( m_pModel->m_Normals ); - } - } - break; - - case 'p': // Parse a face, line or point statement - case 'l': - case 'f': - { - getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l' - ? aiPrimitiveType_LINE : aiPrimitiveType_POINT)); - } - break; - - case '#': // Parse a comment - { - getComment(); - } - break; - - case 'u': // Parse a material desc. setter - { - getMaterialDesc(); - } - break; - - case 'm': // Parse a material library or merging group ('mg') - { - if (*(m_DataIt + 1) == 'g') - getGroupNumberAndResolution(); - else - getMaterialLib(); - } - break; - - case 'g': // Parse group name - { - getGroupName(); - } - break; - - case 's': // Parse group number - { - getGroupNumber(); - } - break; - - case 'o': // Parse object name - { - getObjectName(); - } - break; - - default: - { - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - } - break; - } - } + getVector3( m_pModel->m_Normals ); + } + } + break; + + case 'p': // Parse a face, line or point statement + case 'l': + case 'f': + { + getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l' + ? aiPrimitiveType_LINE : aiPrimitiveType_POINT)); + } + break; + + case '#': // Parse a comment + { + getComment(); + } + break; + + case 'u': // Parse a material desc. setter + { + getMaterialDesc(); + } + break; + + case 'm': // Parse a material library or merging group ('mg') + { + if (*(m_DataIt + 1) == 'g') + getGroupNumberAndResolution(); + else + getMaterialLib(); + } + break; + + case 'g': // Parse group name + { + getGroupName(); + } + break; + + case 's': // Parse group number + { + getGroupNumber(); + } + break; + + case 'o': // Parse object name + { + getObjectName(); + } + break; + + default: + { + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + } + break; + } + } } // ------------------------------------------------------------------- -// Copy the next word in a temporary buffer +// Copy the next word in a temporary buffer void ObjFileParser::copyNextWord(char *pBuffer, size_t length) { - size_t index = 0; - m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd); - while ( m_DataIt != m_DataItEnd && !isSeparator(*m_DataIt) ) - { - pBuffer[index] = *m_DataIt; - index++; - if (index == length-1) - break; - ++m_DataIt; - } - - ai_assert(index < length); - pBuffer[index] = '\0'; + size_t index = 0; + m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd); + while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) { + pBuffer[index] = *m_DataIt; + index++; + if( index == length - 1 ) { + break; + } + ++m_DataIt; + } + + ai_assert(index < length); + pBuffer[index] = '\0'; } // ------------------------------------------------------------------- // Copy the next line into a temporary buffer void ObjFileParser::copyNextLine(char *pBuffer, size_t length) { - size_t index = 0u; - - // some OBJ files have line continuations using \ (such as in C++ et al) - bool continuation = false; - for (;m_DataIt != m_DataItEnd && index < length-1; ++m_DataIt) - { - const char c = *m_DataIt; - if (c == '\\') { - continuation = true; - continue; - } - - if (c == '\n' || c == '\r') { - if(continuation) { - pBuffer[ index++ ] = ' '; - continue; - } - break; - } - - continuation = false; - pBuffer[ index++ ] = c; - } - ai_assert(index < length); - pBuffer[ index ] = '\0'; + size_t index = 0u; + + // some OBJ files have line continuations using \ (such as in C++ et al) + bool continuation = false; + for (;m_DataIt != m_DataItEnd && index < length-1; ++m_DataIt) + { + const char c = *m_DataIt; + if (c == '\\') { + continuation = true; + continue; + } + + if (c == '\n' || c == '\r') { + if(continuation) { + pBuffer[ index++ ] = ' '; + continue; + } + break; + } + + continuation = false; + pBuffer[ index++ ] = c; + } + ai_assert(index < length); + pBuffer[ index ] = '\0'; } -// ------------------------------------------------------------------- -void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) { +size_t ObjFileParser::getNumComponentsInLine() { size_t numComponents( 0 ); - DataArrayIt tmp( m_DataIt ); + const char* tmp( &m_DataIt[0] ); while( !IsLineEnd( *tmp ) ) { - if( *tmp == ' ' ) { - ++numComponents; + if ( !SkipSpaces( &tmp ) ) { + break; } - tmp++; + SkipToken( tmp ); + ++numComponents; } + return numComponents; +} + +// ------------------------------------------------------------------- +void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) { + size_t numComponents = getNumComponentsInLine(); float x, y, z; if( 2 == numComponents ) { - copyNextWord( m_buffer, BUFFERSIZE ); + copyNextWord( m_buffer, Buffersize ); x = ( float ) fast_atof( m_buffer ); - copyNextWord( m_buffer, BUFFERSIZE ); + copyNextWord( m_buffer, Buffersize ); y = ( float ) fast_atof( m_buffer ); z = 0.0; } else if( 3 == numComponents ) { - copyNextWord( m_buffer, BUFFERSIZE ); + copyNextWord( m_buffer, Buffersize ); x = ( float ) fast_atof( m_buffer ); - copyNextWord( m_buffer, BUFFERSIZE ); + copyNextWord( m_buffer, Buffersize ); y = ( float ) fast_atof( m_buffer ); - copyNextWord( m_buffer, BUFFERSIZE ); + copyNextWord( m_buffer, Buffersize ); z = ( float ) fast_atof( m_buffer ); } else { - ai_assert( !"Invalid number of components" ); + throw DeadlyImportError( "OBJ: Invalid number of components" ); } point3d_array.push_back( aiVector3D( x, y, z ) ); m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); } // ------------------------------------------------------------------- -// Get values for a new 3D vector instance -void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) { - float x, y, z; - copyNextWord(m_buffer, BUFFERSIZE); - x = (float) fast_atof(m_buffer); - - copyNextWord(m_buffer, BUFFERSIZE); - y = (float) fast_atof(m_buffer); - - copyNextWord( m_buffer, BUFFERSIZE ); +// Get values for a new 3D vector instance +void ObjFileParser::getVector3( std::vector<aiVector3D> &point3d_array ) { + float x, y, z; + copyNextWord(m_buffer, Buffersize); + x = (float) fast_atof(m_buffer); + + copyNextWord(m_buffer, Buffersize); + y = (float) fast_atof(m_buffer); + + copyNextWord( m_buffer, Buffersize ); + z = ( float ) fast_atof( m_buffer ); + + point3d_array.push_back( aiVector3D( x, y, z ) ); + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); +} + +// ------------------------------------------------------------------- +// Get values for two 3D vectors on the same line +void ObjFileParser::getTwoVectors3( std::vector<aiVector3D> &point3d_array_a, std::vector<aiVector3D> &point3d_array_b ) { + float x, y, z; + copyNextWord(m_buffer, Buffersize); + x = (float) fast_atof(m_buffer); + + copyNextWord(m_buffer, Buffersize); + y = (float) fast_atof(m_buffer); + + copyNextWord( m_buffer, Buffersize ); z = ( float ) fast_atof( m_buffer ); - point3d_array.push_back( aiVector3D( x, y, z ) ); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + point3d_array_a.push_back( aiVector3D( x, y, z ) ); + + copyNextWord(m_buffer, Buffersize); + x = (float) fast_atof(m_buffer); + + copyNextWord(m_buffer, Buffersize); + y = (float) fast_atof(m_buffer); + + copyNextWord( m_buffer, Buffersize ); + z = ( float ) fast_atof( m_buffer ); + + point3d_array_b.push_back( aiVector3D( x, y, z ) ); + + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); } // ------------------------------------------------------------------- -// Get values for a new 2D vector instance +// Get values for a new 2D vector instance void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) { - float x, y; - copyNextWord(m_buffer, BUFFERSIZE); - x = (float) fast_atof(m_buffer); - - copyNextWord(m_buffer, BUFFERSIZE); - y = (float) fast_atof(m_buffer); + float x, y; + copyNextWord(m_buffer, Buffersize); + x = (float) fast_atof(m_buffer); - point2d_array.push_back(aiVector2D(x, y)); + copyNextWord(m_buffer, Buffersize); + y = (float) fast_atof(m_buffer); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + point2d_array.push_back(aiVector2D(x, y)); + + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); } +static const std::string DefaultObjName = "defaultobject"; + // ------------------------------------------------------------------- -// Get values for a new face instance -void ObjFileParser::getFace(aiPrimitiveType type) -{ - copyNextLine(m_buffer, BUFFERSIZE); - if (m_DataIt == m_DataItEnd) - return; - - char *pPtr = m_buffer; - char *pEnd = &pPtr[BUFFERSIZE]; - pPtr = getNextToken<char*>(pPtr, pEnd); - if (pPtr == pEnd || *pPtr == '\0') - return; - - std::vector<unsigned int> *pIndices = new std::vector<unsigned int>; - std::vector<unsigned int> *pTexID = new std::vector<unsigned int>; - std::vector<unsigned int> *pNormalID = new std::vector<unsigned int>; - bool hasNormal = false; - - const int vSize = m_pModel->m_Vertices.size(); - const int vtSize = m_pModel->m_TextureCoord.size(); - const int vnSize = m_pModel->m_Normals.size(); - - const bool vt = (!m_pModel->m_TextureCoord.empty()); - const bool vn = (!m_pModel->m_Normals.empty()); - int iStep = 0, iPos = 0; - while (pPtr != pEnd) - { - iStep = 1; - - if (IsLineEnd(*pPtr)) - break; - - if (*pPtr=='/' ) - { - if (type == aiPrimitiveType_POINT) { - DefaultLogger::get()->error("Obj: Separator unexpected in point statement"); - } - if (iPos == 0) - { - //if there are no texture coordinates in the file, but normals - if (!vt && vn) { - iPos = 1; - iStep++; - } - } - iPos++; - } - else if ( isSeparator(*pPtr) ) - { - iPos = 0; - } - else - { - //OBJ USES 1 Base ARRAYS!!!! - const int iVal = atoi( pPtr ); - - // increment iStep position based off of the sign and # of digits - int tmp = iVal; - if (iVal < 0) - ++iStep; - while ( ( tmp = tmp / 10 )!=0 ) - ++iStep; - - if ( iVal > 0 ) - { - // Store parsed index - if ( 0 == iPos ) - { - pIndices->push_back( iVal-1 ); - } - else if ( 1 == iPos ) - { - pTexID->push_back( iVal-1 ); - } - else if ( 2 == iPos ) - { - pNormalID->push_back( iVal-1 ); - hasNormal = true; - } - else - { - reportErrorTokenInFace(); - } - } - else if ( iVal < 0 ) - { - // Store relatively index - if ( 0 == iPos ) - { - pIndices->push_back( vSize + iVal ); - } - else if ( 1 == iPos ) - { - pTexID->push_back( vtSize + iVal ); - } - else if ( 2 == iPos ) - { - pNormalID->push_back( vnSize + iVal ); - hasNormal = true; - } - else - { - reportErrorTokenInFace(); - } - } - } - pPtr += iStep; - } - - if ( pIndices->empty() ) - { - DefaultLogger::get()->error("Obj: Ignoring empty face"); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - return; - } - - ObjFile::Face *face = new ObjFile::Face( pIndices, pNormalID, pTexID, type ); - - // Set active material, if one set - if (NULL != m_pModel->m_pCurrentMaterial) - face->m_pMaterial = m_pModel->m_pCurrentMaterial; - else - face->m_pMaterial = m_pModel->m_pDefaultMaterial; - - // Create a default object, if nothing is there - if ( NULL == m_pModel->m_pCurrent ) - createObject( "defaultobject" ); - - // Assign face to mesh - if ( NULL == m_pModel->m_pCurrentMesh ) - { - createMesh(); - } - - // Store the face - m_pModel->m_pCurrentMesh->m_Faces.push_back( face ); - m_pModel->m_pCurrentMesh->m_uiNumIndices += (unsigned int)face->m_pVertices->size(); - m_pModel->m_pCurrentMesh->m_uiUVCoordinates[ 0 ] += (unsigned int)face->m_pTexturCoords[0].size(); - if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal ) - { - m_pModel->m_pCurrentMesh->m_hasNormals = true; - } - // Skip the rest of the line - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); +// Get values for a new face instance +void ObjFileParser::getFace(aiPrimitiveType type) { + copyNextLine(m_buffer, Buffersize); + char *pPtr = m_buffer; + char *pEnd = &pPtr[Buffersize]; + pPtr = getNextToken<char*>(pPtr, pEnd); + if ( pPtr == pEnd || *pPtr == '\0' ) { + return; + } + + std::vector<unsigned int> *pIndices = new std::vector<unsigned int>; + std::vector<unsigned int> *pTexID = new std::vector<unsigned int>; + std::vector<unsigned int> *pNormalID = new std::vector<unsigned int>; + bool hasNormal = false; + + const int vSize = m_pModel->m_Vertices.size(); + const int vtSize = m_pModel->m_TextureCoord.size(); + const int vnSize = m_pModel->m_Normals.size(); + + const bool vt = (!m_pModel->m_TextureCoord.empty()); + const bool vn = (!m_pModel->m_Normals.empty()); + int iStep = 0, iPos = 0; + while (pPtr != pEnd) { + iStep = 1; + + if ( IsLineEnd( *pPtr ) ) { + break; + } + + if (*pPtr=='/' ) { + if (type == aiPrimitiveType_POINT) { + DefaultLogger::get()->error("Obj: Separator unexpected in point statement"); + } + if (iPos == 0) { + //if there are no texture coordinates in the file, but normals + if (!vt && vn) { + iPos = 1; + iStep++; + } + } + iPos++; + } else if( IsSpaceOrNewLine( *pPtr ) ) { + iPos = 0; + } else { + //OBJ USES 1 Base ARRAYS!!!! + const int iVal( ::atoi( pPtr ) ); + + // increment iStep position based off of the sign and # of digits + int tmp = iVal; + if ( iVal < 0 ) { + ++iStep; + } + while ( ( tmp = tmp / 10 ) != 0 ) { + ++iStep; + } + + if ( iVal > 0 ) + { + // Store parsed index + if ( 0 == iPos ) + { + pIndices->push_back( iVal-1 ); + } + else if ( 1 == iPos ) + { + pTexID->push_back( iVal-1 ); + } + else if ( 2 == iPos ) + { + pNormalID->push_back( iVal-1 ); + hasNormal = true; + } + else + { + reportErrorTokenInFace(); + } + } + else if ( iVal < 0 ) + { + // Store relatively index + if ( 0 == iPos ) + { + pIndices->push_back( vSize + iVal ); + } + else if ( 1 == iPos ) + { + pTexID->push_back( vtSize + iVal ); + } + else if ( 2 == iPos ) + { + pNormalID->push_back( vnSize + iVal ); + hasNormal = true; + } + else + { + reportErrorTokenInFace(); + } + } + } + pPtr += iStep; + } + + if ( pIndices->empty() ) { + DefaultLogger::get()->error("Obj: Ignoring empty face"); + // skip line and clean up + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + delete pNormalID; + delete pTexID; + delete pIndices; + + return; + } + + ObjFile::Face *face = new ObjFile::Face( pIndices, pNormalID, pTexID, type ); + + // Set active material, if one set + if( NULL != m_pModel->m_pCurrentMaterial ) { + face->m_pMaterial = m_pModel->m_pCurrentMaterial; + } else { + face->m_pMaterial = m_pModel->m_pDefaultMaterial; + } + + // Create a default object, if nothing is there + if( NULL == m_pModel->m_pCurrent ) { + createObject( DefaultObjName ); + } + + // Assign face to mesh + if ( NULL == m_pModel->m_pCurrentMesh ) { + createMesh( DefaultObjName ); + } + + // Store the face + m_pModel->m_pCurrentMesh->m_Faces.push_back( face ); + m_pModel->m_pCurrentMesh->m_uiNumIndices += (unsigned int)face->m_pVertices->size(); + m_pModel->m_pCurrentMesh->m_uiUVCoordinates[ 0 ] += (unsigned int)face->m_pTexturCoords[0].size(); + if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal ) { + m_pModel->m_pCurrentMesh->m_hasNormals = true; + } + // Skip the rest of the line + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); } // ------------------------------------------------------------------- -// Get values for a new material description +// Get values for a new material description void ObjFileParser::getMaterialDesc() { - // Each material request a new object. - // Sometimes the object is already created (see 'o' tag by example), but it is not initialized ! - // So, we create a new object only if the current on is already initialized ! - if (m_pModel->m_pCurrent != NULL && - ( m_pModel->m_pCurrent->m_Meshes.size() > 1 || - (m_pModel->m_pCurrent->m_Meshes.size() == 1 && m_pModel->m_Meshes[m_pModel->m_pCurrent->m_Meshes[0]]->m_Faces.size() != 0) ) - ) - m_pModel->m_pCurrent = NULL; - - // Get next data for material data - m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); - if (m_DataIt == m_DataItEnd) - return; - - char *pStart = &(*m_DataIt); - while ( m_DataIt != m_DataItEnd && !isSeparator(*m_DataIt) ) - ++m_DataIt; - - // Get name - std::string strName(pStart, &(*m_DataIt)); - if ( strName.empty()) - return; - - // Search for material - std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strName ); - if ( it == m_pModel->m_MaterialMap.end() ) - { - // Not found, use default material - m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial; - DefaultLogger::get()->error("OBJ: failed to locate material " + strName + ", skipping"); - } - else - { - // Found, using detected material - m_pModel->m_pCurrentMaterial = (*it).second; - if ( needsNewMesh( strName )) - { - createMesh(); - } - m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strName ); - } - - // Skip rest of line - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + // Get next data for material data + m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); + if (m_DataIt == m_DataItEnd) { + return; + } + + char *pStart = &(*m_DataIt); + while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) { + ++m_DataIt; + } + + // In some cases we should ignore this 'usemtl' command, this variable helps us to do so + bool skip = false; + + // Get name + std::string strName(pStart, &(*m_DataIt)); + strName = trim_whitespaces(strName); + if (strName.empty()) + skip = true; + + // If the current mesh has the same material, we simply ignore that 'usemtl' command + // There is no need to create another object or even mesh here + if (m_pModel->m_pCurrentMaterial && m_pModel->m_pCurrentMaterial->MaterialName == aiString(strName)) + skip = true; + + if (!skip) + { + // Search for material + std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find(strName); + if (it == m_pModel->m_MaterialMap.end()) + { + // Not found, use default material + m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial; + DefaultLogger::get()->error("OBJ: failed to locate material " + strName + ", skipping"); + strName = m_pModel->m_pDefaultMaterial->MaterialName.C_Str(); + } + else + { + // Found, using detected material + m_pModel->m_pCurrentMaterial = (*it).second; + } + + if (needsNewMesh(strName)) + createMesh(strName); + + m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName); + } + + // Skip rest of line + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); } // ------------------------------------------------------------------- -// Get a comment, values will be skipped +// Get a comment, values will be skipped void ObjFileParser::getComment() { - while (m_DataIt != m_DataItEnd) - { - if ( '\n' == (*m_DataIt)) - { - ++m_DataIt; - break; - } - else - { - ++m_DataIt; - } - } + while (m_DataIt != m_DataItEnd) + { + if ( '\n' == (*m_DataIt)) + { + ++m_DataIt; + break; + } + else + { + ++m_DataIt; + } + } } // ------------------------------------------------------------------- -// Get material library from file. +// Get material library from file. void ObjFileParser::getMaterialLib() { - // Translate tuple - m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); - if (m_DataIt == m_DataItEnd) - return; - - char *pStart = &(*m_DataIt); - while (m_DataIt != m_DataItEnd && !isNewLine(*m_DataIt)) - m_DataIt++; - - // Check for existence - const std::string strMatName(pStart, &(*m_DataIt)); - IOStream *pFile = m_pIO->Open(strMatName); - - if (!pFile ) - { - DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName); - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - return; - } - - // Import material library data from file - std::vector<char> buffer; - BaseImporter::TextFileToBuffer(pFile,buffer); - m_pIO->Close( pFile ); - - // Importing the material library - ObjFileMtlImporter mtlImporter( buffer, strMatName, m_pModel ); + // Translate tuple + m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); + if( m_DataIt == m_DataItEnd ) { + return; + } + + char *pStart = &(*m_DataIt); + while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) { + ++m_DataIt; + } + + // Check for existence + const std::string strMatName(pStart, &(*m_DataIt)); + std::string absName; + if ( m_pIO->StackSize() > 0 ) { + std::string path = m_pIO->CurrentDirectory(); + if ( '/' != *path.rbegin() ) { + path += '/'; + } + absName = path + strMatName; + } else { + absName = strMatName; + } + IOStream *pFile = m_pIO->Open( absName ); + + if (!pFile ) { + DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName); + std::string strMatFallbackName = m_originalObjFileName.substr(0, m_originalObjFileName.length() - 3) + "mtl"; + DefaultLogger::get()->info("OBJ: Opening fallback material file " + strMatFallbackName); + pFile = m_pIO->Open(strMatFallbackName); + if (!pFile) { + DefaultLogger::get()->error("OBJ: Unable to locate fallback material file " + strMatName); + m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine); + return; + } + } + + // Import material library data from file. + // Some exporters (e.g. Silo) will happily write out empty + // material files if the model doesn't use any materials, so we + // allow that. + std::vector<char> buffer; + BaseImporter::TextFileToBuffer( pFile, buffer, BaseImporter::ALLOW_EMPTY ); + m_pIO->Close( pFile ); + + // Importing the material library + ObjFileMtlImporter mtlImporter( buffer, strMatName, m_pModel ); } // ------------------------------------------------------------------- -// Set a new material definition as the current material. +// Set a new material definition as the current material. void ObjFileParser::getNewMaterial() { - m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); - m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd); - if ( m_DataIt == m_DataItEnd ) - return; - - char *pStart = &(*m_DataIt); - std::string strMat( pStart, *m_DataIt ); - while ( m_DataIt != m_DataItEnd && isSeparator( *m_DataIt ) ) - m_DataIt++; - std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat ); - if ( it == m_pModel->m_MaterialMap.end() ) - { - // Show a warning, if material was not found - DefaultLogger::get()->warn("OBJ: Unsupported material requested: " + strMat); - m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial; - } - else - { - // Set new material - if ( needsNewMesh( strMat ) ) - { - createMesh(); - } - m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat ); - } - - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); + m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd); + if( m_DataIt == m_DataItEnd ) { + return; + } + + char *pStart = &(*m_DataIt); + std::string strMat( pStart, *m_DataIt ); + while( m_DataIt != m_DataItEnd && IsSpaceOrNewLine( *m_DataIt ) ) { + ++m_DataIt; + } + std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat ); + if ( it == m_pModel->m_MaterialMap.end() ) + { + // Show a warning, if material was not found + DefaultLogger::get()->warn("OBJ: Unsupported material requested: " + strMat); + m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial; + } + else + { + // Set new material + if ( needsNewMesh( strMat ) ) + { + createMesh( strMat ); + } + m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat ); + } + + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); } // ------------------------------------------------------------------- int ObjFileParser::getMaterialIndex( const std::string &strMaterialName ) { - int mat_index = -1; - if ( strMaterialName.empty() ) - return mat_index; - for (size_t index = 0; index < m_pModel->m_MaterialLib.size(); ++index) - { - if ( strMaterialName == m_pModel->m_MaterialLib[ index ]) - { - mat_index = (int)index; - break; - } - } - return mat_index; + int mat_index = -1; + if( strMaterialName.empty() ) { + return mat_index; + } + for (size_t index = 0; index < m_pModel->m_MaterialLib.size(); ++index) + { + if ( strMaterialName == m_pModel->m_MaterialLib[ index ]) + { + mat_index = (int)index; + break; + } + } + return mat_index; } // ------------------------------------------------------------------- -// Getter for a group name. +// Getter for a group name. void ObjFileParser::getGroupName() { - std::string strGroupName; - - m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, strGroupName); - if ( isEndOfBuffer( m_DataIt, m_DataItEnd ) ) - return; - - // Change active group, if necessary - if ( m_pModel->m_strActiveGroup != strGroupName ) - { - // Search for already existing entry - ObjFile::Model::ConstGroupMapIt it = m_pModel->m_Groups.find(strGroupName); - - // We are mapping groups into the object structure - createObject( strGroupName ); - - // New group name, creating a new entry - if (it == m_pModel->m_Groups.end()) - { - std::vector<unsigned int> *pFaceIDArray = new std::vector<unsigned int>; - m_pModel->m_Groups[ strGroupName ] = pFaceIDArray; - m_pModel->m_pGroupFaceIDs = (pFaceIDArray); - } - else - { - m_pModel->m_pGroupFaceIDs = (*it).second; - } - m_pModel->m_strActiveGroup = strGroupName; - } - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + std::string strGroupName; + + m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, strGroupName); + if( isEndOfBuffer( m_DataIt, m_DataItEnd ) ) { + return; + } + + // Change active group, if necessary + if ( m_pModel->m_strActiveGroup != strGroupName ) + { + // Search for already existing entry + ObjFile::Model::ConstGroupMapIt it = m_pModel->m_Groups.find(strGroupName); + + // We are mapping groups into the object structure + createObject( strGroupName ); + + // New group name, creating a new entry + if (it == m_pModel->m_Groups.end()) + { + std::vector<unsigned int> *pFaceIDArray = new std::vector<unsigned int>; + m_pModel->m_Groups[ strGroupName ] = pFaceIDArray; + m_pModel->m_pGroupFaceIDs = (pFaceIDArray); + } + else + { + m_pModel->m_pGroupFaceIDs = (*it).second; + } + m_pModel->m_strActiveGroup = strGroupName; + } + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); } // ------------------------------------------------------------------- -// Not supported +// Not supported void ObjFileParser::getGroupNumber() { - // Not used + // Not used - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); } // ------------------------------------------------------------------- -// Not supported +// Not supported void ObjFileParser::getGroupNumberAndResolution() { - // Not used + // Not used - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); } // ------------------------------------------------------------------- -// Stores values for a new object instance, name will be used to -// identify it. +// Stores values for a new object instance, name will be used to +// identify it. void ObjFileParser::getObjectName() { - m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); - if (m_DataIt == m_DataItEnd) - return; - char *pStart = &(*m_DataIt); - while ( m_DataIt != m_DataItEnd && !isSeparator( *m_DataIt ) ) - ++m_DataIt; - - std::string strObjectName(pStart, &(*m_DataIt)); - if (!strObjectName.empty()) - { - // Reset current object - m_pModel->m_pCurrent = NULL; - - // Search for actual object - for (std::vector<ObjFile::Object*>::const_iterator it = m_pModel->m_Objects.begin(); - it != m_pModel->m_Objects.end(); - ++it) - { - if ((*it)->m_strObjName == strObjectName) - { - m_pModel->m_pCurrent = *it; - break; - } - } - - // Allocate a new object, if current one was not found before - if ( NULL == m_pModel->m_pCurrent ) - createObject(strObjectName); - } - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); + if( m_DataIt == m_DataItEnd ) { + return; + } + char *pStart = &(*m_DataIt); + while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) { + ++m_DataIt; + } + + std::string strObjectName(pStart, &(*m_DataIt)); + if (!strObjectName.empty()) + { + // Reset current object + m_pModel->m_pCurrent = NULL; + + // Search for actual object + for (std::vector<ObjFile::Object*>::const_iterator it = m_pModel->m_Objects.begin(); + it != m_pModel->m_Objects.end(); + ++it) + { + if ((*it)->m_strObjName == strObjectName) + { + m_pModel->m_pCurrent = *it; + break; + } + } + + // Allocate a new object, if current one was not found before + if( NULL == m_pModel->m_pCurrent ) { + createObject( strObjectName ); + } + } + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); } // ------------------------------------------------------------------- -// Creates a new object instance -void ObjFileParser::createObject(const std::string &strObjectName) +// Creates a new object instance +void ObjFileParser::createObject(const std::string &objName) { - ai_assert( NULL != m_pModel ); - //ai_assert( !strObjectName.empty() ); - - m_pModel->m_pCurrent = new ObjFile::Object; - m_pModel->m_pCurrent->m_strObjName = strObjectName; - m_pModel->m_Objects.push_back( m_pModel->m_pCurrent ); - - - createMesh(); - - if( m_pModel->m_pCurrentMaterial ) - { - m_pModel->m_pCurrentMesh->m_uiMaterialIndex = - getMaterialIndex( m_pModel->m_pCurrentMaterial->MaterialName.data ); - m_pModel->m_pCurrentMesh->m_pMaterial = m_pModel->m_pCurrentMaterial; - } + ai_assert( NULL != m_pModel ); + + m_pModel->m_pCurrent = new ObjFile::Object; + m_pModel->m_pCurrent->m_strObjName = objName; + m_pModel->m_Objects.push_back( m_pModel->m_pCurrent ); + + createMesh( objName ); + + if( m_pModel->m_pCurrentMaterial ) + { + m_pModel->m_pCurrentMesh->m_uiMaterialIndex = + getMaterialIndex( m_pModel->m_pCurrentMaterial->MaterialName.data ); + m_pModel->m_pCurrentMesh->m_pMaterial = m_pModel->m_pCurrentMaterial; + } } // ------------------------------------------------------------------- -// Creates a new mesh -void ObjFileParser::createMesh() +// Creates a new mesh +void ObjFileParser::createMesh( const std::string &meshName ) { - ai_assert( NULL != m_pModel ); - m_pModel->m_pCurrentMesh = new ObjFile::Mesh; - m_pModel->m_Meshes.push_back( m_pModel->m_pCurrentMesh ); - unsigned int meshId = m_pModel->m_Meshes.size()-1; - if ( NULL != m_pModel->m_pCurrent ) - { - m_pModel->m_pCurrent->m_Meshes.push_back( meshId ); - } - else - { - DefaultLogger::get()->error("OBJ: No object detected to attach a new mesh instance."); - } + ai_assert( NULL != m_pModel ); + m_pModel->m_pCurrentMesh = new ObjFile::Mesh( meshName ); + m_pModel->m_Meshes.push_back( m_pModel->m_pCurrentMesh ); + unsigned int meshId = m_pModel->m_Meshes.size()-1; + if ( NULL != m_pModel->m_pCurrent ) + { + m_pModel->m_pCurrent->m_Meshes.push_back( meshId ); + } + else + { + DefaultLogger::get()->error("OBJ: No object detected to attach a new mesh instance."); + } } // ------------------------------------------------------------------- -// Returns true, if a new mesh must be created. -bool ObjFileParser::needsNewMesh( const std::string &rMaterialName ) +// Returns true, if a new mesh must be created. +bool ObjFileParser::needsNewMesh( const std::string &materialName ) { - if(m_pModel->m_pCurrentMesh == 0) - { - // No mesh data yet - return true; - } - bool newMat = false; - int matIdx = getMaterialIndex( rMaterialName ); - int curMatIdx = m_pModel->m_pCurrentMesh->m_uiMaterialIndex; - if ( curMatIdx != int(ObjFile::Mesh::NoMaterial) || curMatIdx != matIdx ) - { - // New material -> only one material per mesh, so we need to create a new - // material - newMat = true; - } - return newMat; + // If no mesh data yet + if(m_pModel->m_pCurrentMesh == 0) + { + return true; + } + bool newMat = false; + int matIdx = getMaterialIndex( materialName ); + int curMatIdx = m_pModel->m_pCurrentMesh->m_uiMaterialIndex; + if ( curMatIdx != int(ObjFile::Mesh::NoMaterial) && curMatIdx != matIdx ) + { + // New material -> only one material per mesh, so we need to create a new + // material + newMat = true; + } + return newMat; } // ------------------------------------------------------------------- -// Shows an error in parsing process. +// Shows an error in parsing process. void ObjFileParser::reportErrorTokenInFace() -{ - m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); - DefaultLogger::get()->error("OBJ: Not supported token in face description detected"); +{ + m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); + DefaultLogger::get()->error("OBJ: Not supported token in face description detected"); } // ------------------------------------------------------------------- -} // Namespace Assimp +} // Namespace Assimp #endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER |