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Diffstat (limited to 'src/3rdparty/assimp/code/glTF2AssetWriter.inl')
-rw-r--r-- | src/3rdparty/assimp/code/glTF2AssetWriter.inl | 638 |
1 files changed, 0 insertions, 638 deletions
diff --git a/src/3rdparty/assimp/code/glTF2AssetWriter.inl b/src/3rdparty/assimp/code/glTF2AssetWriter.inl deleted file mode 100644 index 8b2769a37..000000000 --- a/src/3rdparty/assimp/code/glTF2AssetWriter.inl +++ /dev/null @@ -1,638 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2017, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -#include <rapidjson/stringbuffer.h> -#include <rapidjson/writer.h> -#include <rapidjson/prettywriter.h> - -namespace glTF2 { - - using rapidjson::StringBuffer; - using rapidjson::PrettyWriter; - using rapidjson::Writer; - using rapidjson::StringRef; - using rapidjson::StringRef; - - namespace { - - template<size_t N> - inline Value& MakeValue(Value& val, float(&r)[N], MemoryPoolAllocator<>& al) { - val.SetArray(); - val.Reserve(N, al); - for (decltype(N) i = 0; i < N; ++i) { - val.PushBack(r[i], al); - } - return val; - } - - inline Value& MakeValue(Value& val, const std::vector<float> & r, MemoryPoolAllocator<>& al) { - val.SetArray(); - val.Reserve(static_cast<rapidjson::SizeType>(r.size()), al); - for (unsigned int i = 0; i < r.size(); ++i) { - val.PushBack(r[i], al); - } - return val; - } - - inline Value& MakeValue(Value& val, float r, MemoryPoolAllocator<>& /*al*/) { - val.SetDouble(r); - - return val; - } - - template<class T> - inline void AddRefsVector(Value& obj, const char* fieldId, std::vector< Ref<T> >& v, MemoryPoolAllocator<>& al) { - if (v.empty()) return; - Value lst; - lst.SetArray(); - lst.Reserve(unsigned(v.size()), al); - for (size_t i = 0; i < v.size(); ++i) { - lst.PushBack(v[i]->index, al); - } - obj.AddMember(StringRef(fieldId), lst, al); - } - - - } - - inline void Write(Value& obj, Accessor& a, AssetWriter& w) - { - obj.AddMember("bufferView", a.bufferView->index, w.mAl); - obj.AddMember("byteOffset", a.byteOffset, w.mAl); - - obj.AddMember("componentType", int(a.componentType), w.mAl); - obj.AddMember("count", a.count, w.mAl); - obj.AddMember("type", StringRef(AttribType::ToString(a.type)), w.mAl); - - Value vTmpMax, vTmpMin; - obj.AddMember("max", MakeValue(vTmpMax, a.max, w.mAl), w.mAl); - obj.AddMember("min", MakeValue(vTmpMin, a.min, w.mAl), w.mAl); - } - - inline void Write(Value& obj, Animation& a, AssetWriter& w) - { - /****************** Channels *******************/ - Value channels; - channels.SetArray(); - channels.Reserve(unsigned(a.Channels.size()), w.mAl); - - for (size_t i = 0; i < unsigned(a.Channels.size()); ++i) { - Animation::AnimChannel& c = a.Channels[i]; - Value valChannel; - valChannel.SetObject(); - { - valChannel.AddMember("sampler", c.sampler, w.mAl); - - Value valTarget; - valTarget.SetObject(); - { - valTarget.AddMember("node", c.target.node->index, w.mAl); - valTarget.AddMember("path", c.target.path, w.mAl); - } - valChannel.AddMember("target", valTarget, w.mAl); - } - channels.PushBack(valChannel, w.mAl); - } - obj.AddMember("channels", channels, w.mAl); - - /****************** Samplers *******************/ - Value valSamplers; - valSamplers.SetArray(); - - for (size_t i = 0; i < unsigned(a.Samplers.size()); ++i) { - Animation::AnimSampler& s = a.Samplers[i]; - Value valSampler; - valSampler.SetObject(); - { - Ref<Accessor> inputAccessor = a.GetAccessor(s.input); - Ref<Accessor> outputAccessor = a.GetAccessor(s.output); - valSampler.AddMember("input", inputAccessor->index, w.mAl); - valSampler.AddMember("interpolation", s.interpolation, w.mAl); - valSampler.AddMember("output", outputAccessor->index, w.mAl); - } - valSamplers.PushBack(valSampler, w.mAl); - } - obj.AddMember("samplers", valSamplers, w.mAl); - } - - inline void Write(Value& obj, Buffer& b, AssetWriter& w) - { - obj.AddMember("byteLength", static_cast<uint64_t>(b.byteLength), w.mAl); - obj.AddMember("uri", Value(b.GetURI(), w.mAl).Move(), w.mAl); - } - - inline void Write(Value& obj, BufferView& bv, AssetWriter& w) - { - obj.AddMember("buffer", bv.buffer->index, w.mAl); - obj.AddMember("byteOffset", static_cast<uint64_t>(bv.byteOffset), w.mAl); - obj.AddMember("byteLength", static_cast<uint64_t>(bv.byteLength), w.mAl); - if (bv.byteStride != 0) { - obj.AddMember("byteStride", bv.byteStride, w.mAl); - } - obj.AddMember("target", int(bv.target), w.mAl); - } - - inline void Write(Value& /*obj*/, Camera& /*c*/, AssetWriter& /*w*/) - { - - } - - inline void Write(Value& obj, Image& img, AssetWriter& w) - { - std::string uri; - if (img.HasData()) { - uri = "data:" + (img.mimeType.empty() ? "application/octet-stream" : img.mimeType); - uri += ";base64,"; - Util::EncodeBase64(img.GetData(), img.GetDataLength(), uri); - } - else { - uri = img.uri; - } - - obj.AddMember("uri", Value(uri, w.mAl).Move(), w.mAl); - } - - namespace { - inline void SetTexBasic(TextureInfo t, Value& tex, MemoryPoolAllocator<>& al) - { - tex.SetObject(); - tex.AddMember("index", t.texture->index, al); - - if (t.texCoord != 0) { - tex.AddMember("texCoord", t.texCoord, al); - } - } - - inline void WriteTex(Value& obj, TextureInfo t, const char* propName, MemoryPoolAllocator<>& al) - { - - if (t.texture) { - Value tex; - - SetTexBasic(t, tex, al); - - obj.AddMember(StringRef(propName), tex, al); - } - } - - inline void WriteTex(Value& obj, NormalTextureInfo t, const char* propName, MemoryPoolAllocator<>& al) - { - - if (t.texture) { - Value tex; - - SetTexBasic(t, tex, al); - - if (t.scale != 1) { - tex.AddMember("scale", t.scale, al); - } - - obj.AddMember(StringRef(propName), tex, al); - } - } - - inline void WriteTex(Value& obj, OcclusionTextureInfo t, const char* propName, MemoryPoolAllocator<>& al) - { - - if (t.texture) { - Value tex; - - SetTexBasic(t, tex, al); - - if (t.strength != 1) { - tex.AddMember("strength", t.strength, al); - } - - obj.AddMember(StringRef(propName), tex, al); - } - } - - template<size_t N> - inline void WriteVec(Value& obj, float(&prop)[N], const char* propName, MemoryPoolAllocator<>& al) - { - Value arr; - obj.AddMember(StringRef(propName), MakeValue(arr, prop, al), al); - } - - template<size_t N> - inline void WriteVec(Value& obj, float(&prop)[N], const char* propName, const float(&defaultVal)[N], MemoryPoolAllocator<>& al) - { - if (!std::equal(std::begin(prop), std::end(prop), std::begin(defaultVal))) { - WriteVec(obj, prop, propName, al); - } - } - - inline void WriteFloat(Value& obj, float prop, const char* propName, MemoryPoolAllocator<>& al) - { - Value num; - obj.AddMember(StringRef(propName), MakeValue(num, prop, al), al); - } - } - - inline void Write(Value& obj, Material& m, AssetWriter& w) - { - Value pbrMetallicRoughness; - pbrMetallicRoughness.SetObject(); - { - WriteTex(pbrMetallicRoughness, m.pbrMetallicRoughness.baseColorTexture, "baseColorTexture", w.mAl); - WriteTex(pbrMetallicRoughness, m.pbrMetallicRoughness.metallicRoughnessTexture, "metallicRoughnessTexture", w.mAl); - WriteVec(pbrMetallicRoughness, m.pbrMetallicRoughness.baseColorFactor, "baseColorFactor", defaultBaseColor, w.mAl); - - if (m.pbrMetallicRoughness.metallicFactor != 1) { - WriteFloat(pbrMetallicRoughness, m.pbrMetallicRoughness.metallicFactor, "metallicFactor", w.mAl); - } - - if (m.pbrMetallicRoughness.roughnessFactor != 1) { - WriteFloat(pbrMetallicRoughness, m.pbrMetallicRoughness.roughnessFactor, "roughnessFactor", w.mAl); - } - } - - if (!pbrMetallicRoughness.ObjectEmpty()) { - obj.AddMember("pbrMetallicRoughness", pbrMetallicRoughness, w.mAl); - } - - WriteTex(obj, m.normalTexture, "normalTexture", w.mAl); - WriteTex(obj, m.emissiveTexture, "emissiveTexture", w.mAl); - WriteTex(obj, m.occlusionTexture, "occlusionTexture", w.mAl); - WriteVec(obj, m.emissiveFactor, "emissiveFactor", defaultEmissiveFactor, w.mAl); - - if (m.alphaCutoff != 0.5) { - WriteFloat(obj, m.alphaCutoff, "alphaCutoff", w.mAl); - } - - if (m.alphaMode != "OPAQUE") { - obj.AddMember("alphaMode", Value(m.alphaMode, w.mAl).Move(), w.mAl); - } - - if (m.doubleSided) { - obj.AddMember("doubleSided", m.doubleSided, w.mAl); - } - - Value exts; - exts.SetObject(); - - if (m.pbrSpecularGlossiness.isPresent) { - Value pbrSpecularGlossiness; - pbrSpecularGlossiness.SetObject(); - - PbrSpecularGlossiness &pbrSG = m.pbrSpecularGlossiness.value; - - //pbrSpecularGlossiness - WriteVec(pbrSpecularGlossiness, pbrSG.diffuseFactor, "diffuseFactor", defaultDiffuseFactor, w.mAl); - WriteVec(pbrSpecularGlossiness, pbrSG.specularFactor, "specularFactor", defaultSpecularFactor, w.mAl); - - if (pbrSG.glossinessFactor != 1) { - WriteFloat(obj, pbrSG.glossinessFactor, "glossinessFactor", w.mAl); - } - - WriteTex(pbrSpecularGlossiness, pbrSG.diffuseTexture, "diffuseTexture", w.mAl); - WriteTex(pbrSpecularGlossiness, pbrSG.specularGlossinessTexture, "specularGlossinessTexture", w.mAl); - - if (!pbrSpecularGlossiness.ObjectEmpty()) { - exts.AddMember("KHR_materials_pbrSpecularGlossiness", pbrSpecularGlossiness, w.mAl); - } - } - - if (!exts.ObjectEmpty()) { - obj.AddMember("extensions", exts, w.mAl); - } - } - - namespace { - inline void WriteAttrs(AssetWriter& w, Value& attrs, Mesh::AccessorList& lst, - const char* semantic, bool forceNumber = false) - { - if (lst.empty()) return; - if (lst.size() == 1 && !forceNumber) { - attrs.AddMember(StringRef(semantic), lst[0]->index, w.mAl); - } - else { - for (size_t i = 0; i < lst.size(); ++i) { - char buffer[32]; - ai_snprintf(buffer, 32, "%s_%d", semantic, int(i)); - attrs.AddMember(Value(buffer, w.mAl).Move(), lst[i]->index, w.mAl); - } - } - } - } - - inline void Write(Value& obj, Mesh& m, AssetWriter& w) - { - /****************** Primitives *******************/ - Value primitives; - primitives.SetArray(); - primitives.Reserve(unsigned(m.primitives.size()), w.mAl); - - for (size_t i = 0; i < m.primitives.size(); ++i) { - Mesh::Primitive& p = m.primitives[i]; - Value prim; - prim.SetObject(); - { - prim.AddMember("mode", Value(int(p.mode)).Move(), w.mAl); - - if (p.material) - prim.AddMember("material", p.material->index, w.mAl); - - if (p.indices) - prim.AddMember("indices", p.indices->index, w.mAl); - - Value attrs; - attrs.SetObject(); - { - WriteAttrs(w, attrs, p.attributes.position, "POSITION"); - WriteAttrs(w, attrs, p.attributes.normal, "NORMAL"); - WriteAttrs(w, attrs, p.attributes.texcoord, "TEXCOORD", true); - WriteAttrs(w, attrs, p.attributes.color, "COLOR", true); - WriteAttrs(w, attrs, p.attributes.joint, "JOINTS", true); - WriteAttrs(w, attrs, p.attributes.weight, "WEIGHTS", true); - } - prim.AddMember("attributes", attrs, w.mAl); - } - primitives.PushBack(prim, w.mAl); - } - - obj.AddMember("primitives", primitives, w.mAl); - } - - inline void Write(Value& obj, Node& n, AssetWriter& w) - { - - if (n.matrix.isPresent) { - Value val; - obj.AddMember("matrix", MakeValue(val, n.matrix.value, w.mAl).Move(), w.mAl); - } - - if (n.translation.isPresent) { - Value val; - obj.AddMember("translation", MakeValue(val, n.translation.value, w.mAl).Move(), w.mAl); - } - - if (n.scale.isPresent) { - Value val; - obj.AddMember("scale", MakeValue(val, n.scale.value, w.mAl).Move(), w.mAl); - } - if (n.rotation.isPresent) { - Value val; - obj.AddMember("rotation", MakeValue(val, n.rotation.value, w.mAl).Move(), w.mAl); - } - - AddRefsVector(obj, "children", n.children, w.mAl); - - if (!n.meshes.empty()) { - obj.AddMember("mesh", n.meshes[0]->index, w.mAl); - } - - AddRefsVector(obj, "skeletons", n.skeletons, w.mAl); - - if (n.skin) { - obj.AddMember("skin", n.skin->index, w.mAl); - } - - if (!n.jointName.empty()) { - obj.AddMember("jointName", n.jointName, w.mAl); - } - } - - inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/) - { - - } - - inline void Write(Value& obj, Sampler& b, AssetWriter& w) - { - if (!b.name.empty()) { - obj.AddMember("name", b.name, w.mAl); - } - - if (b.wrapS != SamplerWrap::UNSET && b.wrapS != SamplerWrap::Repeat) { - obj.AddMember("wrapS", static_cast<unsigned int>(b.wrapS), w.mAl); - } - - if (b.wrapT != SamplerWrap::UNSET && b.wrapT != SamplerWrap::Repeat) { - obj.AddMember("wrapT", static_cast<unsigned int>(b.wrapT), w.mAl); - } - - if (b.magFilter != SamplerMagFilter::UNSET) { - obj.AddMember("magFilter", static_cast<unsigned int>(b.magFilter), w.mAl); - } - - if (b.minFilter != SamplerMinFilter::UNSET) { - obj.AddMember("minFilter", static_cast<unsigned int>(b.minFilter), w.mAl); - } - } - - inline void Write(Value& scene, Scene& s, AssetWriter& w) - { - AddRefsVector(scene, "nodes", s.nodes, w.mAl); - } - - inline void Write(Value& /*obj*/, Shader& /*b*/, AssetWriter& /*w*/) - { - - } - - inline void Write(Value& obj, Skin& b, AssetWriter& w) - { - /****************** jointNames *******************/ - Value vJointNames; - vJointNames.SetArray(); - vJointNames.Reserve(unsigned(b.jointNames.size()), w.mAl); - - for (size_t i = 0; i < unsigned(b.jointNames.size()); ++i) { - vJointNames.PushBack(b.jointNames[i]->index, w.mAl); - } - obj.AddMember("joints", vJointNames, w.mAl); - - if (b.bindShapeMatrix.isPresent) { - Value val; - obj.AddMember("bindShapeMatrix", MakeValue(val, b.bindShapeMatrix.value, w.mAl).Move(), w.mAl); - } - - if (b.inverseBindMatrices) { - obj.AddMember("inverseBindMatrices", b.inverseBindMatrices->index, w.mAl); - } - - } - - inline void Write(Value& obj, Texture& tex, AssetWriter& w) - { - if (tex.source) { - obj.AddMember("source", tex.source->index, w.mAl); - } - if (tex.sampler) { - obj.AddMember("sampler", tex.sampler->index, w.mAl); - } - } - - - inline AssetWriter::AssetWriter(Asset& a) - : mDoc() - , mAsset(a) - , mAl(mDoc.GetAllocator()) - { - mDoc.SetObject(); - - WriteMetadata(); - WriteExtensionsUsed(); - - // Dump the contents of the dictionaries - for (size_t i = 0; i < a.mDicts.size(); ++i) { - a.mDicts[i]->WriteObjects(*this); - } - - // Add the target scene field - if (mAsset.scene) { - mDoc.AddMember("scene", mAsset.scene->index, mAl); - } - } - - inline void AssetWriter::WriteFile(const char* path) - { - std::unique_ptr<IOStream> jsonOutFile(mAsset.OpenFile(path, "wt", true)); - - if (jsonOutFile == 0) { - throw DeadlyExportError("Could not open output file: " + std::string(path)); - } - - StringBuffer docBuffer; - - PrettyWriter<StringBuffer> writer(docBuffer); - mDoc.Accept(writer); - - if (jsonOutFile->Write(docBuffer.GetString(), docBuffer.GetSize(), 1) != 1) { - throw DeadlyExportError("Failed to write scene data!"); - } - - // Write buffer data to separate .bin files - for (unsigned int i = 0; i < mAsset.buffers.Size(); ++i) { - Ref<Buffer> b = mAsset.buffers.Get(i); - - std::string binPath = b->GetURI(); - - std::unique_ptr<IOStream> binOutFile(mAsset.OpenFile(binPath, "wb", true)); - - if (binOutFile == 0) { - throw DeadlyExportError("Could not open output file: " + binPath); - } - - if (b->byteLength > 0) { - if (binOutFile->Write(b->GetPointer(), b->byteLength, 1) != 1) { - throw DeadlyExportError("Failed to write binary file: " + binPath); - } - } - } - } - - inline void AssetWriter::WriteMetadata() - { - Value asset; - asset.SetObject(); - asset.AddMember("version", Value(mAsset.asset.version, mAl).Move(), mAl); - asset.AddMember("generator", Value(mAsset.asset.generator, mAl).Move(), mAl); - mDoc.AddMember("asset", asset, mAl); - } - - inline void AssetWriter::WriteExtensionsUsed() - { - Value exts; - exts.SetArray(); - { - // This is used to export pbrSpecularGlossiness materials with GLTF 2. - if (this->mAsset.extensionsUsed.KHR_materials_pbrSpecularGlossiness) { - exts.PushBack(StringRef("KHR_materials_pbrSpecularGlossiness"), mAl); - } - } - - if (!exts.Empty()) - mDoc.AddMember("extensionsUsed", exts, mAl); - } - - template<class T> - void AssetWriter::WriteObjects(LazyDict<T>& d) - { - if (d.mObjs.empty()) return; - - Value* container = &mDoc; - - if (d.mExtId) { - Value* exts = FindObject(mDoc, "extensions"); - if (!exts) { - mDoc.AddMember("extensions", Value().SetObject().Move(), mDoc.GetAllocator()); - exts = FindObject(mDoc, "extensions"); - } - - if (!(container = FindObject(*exts, d.mExtId))) { - exts->AddMember(StringRef(d.mExtId), Value().SetObject().Move(), mDoc.GetAllocator()); - container = FindObject(*exts, d.mExtId); - } - } - - Value* dict; - if (!(dict = FindArray(*container, d.mDictId))) { - container->AddMember(StringRef(d.mDictId), Value().SetArray().Move(), mDoc.GetAllocator()); - dict = FindArray(*container, d.mDictId); - } - - for (size_t i = 0; i < d.mObjs.size(); ++i) { - if (d.mObjs[i]->IsSpecial()) continue; - - Value obj; - obj.SetObject(); - - if (!d.mObjs[i]->name.empty()) { - obj.AddMember("name", StringRef(d.mObjs[i]->name.c_str()), mAl); - } - - Write(obj, *d.mObjs[i], *this); - - dict->PushBack(obj, mAl); - } - } - - template<class T> - void WriteLazyDict(LazyDict<T>& d, AssetWriter& w) - { - w.WriteObjects(d); - } - -} - - |