diff options
Diffstat (limited to 'src/3rdparty/assimp/code/Q3BSPFileImporter.h')
-rw-r--r-- | src/3rdparty/assimp/code/Q3BSPFileImporter.h | 98 |
1 files changed, 51 insertions, 47 deletions
diff --git a/src/3rdparty/assimp/code/Q3BSPFileImporter.h b/src/3rdparty/assimp/code/Q3BSPFileImporter.h index 7a60defad..c995f82ab 100644 --- a/src/3rdparty/assimp/code/Q3BSPFileImporter.h +++ b/src/3rdparty/assimp/code/Q3BSPFileImporter.h @@ -5,8 +5,8 @@ Open Asset Import Library (assimp) Copyright (c) 2006-2008, assimp team All rights reserved. -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above @@ -23,16 +23,16 @@ following conditions are met: derived from this software without specific prior written permission of the assimp team. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- @@ -43,6 +43,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "BaseImporter.h" struct aiMesh; +struct aiNode; +struct aiFace; +struct aiMaterial; +struct aiTexture; namespace Assimp { @@ -55,57 +59,57 @@ struct sQ3BSPFace; } // ------------------------------------------------------------------------------------------------ -/** Loader to import BSP-levels from a PK3 archive or from a unpacked BSP-level. +/** Loader to import BSP-levels from a PK3 archive or from a unpacked BSP-level. */ // ------------------------------------------------------------------------------------------------ class Q3BSPFileImporter : public BaseImporter { public: - /// @brief Default constructor. - Q3BSPFileImporter(); + /// @brief Default constructor. + Q3BSPFileImporter(); - /// @brief Destructor. - ~Q3BSPFileImporter(); + /// @brief Destructor. + ~Q3BSPFileImporter(); public: - /// @brief Returns whether the class can handle the format of the given file. - /// @remark See BaseImporter::CanRead() for details. - bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const; + /// @brief Returns whether the class can handle the format of the given file. + /// @remark See BaseImporter::CanRead() for details. + bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const; private: - typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*> FaceMap; - typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>* >::iterator FaceMapIt; - typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*>::const_iterator FaceMapConstIt; - - const aiImporterDesc* GetInfo () const; - void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler); - void separateMapName( const std::string &rImportName, std::string &rArchiveName, std::string &rMapName ); - bool findFirstMapInArchive( Q3BSP::Q3BSPZipArchive &rArchive, std::string &rMapName ); - void CreateDataFromImport( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, Q3BSP::Q3BSPZipArchive *pArchive ); - void CreateNodes( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, aiNode *pParent ); - aiNode *CreateTopology( const Q3BSP::Q3BSPModel *pModel, unsigned int materialIdx, - std::vector<Q3BSP::sQ3BSPFace*> &rArray, aiMesh* pMesh ); - void createTriangleTopology( const Q3BSP::Q3BSPModel *pModel, Q3BSP::sQ3BSPFace *pQ3BSPFace, aiMesh* pMesh, unsigned int &rFaceIdx, - unsigned int &rVertIdx ); - void createMaterials( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, Q3BSP::Q3BSPZipArchive *pArchive ); - size_t countData( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const; - size_t countFaces( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const; - size_t countTriangles( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const; - void createMaterialMap( const Q3BSP::Q3BSPModel *pModel); - aiFace *getNextFace( aiMesh *pMesh, unsigned int &rFaceIdx ); - bool importTextureFromArchive( const Q3BSP::Q3BSPModel *pModel, Q3BSP::Q3BSPZipArchive *pArchive, aiScene* pScene, - aiMaterial *pMatHelper, int textureId ); - bool importLightmap( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, aiMaterial *pMatHelper, int lightmapId ); - bool importEntities( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene ); - bool expandFile( Q3BSP::Q3BSPZipArchive *pArchive, const std::string &rFilename, const std::vector<std::string> &rExtList, - std::string &rFile, std::string &rExt ); + typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*> FaceMap; + typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>* >::iterator FaceMapIt; + typedef std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*>::const_iterator FaceMapConstIt; + + const aiImporterDesc* GetInfo () const; + void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler); + void separateMapName( const std::string &rImportName, std::string &rArchiveName, std::string &rMapName ); + bool findFirstMapInArchive( Q3BSP::Q3BSPZipArchive &rArchive, std::string &rMapName ); + void CreateDataFromImport( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, Q3BSP::Q3BSPZipArchive *pArchive ); + void CreateNodes( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, aiNode *pParent ); + aiNode *CreateTopology( const Q3BSP::Q3BSPModel *pModel, unsigned int materialIdx, + std::vector<Q3BSP::sQ3BSPFace*> &rArray, aiMesh* pMesh ); + void createTriangleTopology( const Q3BSP::Q3BSPModel *pModel, Q3BSP::sQ3BSPFace *pQ3BSPFace, aiMesh* pMesh, unsigned int &rFaceIdx, + unsigned int &rVertIdx ); + void createMaterials( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, Q3BSP::Q3BSPZipArchive *pArchive ); + size_t countData( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const; + size_t countFaces( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const; + size_t countTriangles( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const; + void createMaterialMap( const Q3BSP::Q3BSPModel *pModel); + aiFace *getNextFace( aiMesh *pMesh, unsigned int &rFaceIdx ); + bool importTextureFromArchive( const Q3BSP::Q3BSPModel *pModel, Q3BSP::Q3BSPZipArchive *pArchive, aiScene* pScene, + aiMaterial *pMatHelper, int textureId ); + bool importLightmap( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, aiMaterial *pMatHelper, int lightmapId ); + bool importEntities( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene ); + bool expandFile( Q3BSP::Q3BSPZipArchive *pArchive, const std::string &rFilename, const std::vector<std::string> &rExtList, + std::string &rFile, std::string &rExt ); private: - aiMesh *m_pCurrentMesh; - aiFace *m_pCurrentFace; - FaceMap m_MaterialLookupMap; - std::vector<aiTexture*> mTextures; + aiMesh *m_pCurrentMesh; + aiFace *m_pCurrentFace; + FaceMap m_MaterialLookupMap; + std::vector<aiTexture*> mTextures; }; // ------------------------------------------------------------------------------------------------ |