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-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2017, assimp team
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-
-/** @file Defines the helper data structures for importing PLY files */
-#ifndef AI_PLYFILEHELPER_H_INC
-#define AI_PLYFILEHELPER_H_INC
-
-
-#include "ParsingUtils.h"
-#include "IOStreamBuffer.h"
-#include <vector>
-
-namespace Assimp
-{
-
-//pre-declaration
-class PLYImporter;
-
-// http://local.wasp.uwa.edu.au/~pbourke/dataformats/ply/
-// http://w3.impa.br/~lvelho/outgoing/sossai/old/ViHAP_D4.4.2_PLY_format_v1.1.pdf
-// http://www.okino.com/conv/exp_ply.htm
-namespace PLY
-{
-
-// ---------------------------------------------------------------------------------
-/*
-name type number of bytes
----------------------------------------
-char character 1
-uchar unsigned character 1
-short short integer 2
-ushort unsigned short integer 2
-int integer 4
-uint unsigned integer 4
-float single-precision float 4
-double double-precision float 8
-
-int8
-int16
-uint8 ... forms are also used
-*/
-enum EDataType
-{
- EDT_Char = 0x0u,
- EDT_UChar,
- EDT_Short,
- EDT_UShort,
- EDT_Int,
- EDT_UInt,
- EDT_Float,
- EDT_Double,
-
- // Marks invalid entries
- EDT_INVALID
-};
-
-// ---------------------------------------------------------------------------------
-/** \brief Specifies semantics for PLY element properties
- *
- * Semantics define the usage of a property, e.g. x coordinate
-*/
-enum ESemantic
-{
- //! vertex position x coordinate
- EST_XCoord = 0x0u,
- //! vertex position x coordinate
- EST_YCoord,
- //! vertex position x coordinate
- EST_ZCoord,
-
- //! vertex normal x coordinate
- EST_XNormal,
- //! vertex normal y coordinate
- EST_YNormal,
- //! vertex normal z coordinate
- EST_ZNormal,
-
- //! u texture coordinate
- EST_UTextureCoord,
- //! v texture coordinate
- EST_VTextureCoord,
-
- //! vertex colors, red channel
- EST_Red,
- //! vertex colors, green channel
- EST_Green,
- //! vertex colors, blue channel
- EST_Blue,
- //! vertex colors, alpha channel
- EST_Alpha,
-
- //! vertex index list
- EST_VertexIndex,
-
- //! texture index
- EST_TextureIndex,
-
- //! texture coordinates (stored as element of a face)
- EST_TextureCoordinates,
-
- //! material index
- EST_MaterialIndex,
-
- //! ambient color, red channel
- EST_AmbientRed,
- //! ambient color, green channel
- EST_AmbientGreen,
- //! ambient color, blue channel
- EST_AmbientBlue,
- //! ambient color, alpha channel
- EST_AmbientAlpha,
-
- //! diffuse color, red channel
- EST_DiffuseRed,
- //! diffuse color, green channel
- EST_DiffuseGreen,
- //! diffuse color, blue channel
- EST_DiffuseBlue,
- //! diffuse color, alpha channel
- EST_DiffuseAlpha,
-
- //! specular color, red channel
- EST_SpecularRed,
- //! specular color, green channel
- EST_SpecularGreen,
- //! specular color, blue channel
- EST_SpecularBlue,
- //! specular color, alpha channel
- EST_SpecularAlpha,
-
- //! specular power for phong shading
- EST_PhongPower,
-
- //! opacity between 0 and 1
- EST_Opacity,
-
- //! Marks invalid entries
- EST_INVALID
-};
-
-// ---------------------------------------------------------------------------------
-/** \brief Specifies semantics for PLY elements
- *
- * Semantics define the usage of an element, e.g. vertex or material
-*/
-enum EElementSemantic
-{
- //! The element is a vertex
- EEST_Vertex = 0x0u,
-
- //! The element is a face description (index table)
- EEST_Face,
-
- //! The element is a tristrip description (index table)
- EEST_TriStrip,
-
- //! The element is an edge description (ignored)
- EEST_Edge,
-
- //! The element is a material description
- EEST_Material,
-
- //! texture path
- EEST_TextureFile,
-
- //! Marks invalid entries
- EEST_INVALID
-};
-
-// ---------------------------------------------------------------------------------
-/** \brief Helper class for a property in a PLY file.
- *
- * This can e.g. be a part of the vertex declaration
- */
-class Property
-{
-public:
-
- //! Default constructor
- Property()
- : eType (EDT_Int),
- Semantic(),
- bIsList(false),
- eFirstType(EDT_UChar)
- {}
-
- //! Data type of the property
- EDataType eType;
-
- //! Semantical meaning of the property
- ESemantic Semantic;
-
- //! Of the semantic of the property could not be parsed:
- //! Contains the semantic specified in the file
- std::string szName;
-
- //! Specifies whether the data type is a list where
- //! the first element specifies the size of the list
- bool bIsList;
- EDataType eFirstType;
-
- // -------------------------------------------------------------------
- //! Parse a property from a string. The end of the
- //! string is either '\n', '\r' or '\0'. Return value is false
- //! if the input string is NOT a valid property (E.g. does
- //! not start with the "property" keyword)
- static bool ParseProperty(std::vector<char> &buffer, Property* pOut);
-
- // -------------------------------------------------------------------
- //! Parse a data type from a string
- static EDataType ParseDataType(std::vector<char> &buffer);
-
- // -------------------------------------------------------------------
- //! Parse a semantic from a string
- static ESemantic ParseSemantic(std::vector<char> &buffer);
-};
-
-// ---------------------------------------------------------------------------------
-/** \brief Helper class for an element in a PLY file.
- *
- * This can e.g. be the vertex declaration. Elements contain a
- * well-defined number of properties.
- */
-class Element
-{
-public:
-
- //! Default constructor
- Element()
- : eSemantic (EEST_INVALID)
- , NumOccur(0)
- {}
-
- //! List of properties assigned to the element
- //! std::vector to support operator[]
- std::vector<Property> alProperties;
-
- //! Semantic of the element
- EElementSemantic eSemantic;
-
- //! Of the semantic of the element could not be parsed:
- //! Contains the semantic specified in the file
- std::string szName;
-
- //! How many times will the element occur?
- unsigned int NumOccur;
-
-
- // -------------------------------------------------------------------
- //! Parse an element from a string.
- //! The function will parse all properties contained in the
- //! element, too.
- static bool ParseElement(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer, Element* pOut);
-
- // -------------------------------------------------------------------
- //! Parse a semantic from a string
- static EElementSemantic ParseSemantic(std::vector<char> &buffer);
-};
-
-// ---------------------------------------------------------------------------------
-/** \brief Instance of a property in a PLY file
- */
-class PropertyInstance
-{
-public:
-
- //! Default constructor
- PropertyInstance ()
- {}
-
- union ValueUnion
- {
-
- //! uInt32 representation of the property. All
- // uint types are automatically converted to uint32
- uint32_t iUInt;
-
- //! Int32 representation of the property. All
- // int types are automatically converted to int32
- int32_t iInt;
-
- //! Float32 representation of the property
- float fFloat;
-
- //! Float64 representation of the property
- double fDouble;
-
- };
-
- // -------------------------------------------------------------------
- //! List of all values parsed. Contains only one value
- // for non-list properties
- std::vector<ValueUnion> avList;
-
- // -------------------------------------------------------------------
- //! Parse a property instance
- static bool ParseInstance(const char* &pCur,
- const Property* prop, PropertyInstance* p_pcOut);
-
- // -------------------------------------------------------------------
- //! Parse a property instance in binary format
- static bool ParseInstanceBinary(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer,
- const char* &pCur, unsigned int &bufferSize, const Property* prop, PropertyInstance* p_pcOut, bool p_bBE);
-
- // -------------------------------------------------------------------
- //! Get the default value for a given data type
- static ValueUnion DefaultValue(EDataType eType);
-
- // -------------------------------------------------------------------
- //! Parse a value
- static bool ParseValue(const char* &pCur, EDataType eType, ValueUnion* out);
-
- // -------------------------------------------------------------------
- //! Parse a binary value
- static bool ParseValueBinary(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer,
- const char* &pCur, unsigned int &bufferSize, EDataType eType, ValueUnion* out, bool p_bBE);
-
- // -------------------------------------------------------------------
- //! Convert a property value to a given type TYPE
- template <typename TYPE>
- static TYPE ConvertTo(ValueUnion v, EDataType eType);
-};
-
-// ---------------------------------------------------------------------------------
-/** \brief Class for an element instance in a PLY file
- */
-class ElementInstance
-{
-public:
-
- //! Default constructor
- ElementInstance ()
- {}
-
- //! List of all parsed properties
- std::vector< PropertyInstance > alProperties;
-
- // -------------------------------------------------------------------
- //! Parse an element instance
- static bool ParseInstance(const char* &pCur,
- const Element* pcElement, ElementInstance* p_pcOut);
-
- // -------------------------------------------------------------------
- //! Parse a binary element instance
- static bool ParseInstanceBinary(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer,
- const char* &pCur, unsigned int &bufferSize, const Element* pcElement, ElementInstance* p_pcOut, bool p_bBE);
-};
-
-// ---------------------------------------------------------------------------------
-/** \brief Class for an element instance list in a PLY file
- */
-class ElementInstanceList
-{
-public:
-
- //! Default constructor
- ElementInstanceList ()
- {}
-
- //! List of all element instances
- std::vector< ElementInstance > alInstances;
-
- // -------------------------------------------------------------------
- //! Parse an element instance list
- static bool ParseInstanceList(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer,
- const Element* pcElement, ElementInstanceList* p_pcOut, PLYImporter* loader);
-
- // -------------------------------------------------------------------
- //! Parse a binary element instance list
- static bool ParseInstanceListBinary(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer,
- const char* &pCur, unsigned int &bufferSize, const Element* pcElement, ElementInstanceList* p_pcOut, PLYImporter* loader, bool p_bBE);
-};
-// ---------------------------------------------------------------------------------
-/** \brief Class to represent the document object model of an ASCII or binary
- * (both little and big-endian) PLY file
- */
-class DOM
-{
-public:
-
- //! Default constructor
- DOM()
- {}
-
-
- //! Contains all elements of the file format
- std::vector<Element> alElements;
- //! Contains the real data of each element's instance list
- std::vector<ElementInstanceList> alElementData;
-
- //! Parse the DOM for a PLY file. The input string is assumed
- //! to be terminated with zero
- static bool ParseInstance(IOStreamBuffer<char> &streamBuffer, DOM* p_pcOut, PLYImporter* loader);
- static bool ParseInstanceBinary(IOStreamBuffer<char> &streamBuffer, DOM* p_pcOut, PLYImporter* loader, bool p_bBE);
-
- //! Skip all comment lines after this
- static bool SkipComments(std::vector<char> &buffer);
-
- static bool SkipSpaces(std::vector<char> &buffer);
-
- static bool SkipLine(std::vector<char> &buffer);
-
- static bool TokenMatch(std::vector<char> &buffer, const char* token, unsigned int len);
-
- static bool SkipSpacesAndLineEnd(std::vector<char> &buffer);
-
-private:
-
- // -------------------------------------------------------------------
- //! Handle the file header and read all element descriptions
- bool ParseHeader(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer, bool p_bBE);
-
- // -------------------------------------------------------------------
- //! Read in all element instance lists
- bool ParseElementInstanceLists(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer, PLYImporter* loader);
-
- // -------------------------------------------------------------------
- //! Read in all element instance lists for a binary file format
- bool ParseElementInstanceListsBinary(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer, const char* &pCur, unsigned int &bufferSize, PLYImporter* loader, bool p_bBE);
-};
-
-// ---------------------------------------------------------------------------------
-template <typename TYPE>
-inline TYPE PLY::PropertyInstance::ConvertTo(
- PLY::PropertyInstance::ValueUnion v, PLY::EDataType eType)
-{
- switch (eType)
- {
- case EDT_Float:
- return (TYPE)v.fFloat;
- case EDT_Double:
- return (TYPE)v.fDouble;
-
- case EDT_UInt:
- case EDT_UShort:
- case EDT_UChar:
- return (TYPE)v.iUInt;
-
- case EDT_Int:
- case EDT_Short:
- case EDT_Char:
- return (TYPE)v.iInt;
- default: ;
- };
- return (TYPE)0;
-}
-
-} // Namespace PLY
-} // Namespace AssImp
-
-#endif // !! include guard