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diff --git a/src/3rdparty/assimp/contrib/Open3DGC/o3dgcBinaryStream.h b/src/3rdparty/assimp/contrib/Open3DGC/o3dgcBinaryStream.h
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+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_BINARY_STREAM_H
+#define O3DGC_BINARY_STREAM_H
+
+#include "o3dgcCommon.h"
+#include "o3dgcVector.h"
+
+namespace o3dgc
+{
+ const unsigned long O3DGC_BINARY_STREAM_DEFAULT_SIZE = 4096;
+ const unsigned long O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0 = 7;
+ const unsigned long O3DGC_BINARY_STREAM_MAX_SYMBOL0 = (1 << O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0) - 1;
+ const unsigned long O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1 = 6;
+ const unsigned long O3DGC_BINARY_STREAM_MAX_SYMBOL1 = (1 << O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1) - 1;
+ const unsigned long O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32 = (32+O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0-1) /
+ O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
+
+ //!
+ class BinaryStream
+ {
+ public:
+ //! Constructor.
+ BinaryStream(unsigned long size = O3DGC_BINARY_STREAM_DEFAULT_SIZE)
+ {
+ m_endianness = SystemEndianness();
+ m_stream.Allocate(size);
+ };
+ //! Destructor.
+ ~BinaryStream(void){};
+
+ void WriteFloat32(float value, O3DGCStreamType streamType)
+ {
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ WriteFloat32ASCII(value);
+ }
+ else
+ {
+ WriteFloat32Bin(value);
+ }
+ }
+ void WriteUInt32(unsigned long position, unsigned long value, O3DGCStreamType streamType)
+ {
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ WriteUInt32ASCII(position, value);
+ }
+ else
+ {
+ WriteUInt32Bin(position, value);
+ }
+ }
+ void WriteUInt32(unsigned long value, O3DGCStreamType streamType)
+ {
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ WriteUInt32ASCII(value);
+ }
+ else
+ {
+ WriteUInt32Bin(value);
+ }
+ }
+ void WriteUChar(unsigned int position, unsigned char value, O3DGCStreamType streamType)
+ {
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ WriteUInt32ASCII(position, value);
+ }
+ else
+ {
+ WriteUInt32Bin(position, value);
+ }
+ }
+ void WriteUChar(unsigned char value, O3DGCStreamType streamType)
+ {
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ WriteUCharASCII(value);
+ }
+ else
+ {
+ WriteUChar8Bin(value);
+ }
+ }
+ float ReadFloat32(unsigned long & position, O3DGCStreamType streamType) const
+ {
+ float value;
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ value = ReadFloat32ASCII(position);
+ }
+ else
+ {
+ value = ReadFloat32Bin(position);
+ }
+ return value;
+ }
+ unsigned long ReadUInt32(unsigned long & position, O3DGCStreamType streamType) const
+ {
+ unsigned long value;
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ value = ReadUInt32ASCII(position);
+ }
+ else
+ {
+ value = ReadUInt32Bin(position);
+ }
+ return value;
+ }
+ unsigned char ReadUChar(unsigned long & position, O3DGCStreamType streamType) const
+ {
+ unsigned char value;
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ value = ReadUCharASCII(position);
+ }
+ else
+ {
+ value = ReadUChar8Bin(position);
+ }
+ return value;
+ }
+
+ void WriteFloat32Bin(unsigned long position, float value)
+ {
+ assert(position < m_stream.GetSize() - 4);
+ unsigned char * ptr = (unsigned char *) (&value);
+ if (m_endianness == O3DGC_BIG_ENDIAN)
+ {
+ m_stream[position++] = ptr[3];
+ m_stream[position++] = ptr[2];
+ m_stream[position++] = ptr[1];
+ m_stream[position ] = ptr[0];
+ }
+ else
+ {
+ m_stream[position++] = ptr[0];
+ m_stream[position++] = ptr[1];
+ m_stream[position++] = ptr[2];
+ m_stream[position ] = ptr[3];
+ }
+ }
+ void WriteFloat32Bin(float value)
+ {
+ unsigned char * ptr = (unsigned char *) (&value);
+ if (m_endianness == O3DGC_BIG_ENDIAN)
+ {
+ m_stream.PushBack(ptr[3]);
+ m_stream.PushBack(ptr[2]);
+ m_stream.PushBack(ptr[1]);
+ m_stream.PushBack(ptr[0]);
+ }
+ else
+ {
+ m_stream.PushBack(ptr[0]);
+ m_stream.PushBack(ptr[1]);
+ m_stream.PushBack(ptr[2]);
+ m_stream.PushBack(ptr[3]);
+ }
+ }
+ void WriteUInt32Bin(unsigned long position, unsigned long value)
+ {
+ assert(position < m_stream.GetSize() - 4);
+ unsigned char * ptr = (unsigned char *) (&value);
+ if (m_endianness == O3DGC_BIG_ENDIAN)
+ {
+ m_stream[position++] = ptr[3];
+ m_stream[position++] = ptr[2];
+ m_stream[position++] = ptr[1];
+ m_stream[position ] = ptr[0];
+ }
+ else
+ {
+ m_stream[position++] = ptr[0];
+ m_stream[position++] = ptr[1];
+ m_stream[position++] = ptr[2];
+ m_stream[position ] = ptr[3];
+ }
+ }
+ void WriteUInt32Bin(unsigned long value)
+ {
+ unsigned char * ptr = (unsigned char *) (&value);
+ if (m_endianness == O3DGC_BIG_ENDIAN)
+ {
+ m_stream.PushBack(ptr[3]);
+ m_stream.PushBack(ptr[2]);
+ m_stream.PushBack(ptr[1]);
+ m_stream.PushBack(ptr[0]);
+ }
+ else
+ {
+ m_stream.PushBack(ptr[0]);
+ m_stream.PushBack(ptr[1]);
+ m_stream.PushBack(ptr[2]);
+ m_stream.PushBack(ptr[3]);
+ }
+ }
+ void WriteUChar8Bin(unsigned int position, unsigned char value)
+ {
+ m_stream[position] = value;
+ }
+ void WriteUChar8Bin(unsigned char value)
+ {
+ m_stream.PushBack(value);
+ }
+ float ReadFloat32Bin(unsigned long & position) const
+ {
+ unsigned long value = ReadUInt32Bin(position);
+ float fvalue;
+ memcpy(&fvalue, &value, 4);
+ return fvalue;
+ }
+ unsigned long ReadUInt32Bin(unsigned long & position) const
+ {
+ assert(position < m_stream.GetSize() - 4);
+ unsigned long value = 0;
+ if (m_endianness == O3DGC_BIG_ENDIAN)
+ {
+ value += (m_stream[position++]<<24);
+ value += (m_stream[position++]<<16);
+ value += (m_stream[position++]<<8);
+ value += (m_stream[position++]);
+ }
+ else
+ {
+ value += (m_stream[position++]);
+ value += (m_stream[position++]<<8);
+ value += (m_stream[position++]<<16);
+ value += (m_stream[position++]<<24);
+ }
+ return value;
+ }
+ unsigned char ReadUChar8Bin(unsigned long & position) const
+ {
+ return m_stream[position++];
+ }
+
+ void WriteFloat32ASCII(float value)
+ {
+ unsigned long uiValue;
+ memcpy(&uiValue, &value, 4);
+ WriteUInt32ASCII(uiValue);
+ }
+ void WriteUInt32ASCII(unsigned long position, unsigned long value)
+ {
+ assert(position < m_stream.GetSize() - O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32);
+ unsigned long value0 = value;
+ for(unsigned long i = 0; i < O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32; ++i)
+ {
+ m_stream[position++] = (value0 & O3DGC_BINARY_STREAM_MAX_SYMBOL0);
+ value0 >>= O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
+ }
+ }
+ void WriteUInt32ASCII(unsigned long value)
+ {
+ for(unsigned long i = 0; i < O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32; ++i)
+ {
+ m_stream.PushBack(value & O3DGC_BINARY_STREAM_MAX_SYMBOL0);
+ value >>= O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
+ }
+ }
+ void WriteIntASCII(long value)
+ {
+ WriteUIntASCII(IntToUInt(value));
+ }
+ void WriteUIntASCII(unsigned long value)
+ {
+ if (value >= O3DGC_BINARY_STREAM_MAX_SYMBOL0)
+ {
+ m_stream.PushBack(O3DGC_BINARY_STREAM_MAX_SYMBOL0);
+ value -= O3DGC_BINARY_STREAM_MAX_SYMBOL0;
+ unsigned char a, b;
+ do
+ {
+ a = ((value & O3DGC_BINARY_STREAM_MAX_SYMBOL1) << 1);
+ b = ( (value >>= O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1) > 0);
+ a += b;
+ m_stream.PushBack(a);
+ } while (b);
+ }
+ else
+ {
+ m_stream.PushBack((unsigned char) value);
+ }
+ }
+ void WriteUCharASCII(unsigned char value)
+ {
+ assert(value <= O3DGC_BINARY_STREAM_MAX_SYMBOL0);
+ m_stream.PushBack(value);
+ }
+ float ReadFloat32ASCII(unsigned long & position) const
+ {
+ unsigned long value = ReadUInt32ASCII(position);
+ float fvalue;
+ memcpy(&fvalue, &value, 4);
+ return fvalue;
+ }
+ unsigned long ReadUInt32ASCII(unsigned long & position) const
+ {
+ assert(position < m_stream.GetSize() - O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32);
+ unsigned long value = 0;
+ unsigned long shift = 0;
+ for(unsigned long i = 0; i < O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32; ++i)
+ {
+ value += (m_stream[position++] << shift);
+ shift += O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
+ }
+ return value;
+ }
+ long ReadIntASCII(unsigned long & position) const
+ {
+ return UIntToInt(ReadUIntASCII(position));
+ }
+ unsigned long ReadUIntASCII(unsigned long & position) const
+ {
+ unsigned long value = m_stream[position++];
+ if (value == O3DGC_BINARY_STREAM_MAX_SYMBOL0)
+ {
+ long x;
+ unsigned long i = 0;
+ do
+ {
+ x = m_stream[position++];
+ value += ( (x>>1) << i);
+ i += O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1;
+ } while (x & 1);
+ }
+ return value;
+ }
+ unsigned char ReadUCharASCII(unsigned long & position) const
+ {
+ return m_stream[position++];
+ }
+ O3DGCErrorCode Save(const char * const fileName)
+ {
+ FILE * fout = fopen(fileName, "wb");
+ if (!fout)
+ {
+ return O3DGC_ERROR_CREATE_FILE;
+ }
+ fwrite(m_stream.GetBuffer(), 1, m_stream.GetSize(), fout);
+ fclose(fout);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode Load(const char * const fileName)
+ {
+ FILE * fin = fopen(fileName, "rb");
+ if (!fin)
+ {
+ return O3DGC_ERROR_OPEN_FILE;
+ }
+ fseek(fin, 0, SEEK_END);
+ unsigned long size = ftell(fin);
+ m_stream.Allocate(size);
+ rewind(fin);
+ unsigned int nread = (unsigned int) fread((void *) m_stream.GetBuffer(), 1, size, fin);
+ m_stream.SetSize(size);
+ if (nread != size)
+ {
+ return O3DGC_ERROR_READ_FILE;
+ }
+ fclose(fin);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadFromBuffer(unsigned char * buffer, unsigned long bufferSize)
+ {
+ m_stream.Allocate(bufferSize);
+ memcpy(m_stream.GetBuffer(), buffer, bufferSize);
+ m_stream.SetSize(bufferSize);
+ return O3DGC_OK;
+ }
+ unsigned long GetSize() const
+ {
+ return m_stream.GetSize();
+ }
+ const unsigned char * GetBuffer(unsigned long position) const
+ {
+ return m_stream.GetBuffer() + position;
+ }
+ unsigned char * GetBuffer(unsigned long position)
+ {
+ return (m_stream.GetBuffer() + position);
+ }
+ unsigned char * GetBuffer()
+ {
+ return m_stream.GetBuffer();
+ }
+ void GetBuffer(unsigned long position, unsigned char * & buffer) const
+ {
+ buffer = (unsigned char *) (m_stream.GetBuffer() + position); // fix me: ugly!
+ }
+ void SetSize(unsigned long size)
+ {
+ m_stream.SetSize(size);
+ };
+ void Allocate(unsigned long size)
+ {
+ m_stream.Allocate(size);
+ }
+
+ private:
+ Vector<unsigned char> m_stream;
+ O3DGCEndianness m_endianness;
+ };
+
+}
+#endif // O3DGC_BINARY_STREAM_H
+