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-rw-r--r--src/3rdparty/assimp/code/OgreBinarySerializer.cpp1110
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diff --git a/src/3rdparty/assimp/code/OgreBinarySerializer.cpp b/src/3rdparty/assimp/code/OgreBinarySerializer.cpp
deleted file mode 100644
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--- a/src/3rdparty/assimp/code/OgreBinarySerializer.cpp
+++ /dev/null
@@ -1,1110 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2017, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-#include "OgreBinarySerializer.h"
-#include "OgreXmlSerializer.h"
-#include "OgreParsingUtils.h"
-
-#include "TinyFormatter.h"
-#include <assimp/DefaultLogger.hpp>
-
-
-#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
-
-// Define as 1 to get verbose logging.
-#define OGRE_BINARY_SERIALIZER_DEBUG 0
-
-namespace Assimp
-{
-namespace Ogre
-{
-
-const std::string MESH_VERSION_1_8 = "[MeshSerializer_v1.8]";
-const std::string SKELETON_VERSION_1_8 = "[Serializer_v1.80]";
-const std::string SKELETON_VERSION_1_1 = "[Serializer_v1.10]";
-
-const unsigned short HEADER_CHUNK_ID = 0x1000;
-
-const long MSTREAM_OVERHEAD_SIZE = sizeof(uint16_t) + sizeof(uint32_t);
-const long MSTREAM_BONE_SIZE_WITHOUT_SCALE = MSTREAM_OVERHEAD_SIZE + sizeof(unsigned short) + (sizeof(float) * 7);
-const long MSTREAM_KEYFRAME_SIZE_WITHOUT_SCALE = MSTREAM_OVERHEAD_SIZE + (sizeof(float) * 8);
-
-template<>
-inline bool OgreBinarySerializer::Read<bool>()
-{
- return (m_reader->GetU1() > 0);
-}
-
-template<>
-inline char OgreBinarySerializer::Read<char>()
-{
- return static_cast<char>(m_reader->GetU1());
-}
-
-template<>
-inline uint8_t OgreBinarySerializer::Read<uint8_t>()
-{
- return m_reader->GetU1();
-}
-
-template<>
-inline uint16_t OgreBinarySerializer::Read<uint16_t>()
-{
- return m_reader->GetU2();
-}
-
-template<>
-inline uint32_t OgreBinarySerializer::Read<uint32_t>()
-{
- return m_reader->GetU4();
-}
-
-template<>
-inline float OgreBinarySerializer::Read<float>()
-{
- return m_reader->GetF4();
-}
-
-void OgreBinarySerializer::ReadBytes(char *dest, size_t numBytes)
-{
- ReadBytes(static_cast<void*>(dest), numBytes);
-}
-
-void OgreBinarySerializer::ReadBytes(uint8_t *dest, size_t numBytes)
-{
- ReadBytes(static_cast<void*>(dest), numBytes);
-}
-
-void OgreBinarySerializer::ReadBytes(void *dest, size_t numBytes)
-{
- m_reader->CopyAndAdvance(dest, numBytes);
-}
-
-uint8_t *OgreBinarySerializer::ReadBytes(size_t numBytes)
-{
- uint8_t *bytes = new uint8_t[numBytes];
- ReadBytes(bytes, numBytes);
- return bytes;
-}
-
-void OgreBinarySerializer::ReadVector(aiVector3D &vec)
-{
- m_reader->CopyAndAdvance(&vec.x, sizeof(float)*3);
-}
-
-void OgreBinarySerializer::ReadQuaternion(aiQuaternion &quat)
-{
- float temp[4];
- m_reader->CopyAndAdvance(temp, sizeof(float)*4);
- quat.x = temp[0];
- quat.y = temp[1];
- quat.z = temp[2];
- quat.w = temp[3];
-}
-
-bool OgreBinarySerializer::AtEnd() const
-{
- return (m_reader->GetRemainingSize() == 0);
-}
-
-std::string OgreBinarySerializer::ReadString(size_t len)
-{
- std::string str;
- str.resize(len);
- ReadBytes(&str[0], len);
- return str;
-}
-
-std::string OgreBinarySerializer::ReadLine()
-{
- std::string str;
- while(!AtEnd())
- {
- char c = Read<char>();
- if (c == '\n')
- break;
- str += c;
- }
- return str;
-}
-
-uint16_t OgreBinarySerializer::ReadHeader(bool readLen)
-{
- uint16_t id = Read<uint16_t>();
- if (readLen)
- m_currentLen = Read<uint32_t>();
-
-#if (OGRE_BINARY_SERIALIZER_DEBUG == 1)
- if (id != HEADER_CHUNK_ID)
- {
- DefaultLogger::get()->debug(Formatter::format() << (assetMode == AM_Mesh
- ? MeshHeaderToString(static_cast<MeshChunkId>(id)) : SkeletonHeaderToString(static_cast<SkeletonChunkId>(id))));
- }
-#endif
-
- return id;
-}
-
-void OgreBinarySerializer::RollbackHeader()
-{
- m_reader->IncPtr(-MSTREAM_OVERHEAD_SIZE);
-}
-
-void OgreBinarySerializer::SkipBytes(size_t numBytes)
-{
-#if (OGRE_BINARY_SERIALIZER_DEBUG == 1)
- DefaultLogger::get()->debug(Formatter::format() << "Skipping " << numBytes << " bytes");
-#endif
-
- m_reader->IncPtr(numBytes);
-}
-
-// Mesh
-
-Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream)
-{
- OgreBinarySerializer serializer(stream, OgreBinarySerializer::AM_Mesh);
-
- uint16_t id = serializer.ReadHeader(false);
- if (id != HEADER_CHUNK_ID) {
- throw DeadlyExportError("Invalid Ogre Mesh file header.");
- }
-
- /// @todo Check what we can actually support.
- std::string version = serializer.ReadLine();
- if (version != MESH_VERSION_1_8)
- {
- throw DeadlyExportError(Formatter::format() << "Mesh version " << version << " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again."
- << " Supported versions: " << MESH_VERSION_1_8);
- }
-
- Mesh *mesh = new Mesh();
- while (!serializer.AtEnd())
- {
- id = serializer.ReadHeader();
- switch(id)
- {
- case M_MESH:
- {
- serializer.ReadMesh(mesh);
- break;
- }
- }
- }
- return mesh;
-}
-
-void OgreBinarySerializer::ReadMesh(Mesh *mesh)
-{
- mesh->hasSkeletalAnimations = Read<bool>();
-
- DefaultLogger::get()->debug("Reading Mesh");
- DefaultLogger::get()->debug(Formatter::format() << " - Skeletal animations: " << (mesh->hasSkeletalAnimations ? "true" : "false"));
-
- if (!AtEnd())
- {
- uint16_t id = ReadHeader();
- while (!AtEnd() &&
- (id == M_GEOMETRY ||
- id == M_SUBMESH ||
- id == M_MESH_SKELETON_LINK ||
- id == M_MESH_BONE_ASSIGNMENT ||
- id == M_MESH_LOD ||
- id == M_MESH_BOUNDS ||
- id == M_SUBMESH_NAME_TABLE ||
- id == M_EDGE_LISTS ||
- id == M_POSES ||
- id == M_ANIMATIONS ||
- id == M_TABLE_EXTREMES))
- {
- switch(id)
- {
- case M_GEOMETRY:
- {
- mesh->sharedVertexData = new VertexData();
- ReadGeometry(mesh->sharedVertexData);
- break;
- }
- case M_SUBMESH:
- {
- ReadSubMesh(mesh);
- break;
- }
- case M_MESH_SKELETON_LINK:
- {
- ReadMeshSkeletonLink(mesh);
- break;
- }
- case M_MESH_BONE_ASSIGNMENT:
- {
- ReadBoneAssignment(mesh->sharedVertexData);
- break;
- }
- case M_MESH_LOD:
- {
- ReadMeshLodInfo(mesh);
- break;
- }
- case M_MESH_BOUNDS:
- {
- ReadMeshBounds(mesh);
- break;
- }
- case M_SUBMESH_NAME_TABLE:
- {
- ReadSubMeshNames(mesh);
- break;
- }
- case M_EDGE_LISTS:
- {
- ReadEdgeList(mesh);
- break;
- }
- case M_POSES:
- {
- ReadPoses(mesh);
- break;
- }
- case M_ANIMATIONS:
- {
- ReadAnimations(mesh);
- break;
- }
- case M_TABLE_EXTREMES:
- {
- ReadMeshExtremes(mesh);
- break;
- }
- }
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-
- NormalizeBoneWeights(mesh->sharedVertexData);
-}
-
-void OgreBinarySerializer::ReadMeshLodInfo(Mesh *mesh)
-{
- // Assimp does not acknowledge LOD levels as far as I can see it. This info is just skipped.
- // @todo Put this stuff to scene/mesh custom properties. If manual mesh the app can use the information.
- ReadLine(); // strategy name
- uint16_t numLods = Read<uint16_t>();
- bool manual = Read<bool>();
-
- /// @note Main mesh is considered as LOD 0, start from index 1.
- for (size_t i=1; i<numLods; ++i)
- {
- uint16_t id = ReadHeader();
- if (id != M_MESH_LOD_USAGE) {
- throw DeadlyImportError("M_MESH_LOD does not contain a M_MESH_LOD_USAGE for each LOD level");
- }
-
- m_reader->IncPtr(sizeof(float)); // user value
-
- if (manual)
- {
- id = ReadHeader();
- if (id != M_MESH_LOD_MANUAL) {
- throw DeadlyImportError("Manual M_MESH_LOD_USAGE does not contain M_MESH_LOD_MANUAL");
- }
-
- ReadLine(); // manual mesh name (ref to another mesh)
- }
- else
- {
- for(size_t si=0, silen=mesh->NumSubMeshes(); si<silen; ++si)
- {
- id = ReadHeader();
- if (id != M_MESH_LOD_GENERATED) {
- throw DeadlyImportError("Generated M_MESH_LOD_USAGE does not contain M_MESH_LOD_GENERATED");
- }
-
- uint32_t indexCount = Read<uint32_t>();
- bool is32bit = Read<bool>();
-
- if (indexCount > 0)
- {
- uint32_t len = indexCount * (is32bit ? sizeof(uint32_t) : sizeof(uint16_t));
- m_reader->IncPtr(len);
- }
- }
- }
- }
-}
-
-void OgreBinarySerializer::ReadMeshSkeletonLink(Mesh *mesh)
-{
- mesh->skeletonRef = ReadLine();
-}
-
-void OgreBinarySerializer::ReadMeshBounds(Mesh * /*mesh*/)
-{
- // Skip bounds, not compatible with Assimp.
- // 2x float vec3 + 1x float sphere radius
- SkipBytes(sizeof(float) * 7);
-}
-
-void OgreBinarySerializer::ReadMeshExtremes(Mesh * /*mesh*/)
-{
- // Skip extremes, not compatible with Assimp.
- size_t numBytes = m_currentLen - MSTREAM_OVERHEAD_SIZE;
- SkipBytes(numBytes);
-}
-
-void OgreBinarySerializer::ReadBoneAssignment(VertexData *dest)
-{
- if (!dest) {
- throw DeadlyImportError("Cannot read bone assignments, vertex data is null.");
- }
-
- VertexBoneAssignment ba;
- ba.vertexIndex = Read<uint32_t>();
- ba.boneIndex = Read<uint16_t>();
- ba.weight = Read<float>();
-
- dest->boneAssignments.push_back(ba);
-}
-
-void OgreBinarySerializer::ReadSubMesh(Mesh *mesh)
-{
- uint16_t id = 0;
-
- SubMesh *submesh = new SubMesh();
- submesh->materialRef = ReadLine();
- submesh->usesSharedVertexData = Read<bool>();
-
- submesh->indexData->count = Read<uint32_t>();
- submesh->indexData->faceCount = static_cast<uint32_t>(submesh->indexData->count / 3);
- submesh->indexData->is32bit = Read<bool>();
-
- DefaultLogger::get()->debug(Formatter::format() << "Reading SubMesh " << mesh->subMeshes.size());
- DefaultLogger::get()->debug(Formatter::format() << " - Material: '" << submesh->materialRef << "'");
- DefaultLogger::get()->debug(Formatter::format() << " - Uses shared geometry: " << (submesh->usesSharedVertexData ? "true" : "false"));
-
- // Index buffer
- if (submesh->indexData->count > 0)
- {
- uint32_t numBytes = submesh->indexData->count * (submesh->indexData->is32bit ? sizeof(uint32_t) : sizeof(uint16_t));
- uint8_t *indexBuffer = ReadBytes(numBytes);
- submesh->indexData->buffer = MemoryStreamPtr(new Assimp::MemoryIOStream(indexBuffer, numBytes, true));
-
- DefaultLogger::get()->debug(Formatter::format() << " - " << submesh->indexData->faceCount
- << " faces from " << submesh->indexData->count << (submesh->indexData->is32bit ? " 32bit" : " 16bit")
- << " indexes of " << numBytes << " bytes");
- }
-
- // Vertex buffer if not referencing the shared geometry
- if (!submesh->usesSharedVertexData)
- {
- id = ReadHeader();
- if (id != M_GEOMETRY) {
- throw DeadlyImportError("M_SUBMESH does not contain M_GEOMETRY, but shader geometry is set to false");
- }
-
- submesh->vertexData = new VertexData();
- ReadGeometry(submesh->vertexData);
- }
-
- // Bone assignment, submesh operation and texture aliases
- if (!AtEnd())
- {
- id = ReadHeader();
- while (!AtEnd() &&
- (id == M_SUBMESH_OPERATION ||
- id == M_SUBMESH_BONE_ASSIGNMENT ||
- id == M_SUBMESH_TEXTURE_ALIAS))
- {
- switch(id)
- {
- case M_SUBMESH_OPERATION:
- {
- ReadSubMeshOperation(submesh);
- break;
- }
- case M_SUBMESH_BONE_ASSIGNMENT:
- {
- ReadBoneAssignment(submesh->vertexData);
- break;
- }
- case M_SUBMESH_TEXTURE_ALIAS:
- {
- ReadSubMeshTextureAlias(submesh);
- break;
- }
- }
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-
- NormalizeBoneWeights(submesh->vertexData);
-
- submesh->index = static_cast<unsigned int>(mesh->subMeshes.size());
- mesh->subMeshes.push_back(submesh);
-}
-
-void OgreBinarySerializer::NormalizeBoneWeights(VertexData *vertexData) const
-{
- if (!vertexData || vertexData->boneAssignments.empty())
- return;
-
- std::set<uint32_t> influencedVertices;
- for (VertexBoneAssignmentList::const_iterator baIter=vertexData->boneAssignments.begin(), baEnd=vertexData->boneAssignments.end(); baIter != baEnd; ++baIter) {
- influencedVertices.insert(baIter->vertexIndex);
- }
-
- /** Normalize bone weights.
- Some exporters won't care if the sum of all bone weights
- for a single vertex equals 1 or not, so validate here. */
- const float epsilon = 0.05f;
- for (const uint32_t vertexIndex : influencedVertices)
- {
- float sum = 0.0f;
- for (VertexBoneAssignmentList::const_iterator baIter=vertexData->boneAssignments.begin(), baEnd=vertexData->boneAssignments.end(); baIter != baEnd; ++baIter)
- {
- if (baIter->vertexIndex == vertexIndex)
- sum += baIter->weight;
- }
- if ((sum < (1.0f - epsilon)) || (sum > (1.0f + epsilon)))
- {
- for (auto &boneAssign : vertexData->boneAssignments)
- {
- if (boneAssign.vertexIndex == vertexIndex)
- boneAssign.weight /= sum;
- }
- }
- }
-}
-
-void OgreBinarySerializer::ReadSubMeshOperation(SubMesh *submesh)
-{
- submesh->operationType = static_cast<SubMesh::OperationType>(Read<uint16_t>());
-}
-
-void OgreBinarySerializer::ReadSubMeshTextureAlias(SubMesh *submesh)
-{
- submesh->textureAliasName = ReadLine();
- submesh->textureAliasRef = ReadLine();
-}
-
-void OgreBinarySerializer::ReadSubMeshNames(Mesh *mesh)
-{
- uint16_t id = 0;
-
- if (!AtEnd())
- {
- id = ReadHeader();
- while (!AtEnd() && id == M_SUBMESH_NAME_TABLE_ELEMENT)
- {
- uint16_t submeshIndex = Read<uint16_t>();
- SubMesh *submesh = mesh->GetSubMesh(submeshIndex);
- if (!submesh) {
- throw DeadlyImportError(Formatter::format() << "Ogre Mesh does not include submesh " << submeshIndex << " referenced in M_SUBMESH_NAME_TABLE_ELEMENT. Invalid mesh file.");
- }
-
- submesh->name = ReadLine();
- DefaultLogger::get()->debug(Formatter::format() << " - SubMesh " << submesh->index << " name '" << submesh->name << "'");
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-}
-
-void OgreBinarySerializer::ReadGeometry(VertexData *dest)
-{
- dest->count = Read<uint32_t>();
-
- DefaultLogger::get()->debug(Formatter::format() << " - Reading geometry of " << dest->count << " vertices");
-
- if (!AtEnd())
- {
- uint16_t id = ReadHeader();
- while (!AtEnd() &&
- (id == M_GEOMETRY_VERTEX_DECLARATION ||
- id == M_GEOMETRY_VERTEX_BUFFER))
- {
- switch(id)
- {
- case M_GEOMETRY_VERTEX_DECLARATION:
- {
- ReadGeometryVertexDeclaration(dest);
- break;
- }
- case M_GEOMETRY_VERTEX_BUFFER:
- {
- ReadGeometryVertexBuffer(dest);
- break;
- }
- }
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-}
-
-void OgreBinarySerializer::ReadGeometryVertexDeclaration(VertexData *dest)
-{
- if (!AtEnd())
- {
- uint16_t id = ReadHeader();
- while (!AtEnd() && id == M_GEOMETRY_VERTEX_ELEMENT)
- {
- ReadGeometryVertexElement(dest);
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-}
-
-void OgreBinarySerializer::ReadGeometryVertexElement(VertexData *dest)
-{
- VertexElement element;
- element.source = Read<uint16_t>();
- element.type = static_cast<VertexElement::Type>(Read<uint16_t>());
- element.semantic = static_cast<VertexElement::Semantic>(Read<uint16_t>());
- element.offset = Read<uint16_t>();
- element.index = Read<uint16_t>();
-
- DefaultLogger::get()->debug(Formatter::format() << " - Vertex element " << element.SemanticToString() << " of type "
- << element.TypeToString() << " index=" << element.index << " source=" << element.source);
-
- dest->vertexElements.push_back(element);
-}
-
-void OgreBinarySerializer::ReadGeometryVertexBuffer(VertexData *dest)
-{
- uint16_t bindIndex = Read<uint16_t>();
- uint16_t vertexSize = Read<uint16_t>();
-
- uint16_t id = ReadHeader();
- if (id != M_GEOMETRY_VERTEX_BUFFER_DATA)
- throw DeadlyImportError("M_GEOMETRY_VERTEX_BUFFER_DATA not found in M_GEOMETRY_VERTEX_BUFFER");
-
- if (dest->VertexSize(bindIndex) != vertexSize)
- throw DeadlyImportError("Vertex buffer size does not agree with vertex declaration in M_GEOMETRY_VERTEX_BUFFER");
-
- size_t numBytes = dest->count * vertexSize;
- uint8_t *vertexBuffer = ReadBytes(numBytes);
- dest->vertexBindings[bindIndex] = MemoryStreamPtr(new Assimp::MemoryIOStream(vertexBuffer, numBytes, true));
-
- DefaultLogger::get()->debug(Formatter::format() << " - Read vertex buffer for source " << bindIndex << " of " << numBytes << " bytes");
-}
-
-void OgreBinarySerializer::ReadEdgeList(Mesh * /*mesh*/)
-{
- // Assimp does not acknowledge LOD levels as far as I can see it. This info is just skipped.
-
- if (!AtEnd())
- {
- uint16_t id = ReadHeader();
- while (!AtEnd() && id == M_EDGE_LIST_LOD)
- {
- m_reader->IncPtr(sizeof(uint16_t)); // lod index
- bool manual = Read<bool>();
-
- if (!manual)
- {
- m_reader->IncPtr(sizeof(uint8_t));
- uint32_t numTriangles = Read<uint32_t>();
- uint32_t numEdgeGroups = Read<uint32_t>();
-
- size_t skipBytes = (sizeof(uint32_t) * 8 + sizeof(float) * 4) * numTriangles;
- m_reader->IncPtr(skipBytes);
-
- for (size_t i=0; i<numEdgeGroups; ++i)
- {
- uint16_t id = ReadHeader();
- if (id != M_EDGE_GROUP)
- throw DeadlyImportError("M_EDGE_GROUP not found in M_EDGE_LIST_LOD");
-
- m_reader->IncPtr(sizeof(uint32_t) * 3);
- uint32_t numEdges = Read<uint32_t>();
- for (size_t j=0; j<numEdges; ++j)
- {
- m_reader->IncPtr(sizeof(uint32_t) * 6 + sizeof(uint8_t));
- }
- }
- }
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-}
-
-void OgreBinarySerializer::ReadPoses(Mesh *mesh)
-{
- if (!AtEnd())
- {
- uint16_t id = ReadHeader();
- while (!AtEnd() && id == M_POSE)
- {
- Pose *pose = new Pose();
- pose->name = ReadLine();
- pose->target = Read<uint16_t>();
- pose->hasNormals = Read<bool>();
-
- ReadPoseVertices(pose);
-
- mesh->poses.push_back(pose);
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-}
-
-void OgreBinarySerializer::ReadPoseVertices(Pose *pose)
-{
- if (!AtEnd())
- {
- uint16_t id = ReadHeader();
- while (!AtEnd() && id == M_POSE_VERTEX)
- {
- Pose::Vertex v;
- v.index = Read<uint32_t>();
- ReadVector(v.offset);
- if (pose->hasNormals)
- ReadVector(v.normal);
-
- pose->vertices[v.index] = v;
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-}
-
-void OgreBinarySerializer::ReadAnimations(Mesh *mesh)
-{
- if (!AtEnd())
- {
- uint16_t id = ReadHeader();
- while (!AtEnd() && id == M_ANIMATION)
- {
- Animation *anim = new Animation(mesh);
- anim->name = ReadLine();
- anim->length = Read<float>();
-
- ReadAnimation(anim);
-
- mesh->animations.push_back(anim);
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-}
-
-void OgreBinarySerializer::ReadAnimation(Animation *anim)
-{
- if (!AtEnd())
- {
- uint16_t id = ReadHeader();
- if (id == M_ANIMATION_BASEINFO)
- {
- anim->baseName = ReadLine();
- anim->baseTime = Read<float>();
-
- // Advance to first track
- id = ReadHeader();
- }
-
- while (!AtEnd() && id == M_ANIMATION_TRACK)
- {
- VertexAnimationTrack track;
- track.type = static_cast<VertexAnimationTrack::Type>(Read<uint16_t>());
- track.target = Read<uint16_t>();
-
- ReadAnimationKeyFrames(anim, &track);
-
- anim->tracks.push_back(track);
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-}
-
-void OgreBinarySerializer::ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *track)
-{
- if (!AtEnd())
- {
- uint16_t id = ReadHeader();
- while (!AtEnd() &&
- (id == M_ANIMATION_MORPH_KEYFRAME ||
- id == M_ANIMATION_POSE_KEYFRAME))
- {
- if (id == M_ANIMATION_MORPH_KEYFRAME)
- {
- MorphKeyFrame kf;
- kf.timePos = Read<float>();
- bool hasNormals = Read<bool>();
-
- size_t vertexCount = anim->AssociatedVertexData(track)->count;
- size_t vertexSize = sizeof(float) * (hasNormals ? 6 : 3);
- size_t numBytes = vertexCount * vertexSize;
-
- uint8_t *morphBuffer = ReadBytes(numBytes);
- kf.buffer = MemoryStreamPtr(new Assimp::MemoryIOStream(morphBuffer, numBytes, true));
-
- track->morphKeyFrames.push_back(kf);
- }
- else if (id == M_ANIMATION_POSE_KEYFRAME)
- {
- PoseKeyFrame kf;
- kf.timePos = Read<float>();
-
- if (!AtEnd())
- {
- id = ReadHeader();
- while (!AtEnd() && id == M_ANIMATION_POSE_REF)
- {
- PoseRef pr;
- pr.index = Read<uint16_t>();
- pr.influence = Read<float>();
- kf.references.push_back(pr);
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-
- track->poseKeyFrames.push_back(kf);
- }
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-}
-
-// Skeleton
-
-bool OgreBinarySerializer::ImportSkeleton(Assimp::IOSystem *pIOHandler, Mesh *mesh)
-{
- if (!mesh || mesh->skeletonRef.empty())
- return false;
-
- // Highly unusual to see in read world cases but support
- // binary mesh referencing a XML skeleton file.
- if (EndsWith(mesh->skeletonRef, ".skeleton.xml", false))
- {
- OgreXmlSerializer::ImportSkeleton(pIOHandler, mesh);
- return false;
- }
-
- MemoryStreamReaderPtr reader = OpenReader(pIOHandler, mesh->skeletonRef);
-
- Skeleton *skeleton = new Skeleton();
- OgreBinarySerializer serializer(reader.get(), OgreBinarySerializer::AM_Skeleton);
- serializer.ReadSkeleton(skeleton);
- mesh->skeleton = skeleton;
- return true;
-}
-
-bool OgreBinarySerializer::ImportSkeleton(Assimp::IOSystem *pIOHandler, MeshXml *mesh)
-{
- if (!mesh || mesh->skeletonRef.empty())
- return false;
-
- MemoryStreamReaderPtr reader = OpenReader(pIOHandler, mesh->skeletonRef);
- if (!reader.get())
- return false;
-
- Skeleton *skeleton = new Skeleton();
- OgreBinarySerializer serializer(reader.get(), OgreBinarySerializer::AM_Skeleton);
- serializer.ReadSkeleton(skeleton);
- mesh->skeleton = skeleton;
- return true;
-}
-
-MemoryStreamReaderPtr OgreBinarySerializer::OpenReader(Assimp::IOSystem *pIOHandler, const std::string &filename)
-{
- if (!EndsWith(filename, ".skeleton", false))
- {
- DefaultLogger::get()->error("Imported Mesh is referencing to unsupported '" + filename + "' skeleton file.");
- return MemoryStreamReaderPtr();
- }
-
- if (!pIOHandler->Exists(filename))
- {
- DefaultLogger::get()->error("Failed to find skeleton file '" + filename + "' that is referenced by imported Mesh.");
- return MemoryStreamReaderPtr();
- }
-
- IOStream *f = pIOHandler->Open(filename, "rb");
- if (!f) {
- throw DeadlyImportError("Failed to open skeleton file " + filename);
- }
-
- return MemoryStreamReaderPtr(new MemoryStreamReader(f));
-}
-
-void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton)
-{
- uint16_t id = ReadHeader(false);
- if (id != HEADER_CHUNK_ID) {
- throw DeadlyExportError("Invalid Ogre Skeleton file header.");
- }
-
- // This deserialization supports both versions of the skeleton spec
- std::string version = ReadLine();
- if (version != SKELETON_VERSION_1_8 && version != SKELETON_VERSION_1_1)
- {
- throw DeadlyExportError(Formatter::format() << "Skeleton version " << version << " not supported by this importer."
- << " Supported versions: " << SKELETON_VERSION_1_8 << " and " << SKELETON_VERSION_1_1);
- }
-
- DefaultLogger::get()->debug("Reading Skeleton");
-
- bool firstBone = true;
- bool firstAnim = true;
-
- while (!AtEnd())
- {
- id = ReadHeader();
- switch(id)
- {
- case SKELETON_BLENDMODE:
- {
- skeleton->blendMode = static_cast<Skeleton::BlendMode>(Read<uint16_t>());
- break;
- }
- case SKELETON_BONE:
- {
- if (firstBone)
- {
- DefaultLogger::get()->debug(" - Bones");
- firstBone = false;
- }
-
- ReadBone(skeleton);
- break;
- }
- case SKELETON_BONE_PARENT:
- {
- ReadBoneParent(skeleton);
- break;
- }
- case SKELETON_ANIMATION:
- {
- if (firstAnim)
- {
- DefaultLogger::get()->debug(" - Animations");
- firstAnim = false;
- }
-
- ReadSkeletonAnimation(skeleton);
- break;
- }
- case SKELETON_ANIMATION_LINK:
- {
- ReadSkeletonAnimationLink(skeleton);
- break;
- }
- }
- }
-
- // Calculate bone matrices for root bones. Recursively calculates their children.
- for (size_t i=0, len=skeleton->bones.size(); i<len; ++i)
- {
- Bone *bone = skeleton->bones[i];
- if (!bone->IsParented())
- bone->CalculateWorldMatrixAndDefaultPose(skeleton);
- }
-}
-
-void OgreBinarySerializer::ReadBone(Skeleton *skeleton)
-{
- Bone *bone = new Bone();
- bone->name = ReadLine();
- bone->id = Read<uint16_t>();
-
- // Pos and rot
- ReadVector(bone->position);
- ReadQuaternion(bone->rotation);
-
- // Scale (optional)
- if (m_currentLen > MSTREAM_BONE_SIZE_WITHOUT_SCALE)
- ReadVector(bone->scale);
-
- // Bone indexes need to start from 0 and be contiguous
- if (bone->id != skeleton->bones.size()) {
- throw DeadlyImportError(Formatter::format() << "Ogre Skeleton bone indexes not contiguous. Error at bone index " << bone->id);
- }
-
- DefaultLogger::get()->debug(Formatter::format() << " " << bone->id << " " << bone->name);
-
- skeleton->bones.push_back(bone);
-}
-
-void OgreBinarySerializer::ReadBoneParent(Skeleton *skeleton)
-{
- uint16_t childId = Read<uint16_t>();
- uint16_t parentId = Read<uint16_t>();
-
- Bone *child = skeleton->BoneById(childId);
- Bone *parent = skeleton->BoneById(parentId);
-
- if (child && parent)
- parent->AddChild(child);
- else
- throw DeadlyImportError(Formatter::format() << "Failed to find bones for parenting: Child id " << childId << " for parent id " << parentId);
-}
-
-void OgreBinarySerializer::ReadSkeletonAnimation(Skeleton *skeleton)
-{
- Animation *anim = new Animation(skeleton);
- anim->name = ReadLine();
- anim->length = Read<float>();
-
- if (!AtEnd())
- {
- uint16_t id = ReadHeader();
- if (id == SKELETON_ANIMATION_BASEINFO)
- {
- anim->baseName = ReadLine();
- anim->baseTime = Read<float>();
-
- // Advance to first track
- id = ReadHeader();
- }
-
- while (!AtEnd() && id == SKELETON_ANIMATION_TRACK)
- {
- ReadSkeletonAnimationTrack(skeleton, anim);
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
- }
-
- skeleton->animations.push_back(anim);
-
- DefaultLogger::get()->debug(Formatter::format() << " " << anim->name << " (" << anim->length << " sec, " << anim->tracks.size() << " tracks)");
-}
-
-void OgreBinarySerializer::ReadSkeletonAnimationTrack(Skeleton * /*skeleton*/, Animation *dest)
-{
- uint16_t boneId = Read<uint16_t>();
- Bone *bone = dest->parentSkeleton->BoneById(boneId);
- if (!bone) {
- throw DeadlyImportError(Formatter::format() << "Cannot read animation track, target bone " << boneId << " not in target Skeleton");
- }
-
- VertexAnimationTrack track;
- track.type = VertexAnimationTrack::VAT_TRANSFORM;
- track.boneName = bone->name;
-
- uint16_t id = ReadHeader();
- while (!AtEnd() && id == SKELETON_ANIMATION_TRACK_KEYFRAME)
- {
- ReadSkeletonAnimationKeyFrame(&track);
-
- if (!AtEnd())
- id = ReadHeader();
- }
- if (!AtEnd())
- RollbackHeader();
-
- dest->tracks.push_back(track);
-}
-
-void OgreBinarySerializer::ReadSkeletonAnimationKeyFrame(VertexAnimationTrack *dest)
-{
- TransformKeyFrame keyframe;
- keyframe.timePos = Read<float>();
-
- // Rot and pos
- ReadQuaternion(keyframe.rotation);
- ReadVector(keyframe.position);
-
- // Scale (optional)
- if (m_currentLen > MSTREAM_KEYFRAME_SIZE_WITHOUT_SCALE)
- ReadVector(keyframe.scale);
-
- dest->transformKeyFrames.push_back(keyframe);
-}
-
-void OgreBinarySerializer::ReadSkeletonAnimationLink(Skeleton * /*skeleton*/)
-{
- // Skip bounds, not compatible with Assimp.
- ReadLine(); // skeleton name
- SkipBytes(sizeof(float) * 3); // scale
-}
-
-} // Ogre
-} // Assimp
-
-#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER