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-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2017, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-#ifndef AI_OGREIMPORTER_H_INC
-#define AI_OGREIMPORTER_H_INC
-
-#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
-
-#include "BaseImporter.h"
-
-#include "OgreStructs.h"
-#include "OgreParsingUtils.h"
-
-#include <assimp/material.h>
-
-namespace Assimp
-{
-namespace Ogre
-{
-
-/** Importer for Ogre mesh, skeleton and material formats.
- @todo Support vertex colors.
- @todo Support poses/animations from the mesh file.
- Currently only skeleton file animations are supported. */
-class OgreImporter : public BaseImporter
-{
-public:
- /// BaseImporter override.
- virtual bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const;
-
- /// BaseImporter override.
- virtual void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
-
- /// BaseImporter override.
- virtual const aiImporterDesc *GetInfo() const;
-
- /// BaseImporter override.
- virtual void SetupProperties(const Importer *pImp);
-
-private:
- /// Read materials referenced by the @c mesh to @c pScene.
- void ReadMaterials(const std::string &pFile, Assimp::IOSystem *pIOHandler, aiScene *pScene, Mesh *mesh);
- void ReadMaterials(const std::string &pFile, Assimp::IOSystem *pIOHandler, aiScene *pScene, MeshXml *mesh);
- void AssignMaterials(aiScene *pScene, std::vector<aiMaterial*> &materials);
-
- /// Reads material
- aiMaterial* ReadMaterial(const std::string &pFile, Assimp::IOSystem *pIOHandler, const std::string &MaterialName);
-
- // These functions parse blocks from a material file from @c ss. Starting parsing from "{" and ending it to "}".
- bool ReadTechnique(const std::string &techniqueName, std::stringstream &ss, aiMaterial *material);
- bool ReadPass(const std::string &passName, std::stringstream &ss, aiMaterial *material);
- bool ReadTextureUnit(const std::string &textureUnitName, std::stringstream &ss, aiMaterial *material);
-
- std::string m_userDefinedMaterialLibFile;
- bool m_detectTextureTypeFromFilename;
-
- std::map<aiTextureType, unsigned int> m_textures;
-};
-} // Ogre
-} // Assimp
-
-#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
-#endif // AI_OGREIMPORTER_H_INC