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+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2017, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+#include "ScaleProcess.h"
+
+#include <assimp/scene.h>
+#include <assimp/postprocess.h>
+
+namespace Assimp {
+
+ScaleProcess::ScaleProcess()
+: BaseProcess()
+, mScale( AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT ) {
+ // empty
+}
+
+ScaleProcess::~ScaleProcess() {
+ // empty
+}
+
+void ScaleProcess::setScale( ai_real scale ) {
+ mScale = scale;
+}
+
+ai_real ScaleProcess::getScale() const {
+ return mScale;
+}
+
+bool ScaleProcess::IsActive( unsigned int pFlags ) const {
+ return ( pFlags & aiProcess_GlobalScale ) != 0;
+}
+
+void ScaleProcess::SetupProperties( const Importer* pImp ) {
+ mScale = pImp->GetPropertyFloat( AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY, 0 );
+}
+
+void ScaleProcess::Execute( aiScene* pScene ) {
+ if ( nullptr == pScene ) {
+ return;
+ }
+
+ if ( nullptr == pScene->mRootNode ) {
+ return;
+ }
+
+ traverseNodes( pScene->mRootNode );
+}
+
+void ScaleProcess::traverseNodes( aiNode *node ) {
+ applyScaling( node );
+
+ /*for ( unsigned int i = 0; i < node->mNumChildren; ++i ) {
+ aiNode *currentNode = currentNode->mChildren[ i ];
+ if ( nullptr != currentNode ) {
+ traverseNodes( currentNode );
+ }
+ }*/
+}
+
+void ScaleProcess::applyScaling( aiNode *currentNode ) {
+ if ( nullptr != currentNode ) {
+ currentNode->mTransformation.a1 = currentNode->mTransformation.a1 * mScale;
+ currentNode->mTransformation.b2 = currentNode->mTransformation.b2 * mScale;
+ currentNode->mTransformation.c3 = currentNode->mTransformation.c3 * mScale;
+ }
+}
+
+} // Namespace Assimp