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-#pragma once
-
-// Copyright (C) 2002-2007 Nikolaus Gebhardt
-// This file is part of the "Irrlicht Engine" and the "irrXML" project.
-// For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
-
-// ------------------------------------------------------------------------------------
-// Original description: (Schrompf)
-// Adapted to the ASSIMP library because the builtin atof indeed takes AGES to parse a
-// float inside a large string. Before parsing, it does a strlen on the given point.
-// Changes:
-// 22nd October 08 (Aramis_acg): Added temporary cast to double, added strtoul10_64
-// to ensure long numbers are handled correctly
-// ------------------------------------------------------------------------------------
-
-
-#ifndef __FAST_A_TO_F_H_INCLUDED__
-#define __FAST_A_TO_F_H_INCLUDED__
-
-#include <cmath>
-#include <limits>
-#include <stdint.h>
-#include <stdexcept>
-#include <assimp/defs.h>
-
-#include "StringComparison.h"
-#include <assimp/DefaultLogger.hpp>
-
-
-#ifdef _MSC_VER
-# include <stdint.h>
-#else
-# include <assimp/Compiler/pstdint.h>
-#endif
-
-namespace Assimp
-{
-
-const double fast_atof_table[16] = { // we write [16] here instead of [] to work around a swig bug
- 0.0,
- 0.1,
- 0.01,
- 0.001,
- 0.0001,
- 0.00001,
- 0.000001,
- 0.0000001,
- 0.00000001,
- 0.000000001,
- 0.0000000001,
- 0.00000000001,
- 0.000000000001,
- 0.0000000000001,
- 0.00000000000001,
- 0.000000000000001
-};
-
-
-// ------------------------------------------------------------------------------------
-// Convert a string in decimal format to a number
-// ------------------------------------------------------------------------------------
-inline unsigned int strtoul10( const char* in, const char** out=0)
-{
- unsigned int value = 0;
-
- bool running = true;
- while ( running )
- {
- if ( *in < '0' || *in > '9' )
- break;
-
- value = ( value * 10 ) + ( *in - '0' );
- ++in;
- }
- if (out)*out = in;
- return value;
-}
-
-// ------------------------------------------------------------------------------------
-// Convert a string in octal format to a number
-// ------------------------------------------------------------------------------------
-inline unsigned int strtoul8( const char* in, const char** out=0)
-{
- unsigned int value = 0;
-
- bool running = true;
- while ( running )
- {
- if ( *in < '0' || *in > '7' )
- break;
-
- value = ( value << 3 ) + ( *in - '0' );
- ++in;
- }
- if (out)*out = in;
- return value;
-}
-
-// ------------------------------------------------------------------------------------
-// Convert a string in hex format to a number
-// ------------------------------------------------------------------------------------
-inline unsigned int strtoul16( const char* in, const char** out=0)
-{
- unsigned int value = 0;
-
- bool running = true;
- while ( running )
- {
- if ( *in >= '0' && *in <= '9' )
- {
- value = ( value << 4u ) + ( *in - '0' );
- }
- else if (*in >= 'A' && *in <= 'F')
- {
- value = ( value << 4u ) + ( *in - 'A' ) + 10;
- }
- else if (*in >= 'a' && *in <= 'f')
- {
- value = ( value << 4u ) + ( *in - 'a' ) + 10;
- }
- else break;
- ++in;
- }
- if (out)*out = in;
- return value;
-}
-
-// ------------------------------------------------------------------------------------
-// Convert just one hex digit
-// Return value is UINT_MAX if the input character is not a hex digit.
-// ------------------------------------------------------------------------------------
-inline unsigned int HexDigitToDecimal(char in)
-{
- unsigned int out = UINT_MAX;
- if (in >= '0' && in <= '9')
- out = in - '0';
-
- else if (in >= 'a' && in <= 'f')
- out = 10u + in - 'a';
-
- else if (in >= 'A' && in <= 'F')
- out = 10u + in - 'A';
-
- // return value is UINT_MAX if the input is not a hex digit
- return out;
-}
-
-// ------------------------------------------------------------------------------------
-// Convert a hex-encoded octet (2 characters, i.e. df or 1a).
-// ------------------------------------------------------------------------------------
-inline uint8_t HexOctetToDecimal(const char* in)
-{
- return ((uint8_t)HexDigitToDecimal(in[0])<<4)+(uint8_t)HexDigitToDecimal(in[1]);
-}
-
-
-// ------------------------------------------------------------------------------------
-// signed variant of strtoul10
-// ------------------------------------------------------------------------------------
-inline int strtol10( const char* in, const char** out=0)
-{
- bool inv = (*in=='-');
- if (inv || *in=='+')
- ++in;
-
- int value = strtoul10(in,out);
- if (inv) {
- value = -value;
- }
- return value;
-}
-
-// ------------------------------------------------------------------------------------
-// Parse a C++-like integer literal - hex and oct prefixes.
-// 0xNNNN - hex
-// 0NNN - oct
-// NNN - dec
-// ------------------------------------------------------------------------------------
-inline unsigned int strtoul_cppstyle( const char* in, const char** out=0)
-{
- if ('0' == in[0])
- {
- return 'x' == in[1] ? strtoul16(in+2,out) : strtoul8(in+1,out);
- }
- return strtoul10(in, out);
-}
-
-// ------------------------------------------------------------------------------------
-// Special version of the function, providing higher accuracy and safety
-// It is mainly used by fast_atof to prevent ugly and unwanted integer overflows.
-// ------------------------------------------------------------------------------------
-inline uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_inout=0)
-{
- unsigned int cur = 0;
- uint64_t value = 0;
-
- if ( *in < '0' || *in > '9' )
- throw std::invalid_argument(std::string("The string \"") + in + "\" cannot be converted into a value.");
-
- bool running = true;
- while ( running )
- {
- if ( *in < '0' || *in > '9' )
- break;
-
- const uint64_t new_value = ( value * 10 ) + ( *in - '0' );
-
- // numeric overflow, we rely on you
- if ( new_value < value ) {
- DefaultLogger::get()->warn( std::string( "Converting the string \"" ) + in + "\" into a value resulted in overflow." );
- return 0;
- }
- //throw std::overflow_error();
-
- value = new_value;
-
- ++in;
- ++cur;
-
- if (max_inout && *max_inout == cur) {
-
- if (out) { /* skip to end */
- while (*in >= '0' && *in <= '9')
- ++in;
- *out = in;
- }
-
- return value;
- }
- }
- if (out)
- *out = in;
-
- if (max_inout)
- *max_inout = cur;
-
- return value;
-}
-
-// ------------------------------------------------------------------------------------
-// signed variant of strtoul10_64
-// ------------------------------------------------------------------------------------
-inline int64_t strtol10_64(const char* in, const char** out = 0, unsigned int* max_inout = 0)
-{
- bool inv = (*in == '-');
- if (inv || *in == '+')
- ++in;
-
- int64_t value = strtoul10_64(in, out, max_inout);
- if (inv) {
- value = -value;
- }
- return value;
-}
-
-
-// Number of relevant decimals for floating-point parsing.
-#define AI_FAST_ATOF_RELAVANT_DECIMALS 15
-
-// ------------------------------------------------------------------------------------
-//! Provides a fast function for converting a string into a float,
-//! about 6 times faster than atof in win32.
-// If you find any bugs, please send them to me, niko (at) irrlicht3d.org.
-// ------------------------------------------------------------------------------------
-template <typename Real>
-inline const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true)
-{
- Real f = 0;
-
- bool inv = (*c == '-');
- if (inv || *c == '+') {
- ++c;
- }
-
- if ((c[0] == 'N' || c[0] == 'n') && ASSIMP_strincmp(c, "nan", 3) == 0)
- {
- out = std::numeric_limits<Real>::quiet_NaN();
- c += 3;
- return c;
- }
-
- if ((c[0] == 'I' || c[0] == 'i') && ASSIMP_strincmp(c, "inf", 3) == 0)
- {
- out = std::numeric_limits<Real>::infinity();
- if (inv) {
- out = -out;
- }
- c += 3;
- if ((c[0] == 'I' || c[0] == 'i') && ASSIMP_strincmp(c, "inity", 5) == 0)
- {
- c += 5;
- }
- return c;
- }
-
- if (!(c[0] >= '0' && c[0] <= '9') &&
- !((c[0] == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9'))
- {
- throw std::invalid_argument("Cannot parse string "
- "as real number: does not start with digit "
- "or decimal point followed by digit.");
- }
-
- if (*c != '.' && (! check_comma || c[0] != ','))
- {
- f = static_cast<Real>( strtoul10_64 ( c, &c) );
- }
-
- if ((*c == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9')
- {
- ++c;
-
- // NOTE: The original implementation is highly inaccurate here. The precision of a single
- // IEEE 754 float is not high enough, everything behind the 6th digit tends to be more
- // inaccurate than it would need to be. Casting to double seems to solve the problem.
- // strtol_64 is used to prevent integer overflow.
-
- // Another fix: this tends to become 0 for long numbers if we don't limit the maximum
- // number of digits to be read. AI_FAST_ATOF_RELAVANT_DECIMALS can be a value between
- // 1 and 15.
- unsigned int diff = AI_FAST_ATOF_RELAVANT_DECIMALS;
- double pl = static_cast<double>( strtoul10_64 ( c, &c, &diff ));
-
- pl *= fast_atof_table[diff];
- f += static_cast<Real>( pl );
- }
- // For backwards compatibility: eat trailing dots, but not trailing commas.
- else if (*c == '.') {
- ++c;
- }
-
- // A major 'E' must be allowed. Necessary for proper reading of some DXF files.
- // Thanks to Zhao Lei to point out that this if() must be outside the if (*c == '.' ..)
- if (*c == 'e' || *c == 'E') {
-
- ++c;
- const bool einv = (*c=='-');
- if (einv || *c=='+') {
- ++c;
- }
-
- // The reason float constants are used here is that we've seen cases where compilers
- // would perform such casts on compile-time constants at runtime, which would be
- // bad considering how frequently fast_atoreal_move<float> is called in Assimp.
- Real exp = static_cast<Real>( strtoul10_64(c, &c) );
- if (einv) {
- exp = -exp;
- }
- f *= std::pow(static_cast<Real>(10.0), exp);
- }
-
- if (inv) {
- f = -f;
- }
- out = f;
- return c;
-}
-
-// ------------------------------------------------------------------------------------
-// The same but more human.
-inline ai_real fast_atof(const char* c)
-{
- ai_real ret(0.0);
- fast_atoreal_move<ai_real>(c, ret);
- return ret;
-}
-
-
-inline ai_real fast_atof( const char* c, const char** cout)
-{
- ai_real ret(0.0);
- *cout = fast_atoreal_move<ai_real>(c, ret);
-
- return ret;
-}
-
-inline ai_real fast_atof( const char** inout)
-{
- ai_real ret(0.0);
- *inout = fast_atoreal_move<ai_real>(*inout, ret);
-
- return ret;
-}
-
-} // end of namespace Assimp
-
-#endif