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+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_DYNAMIC_VECTOR_DECODER_H
+#define O3DGC_DYNAMIC_VECTOR_DECODER_H
+
+#include "o3dgcCommon.h"
+#include "o3dgcBinaryStream.h"
+#include "o3dgcDVEncodeParams.h"
+#include "o3dgcDynamicVector.h"
+
+namespace o3dgc
+{
+ //!
+ class DynamicVectorDecoder
+ {
+ public:
+ //! Constructor.
+ DynamicVectorDecoder(void);
+ //! Destructor.
+ ~DynamicVectorDecoder(void);
+ //!
+ //!
+ O3DGCErrorCode DecodeHeader(DynamicVector & dynamicVector,
+ const BinaryStream & bstream);
+ //!
+ O3DGCErrorCode DecodePlayload(DynamicVector & dynamicVector,
+ const BinaryStream & bstream);
+
+ O3DGCStreamType GetStreamType() const { return m_streamType; }
+ void SetStreamType(O3DGCStreamType streamType) { m_streamType = streamType; }
+ unsigned long GetIterator() const { return m_iterator;}
+ O3DGCErrorCode SetIterator(unsigned long iterator) { m_iterator = iterator; return O3DGC_OK; }
+
+ private:
+ O3DGCErrorCode IQuantize(Real * const floatArray,
+ unsigned long numFloatArray,
+ unsigned long dimFloatArray,
+ unsigned long stride,
+ const Real * const minFloatArray,
+ const Real * const maxFloatArray,
+ unsigned long nQBits);
+
+ unsigned long m_streamSize;
+ unsigned long m_maxNumVectors;
+ unsigned long m_numVectors;
+ unsigned long m_dimVectors;
+ unsigned long m_iterator;
+ long * m_quantVectors;
+ DVEncodeParams m_params;
+ O3DGCStreamType m_streamType;
+ };
+}
+#endif // O3DGC_DYNAMIC_VECTOR_DECODER_H
+