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diff --git a/src/3rdparty/assimp/code/X3DImporter_Geometry3D.cpp b/src/3rdparty/assimp/code/X3DImporter_Geometry3D.cpp
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-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2017, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-/// \file X3DImporter_Geometry3D.cpp
-/// \brief Parsing data from nodes of "Geometry3D" set of X3D.
-/// \date 2015-2016
-/// \author smal.root@gmail.com
-
-#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
-
-#include "X3DImporter.hpp"
-#include "X3DImporter_Macro.hpp"
-
-// Header files, Assimp.
-#include "StandardShapes.h"
-
-namespace Assimp
-{
-
-// <Box
-// DEF="" ID
-// USE="" IDREF
-// size="2 2 2" SFVec3f [initializeOnly]
-// solid="true" SFBool [initializeOnly]
-// />
-// The Box node specifies a rectangular parallelepiped box centred at (0, 0, 0) in the local coordinate system and aligned with the local coordinate axes.
-// By default, the box measures 2 units in each dimension, from -1 to +1. The size field specifies the extents of the box along the X-, Y-, and Z-axes
-// respectively and each component value shall be greater than zero.
-void X3DImporter::ParseNode_Geometry3D_Box()
-{
- std::string def, use;
- bool solid = true;
- aiVector3D size(2, 2, 2);
- CX3DImporter_NodeElement* ne( nullptr );
-
- MACRO_ATTRREAD_LOOPBEG;
- MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
- MACRO_ATTRREAD_CHECK_REF("size", size, XML_ReadNode_GetAttrVal_AsVec3f);
- MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_LOOPEND;
-
- // if "USE" defined then find already defined element.
- if(!use.empty())
- {
- MACRO_USE_CHECKANDAPPLY(def, use, ENET_Box, ne);
- }
- else
- {
- // create and if needed - define new geometry object.
- ne = new CX3DImporter_NodeElement_Geometry3D(CX3DImporter_NodeElement::ENET_Box, NodeElement_Cur);
- if(!def.empty()) ne->ID = def;
-
- GeometryHelper_MakeQL_RectParallelepiped(size, ((CX3DImporter_NodeElement_Geometry3D*)ne)->Vertices);// get quad list
- ((CX3DImporter_NodeElement_Geometry3D*)ne)->Solid = solid;
- ((CX3DImporter_NodeElement_Geometry3D*)ne)->NumIndices = 4;
- // check for X3DMetadataObject childs.
- if(!mReader->isEmptyElement())
- ParseNode_Metadata(ne, "Box");
- else
- NodeElement_Cur->Child.push_back(ne);// add made object as child to current element
-
- NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph
- }// if(!use.empty()) else
-}
-
-// <Cone
-// DEF="" ID
-// USE="" IDREF
-// bottom="true" SFBool [initializeOnly]
-// bottomRadius="1" SFloat [initializeOnly]
-// height="2" SFloat [initializeOnly]
-// side="true" SFBool [initializeOnly]
-// solid="true" SFBool [initializeOnly]
-// />
-void X3DImporter::ParseNode_Geometry3D_Cone()
-{
- std::string use, def;
- bool bottom = true;
- float bottomRadius = 1;
- float height = 2;
- bool side = true;
- bool solid = true;
- CX3DImporter_NodeElement* ne( nullptr );
-
- MACRO_ATTRREAD_LOOPBEG;
- MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
- MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("side", side, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("bottom", bottom, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("height", height, XML_ReadNode_GetAttrVal_AsFloat);
- MACRO_ATTRREAD_CHECK_RET("bottomRadius", bottomRadius, XML_ReadNode_GetAttrVal_AsFloat);
- MACRO_ATTRREAD_LOOPEND;
-
- // if "USE" defined then find already defined element.
- if(!use.empty())
- {
- MACRO_USE_CHECKANDAPPLY(def, use, ENET_Cone, ne);
- }
- else
- {
- const unsigned int tess = 30;///TODO: IME tesselation factor through ai_property
-
- std::vector<aiVector3D> tvec;// temp array for vertices.
-
- // create and if needed - define new geometry object.
- ne = new CX3DImporter_NodeElement_Geometry3D(CX3DImporter_NodeElement::ENET_Cone, NodeElement_Cur);
- if(!def.empty()) ne->ID = def;
-
- // make cone or parts according to flags.
- if(side)
- {
- StandardShapes::MakeCone(height, 0, bottomRadius, tess, tvec, !bottom);
- }
- else if(bottom)
- {
- StandardShapes::MakeCircle(bottomRadius, tess, tvec);
- height = -(height / 2);
- for(std::vector<aiVector3D>::iterator it = tvec.begin(); it != tvec.end(); it++) it->y = height;// y - because circle made in oXZ.
- }
-
- // copy data from temp array
- for(std::vector<aiVector3D>::iterator it = tvec.begin(); it != tvec.end(); it++) ((CX3DImporter_NodeElement_Geometry3D*)ne)->Vertices.push_back(*it);
-
- ((CX3DImporter_NodeElement_Geometry3D*)ne)->Solid = solid;
- ((CX3DImporter_NodeElement_Geometry3D*)ne)->NumIndices = 3;
- // check for X3DMetadataObject childs.
- if(!mReader->isEmptyElement())
- ParseNode_Metadata(ne, "Cone");
- else
- NodeElement_Cur->Child.push_back(ne);// add made object as child to current element
-
- NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph
- }// if(!use.empty()) else
-}
-
-// <Cylinder
-// DEF="" ID
-// USE="" IDREF
-// bottom="true" SFBool [initializeOnly]
-// height="2" SFloat [initializeOnly]
-// radius="1" SFloat [initializeOnly]
-// side="true" SFBool [initializeOnly]
-// solid="true" SFBool [initializeOnly]
-// top="true" SFBool [initializeOnly]
-// />
-void X3DImporter::ParseNode_Geometry3D_Cylinder()
-{
- std::string use, def;
- bool bottom = true;
- float height = 2;
- float radius = 1;
- bool side = true;
- bool solid = true;
- bool top = true;
- CX3DImporter_NodeElement* ne( nullptr );
-
- MACRO_ATTRREAD_LOOPBEG;
- MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
- MACRO_ATTRREAD_CHECK_RET("radius", radius, XML_ReadNode_GetAttrVal_AsFloat);
- MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("bottom", bottom, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("top", top, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("side", side, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("height", height, XML_ReadNode_GetAttrVal_AsFloat);
- MACRO_ATTRREAD_LOOPEND;
-
- // if "USE" defined then find already defined element.
- if(!use.empty())
- {
- MACRO_USE_CHECKANDAPPLY(def, use, ENET_Cylinder, ne);
- }
- else
- {
- const unsigned int tess = 30;///TODO: IME tesselation factor through ai_property
-
- std::vector<aiVector3D> tside;// temp array for vertices of side.
- std::vector<aiVector3D> tcir;// temp array for vertices of circle.
-
- // create and if needed - define new geometry object.
- ne = new CX3DImporter_NodeElement_Geometry3D(CX3DImporter_NodeElement::ENET_Cylinder, NodeElement_Cur);
- if(!def.empty()) ne->ID = def;
-
- // make cilynder or parts according to flags.
- if(side) StandardShapes::MakeCone(height, radius, radius, tess, tside, true);
-
- height /= 2;// height defined for whole cylinder, when creating top and bottom circle we are using just half of height.
- if(top || bottom) StandardShapes::MakeCircle(radius, tess, tcir);
- // copy data from temp arrays
- std::list<aiVector3D>& vlist = ((CX3DImporter_NodeElement_Geometry3D*)ne)->Vertices;// just short alias.
-
- for(std::vector<aiVector3D>::iterator it = tside.begin(); it != tside.end(); it++) vlist.push_back(*it);
-
- if(top)
- {
- for(std::vector<aiVector3D>::iterator it = tcir.begin(); it != tcir.end(); it++)
- {
- (*it).y = height;// y - because circle made in oXZ.
- vlist.push_back(*it);
- }
- }// if(top)
-
- if(bottom)
- {
- for(std::vector<aiVector3D>::iterator it = tcir.begin(); it != tcir.end(); it++)
- {
- (*it).y = -height;// y - because circle made in oXZ.
- vlist.push_back(*it);
- }
- }// if(top)
-
- ((CX3DImporter_NodeElement_Geometry3D*)ne)->Solid = solid;
- ((CX3DImporter_NodeElement_Geometry3D*)ne)->NumIndices = 3;
- // check for X3DMetadataObject childs.
- if(!mReader->isEmptyElement())
- ParseNode_Metadata(ne, "Cylinder");
- else
- NodeElement_Cur->Child.push_back(ne);// add made object as child to current element
-
- NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph
- }// if(!use.empty()) else
-}
-
-// <ElevationGrid
-// DEF="" ID
-// USE="" IDREF
-// ccw="true" SFBool [initializeOnly]
-// colorPerVertex="true" SFBool [initializeOnly]
-// creaseAngle="0" SFloat [initializeOnly]
-// height="" MFloat [initializeOnly]
-// normalPerVertex="true" SFBool [initializeOnly]
-// solid="true" SFBool [initializeOnly]
-// xDimension="0" SFInt32 [initializeOnly]
-// xSpacing="1.0" SFloat [initializeOnly]
-// zDimension="0" SFInt32 [initializeOnly]
-// zSpacing="1.0" SFloat [initializeOnly]
-// >
-// <!-- ColorNormalTexCoordContentModel -->
-// ColorNormalTexCoordContentModel can contain Color (or ColorRGBA), Normal and TextureCoordinate, in any order. No more than one instance of any single
-// node type is allowed. A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
-// </ElevationGrid>
-// The ElevationGrid node specifies a uniform rectangular grid of varying height in the Y=0 plane of the local coordinate system. The geometry is described
-// by a scalar array of height values that specify the height of a surface above each point of the grid. The xDimension and zDimension fields indicate
-// the number of elements of the grid height array in the X and Z directions. Both xDimension and zDimension shall be greater than or equal to zero.
-// If either the xDimension or the zDimension is less than two, the ElevationGrid contains no quadrilaterals.
-void X3DImporter::ParseNode_Geometry3D_ElevationGrid()
-{
- std::string use, def;
- bool ccw = true;
- bool colorPerVertex = true;
- float creaseAngle = 0;
- std::vector<float> height;
- bool normalPerVertex = true;
- bool solid = true;
- int32_t xDimension = 0;
- float xSpacing = 1;
- int32_t zDimension = 0;
- float zSpacing = 1;
- CX3DImporter_NodeElement* ne( nullptr );
-
- MACRO_ATTRREAD_LOOPBEG;
- MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
- MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("ccw", ccw, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("colorPerVertex", colorPerVertex, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("normalPerVertex", normalPerVertex, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("creaseAngle", creaseAngle, XML_ReadNode_GetAttrVal_AsFloat);
- MACRO_ATTRREAD_CHECK_REF("height", height, XML_ReadNode_GetAttrVal_AsArrF);
- MACRO_ATTRREAD_CHECK_RET("xDimension", xDimension, XML_ReadNode_GetAttrVal_AsI32);
- MACRO_ATTRREAD_CHECK_RET("xSpacing", xSpacing, XML_ReadNode_GetAttrVal_AsFloat);
- MACRO_ATTRREAD_CHECK_RET("zDimension", zDimension, XML_ReadNode_GetAttrVal_AsI32);
- MACRO_ATTRREAD_CHECK_RET("zSpacing", zSpacing, XML_ReadNode_GetAttrVal_AsFloat);
- MACRO_ATTRREAD_LOOPEND;
-
- // if "USE" defined then find already defined element.
- if(!use.empty())
- {
- MACRO_USE_CHECKANDAPPLY(def, use, ENET_ElevationGrid, ne);
- }
- else
- {
- if((xSpacing == 0.0f) || (zSpacing == 0.0f)) throw DeadlyImportError("Spacing in <ElevationGrid> must be grater than zero.");
- if((xDimension <= 0) || (zDimension <= 0)) throw DeadlyImportError("Dimension in <ElevationGrid> must be grater than zero.");
- if((size_t)(xDimension * zDimension) != height.size()) Throw_IncorrectAttrValue("Heights count must be equal to \"xDimension * zDimension\"");
-
- // create and if needed - define new geometry object.
- ne = new CX3DImporter_NodeElement_ElevationGrid(CX3DImporter_NodeElement::ENET_ElevationGrid, NodeElement_Cur);
- if(!def.empty()) ne->ID = def;
-
- CX3DImporter_NodeElement_ElevationGrid& grid_alias = *((CX3DImporter_NodeElement_ElevationGrid*)ne);// create alias for conveience
-
- {// create grid vertices list
- std::vector<float>::const_iterator he_it = height.begin();
-
- for(int32_t zi = 0; zi < zDimension; zi++)// rows
- {
- for(int32_t xi = 0; xi < xDimension; xi++)// columns
- {
- aiVector3D tvec(xSpacing * xi, *he_it, zSpacing * zi);
-
- grid_alias.Vertices.push_back(tvec);
- he_it++;
- }
- }
- }// END: create grid vertices list
- //
- // create faces list. In "coordIdx" format
- //
- // check if we have quads
- if((xDimension < 2) || (zDimension < 2))// only one element in dimension is set, create line set.
- {
- ((CX3DImporter_NodeElement_ElevationGrid*)ne)->NumIndices = 2;// will be holded as line set.
- for(size_t i = 0, i_e = (grid_alias.Vertices.size() - 1); i < i_e; i++)
- {
- grid_alias.CoordIdx.push_back(static_cast<int32_t>(i));
- grid_alias.CoordIdx.push_back(static_cast<int32_t>(i + 1));
- grid_alias.CoordIdx.push_back(-1);
- }
- }
- else// two or more elements in every dimension is set. create quad set.
- {
- ((CX3DImporter_NodeElement_ElevationGrid*)ne)->NumIndices = 4;
- for(int32_t fzi = 0, fzi_e = (zDimension - 1); fzi < fzi_e; fzi++)// rows
- {
- for(int32_t fxi = 0, fxi_e = (xDimension - 1); fxi < fxi_e; fxi++)// columns
- {
- // points direction in face.
- if(ccw)
- {
- // CCW:
- // 3 2
- // 0 1
- grid_alias.CoordIdx.push_back((fzi + 1) * xDimension + fxi);
- grid_alias.CoordIdx.push_back((fzi + 1) * xDimension + (fxi + 1));
- grid_alias.CoordIdx.push_back(fzi * xDimension + (fxi + 1));
- grid_alias.CoordIdx.push_back(fzi * xDimension + fxi);
- }
- else
- {
- // CW:
- // 0 1
- // 3 2
- grid_alias.CoordIdx.push_back(fzi * xDimension + fxi);
- grid_alias.CoordIdx.push_back(fzi * xDimension + (fxi + 1));
- grid_alias.CoordIdx.push_back((fzi + 1) * xDimension + (fxi + 1));
- grid_alias.CoordIdx.push_back((fzi + 1) * xDimension + fxi);
- }// if(ccw) else
-
- grid_alias.CoordIdx.push_back(-1);
- }// for(int32_t fxi = 0, fxi_e = (xDimension - 1); fxi < fxi_e; fxi++)
- }// for(int32_t fzi = 0, fzi_e = (zDimension - 1); fzi < fzi_e; fzi++)
- }// if((xDimension < 2) || (zDimension < 2)) else
-
- grid_alias.ColorPerVertex = colorPerVertex;
- grid_alias.NormalPerVertex = normalPerVertex;
- grid_alias.CreaseAngle = creaseAngle;
- grid_alias.Solid = solid;
- // check for child nodes
- if(!mReader->isEmptyElement())
- {
- ParseHelper_Node_Enter(ne);
- MACRO_NODECHECK_LOOPBEGIN("ElevationGrid");
- // check for X3DComposedGeometryNodes
- if(XML_CheckNode_NameEqual("Color")) { ParseNode_Rendering_Color(); continue; }
- if(XML_CheckNode_NameEqual("ColorRGBA")) { ParseNode_Rendering_ColorRGBA(); continue; }
- if(XML_CheckNode_NameEqual("Normal")) { ParseNode_Rendering_Normal(); continue; }
- if(XML_CheckNode_NameEqual("TextureCoordinate")) { ParseNode_Texturing_TextureCoordinate(); continue; }
- // check for X3DMetadataObject
- if(!ParseHelper_CheckRead_X3DMetadataObject()) XML_CheckNode_SkipUnsupported("ElevationGrid");
-
- MACRO_NODECHECK_LOOPEND("ElevationGrid");
- ParseHelper_Node_Exit();
- }// if(!mReader->isEmptyElement())
- else
- {
- NodeElement_Cur->Child.push_back(ne);// add made object as child to current element
- }// if(!mReader->isEmptyElement()) else
-
- NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph
- }// if(!use.empty()) else
-}
-
-template<typename TVector>
-static void GeometryHelper_Extrusion_CurveIsClosed(std::vector<TVector>& pCurve, const bool pDropTail, const bool pRemoveLastPoint, bool& pCurveIsClosed)
-{
- size_t cur_sz = pCurve.size();
-
- pCurveIsClosed = false;
- // for curve with less than four points checking is have no sense,
- if(cur_sz < 4) return;
-
- for(size_t s = 3, s_e = cur_sz; s < s_e; s++)
- {
- // search for first point of duplicated part.
- if(pCurve[0] == pCurve[s])
- {
- bool found = true;
-
- // check if tail(indexed by b2) is duplicate of head(indexed by b1).
- for(size_t b1 = 1, b2 = (s + 1); b2 < cur_sz; b1++, b2++)
- {
- if(pCurve[b1] != pCurve[b2])
- {// points not match: clear flag and break loop.
- found = false;
-
- break;
- }
- }// for(size_t b1 = 1, b2 = (s + 1); b2 < cur_sz; b1++, b2++)
-
- // if duplicate tail is found then drop or not it depending on flags.
- if(found)
- {
- pCurveIsClosed = true;
- if(pDropTail)
- {
- if(!pRemoveLastPoint) s++;// prepare value for iterator's arithmetics.
-
- pCurve.erase(pCurve.begin() + s, pCurve.end());// remove tail
- }
-
- break;
- }// if(found)
- }// if(pCurve[0] == pCurve[s])
- }// for(size_t s = 3, s_e = (cur_sz - 1); s < s_e; s++)
-}
-
-static aiVector3D GeometryHelper_Extrusion_GetNextY(const size_t pSpine_PointIdx, const std::vector<aiVector3D>& pSpine, const bool pSpine_Closed)
-{
- const size_t spine_idx_last = pSpine.size() - 1;
- aiVector3D tvec;
-
- if((pSpine_PointIdx == 0) || (pSpine_PointIdx == spine_idx_last))// at first special cases
- {
- if(pSpine_Closed)
- {// If the spine curve is closed: The SCP for the first and last points is the same and is found using (spine[1] - spine[n - 2]) to compute the Y-axis.
- // As we even for closed spine curve last and first point in pSpine are not the same: duplicates(spine[n - 1] which are equivalent to spine[0])
- // in tail are removed.
- // So, last point in pSpine is a spine[n - 2]
- tvec = pSpine[1] - pSpine[spine_idx_last];
- }
- else if(pSpine_PointIdx == 0)
- {// The Y-axis used for the first point is the vector from spine[0] to spine[1]
- tvec = pSpine[1] - pSpine[0];
- }
- else
- {// The Y-axis used for the last point it is the vector from spine[n-2] to spine[n-1]. In our case(see above about droping tail) spine[n - 1] is
- // the spine[0].
- tvec = pSpine[spine_idx_last] - pSpine[spine_idx_last - 1];
- }
- }// if((pSpine_PointIdx == 0) || (pSpine_PointIdx == spine_idx_last))
- else
- {// For all points other than the first or last: The Y-axis for spine[i] is found by normalizing the vector defined by (spine[i+1] - spine[i-1]).
- tvec = pSpine[pSpine_PointIdx + 1] - pSpine[pSpine_PointIdx - 1];
- }// if((pSpine_PointIdx == 0) || (pSpine_PointIdx == spine_idx_last)) else
-
- return tvec.Normalize();
-}
-
-static aiVector3D GeometryHelper_Extrusion_GetNextZ(const size_t pSpine_PointIdx, const std::vector<aiVector3D>& pSpine, const bool pSpine_Closed,
- const aiVector3D pVecZ_Prev)
-{
- const aiVector3D zero_vec(0);
- const size_t spine_idx_last = pSpine.size() - 1;
-
- aiVector3D tvec;
-
- // at first special cases
- if(pSpine.size() < 3)// spine have not enough points for vector calculations.
- {
- tvec.Set(0, 0, 1);
- }
- else if(pSpine_PointIdx == 0)// special case: first point
- {
- if(pSpine_Closed)// for calculating use previous point in curve s[n - 2]. In list it's a last point, because point s[n - 1] was removed as duplicate.
- {
- tvec = (pSpine[1] - pSpine[0]) ^ (pSpine[spine_idx_last] - pSpine[0]);
- }
- else // for not closed curve first and next point(s[0] and s[1]) has the same vector Z.
- {
- bool found = false;
-
- // As said: "If the Z-axis of the first point is undefined (because the spine is not closed and the first two spine segments are collinear)
- // then the Z-axis for the first spine point with a defined Z-axis is used."
- // Walk through spine and find Z.
- for(size_t next_point = 2; (next_point <= spine_idx_last) && !found; next_point++)
- {
- // (pSpine[2] - pSpine[1]) ^ (pSpine[0] - pSpine[1])
- tvec = (pSpine[next_point] - pSpine[next_point - 1]) ^ (pSpine[next_point - 2] - pSpine[next_point - 1]);
- found = !tvec.Equal(zero_vec);
- }
-
- // if entire spine are collinear then use OZ axis.
- if(!found) tvec.Set(0, 0, 1);
- }// if(pSpine_Closed) else
- }// else if(pSpine_PointIdx == 0)
- else if(pSpine_PointIdx == spine_idx_last)// special case: last point
- {
- if(pSpine_Closed)
- {// do not forget that real last point s[n - 1] is removed as duplicated. And in this case we are calculating vector Z for point s[n - 2].
- tvec = (pSpine[0] - pSpine[pSpine_PointIdx]) ^ (pSpine[pSpine_PointIdx - 1] - pSpine[pSpine_PointIdx]);
- // if taken spine vectors are collinear then use previous vector Z.
- if(tvec.Equal(zero_vec)) tvec = pVecZ_Prev;
- }
- else
- {// vector Z for last point of not closed curve is previous vector Z.
- tvec = pVecZ_Prev;
- }
- }
- else// regular point
- {
- tvec = (pSpine[pSpine_PointIdx + 1] - pSpine[pSpine_PointIdx]) ^ (pSpine[pSpine_PointIdx - 1] - pSpine[pSpine_PointIdx]);
- // if taken spine vectors are collinear then use previous vector Z.
- if(tvec.Equal(zero_vec)) tvec = pVecZ_Prev;
- }
-
- // After determining the Z-axis, its dot product with the Z-axis of the previous spine point is computed. If this value is negative, the Z-axis
- // is flipped (multiplied by -1).
- if((tvec * pVecZ_Prev) < 0) tvec = -tvec;
-
- return tvec.Normalize();
-}
-
-// <Extrusion
-// DEF="" ID
-// USE="" IDREF
-// beginCap="true" SFBool [initializeOnly]
-// ccw="true" SFBool [initializeOnly]
-// convex="true" SFBool [initializeOnly]
-// creaseAngle="0.0" SFloat [initializeOnly]
-// crossSection="1 1 1 -1 -1 -1 -1 1 1 1" MFVec2f [initializeOnly]
-// endCap="true" SFBool [initializeOnly]
-// orientation="0 0 1 0" MFRotation [initializeOnly]
-// scale="1 1" MFVec2f [initializeOnly]
-// solid="true" SFBool [initializeOnly]
-// spine="0 0 0 0 1 0" MFVec3f [initializeOnly]
-// />
-void X3DImporter::ParseNode_Geometry3D_Extrusion()
-{
- std::string use, def;
- bool beginCap = true;
- bool ccw = true;
- bool convex = true;
- float creaseAngle = 0;
- std::vector<aiVector2D> crossSection;
- bool endCap = true;
- std::vector<float> orientation;
- std::vector<aiVector2D> scale;
- bool solid = true;
- std::vector<aiVector3D> spine;
- CX3DImporter_NodeElement* ne( nullptr );
-
- MACRO_ATTRREAD_LOOPBEG;
- MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
- MACRO_ATTRREAD_CHECK_RET("beginCap", beginCap, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("ccw", ccw, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("convex", convex, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("creaseAngle", creaseAngle, XML_ReadNode_GetAttrVal_AsFloat);
- MACRO_ATTRREAD_CHECK_REF("crossSection", crossSection, XML_ReadNode_GetAttrVal_AsArrVec2f);
- MACRO_ATTRREAD_CHECK_RET("endCap", endCap, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_REF("orientation", orientation, XML_ReadNode_GetAttrVal_AsArrF);
- MACRO_ATTRREAD_CHECK_REF("scale", scale, XML_ReadNode_GetAttrVal_AsArrVec2f);
- MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_REF("spine", spine, XML_ReadNode_GetAttrVal_AsArrVec3f);
- MACRO_ATTRREAD_LOOPEND;
-
- // if "USE" defined then find already defined element.
- if(!use.empty())
- {
- MACRO_USE_CHECKANDAPPLY(def, use, ENET_Extrusion, ne);
- }
- else
- {
- //
- // check if default values must be assigned
- //
- if(spine.size() == 0)
- {
- spine.resize(2);
- spine[0].Set(0, 0, 0), spine[1].Set(0, 1, 0);
- }
- else if(spine.size() == 1)
- {
- throw DeadlyImportError("ParseNode_Geometry3D_Extrusion. Spine must have at least two points.");
- }
-
- if(crossSection.size() == 0)
- {
- crossSection.resize(5);
- crossSection[0].Set(1, 1), crossSection[1].Set(1, -1), crossSection[2].Set(-1, -1), crossSection[3].Set(-1, 1), crossSection[4].Set(1, 1);
- }
-
- {// orientation
- size_t ori_size = orientation.size() / 4;
-
- if(ori_size < spine.size())
- {
- float add_ori[4];// values that will be added
-
- if(ori_size == 1)// if "orientation" has one element(means one MFRotation with four components) then use it value for all spine points.
- {
- add_ori[0] = orientation[0], add_ori[1] = orientation[1], add_ori[2] = orientation[2], add_ori[3] = orientation[3];
- }
- else// else - use default values
- {
- add_ori[0] = 0, add_ori[1] = 0, add_ori[2] = 1, add_ori[3] = 0;
- }
-
- orientation.reserve(spine.size() * 4);
- for(size_t i = 0, i_e = (spine.size() - ori_size); i < i_e; i++)
- orientation.push_back(add_ori[0]), orientation.push_back(add_ori[1]), orientation.push_back(add_ori[2]), orientation.push_back(add_ori[3]);
- }
-
- if(orientation.size() % 4) throw DeadlyImportError("Attribute \"orientation\" in <Extrusion> must has multiple four quantity of numbers.");
- }// END: orientation
-
- {// scale
- if(scale.size() < spine.size())
- {
- aiVector2D add_sc;
-
- if(scale.size() == 1)// if "scale" has one element then use it value for all spine points.
- add_sc = scale[0];
- else// else - use default values
- add_sc.Set(1, 1);
-
- scale.reserve(spine.size());
- for(size_t i = 0, i_e = (spine.size() - scale.size()); i < i_e; i++) scale.push_back(add_sc);
- }
- }// END: scale
- //
- // create and if needed - define new geometry object.
- //
- ne = new CX3DImporter_NodeElement_IndexedSet(CX3DImporter_NodeElement::ENET_Extrusion, NodeElement_Cur);
- if(!def.empty()) ne->ID = def;
-
- CX3DImporter_NodeElement_IndexedSet& ext_alias = *((CX3DImporter_NodeElement_IndexedSet*)ne);// create alias for conveience
- // assign part of input data
- ext_alias.CCW = ccw;
- ext_alias.Convex = convex;
- ext_alias.CreaseAngle = creaseAngle;
- ext_alias.Solid = solid;
-
- //
- // How we done it at all?
- // 1. At first we will calculate array of basises for every point in spine(look SCP in ISO-dic). Also "orientation" vector
- // are applied vor every basis.
- // 2. After that we can create array of point sets: which are scaled, transferred to basis of relative basis and at final translated to real position
- // using relative spine point.
- // 3. Next step is creating CoordIdx array(do not forget "-1" delimiter). While creating CoordIdx also created faces for begin and end caps, if
- // needed. While createing CootdIdx is taking in account CCW flag.
- // 4. The last step: create Vertices list.
- //
- bool spine_closed;// flag: true if spine curve is closed.
- bool cross_closed;// flag: true if cross curve is closed.
- std::vector<aiMatrix3x3> basis_arr;// array of basises. ROW_a - X, ROW_b - Y, ROW_c - Z.
- std::vector<std::vector<aiVector3D> > pointset_arr;// array of point sets: cross curves.
-
- // detect closed curves
- GeometryHelper_Extrusion_CurveIsClosed(crossSection, true, true, cross_closed);// true - drop tail, true - remove duplicate end.
- GeometryHelper_Extrusion_CurveIsClosed(spine, true, true, spine_closed);// true - drop tail, true - remove duplicate end.
- // If both cap are requested and spine curve is closed then we can make only one cap. Because second cap will be the same surface.
- if(spine_closed)
- {
- beginCap |= endCap;
- endCap = false;
- }
-
- {// 1. Calculate array of basises.
- aiMatrix4x4 rotmat;
- aiVector3D vecX(0), vecY(0), vecZ(0);
-
- basis_arr.resize(spine.size());
- for(size_t i = 0, i_e = spine.size(); i < i_e; i++)
- {
- aiVector3D tvec;
-
- // get axises of basis.
- vecY = GeometryHelper_Extrusion_GetNextY(i, spine, spine_closed);
- vecZ = GeometryHelper_Extrusion_GetNextZ(i, spine, spine_closed, vecZ);
- vecX = (vecY ^ vecZ).Normalize();
- // get rotation matrix and apply "orientation" to basis
- aiMatrix4x4::Rotation(orientation[i * 4 + 3], aiVector3D(orientation[i * 4], orientation[i * 4 + 1], orientation[i * 4 + 2]), rotmat);
- tvec = vecX, tvec *= rotmat, basis_arr[i].a1 = tvec.x, basis_arr[i].a2 = tvec.y, basis_arr[i].a3 = tvec.z;
- tvec = vecY, tvec *= rotmat, basis_arr[i].b1 = tvec.x, basis_arr[i].b2 = tvec.y, basis_arr[i].b3 = tvec.z;
- tvec = vecZ, tvec *= rotmat, basis_arr[i].c1 = tvec.x, basis_arr[i].c2 = tvec.y, basis_arr[i].c3 = tvec.z;
- }// for(size_t i = 0, i_e = spine.size(); i < i_e; i++)
- }// END: 1. Calculate array of basises
-
- {// 2. Create array of point sets.
- aiMatrix4x4 scmat;
- std::vector<aiVector3D> tcross(crossSection.size());
-
- pointset_arr.resize(spine.size());
- for(size_t spi = 0, spi_e = spine.size(); spi < spi_e; spi++)
- {
- aiVector3D tc23vec;
-
- tc23vec.Set(scale[spi].x, 0, scale[spi].y);
- aiMatrix4x4::Scaling(tc23vec, scmat);
- for(size_t cri = 0, cri_e = crossSection.size(); cri < cri_e; cri++)
- {
- aiVector3D tvecX, tvecY, tvecZ;
-
- tc23vec.Set(crossSection[cri].x, 0, crossSection[cri].y);
- // apply scaling to point
- tcross[cri] = scmat * tc23vec;
- //
- // transfer point to new basis
- // calculate coordinate in new basis
- tvecX.Set(basis_arr[spi].a1, basis_arr[spi].a2, basis_arr[spi].a3), tvecX *= tcross[cri].x;
- tvecY.Set(basis_arr[spi].b1, basis_arr[spi].b2, basis_arr[spi].b3), tvecY *= tcross[cri].y;
- tvecZ.Set(basis_arr[spi].c1, basis_arr[spi].c2, basis_arr[spi].c3), tvecZ *= tcross[cri].z;
- // apply new coordinates and translate it to spine point.
- tcross[cri] = tvecX + tvecY + tvecZ + spine[spi];
- }// for(size_t cri = 0, cri_e = crossSection.size(); cri < cri_e; i++)
-
- pointset_arr[spi] = tcross;// store transferred point set
- }// for(size_t spi = 0, spi_e = spine.size(); spi < spi_e; i++)
- }// END: 2. Create array of point sets.
-
- {// 3. Create CoordIdx.
- // add caps if needed
- if(beginCap)
- {
- // add cap as polygon. vertices of cap are places at begin, so just add numbers from zero.
- for(size_t i = 0, i_e = crossSection.size(); i < i_e; i++) ext_alias.CoordIndex.push_back(static_cast<int32_t>(i));
-
- // add delimiter
- ext_alias.CoordIndex.push_back(-1);
- }// if(beginCap)
-
- if(endCap)
- {
- // add cap as polygon. vertices of cap are places at end, as for beginCap use just sequence of numbers but with offset.
- size_t beg = (pointset_arr.size() - 1) * crossSection.size();
-
- for(size_t i = beg, i_e = (beg + crossSection.size()); i < i_e; i++) ext_alias.CoordIndex.push_back(static_cast<int32_t>(i));
-
- // add delimiter
- ext_alias.CoordIndex.push_back(-1);
- }// if(beginCap)
-
- // add quads
- for(size_t spi = 0, spi_e = (spine.size() - 1); spi <= spi_e; spi++)
- {
- const size_t cr_sz = crossSection.size();
- const size_t cr_last = crossSection.size() - 1;
-
- size_t right_col;// hold index basis for points of quad placed in right column;
-
- if(spi != spi_e)
- right_col = spi + 1;
- else if(spine_closed)// if spine curve is closed then one more quad is needed: between first and last points of curve.
- right_col = 0;
- else
- break;// if spine curve is not closed then break the loop, because spi is out of range for that type of spine.
-
- for(size_t cri = 0; cri < cr_sz; cri++)
- {
- if(cri != cr_last)
- {
- MACRO_FACE_ADD_QUAD(ccw, ext_alias.CoordIndex,
- static_cast<int32_t>(spi * cr_sz + cri),
- static_cast<int32_t>(right_col * cr_sz + cri),
- static_cast<int32_t>(right_col * cr_sz + cri + 1),
- static_cast<int32_t>(spi * cr_sz + cri + 1));
- // add delimiter
- ext_alias.CoordIndex.push_back(-1);
- }
- else if(cross_closed)// if cross curve is closed then one more quad is needed: between first and last points of curve.
- {
- MACRO_FACE_ADD_QUAD(ccw, ext_alias.CoordIndex,
- static_cast<int32_t>(spi * cr_sz + cri),
- static_cast<int32_t>(right_col * cr_sz + cri),
- static_cast<int32_t>(right_col * cr_sz + 0),
- static_cast<int32_t>(spi * cr_sz + 0));
- // add delimiter
- ext_alias.CoordIndex.push_back(-1);
- }
- }// for(size_t cri = 0; cri < cr_sz; cri++)
- }// for(size_t spi = 0, spi_e = (spine.size() - 2); spi < spi_e; spi++)
- }// END: 3. Create CoordIdx.
-
- {// 4. Create vertices list.
- // just copy all vertices
- for(size_t spi = 0, spi_e = spine.size(); spi < spi_e; spi++)
- {
- for(size_t cri = 0, cri_e = crossSection.size(); cri < cri_e; cri++)
- {
- ext_alias.Vertices.push_back(pointset_arr[spi][cri]);
- }
- }
- }// END: 4. Create vertices list.
-//PrintVectorSet("Ext. CoordIdx", ext_alias.CoordIndex);
-//PrintVectorSet("Ext. Vertices", ext_alias.Vertices);
- // check for child nodes
- if(!mReader->isEmptyElement())
- ParseNode_Metadata(ne, "Extrusion");
- else
- NodeElement_Cur->Child.push_back(ne);// add made object as child to current element
-
- NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph
- }// if(!use.empty()) else
-}
-
-// <IndexedFaceSet
-// DEF="" ID
-// USE="" IDREF
-// ccw="true" SFBool [initializeOnly]
-// colorIndex="" MFInt32 [initializeOnly]
-// colorPerVertex="true" SFBool [initializeOnly]
-// convex="true" SFBool [initializeOnly]
-// coordIndex="" MFInt32 [initializeOnly]
-// creaseAngle="0" SFFloat [initializeOnly]
-// normalIndex="" MFInt32 [initializeOnly]
-// normalPerVertex="true" SFBool [initializeOnly]
-// solid="true" SFBool [initializeOnly]
-// texCoordIndex="" MFInt32 [initializeOnly]
-// >
-// <!-- ComposedGeometryContentModel -->
-// ComposedGeometryContentModel is the child-node content model corresponding to X3DComposedGeometryNodes. It can contain Color (or ColorRGBA), Coordinate,
-// Normal and TextureCoordinate, in any order. No more than one instance of these nodes is allowed. Multiple VertexAttribute (FloatVertexAttribute,
-// Matrix3VertexAttribute, Matrix4VertexAttribute) nodes can also be contained.
-// A ProtoInstance node (with the proper node type) can be substituted for any node in this content model.
-// </IndexedFaceSet>
-void X3DImporter::ParseNode_Geometry3D_IndexedFaceSet()
-{
- std::string use, def;
- bool ccw = true;
- std::vector<int32_t> colorIndex;
- bool colorPerVertex = true;
- bool convex = true;
- std::vector<int32_t> coordIndex;
- float creaseAngle = 0;
- std::vector<int32_t> normalIndex;
- bool normalPerVertex = true;
- bool solid = true;
- std::vector<int32_t> texCoordIndex;
- CX3DImporter_NodeElement* ne( nullptr );
-
- MACRO_ATTRREAD_LOOPBEG;
- MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
- MACRO_ATTRREAD_CHECK_RET("ccw", ccw, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_REF("colorIndex", colorIndex, XML_ReadNode_GetAttrVal_AsArrI32);
- MACRO_ATTRREAD_CHECK_RET("colorPerVertex", colorPerVertex, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("convex", convex, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_REF("coordIndex", coordIndex, XML_ReadNode_GetAttrVal_AsArrI32);
- MACRO_ATTRREAD_CHECK_RET("creaseAngle", creaseAngle, XML_ReadNode_GetAttrVal_AsFloat);
- MACRO_ATTRREAD_CHECK_REF("normalIndex", normalIndex, XML_ReadNode_GetAttrVal_AsArrI32);
- MACRO_ATTRREAD_CHECK_RET("normalPerVertex", normalPerVertex, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_CHECK_REF("texCoordIndex", texCoordIndex, XML_ReadNode_GetAttrVal_AsArrI32);
- MACRO_ATTRREAD_LOOPEND;
-
- // if "USE" defined then find already defined element.
- if(!use.empty())
- {
- MACRO_USE_CHECKANDAPPLY(def, use, ENET_IndexedFaceSet, ne);
- }
- else
- {
- // check data
- if(coordIndex.size() == 0) throw DeadlyImportError("IndexedFaceSet must contain not empty \"coordIndex\" attribute.");
-
- // create and if needed - define new geometry object.
- ne = new CX3DImporter_NodeElement_IndexedSet(CX3DImporter_NodeElement::ENET_IndexedFaceSet, NodeElement_Cur);
- if(!def.empty()) ne->ID = def;
-
- CX3DImporter_NodeElement_IndexedSet& ne_alias = *((CX3DImporter_NodeElement_IndexedSet*)ne);
-
- ne_alias.CCW = ccw;
- ne_alias.ColorIndex = colorIndex;
- ne_alias.ColorPerVertex = colorPerVertex;
- ne_alias.Convex = convex;
- ne_alias.CoordIndex = coordIndex;
- ne_alias.CreaseAngle = creaseAngle;
- ne_alias.NormalIndex = normalIndex;
- ne_alias.NormalPerVertex = normalPerVertex;
- ne_alias.Solid = solid;
- ne_alias.TexCoordIndex = texCoordIndex;
- // check for child nodes
- if(!mReader->isEmptyElement())
- {
- ParseHelper_Node_Enter(ne);
- MACRO_NODECHECK_LOOPBEGIN("IndexedFaceSet");
- // check for X3DComposedGeometryNodes
- if(XML_CheckNode_NameEqual("Color")) { ParseNode_Rendering_Color(); continue; }
- if(XML_CheckNode_NameEqual("ColorRGBA")) { ParseNode_Rendering_ColorRGBA(); continue; }
- if(XML_CheckNode_NameEqual("Coordinate")) { ParseNode_Rendering_Coordinate(); continue; }
- if(XML_CheckNode_NameEqual("Normal")) { ParseNode_Rendering_Normal(); continue; }
- if(XML_CheckNode_NameEqual("TextureCoordinate")) { ParseNode_Texturing_TextureCoordinate(); continue; }
- // check for X3DMetadataObject
- if(!ParseHelper_CheckRead_X3DMetadataObject()) XML_CheckNode_SkipUnsupported("IndexedFaceSet");
-
- MACRO_NODECHECK_LOOPEND("IndexedFaceSet");
- ParseHelper_Node_Exit();
- }// if(!mReader->isEmptyElement())
- else
- {
- NodeElement_Cur->Child.push_back(ne);// add made object as child to current element
- }
-
- NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph
- }// if(!use.empty()) else
-}
-
-// <Sphere
-// DEF="" ID
-// USE="" IDREF
-// radius="1" SFloat [initializeOnly]
-// solid="true" SFBool [initializeOnly]
-// />
-void X3DImporter::ParseNode_Geometry3D_Sphere()
-{
- std::string use, def;
- ai_real radius = 1;
- bool solid = true;
- CX3DImporter_NodeElement* ne( nullptr );
-
- MACRO_ATTRREAD_LOOPBEG;
- MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
- MACRO_ATTRREAD_CHECK_RET("radius", radius, XML_ReadNode_GetAttrVal_AsFloat);
- MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool);
- MACRO_ATTRREAD_LOOPEND;
-
- // if "USE" defined then find already defined element.
- if(!use.empty())
- {
- MACRO_USE_CHECKANDAPPLY(def, use, ENET_Sphere, ne);
- }
- else
- {
- const unsigned int tess = 3;///TODO: IME tesselation factor through ai_property
-
- std::vector<aiVector3D> tlist;
-
- // create and if needed - define new geometry object.
- ne = new CX3DImporter_NodeElement_Geometry3D(CX3DImporter_NodeElement::ENET_Sphere, NodeElement_Cur);
- if(!def.empty()) ne->ID = def;
-
- StandardShapes::MakeSphere(tess, tlist);
- // copy data from temp array and apply scale
- for(std::vector<aiVector3D>::iterator it = tlist.begin(); it != tlist.end(); it++)
- {
- ((CX3DImporter_NodeElement_Geometry3D*)ne)->Vertices.push_back(*it * radius);
- }
-
- ((CX3DImporter_NodeElement_Geometry3D*)ne)->Solid = solid;
- ((CX3DImporter_NodeElement_Geometry3D*)ne)->NumIndices = 3;
- // check for X3DMetadataObject childs.
- if(!mReader->isEmptyElement())
- ParseNode_Metadata(ne, "Sphere");
- else
- NodeElement_Cur->Child.push_back(ne);// add made object as child to current element
-
- NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph
- }// if(!use.empty()) else
-}
-
-}// namespace Assimp
-
-#endif // !ASSIMP_BUILD_NO_X3D_IMPORTER