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-rw-r--r--src/3rdparty/assimp/code/ValidateDataStructure.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/3rdparty/assimp/code/ValidateDataStructure.cpp b/src/3rdparty/assimp/code/ValidateDataStructure.cpp
index 48647f344..c036eac18 100644
--- a/src/3rdparty/assimp/code/ValidateDataStructure.cpp
+++ b/src/3rdparty/assimp/code/ValidateDataStructure.cpp
@@ -1,9 +1,10 @@
-/*
+/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
All rights reserved.
@@ -88,9 +89,7 @@ AI_WONT_RETURN void ValidateDSProcess::ReportError(const char* msg,...)
ai_assert(iLen > 0);
va_end(args);
-#ifdef ASSIMP_BUILD_DEBUG
- ai_assert( false );
-#endif
+
throw DeadlyImportError("Validation failed: " + std::string(szBuffer,iLen));
}
// ------------------------------------------------------------------------------------------------
@@ -335,28 +334,28 @@ void ValidateDSProcess::Validate( const aiMesh* pMesh)
case 1:
if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_POINT))
{
- ReportError("aiMesh::mFaces[%i] is a POINT but aiMesh::mPrimtiveTypes "
+ ReportError("aiMesh::mFaces[%i] is a POINT but aiMesh::mPrimitiveTypes "
"does not report the POINT flag",i);
}
break;
case 2:
if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_LINE))
{
- ReportError("aiMesh::mFaces[%i] is a LINE but aiMesh::mPrimtiveTypes "
+ ReportError("aiMesh::mFaces[%i] is a LINE but aiMesh::mPrimitiveTypes "
"does not report the LINE flag",i);
}
break;
case 3:
if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_TRIANGLE))
{
- ReportError("aiMesh::mFaces[%i] is a TRIANGLE but aiMesh::mPrimtiveTypes "
+ ReportError("aiMesh::mFaces[%i] is a TRIANGLE but aiMesh::mPrimitiveTypes "
"does not report the TRIANGLE flag",i);
}
break;
default:
if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_POLYGON))
{
- this->ReportError("aiMesh::mFaces[%i] is a POLYGON but aiMesh::mPrimtiveTypes "
+ this->ReportError("aiMesh::mFaces[%i] is a POLYGON but aiMesh::mPrimitiveTypes "
"does not report the POLYGON flag",i);
}
break;
@@ -408,11 +407,12 @@ void ValidateDSProcess::Validate( const aiMesh* pMesh)
// the MSB flag is temporarily used by the extra verbose
// mode to tell us that the JoinVerticesProcess might have
// been executed already.
- if ( !(this->mScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT ) && abRefList[face.mIndices[a]])
+ /*if ( !(this->mScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT ) && !(this->mScene->mFlags & AI_SCENE_FLAGS_ALLOW_SHARED) &&
+ abRefList[face.mIndices[a]])
{
ReportError("aiMesh::mVertices[%i] is referenced twice - second "
"time by aiMesh::mFaces[%i]::mIndices[%i]",face.mIndices[a],i,a);
- }
+ }*/
abRefList[face.mIndices[a]] = true;
}
}
@@ -719,7 +719,7 @@ void ValidateDSProcess::Validate( const aiMaterial* pMaterial)
}
// make some more specific tests
- float fTemp;
+ ai_real fTemp;
int iShading;
if (AI_SUCCESS == aiGetMaterialInteger( pMaterial,AI_MATKEY_SHADING_MODEL,&iShading)) {
switch ((aiShadingMode)iShading)
@@ -741,7 +741,7 @@ void ValidateDSProcess::Validate( const aiMaterial* pMaterial)
};
}
- if (AI_SUCCESS == aiGetMaterialFloat( pMaterial,AI_MATKEY_OPACITY,&fTemp) && (!fTemp || fTemp > 1.01f)) {
+ if (AI_SUCCESS == aiGetMaterialFloat( pMaterial,AI_MATKEY_OPACITY,&fTemp) && (!fTemp || fTemp > 1.01)) {
ReportWarning("Invalid opacity value (must be 0 < opacity < 1.0)");
}