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-rw-r--r--src/3rdparty/assimp/contrib/irrXML/CXMLReaderImpl.h809
-rw-r--r--src/3rdparty/assimp/contrib/irrXML/heapsort.h73
-rw-r--r--src/3rdparty/assimp/contrib/irrXML/irrArray.h444
-rw-r--r--src/3rdparty/assimp/contrib/irrXML/irrString.h664
-rw-r--r--src/3rdparty/assimp/contrib/irrXML/irrTypes.h108
-rw-r--r--src/3rdparty/assimp/contrib/irrXML/irrXML.cpp151
-rw-r--r--src/3rdparty/assimp/contrib/irrXML/irrXML.h540
7 files changed, 0 insertions, 2789 deletions
diff --git a/src/3rdparty/assimp/contrib/irrXML/CXMLReaderImpl.h b/src/3rdparty/assimp/contrib/irrXML/CXMLReaderImpl.h
deleted file mode 100644
index 63b700dc1..000000000
--- a/src/3rdparty/assimp/contrib/irrXML/CXMLReaderImpl.h
+++ /dev/null
@@ -1,809 +0,0 @@
-// Copyright (C) 2002-2005 Nikolaus Gebhardt
-// This file is part of the "Irrlicht Engine" and the "irrXML" project.
-// For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h
-
-#ifndef __ICXML_READER_IMPL_H_INCLUDED__
-#define __ICXML_READER_IMPL_H_INCLUDED__
-
-#include "irrXML.h"
-#include "irrString.h"
-#include "irrArray.h"
-
-using namespace Assimp;
-
-#ifdef _DEBUG
-#define IRR_DEBUGPRINT(x) printf((x));
-#else // _DEBUG
-#define IRR_DEBUGPRINT(x)
-#endif // _DEBUG
-
-
-namespace irr
-{
-namespace io
-{
-
-
-//! implementation of the IrrXMLReader
-template<class char_type, class superclass>
-class CXMLReaderImpl : public IIrrXMLReader<char_type, superclass>
-{
-public:
-
- //! Constructor
- CXMLReaderImpl(IFileReadCallBack* callback, bool deleteCallBack = true)
- : TextData(0), P(0), TextBegin(0), TextSize(0), CurrentNodeType(EXN_NONE),
- SourceFormat(ETF_ASCII), TargetFormat(ETF_ASCII)
- {
- if (!callback)
- return;
-
- storeTargetFormat();
-
- // read whole xml file
-
- readFile(callback);
-
- // clean up
-
- if (deleteCallBack)
- delete callback;
-
- // create list with special characters
-
- createSpecialCharacterList();
-
- // set pointer to text begin
- P = TextBegin;
- }
-
-
- //! Destructor
- virtual ~CXMLReaderImpl()
- {
- delete [] TextData;
- }
-
-
- //! Reads forward to the next xml node.
- //! \return Returns false, if there was no further node.
- virtual bool read()
- {
- // if not end reached, parse the node
- if (P && (unsigned int)(P - TextBegin) < TextSize - 1 && *P != 0)
- {
- parseCurrentNode();
- return true;
- }
-
- _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
- return false;
- }
-
-
- //! Returns the type of the current XML node.
- virtual EXML_NODE getNodeType() const
- {
- return CurrentNodeType;
- }
-
-
- //! Returns attribute count of the current XML node.
- virtual int getAttributeCount() const
- {
- return Attributes.size();
- }
-
-
- //! Returns name of an attribute.
- virtual const char_type* getAttributeName(int idx) const
- {
- if (idx < 0 || idx >= (int)Attributes.size())
- return 0;
-
- return Attributes[idx].Name.c_str();
- }
-
-
- //! Returns the value of an attribute.
- virtual const char_type* getAttributeValue(int idx) const
- {
- if (idx < 0 || idx >= (int)Attributes.size())
- return 0;
-
- return Attributes[idx].Value.c_str();
- }
-
-
- //! Returns the value of an attribute.
- virtual const char_type* getAttributeValue(const char_type* name) const
- {
- const SAttribute* attr = getAttributeByName(name);
- if (!attr)
- return 0;
-
- return attr->Value.c_str();
- }
-
-
- //! Returns the value of an attribute
- virtual const char_type* getAttributeValueSafe(const char_type* name) const
- {
- const SAttribute* attr = getAttributeByName(name);
- if (!attr)
- return EmptyString.c_str();
-
- return attr->Value.c_str();
- }
-
-
-
- //! Returns the value of an attribute as integer.
- int getAttributeValueAsInt(const char_type* name) const
- {
- return (int)getAttributeValueAsFloat(name);
- }
-
-
- //! Returns the value of an attribute as integer.
- int getAttributeValueAsInt(int idx) const
- {
- return (int)getAttributeValueAsFloat(idx);
- }
-
-
- //! Returns the value of an attribute as float.
- float getAttributeValueAsFloat(const char_type* name) const
- {
- const SAttribute* attr = getAttributeByName(name);
- if (!attr)
- return 0;
-
- core::stringc c = attr->Value.c_str();
- return fast_atof(c.c_str());
- }
-
-
- //! Returns the value of an attribute as float.
- float getAttributeValueAsFloat(int idx) const
- {
- const char_type* attrvalue = getAttributeValue(idx);
- if (!attrvalue)
- return 0;
-
- core::stringc c = attrvalue;
- return fast_atof(c.c_str());
- }
-
-
- //! Returns the name of the current node.
- virtual const char_type* getNodeName() const
- {
- return NodeName.c_str();
- }
-
-
- //! Returns data of the current node.
- virtual const char_type* getNodeData() const
- {
- return NodeName.c_str();
- }
-
-
- //! Returns if an element is an empty element, like <foo />
- virtual bool isEmptyElement() const
- {
- return IsEmptyElement;
- }
-
- //! Returns format of the source xml file.
- virtual ETEXT_FORMAT getSourceFormat() const
- {
- return SourceFormat;
- }
-
- //! Returns format of the strings returned by the parser.
- virtual ETEXT_FORMAT getParserFormat() const
- {
- return TargetFormat;
- }
-
-private:
-
- // Reads the current xml node
- void parseCurrentNode()
- {
- char_type* start = P;
-
- // move forward until '<' found
- while(*P != L'<' && *P)
- ++P;
-
- if (!*P)
- return;
-
- if (P - start > 0)
- {
- // we found some text, store it
- if (setText(start, P))
- return;
- }
-
- ++P;
-
- // based on current token, parse and report next element
- switch(*P)
- {
- case L'/':
- parseClosingXMLElement();
- break;
- case L'?':
- ignoreDefinition();
- break;
- case L'!':
- if (!parseCDATA())
- parseComment();
- break;
- default:
- parseOpeningXMLElement();
- break;
- }
- }
-
-
- //! sets the state that text was found. Returns true if set should be set
- bool setText(char_type* start, char_type* end)
- {
- // check if text is more than 2 characters, and if not, check if there is
- // only white space, so that this text won't be reported
- if (end - start < 3)
- {
- char_type* p = start;
- for(; p != end; ++p)
- if (!isWhiteSpace(*p))
- break;
-
- if (p == end)
- return false;
- }
-
- // set current text to the parsed text, and replace xml special characters
- core::string<char_type> s(start, (int)(end - start));
- NodeName = replaceSpecialCharacters(s);
-
- // current XML node type is text
- CurrentNodeType = EXN_TEXT;
-
- return true;
- }
-
-
-
- //! ignores an xml definition like <?xml something />
- void ignoreDefinition()
- {
- CurrentNodeType = EXN_UNKNOWN;
-
- // move until end marked with '>' reached
- while(*P != L'>')
- ++P;
-
- ++P;
- }
-
-
- //! parses a comment
- void parseComment()
- {
- CurrentNodeType = EXN_COMMENT;
- P += 1;
-
- char_type *pCommentBegin = P;
-
- int count = 1;
-
- // move until end of comment reached
- while(count)
- {
- if (*P == L'>')
- --count;
- else
- if (*P == L'<')
- ++count;
-
- ++P;
- }
-
- P -= 3;
- NodeName = core::string<char_type>(pCommentBegin+2, (int)(P - pCommentBegin-2));
- P += 3;
- }
-
-
- //! parses an opening xml element and reads attributes
- void parseOpeningXMLElement()
- {
- CurrentNodeType = EXN_ELEMENT;
- IsEmptyElement = false;
- Attributes.clear();
-
- // find name
- const char_type* startName = P;
-
- // find end of element
- while(*P != L'>' && !isWhiteSpace(*P))
- ++P;
-
- const char_type* endName = P;
-
- // find Attributes
- while(*P != L'>')
- {
- if (isWhiteSpace(*P))
- ++P;
- else
- {
- if (*P != L'/')
- {
- // we've got an attribute
-
- // read the attribute names
- const char_type* attributeNameBegin = P;
-
- while(!isWhiteSpace(*P) && *P != L'=')
- ++P;
-
- const char_type* attributeNameEnd = P;
- ++P;
-
- // read the attribute value
- // check for quotes and single quotes, thx to murphy
- while( (*P != L'\"') && (*P != L'\'') && *P)
- ++P;
-
- if (!*P) // malformatted xml file
- return;
-
- const char_type attributeQuoteChar = *P;
-
- ++P;
- const char_type* attributeValueBegin = P;
-
- while(*P != attributeQuoteChar && *P)
- ++P;
-
- if (!*P) // malformatted xml file
- return;
-
- const char_type* attributeValueEnd = P;
- ++P;
-
- SAttribute attr;
- attr.Name = core::string<char_type>(attributeNameBegin,
- (int)(attributeNameEnd - attributeNameBegin));
-
- core::string<char_type> s(attributeValueBegin,
- (int)(attributeValueEnd - attributeValueBegin));
-
- attr.Value = replaceSpecialCharacters(s);
- Attributes.push_back(attr);
- }
- else
- {
- // tag is closed directly
- ++P;
- IsEmptyElement = true;
- break;
- }
- }
- }
-
- // check if this tag is closing directly
- if (endName > startName && *(endName-1) == L'/')
- {
- // directly closing tag
- IsEmptyElement = true;
- endName--;
- }
-
- NodeName = core::string<char_type>(startName, (int)(endName - startName));
-
- ++P;
- }
-
-
- //! parses an closing xml tag
- void parseClosingXMLElement()
- {
- CurrentNodeType = EXN_ELEMENT_END;
- IsEmptyElement = false;
- Attributes.clear();
-
- ++P;
- const char_type* pBeginClose = P;
-
- while(*P != L'>')
- ++P;
-
- // remove trailing whitespace, if any
- while( isspace( P[-1]))
- --P;
-
- NodeName = core::string<char_type>(pBeginClose, (int)(P - pBeginClose));
- ++P;
- }
-
- //! parses a possible CDATA section, returns false if begin was not a CDATA section
- bool parseCDATA()
- {
- if (*(P+1) != L'[')
- return false;
-
- CurrentNodeType = EXN_CDATA;
-
- // skip '<![CDATA['
- int count=0;
- while( *P && count<8 )
- {
- ++P;
- ++count;
- }
-
- if (!*P)
- return true;
-
- char_type *cDataBegin = P;
- char_type *cDataEnd = 0;
-
- // find end of CDATA
- while(*P && !cDataEnd)
- {
- if (*P == L'>' &&
- (*(P-1) == L']') &&
- (*(P-2) == L']'))
- {
- cDataEnd = P - 2;
- }
-
- ++P;
- }
-
- if ( cDataEnd )
- NodeName = core::string<char_type>(cDataBegin, (int)(cDataEnd - cDataBegin));
- else
- NodeName = "";
-
- return true;
- }
-
-
- // structure for storing attribute-name pairs
- struct SAttribute
- {
- core::string<char_type> Name;
- core::string<char_type> Value;
- };
-
- // finds a current attribute by name, returns 0 if not found
- const SAttribute* getAttributeByName(const char_type* name) const
- {
- if (!name)
- return 0;
-
- core::string<char_type> n = name;
-
- for (int i=0; i<(int)Attributes.size(); ++i)
- if (Attributes[i].Name == n)
- return &Attributes[i];
-
- return 0;
- }
-
- // replaces xml special characters in a string and creates a new one
- core::string<char_type> replaceSpecialCharacters(
- core::string<char_type>& origstr)
- {
- int pos = origstr.findFirst(L'&');
- int oldPos = 0;
-
- if (pos == -1)
- return origstr;
-
- core::string<char_type> newstr;
-
- while(pos != -1 && pos < origstr.size()-2)
- {
- // check if it is one of the special characters
-
- int specialChar = -1;
- for (int i=0; i<(int)SpecialCharacters.size(); ++i)
- {
- const char_type* p = &origstr.c_str()[pos]+1;
-
- if (equalsn(&SpecialCharacters[i][1], p, SpecialCharacters[i].size()-1))
- {
- specialChar = i;
- break;
- }
- }
-
- if (specialChar != -1)
- {
- newstr.append(origstr.subString(oldPos, pos - oldPos));
- newstr.append(SpecialCharacters[specialChar][0]);
- pos += SpecialCharacters[specialChar].size();
- }
- else
- {
- newstr.append(origstr.subString(oldPos, pos - oldPos + 1));
- pos += 1;
- }
-
- // find next &
- oldPos = pos;
- pos = origstr.findNext(L'&', pos);
- }
-
- if (oldPos < origstr.size()-1)
- newstr.append(origstr.subString(oldPos, origstr.size()-oldPos));
-
- return newstr;
- }
-
-
-
- //! reads the xml file and converts it into the wanted character format.
- bool readFile(IFileReadCallBack* callback)
- {
- int size = callback->getSize();
- size += 4; // We need two terminating 0's at the end.
- // For ASCII we need 1 0's, for UTF-16 2, for UTF-32 4.
-
- char* data8 = new char[size];
-
- if (!callback->read(data8, size-4))
- {
- delete [] data8;
- return false;
- }
-
- // add zeros at end
-
- data8[size-1] = 0;
- data8[size-2] = 0;
- data8[size-3] = 0;
- data8[size-4] = 0;
-
- char16* data16 = reinterpret_cast<char16*>(data8);
- char32* data32 = reinterpret_cast<char32*>(data8);
-
- // now we need to convert the data to the desired target format
- // based on the byte order mark.
-
- const unsigned char UTF8[] = {0xEF, 0xBB, 0xBF}; // 0xEFBBBF;
- const int UTF16_BE = 0xFFFE;
- const int UTF16_LE = 0xFEFF;
- const int UTF32_BE = 0xFFFE0000;
- const int UTF32_LE = 0x0000FEFF;
-
- // check source for all utf versions and convert to target data format
-
- if (size >= 4 && data32[0] == (char32)UTF32_BE)
- {
- // UTF-32, big endian
- SourceFormat = ETF_UTF32_BE;
- convertTextData(data32+1, data8, (size/4)); // data32+1 because we need to skip the header
- }
- else
- if (size >= 4 && data32[0] == (char32)UTF32_LE)
- {
- // UTF-32, little endian
- SourceFormat = ETF_UTF32_LE;
- convertTextData(data32+1, data8, (size/4)); // data32+1 because we need to skip the header
- }
- else
- if (size >= 2 && data16[0] == UTF16_BE)
- {
- // UTF-16, big endian
- SourceFormat = ETF_UTF16_BE;
- convertTextData(data16+1, data8, (size/2)); // data16+1 because we need to skip the header
- }
- else
- if (size >= 2 && data16[0] == UTF16_LE)
- {
- // UTF-16, little endian
- SourceFormat = ETF_UTF16_LE;
- convertTextData(data16+1, data8, (size/2)); // data16+1 because we need to skip the header
- }
- else
- if (size >= 3 && data8[0] == UTF8[0] && data8[1] == UTF8[1] && data8[2] == UTF8[2])
- {
- // UTF-8
- SourceFormat = ETF_UTF8;
- convertTextData(data8+3, data8, size); // data8+3 because we need to skip the header
- }
- else
- {
- // ASCII
- SourceFormat = ETF_ASCII;
- convertTextData(data8, data8, size);
- }
-
- return true;
- }
-
-
- //! converts the text file into the desired format.
- //! \param source: begin of the text (without byte order mark)
- //! \param pointerToStore: pointer to text data block which can be
- //! stored or deleted based on the nesessary conversion.
- //! \param sizeWithoutHeader: Text size in characters without header
- template<class src_char_type>
- void convertTextData(src_char_type* source, char* pointerToStore, int sizeWithoutHeader)
- {
- // convert little to big endian if necessary
- if (sizeof(src_char_type) > 1 &&
- isLittleEndian(TargetFormat) != isLittleEndian(SourceFormat))
- convertToLittleEndian(source);
-
- // check if conversion is necessary:
- if (sizeof(src_char_type) == sizeof(char_type))
- {
- // no need to convert
- TextBegin = (char_type*)source;
- TextData = (char_type*)pointerToStore;
- TextSize = sizeWithoutHeader;
- }
- else
- {
- // convert source into target data format.
- // TODO: implement a real conversion. This one just
- // copies bytes. This is a problem when there are
- // unicode symbols using more than one character.
-
- TextData = new char_type[sizeWithoutHeader];
-
- // MSVC debugger complains here about loss of data ...
-
-
- // FIXME - gcc complains about 'shift width larger than width of type'
- // for T == unsigned long. Avoid it by messing around volatile ..
- volatile unsigned int c = 3;
- const src_char_type cc = (src_char_type)((((uint64_t)1u << (sizeof( char_type)<<c)) - 1));
- for (int i=0; i<sizeWithoutHeader; ++i)
- TextData[i] = char_type( source[i] & cc);
-
- TextBegin = TextData;
- TextSize = sizeWithoutHeader;
-
- // delete original data because no longer needed
- delete [] pointerToStore;
- }
- }
-
- //! converts whole text buffer to little endian
- template<class src_char_type>
- void convertToLittleEndian(src_char_type* t)
- {
- if (sizeof(src_char_type) == 4)
- {
- // 32 bit
-
- while(*t)
- {
- *t = ((*t & 0xff000000) >> 24) |
- ((*t & 0x00ff0000) >> 8) |
- ((*t & 0x0000ff00) << 8) |
- ((*t & 0x000000ff) << 24);
- ++t;
- }
- }
- else
- {
- // 16 bit
-
- while(*t)
- {
- *t = (*t >> 8) | (*t << 8);
- ++t;
- }
- }
- }
-
- //! returns if a format is little endian
- inline bool isLittleEndian(ETEXT_FORMAT f)
- {
- return f == ETF_ASCII ||
- f == ETF_UTF8 ||
- f == ETF_UTF16_LE ||
- f == ETF_UTF32_LE;
- }
-
-
- //! returns true if a character is whitespace
- inline bool isWhiteSpace(char_type c)
- {
- return (c==' ' || c=='\t' || c=='\n' || c=='\r');
- }
-
-
- //! generates a list with xml special characters
- void createSpecialCharacterList()
- {
- // list of strings containing special symbols,
- // the first character is the special character,
- // the following is the symbol string without trailing &.
-
- SpecialCharacters.push_back("&amp;");
- SpecialCharacters.push_back("<lt;");
- SpecialCharacters.push_back(">gt;");
- SpecialCharacters.push_back("\"quot;");
- SpecialCharacters.push_back("'apos;");
-
- }
-
-
- //! compares the first n characters of the strings
- bool equalsn(const char_type* str1, const char_type* str2, int len)
- {
- int i;
- for(i=0; str1[i] && str2[i] && i < len; ++i)
- if (str1[i] != str2[i])
- return false;
-
- // if one (or both) of the strings was smaller then they
- // are only equal if they have the same lenght
- return (i == len) || (str1[i] == 0 && str2[i] == 0);
- }
-
-
- //! stores the target text format
- void storeTargetFormat()
- {
- // get target format. We could have done this using template specialization,
- // but VisualStudio 6 don't like it and we want to support it.
-
- switch(sizeof(char_type))
- {
- case 1:
- TargetFormat = ETF_UTF8;
- break;
- case 2:
- TargetFormat = ETF_UTF16_LE;
- break;
- case 4:
- TargetFormat = ETF_UTF32_LE;
- break;
- default:
- TargetFormat = ETF_ASCII; // should never happen.
- }
- }
-
-
- // instance variables:
-
- char_type* TextData; // data block of the text file
- char_type* P; // current point in text to parse
- char_type* TextBegin; // start of text to parse
- unsigned int TextSize; // size of text to parse in characters, not bytes
-
- EXML_NODE CurrentNodeType; // type of the currently parsed node
- ETEXT_FORMAT SourceFormat; // source format of the xml file
- ETEXT_FORMAT TargetFormat; // output format of this parser
-
- core::string<char_type> NodeName; // name of the node currently in
- core::string<char_type> EmptyString; // empty string to be returned by getSafe() methods
-
- bool IsEmptyElement; // is the currently parsed node empty?
-
- core::array< core::string<char_type> > SpecialCharacters; // see createSpecialCharacterList()
-
- core::array<SAttribute> Attributes; // attributes of current element
-
-}; // end CXMLReaderImpl
-
-
-} // end namespace
-} // end namespace
-
-#endif
diff --git a/src/3rdparty/assimp/contrib/irrXML/heapsort.h b/src/3rdparty/assimp/contrib/irrXML/heapsort.h
deleted file mode 100644
index d0db319d0..000000000
--- a/src/3rdparty/assimp/contrib/irrXML/heapsort.h
+++ /dev/null
@@ -1,73 +0,0 @@
-// Copyright (C) 2002-2005 Nikolaus Gebhardt
-// This file is part of the "Irrlicht Engine".
-// For conditions of distribution and use, see copyright notice in irrlicht.h
-
-#ifndef __IRR_HEAPSORT_H_INCLUDED__
-#define __IRR_HEAPSORT_H_INCLUDED__
-
-#include "irrTypes.h"
-
-namespace irr
-{
-namespace core
-{
-
-//! Sinks an element into the heap.
-template<class T>
-inline void heapsink(T*array, s32 element, s32 max)
-{
- while ((element<<1) < max) // there is a left child
- {
- s32 j = (element<<1);
-
- if (j+1 < max && array[j] < array[j+1])
- j = j+1; // take right child
-
- if (array[element] < array[j])
- {
- T t = array[j]; // swap elements
- array[j] = array[element];
- array[element] = t;
- element = j;
- }
- else
- return;
- }
-}
-
-
-//! Sorts an array with size 'size' using heapsort.
-template<class T>
-inline void heapsort(T* array_, s32 size)
-{
- // for heapsink we pretent this is not c++, where
- // arrays start with index 0. So we decrease the array pointer,
- // the maximum always +2 and the element always +1
-
- T* virtualArray = array_ - 1;
- s32 virtualSize = size + 2;
- s32 i;
-
- // build heap
-
- for (i=((size-1)/2); i>=0; --i)
- heapsink(virtualArray, i+1, virtualSize-1);
-
- // sort array
-
- for (i=size-1; i>=0; --i)
- {
- T t = array_[0];
- array_[0] = array_[i];
- array_[i] = t;
- heapsink(virtualArray, 1, i + 1);
- }
-}
-
-} // end namespace core
-} // end namespace irr
-
-
-
-#endif
-
diff --git a/src/3rdparty/assimp/contrib/irrXML/irrArray.h b/src/3rdparty/assimp/contrib/irrXML/irrArray.h
deleted file mode 100644
index 40c822590..000000000
--- a/src/3rdparty/assimp/contrib/irrXML/irrArray.h
+++ /dev/null
@@ -1,444 +0,0 @@
-// Copyright (C) 2002-2005 Nikolaus Gebhardt
-// This file is part of the "Irrlicht Engine" and the "irrXML" project.
-// For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
-
-#ifndef __IRR_ARRAY_H_INCLUDED__
-#define __IRR_ARRAY_H_INCLUDED__
-
-#include "irrTypes.h"
-#include "heapsort.h"
-
-namespace irr
-{
-namespace core
-{
-
-//! Self reallocating template array (like stl vector) with additional features.
-/** Some features are: Heap sorting, binary search methods, easier debugging.
-*/
-template <class T>
-class array
-{
-
-public:
-
- array()
- : data(0), allocated(0), used(0),
- free_when_destroyed(true), is_sorted(true)
- {
- }
-
- //! Constructs a array and allocates an initial chunk of memory.
- //! \param start_count: Amount of elements to allocate.
- array(u32 start_count)
- : data(0), allocated(0), used(0),
- free_when_destroyed(true), is_sorted(true)
- {
- reallocate(start_count);
- }
-
-
- //! Copy constructor
- array(const array<T>& other)
- : data(0)
- {
- *this = other;
- }
-
-
-
- //! Destructor. Frees allocated memory, if set_free_when_destroyed
- //! was not set to false by the user before.
- ~array()
- {
- if (free_when_destroyed)
- delete [] data;
- }
-
-
-
- //! Reallocates the array, make it bigger or smaller.
- //! \param new_size: New size of array.
- void reallocate(u32 new_size)
- {
- T* old_data = data;
-
- data = new T[new_size];
- allocated = new_size;
-
- s32 end = used < new_size ? used : new_size;
- for (s32 i=0; i<end; ++i)
- data[i] = old_data[i];
-
- if (allocated < used)
- used = allocated;
-
- delete [] old_data;
- }
-
- //! Adds an element at back of array. If the array is to small to
- //! add this new element, the array is made bigger.
- //! \param element: Element to add at the back of the array.
- void push_back(const T& element)
- {
- if (used + 1 > allocated)
- {
- // reallocate(used * 2 +1);
- // this doesn't work if the element is in the same array. So
- // we'll copy the element first to be sure we'll get no data
- // corruption
-
- T e;
- e = element; // copy element
- reallocate(used * 2 +1); // increase data block
- data[used++] = e; // push_back
- is_sorted = false;
- return;
- }
-
- data[used++] = element;
- is_sorted = false;
- }
-
-
- //! Adds an element at the front of the array. If the array is to small to
- //! add this new element, the array is made bigger. Please note that this
- //! is slow, because the whole array needs to be copied for this.
- //! \param element: Element to add at the back of the array.
- void push_front(const T& element)
- {
- if (used + 1 > allocated)
- reallocate(used * 2 +1);
-
- for (int i=(int)used; i>0; --i)
- data[i] = data[i-1];
-
- data[0] = element;
- is_sorted = false;
- ++used;
- }
-
-
- //! Insert item into array at specified position. Please use this
- //! only if you know what you are doing (possible performance loss).
- //! The preferred method of adding elements should be push_back().
- //! \param element: Element to be inserted
- //! \param index: Where position to insert the new element.
- void insert(const T& element, u32 index=0)
- {
- _IRR_DEBUG_BREAK_IF(index>used) // access violation
-
- if (used + 1 > allocated)
- reallocate(used * 2 +1);
-
- for (u32 i=used++; i>index; i--)
- data[i] = data[i-1];
-
- data[index] = element;
- is_sorted = false;
- }
-
-
-
-
- //! Clears the array and deletes all allocated memory.
- void clear()
- {
- delete [] data;
- data = 0;
- used = 0;
- allocated = 0;
- is_sorted = true;
- }
-
-
-
- //! Sets pointer to new array, using this as new workspace.
- //! \param newPointer: Pointer to new array of elements.
- //! \param size: Size of the new array.
- void set_pointer(T* newPointer, u32 size)
- {
- delete [] data;
- data = newPointer;
- allocated = size;
- used = size;
- is_sorted = false;
- }
-
-
-
- //! Sets if the array should delete the memory it used.
- //! \param f: If true, the array frees the allocated memory in its
- //! destructor, otherwise not. The default is true.
- void set_free_when_destroyed(bool f)
- {
- free_when_destroyed = f;
- }
-
-
-
- //! Sets the size of the array.
- //! \param usedNow: Amount of elements now used.
- void set_used(u32 usedNow)
- {
- if (allocated < usedNow)
- reallocate(usedNow);
-
- used = usedNow;
- }
-
-
-
- //! Assignement operator
- void operator=(const array<T>& other)
- {
- if (data)
- delete [] data;
-
- //if (allocated < other.allocated)
- if (other.allocated == 0)
- data = 0;
- else
- data = new T[other.allocated];
-
- used = other.used;
- free_when_destroyed = other.free_when_destroyed;
- is_sorted = other.is_sorted;
- allocated = other.allocated;
-
- for (u32 i=0; i<other.used; ++i)
- data[i] = other.data[i];
- }
-
-
- //! Direct access operator
- T& operator [](u32 index)
- {
- _IRR_DEBUG_BREAK_IF(index>=used) // access violation
-
- return data[index];
- }
-
-
-
- //! Direct access operator
- const T& operator [](u32 index) const
- {
- _IRR_DEBUG_BREAK_IF(index>=used) // access violation
-
- return data[index];
- }
-
- //! Gets last frame
- const T& getLast() const
- {
- _IRR_DEBUG_BREAK_IF(!used) // access violation
-
- return data[used-1];
- }
-
- //! Gets last frame
- T& getLast()
- {
- _IRR_DEBUG_BREAK_IF(!used) // access violation
-
- return data[used-1];
- }
-
-
- //! Returns a pointer to the array.
- //! \return Pointer to the array.
- T* pointer()
- {
- return data;
- }
-
-
-
- //! Returns a const pointer to the array.
- //! \return Pointer to the array.
- const T* const_pointer() const
- {
- return data;
- }
-
-
-
- //! Returns size of used array.
- //! \return Size of elements in the array.
- u32 size() const
- {
- return used;
- }
-
-
-
- //! Returns amount memory allocated.
- //! \return Returns amount of memory allocated. The amount of bytes
- //! allocated would be allocated_size() * sizeof(ElementsUsed);
- u32 allocated_size() const
- {
- return allocated;
- }
-
-
-
- //! Returns true if array is empty
- //! \return True if the array is empty, false if not.
- bool empty() const
- {
- return used == 0;
- }
-
-
-
- //! Sorts the array using heapsort. There is no additional memory waste and
- //! the algorithm performs (O) n log n in worst case.
- void sort()
- {
- if (is_sorted || used<2)
- return;
-
- heapsort(data, used);
- is_sorted = true;
- }
-
-
-
- //! Performs a binary search for an element, returns -1 if not found.
- //! The array will be sorted before the binary search if it is not
- //! already sorted.
- //! \param element: Element to search for.
- //! \return Returns position of the searched element if it was found,
- //! otherwise -1 is returned.
- s32 binary_search(const T& element)
- {
- return binary_search(element, 0, used-1);
- }
-
-
-
- //! Performs a binary search for an element, returns -1 if not found.
- //! The array will be sorted before the binary search if it is not
- //! already sorted.
- //! \param element: Element to search for.
- //! \param left: First left index
- //! \param right: Last right index.
- //! \return Returns position of the searched element if it was found,
- //! otherwise -1 is returned.
- s32 binary_search(const T& element, s32 left, s32 right)
- {
- if (!used)
- return -1;
-
- sort();
-
- s32 m;
-
- do
- {
- m = (left+right)>>1;
-
- if (element < data[m])
- right = m - 1;
- else
- left = m + 1;
-
- } while((element < data[m] || data[m] < element) && left<=right);
-
- // this last line equals to:
- // " while((element != array[m]) && left<=right);"
- // but we only want to use the '<' operator.
- // the same in next line, it is "(element == array[m])"
-
- if (!(element < data[m]) && !(data[m] < element))
- return m;
-
- return -1;
- }
-
-
- //! Finds an element in linear time, which is very slow. Use
- //! binary_search for faster finding. Only works if =operator is implemented.
- //! \param element: Element to search for.
- //! \return Returns position of the searched element if it was found,
- //! otherwise -1 is returned.
- s32 linear_search(T& element)
- {
- for (u32 i=0; i<used; ++i)
- if (!(element < data[i]) && !(data[i] < element))
- return (s32)i;
-
- return -1;
- }
-
-
- //! Finds an element in linear time, which is very slow. Use
- //! binary_search for faster finding. Only works if =operator is implemented.
- //! \param element: Element to search for.
- //! \return Returns position of the searched element if it was found,
- //! otherwise -1 is returned.
- s32 linear_reverse_search(T& element)
- {
- for (s32 i=used-1; i>=0; --i)
- if (data[i] == element)
- return (s32)i;
-
- return -1;
- }
-
-
-
- //! Erases an element from the array. May be slow, because all elements
- //! following after the erased element have to be copied.
- //! \param index: Index of element to be erased.
- void erase(u32 index)
- {
- _IRR_DEBUG_BREAK_IF(index>=used || index<0) // access violation
-
- for (u32 i=index+1; i<used; ++i)
- data[i-1] = data[i];
-
- --used;
- }
-
-
- //! Erases some elements from the array. may be slow, because all elements
- //! following after the erased element have to be copied.
- //! \param index: Index of the first element to be erased.
- //! \param count: Amount of elements to be erased.
- void erase(u32 index, s32 count)
- {
- _IRR_DEBUG_BREAK_IF(index>=used || index<0 || count<1 || index+count>used) // access violation
-
- for (u32 i=index+count; i<used; ++i)
- data[i-count] = data[i];
-
- used-= count;
- }
-
-
- //! Sets if the array is sorted
- void set_sorted(bool _is_sorted)
- {
- is_sorted = _is_sorted;
- }
-
-
- private:
-
- T* data;
- u32 allocated;
- u32 used;
- bool free_when_destroyed;
- bool is_sorted;
-};
-
-
-} // end namespace core
-} // end namespace irr
-
-
-
-#endif
-
diff --git a/src/3rdparty/assimp/contrib/irrXML/irrString.h b/src/3rdparty/assimp/contrib/irrXML/irrString.h
deleted file mode 100644
index af21b8e51..000000000
--- a/src/3rdparty/assimp/contrib/irrXML/irrString.h
+++ /dev/null
@@ -1,664 +0,0 @@
-// Copyright (C) 2002-2005 Nikolaus Gebhardt
-// This file is part of the "Irrlicht Engine" and the "irrXML" project.
-// For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
-
-#ifndef __IRR_STRING_H_INCLUDED__
-#define __IRR_STRING_H_INCLUDED__
-
-#include "irrTypes.h"
-
-namespace irr
-{
-namespace core
-{
-
-//! Very simple string class with some useful features.
-/** string<c8> and string<wchar_t> work both with unicode AND ascii,
-so you can assign unicode to string<c8> and ascii to string<wchar_t>
-(and the other way round) if your ever would want to.
-Note that the conversation between both is not done using an encoding.
-
-Known bugs:
-Special characters like 'Ä', 'Ü' and 'Ö' are ignored in the
-methods make_upper, make_lower and equals_ignore_case.
-*/
-template <class T>
-class string
-{
-public:
-
- //! Default constructor
- string()
- : array(0), allocated(1), used(1)
- {
- array = new T[1];
- array[0] = 0x0;
- }
-
-
-
- //! Constructor
- string(const string<T>& other)
- : array(0), allocated(0), used(0)
- {
- *this = other;
- }
-
-
- //! Constructs a string from an int
- string(int number)
- : array(0), allocated(0), used(0)
- {
- // store if negative and make positive
-
- bool negative = false;
- if (number < 0)
- {
- number *= -1;
- negative = true;
- }
-
- // temporary buffer for 16 numbers
-
- c8 tmpbuf[16];
- tmpbuf[15] = 0;
- s32 idx = 15;
-
- // special case '0'
-
- if (!number)
- {
- tmpbuf[14] = '0';
- *this = &tmpbuf[14];
- return;
- }
-
- // add numbers
-
- while(number && idx)
- {
- idx--;
- tmpbuf[idx] = (c8)('0' + (number % 10));
- number = number / 10;
- }
-
- // add sign
-
- if (negative)
- {
- idx--;
- tmpbuf[idx] = '-';
- }
-
- *this = &tmpbuf[idx];
- }
-
-
-
- //! Constructor for copying a string from a pointer with a given lenght
- template <class B>
- string(const B* c, s32 lenght)
- : array(0), allocated(0), used(0)
- {
- if (!c)
- return;
-
- allocated = used = lenght+1;
- array = new T[used];
-
- for (s32 l = 0; l<lenght; ++l)
- array[l] = (T)c[l];
-
- array[lenght] = 0;
- }
-
-
-
- //! Constructor for unicode and ascii strings
- template <class B>
- string(const B* c)
- : array(0),allocated(0), used(0)
- {
- *this = c;
- }
-
-
-
- //! destructor
- ~string()
- {
- delete [] array;
- }
-
-
-
- //! Assignment operator
- string<T>& operator=(const string<T>& other)
- {
- if (this == &other)
- return *this;
-
- delete [] array;
- allocated = used = other.size()+1;
- array = new T[used];
-
- const T* p = other.c_str();
- for (s32 i=0; i<used; ++i, ++p)
- array[i] = *p;
-
- return *this;
- }
-
-
-
- //! Assignment operator for strings, ascii and unicode
- template <class B>
- string<T>& operator=(const B* c)
- {
- if (!c)
- {
- if (!array)
- {
- array = new T[1];
- allocated = 1;
- used = 1;
- }
- array[0] = 0x0;
- return *this;
- }
-
- if ((void*)c == (void*)array)
- return *this;
-
- s32 len = 0;
- const B* p = c;
- while(*p)
- {
- ++len;
- ++p;
- }
-
- // we'll take the old string for a while, because the new string could be
- // a part of the current string.
- T* oldArray = array;
-
- allocated = used = len+1;
- array = new T[used];
-
- for (s32 l = 0; l<len+1; ++l)
- array[l] = (T)c[l];
-
- delete [] oldArray;
- return *this;
- }
-
- //! Add operator for other strings
- string<T> operator+(const string<T>& other)
- {
- string<T> str(*this);
- str.append(other);
-
- return str;
- }
-
- //! Add operator for strings, ascii and unicode
- template <class B>
- string<T> operator+(const B* c)
- {
- string<T> str(*this);
- str.append(c);
-
- return str;
- }
-
-
-
- //! Direct access operator
- T& operator [](const s32 index) const
- {
- _IRR_DEBUG_BREAK_IF(index>=used) // bad index
-
- return array[index];
- }
-
-
- //! Comparison operator
- bool operator ==(const T* str) const
- {
- int i;
- for(i=0; array[i] && str[i]; ++i)
- if (array[i] != str[i])
- return false;
-
- return !array[i] && !str[i];
- }
-
-
-
- //! Comparison operator
- bool operator ==(const string<T>& other) const
- {
- for(s32 i=0; array[i] && other.array[i]; ++i)
- if (array[i] != other.array[i])
- return false;
-
- return used == other.used;
- }
-
-
-
- //! Is smaller operator
- bool operator <(const string<T>& other) const
- {
- for(s32 i=0; array[i] && other.array[i]; ++i)
- if (array[i] != other.array[i])
- return (array[i] < other.array[i]);
-
- return used < other.used;
- }
-
-
-
- //! Equals not operator
- bool operator !=(const string<T>& other) const
- {
- return !(*this == other);
- }
-
-
-
- //! Returns length of string
- /** \return Returns length of the string in characters. */
- s32 size() const
- {
- return used-1;
- }
-
-
-
- //! Returns character string
- /** \return Returns pointer to C-style zero terminated string. */
- const T* c_str() const
- {
- return array;
- }
-
-
-
- //! Makes the string lower case.
- void make_lower()
- {
- const T A = (T)'A';
- const T Z = (T)'Z';
- const T diff = (T)'a' - A;
-
- for (s32 i=0; i<used; ++i)
- {
- if (array[i]>=A && array[i]<=Z)
- array[i] += diff;
- }
- }
-
-
-
- //! Makes the string upper case.
- void make_upper()
- {
- const T a = (T)'a';
- const T z = (T)'z';
- const T diff = (T)'A' - a;
-
- for (s32 i=0; i<used; ++i)
- {
- if (array[i]>=a && array[i]<=z)
- array[i] += diff;
- }
- }
-
-
-
- //! Compares the string ignoring case.
- /** \param other: Other string to compare.
- \return Returns true if the string are equal ignoring case. */
- bool equals_ignore_case(const string<T>& other) const
- {
- for(s32 i=0; array[i] && other[i]; ++i)
- if (toLower(array[i]) != toLower(other[i]))
- return false;
-
- return used == other.used;
- }
-
-
- //! compares the first n characters of the strings
- bool equalsn(const string<T>& other, int len)
- {
- int i;
- for(i=0; array[i] && other[i] && i < len; ++i)
- if (array[i] != other[i])
- return false;
-
- // if one (or both) of the strings was smaller then they
- // are only equal if they have the same lenght
- return (i == len) || (used == other.used);
- }
-
-
- //! compares the first n characters of the strings
- bool equalsn(const T* str, int len)
- {
- int i;
- for(i=0; array[i] && str[i] && i < len; ++i)
- if (array[i] != str[i])
- return false;
-
- // if one (or both) of the strings was smaller then they
- // are only equal if they have the same lenght
- return (i == len) || (array[i] == 0 && str[i] == 0);
- }
-
-
- //! Appends a character to this string
- /** \param character: Character to append. */
- void append(T character)
- {
- if (used + 1 > allocated)
- reallocate((s32)used + 1);
-
- used += 1;
-
- array[used-2] = character;
- array[used-1] = 0;
- }
-
- //! Appends a string to this string
- /** \param other: String to append. */
- void append(const string<T>& other)
- {
- --used;
-
- s32 len = other.size();
-
- if (used + len + 1 > allocated)
- reallocate((s32)used + (s32)len + 1);
-
- for (s32 l=0; l<len+1; ++l)
- array[l+used] = other[l];
-
- used = used + len + 1;
- }
-
-
- //! Appends a string of the length l to this string.
- /** \param other: other String to append to this string.
- \param length: How much characters of the other string to add to this one. */
- void append(const string<T>& other, s32 length)
- {
- s32 len = other.size();
-
- if (len < length)
- {
- append(other);
- return;
- }
-
- len = length;
- --used;
-
- if (used + len > allocated)
- reallocate((s32)used + (s32)len);
-
- for (s32 l=0; l<len; ++l)
- array[l+used] = other[l];
-
- used = used + len;
- }
-
-
- //! Reserves some memory.
- /** \param count: Amount of characters to reserve. */
- void reserve(s32 count)
- {
- if (count < allocated)
- return;
-
- reallocate(count);
- }
-
-
- //! finds first occurrence of character in string
- /** \param c: Character to search for.
- \return Returns position where the character has been found,
- or -1 if not found. */
- s32 findFirst(T c) const
- {
- for (s32 i=0; i<used; ++i)
- if (array[i] == c)
- return i;
-
- return -1;
- }
-
- //! finds first occurrence of a character of a list in string
- /** \param c: List of strings to find. For example if the method
- should find the first occurance of 'a' or 'b', this parameter should be "ab".
- \param count: Amount of characters in the list. Ususally,
- this should be strlen(ofParameter1)
- \return Returns position where one of the character has been found,
- or -1 if not found. */
- s32 findFirstChar(T* c, int count) const
- {
- for (s32 i=0; i<used; ++i)
- for (int j=0; j<count; ++j)
- if (array[i] == c[j])
- return i;
-
- return -1;
- }
-
-
- //! Finds first position of a character not in a given list.
- /** \param c: List of characters not to find. For example if the method
- should find the first occurance of a character not 'a' or 'b', this parameter should be "ab".
- \param count: Amount of characters in the list. Ususally,
- this should be strlen(ofParameter1)
- \return Returns position where the character has been found,
- or -1 if not found. */
- template <class B>
- s32 findFirstCharNotInList(B* c, int count) const
- {
- for (int i=0; i<used; ++i)
- {
- int j;
- for (j=0; j<count; ++j)
- if (array[i] == c[j])
- break;
-
- if (j==count)
- return i;
- }
-
- return -1;
- }
-
- //! Finds last position of a character not in a given list.
- /** \param c: List of characters not to find. For example if the method
- should find the first occurance of a character not 'a' or 'b', this parameter should be "ab".
- \param count: Amount of characters in the list. Ususally,
- this should be strlen(ofParameter1)
- \return Returns position where the character has been found,
- or -1 if not found. */
- template <class B>
- s32 findLastCharNotInList(B* c, int count) const
- {
- for (int i=used-2; i>=0; --i)
- {
- int j;
- for (j=0; j<count; ++j)
- if (array[i] == c[j])
- break;
-
- if (j==count)
- return i;
- }
-
- return -1;
- }
-
- //! finds next occurrence of character in string
- /** \param c: Character to search for.
- \param startPos: Position in string to start searching.
- \return Returns position where the character has been found,
- or -1 if not found. */
- s32 findNext(T c, s32 startPos) const
- {
- for (s32 i=startPos; i<used; ++i)
- if (array[i] == c)
- return i;
-
- return -1;
- }
-
-
- //! finds last occurrence of character in string
- //! \param c: Character to search for.
- //! \return Returns position where the character has been found,
- //! or -1 if not found.
- s32 findLast(T c) const
- {
- for (s32 i=used-1; i>=0; --i)
- if (array[i] == c)
- return i;
-
- return -1;
- }
-
-
- //! Returns a substring
- //! \param begin: Start of substring.
- //! \param length: Length of substring.
- string<T> subString(s32 begin, s32 length)
- {
- if (length <= 0)
- return string<T>("");
-
- string<T> o;
- o.reserve(length+1);
-
- for (s32 i=0; i<length; ++i)
- o.array[i] = array[i+begin];
-
- o.array[length] = 0;
- o.used = o.allocated;
-
- return o;
- }
-
-
- void operator += (T c)
- {
- append(c);
- }
-
- void operator += (const string<T>& other)
- {
- append(other);
- }
-
- void operator += (int i)
- {
- append(string<T>(i));
- }
-
- //! replaces all characters of a special type with another one
- void replace(T toReplace, T replaceWith)
- {
- for (s32 i=0; i<used; ++i)
- if (array[i] == toReplace)
- array[i] = replaceWith;
- }
-
- //! trims the string.
- /** Removes whitespace from begin and end of the string. */
- void trim()
- {
- const char whitespace[] = " \t\n";
- const int whitespacecount = 3;
-
- // find start and end of real string without whitespace
- int begin = findFirstCharNotInList(whitespace, whitespacecount);
- if (begin == -1)
- return;
-
- int end = findLastCharNotInList(whitespace, whitespacecount);
- if (end == -1)
- return;
-
- *this = subString(begin, (end +1) - begin);
- }
-
-
- //! Erases a character from the string. May be slow, because all elements
- //! following after the erased element have to be copied.
- //! \param index: Index of element to be erased.
- void erase(int index)
- {
- _IRR_DEBUG_BREAK_IF(index>=used || index<0) // access violation
-
- for (int i=index+1; i<used; ++i)
- array[i-1] = array[i];
-
- --used;
- }
-
-
-
-private:
-
- //! Returns a character converted to lower case
- T toLower(const T& t) const
- {
- if (t>=(T)'A' && t<=(T)'Z')
- return t + ((T)'a' - (T)'A');
- else
- return t;
- }
-
- //! Reallocate the array, make it bigger or smaler
- void reallocate(s32 new_size)
- {
- T* old_array = array;
-
- array = new T[new_size];
- allocated = new_size;
-
- s32 amount = used < new_size ? used : new_size;
- for (s32 i=0; i<amount; ++i)
- array[i] = old_array[i];
-
- if (allocated < used)
- used = allocated;
-
- delete [] old_array;
- }
-
-
- //--- member variables
-
- T* array;
- s32 allocated;
- s32 used;
-};
-
-
-//! Typedef for character strings
-typedef string<irr::c8> stringc;
-
-//! Typedef for wide character strings
-typedef string<wchar_t> stringw;
-
-} // end namespace core
-} // end namespace irr
-
-#endif
-
diff --git a/src/3rdparty/assimp/contrib/irrXML/irrTypes.h b/src/3rdparty/assimp/contrib/irrXML/irrTypes.h
deleted file mode 100644
index a7f12ec75..000000000
--- a/src/3rdparty/assimp/contrib/irrXML/irrTypes.h
+++ /dev/null
@@ -1,108 +0,0 @@
-// Copyright (C) 2002-2005 Nikolaus Gebhardt
-// This file is part of the "Irrlicht Engine".
-// For conditions of distribution and use, see copyright notice in irrlicht.h
-
-#ifndef __IRR_TYPES_H_INCLUDED__
-#define __IRR_TYPES_H_INCLUDED__
-
-namespace irr
-{
-
-//! 8 bit unsigned variable.
-/** This is a typedef for unsigned char, it ensures portability of the engine. */
-typedef unsigned char u8;
-
-//! 8 bit signed variable.
-/** This is a typedef for signed char, it ensures portability of the engine. */
-typedef signed char s8;
-
-//! 8 bit character variable.
-/** This is a typedef for char, it ensures portability of the engine. */
-typedef char c8;
-
-
-
-//! 16 bit unsigned variable.
-/** This is a typedef for unsigned short, it ensures portability of the engine. */
-typedef unsigned short u16;
-
-//! 16 bit signed variable.
-/** This is a typedef for signed short, it ensures portability of the engine. */
-typedef signed short s16;
-
-
-
-//! 32 bit unsigned variable.
-/** This is a typedef for unsigned int, it ensures portability of the engine. */
-typedef unsigned int u32;
-
-//! 32 bit signed variable.
-/** This is a typedef for signed int, it ensures portability of the engine. */
-typedef signed int s32;
-
-
-
-// 64 bit signed variable.
-// This is a typedef for __int64, it ensures portability of the engine.
-// This type is currently not used by the engine and not supported by compilers
-// other than Microsoft Compilers, so it is outcommented.
-//typedef __int64 s64;
-
-
-
-//! 32 bit floating point variable.
-/** This is a typedef for float, it ensures portability of the engine. */
-typedef float f32;
-
-//! 64 bit floating point variable.
-/** This is a typedef for double, it ensures portability of the engine. */
-typedef double f64;
-
-
-} // end namespace
-
-
-// define the wchar_t type if not already built in.
-#ifdef _MSC_VER
-#ifndef _WCHAR_T_DEFINED
-//! A 16 bit wide character type.
-/**
- Defines the wchar_t-type.
- In VS6, its not possible to tell
- the standard compiler to treat wchar_t as a built-in type, and
- sometimes we just don't want to include the huge stdlib.h or wchar.h,
- so we'll use this.
-*/
-typedef unsigned short wchar_t;
-#define _WCHAR_T_DEFINED
-#endif // wchar is not defined
-#endif // microsoft compiler
-
-//! define a break macro for debugging only in Win32 mode.
-// WORKAROUND (assimp): remove __asm
-#if defined(WIN32) && defined(_MSC_VER) && defined(_DEBUG)
-#if defined(_M_IX86)
-#define _IRR_DEBUG_BREAK_IF( _CONDITION_ ) /*if (_CONDITION_) {_asm int 3}*/
-#else
-#define _IRR_DEBUG_BREAK_IF( _CONDITION_ )
-#endif
-#else
-#define _IRR_DEBUG_BREAK_IF( _CONDITION_ )
-#endif
-
-//! Defines a small statement to work around a microsoft compiler bug.
-/** The microsft compiler 7.0 - 7.1 has a bug:
-When you call unmanaged code that returns a bool type value of false from managed code,
-the return value may appear as true. See
-http://support.microsoft.com/default.aspx?kbid=823071 for details.
-Compiler version defines: VC6.0 : 1200, VC7.0 : 1300, VC7.1 : 1310, VC8.0 : 1400*/
-
-// WORKAROUND (assimp): remove __asm
-#if defined(WIN32) && defined(_MSC_VER) && (_MSC_VER > 1299) && (_MSC_VER < 1400)
-#define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX /*__asm mov eax,100*/
-#else
-#define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX
-#endif // _IRR_MANAGED_MARSHALLING_BUGFIX
-
-#endif // __IRR_TYPES_H_INCLUDED__
-
diff --git a/src/3rdparty/assimp/contrib/irrXML/irrXML.cpp b/src/3rdparty/assimp/contrib/irrXML/irrXML.cpp
deleted file mode 100644
index 42509b5f3..000000000
--- a/src/3rdparty/assimp/contrib/irrXML/irrXML.cpp
+++ /dev/null
@@ -1,151 +0,0 @@
-// Copyright (C) 2002-2005 Nikolaus Gebhardt
-// This file is part of the "Irrlicht Engine" and the "irrXML" project.
-// For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h
-
-// Need to include Assimp, too. We're using Assimp's version of fast_atof
-// so we need stdint.h. But no PCH.
-
-
-#include "irrXML.h"
-#include "irrString.h"
-#include "irrArray.h"
-#include "./../../code/fast_atof.h"
-#include "CXMLReaderImpl.h"
-
-namespace irr
-{
-namespace io
-{
-
-//! Implementation of the file read callback for ordinary files
-class CFileReadCallBack : public IFileReadCallBack
-{
-public:
-
- //! construct from filename
- CFileReadCallBack(const char* filename)
- : File(0), Size(0), Close(true)
- {
- // open file
- File = fopen(filename, "rb");
-
- if (File)
- getFileSize();
- }
-
- //! construct from FILE pointer
- CFileReadCallBack(FILE* file)
- : File(file), Size(0), Close(false)
- {
- if (File)
- getFileSize();
- }
-
- //! destructor
- virtual ~CFileReadCallBack()
- {
- if (Close && File)
- fclose(File);
- }
-
- //! Reads an amount of bytes from the file.
- virtual int read(void* buffer, int sizeToRead)
- {
- if (!File)
- return 0;
-
- return (int)fread(buffer, 1, sizeToRead, File);
- }
-
- //! Returns size of file in bytes
- virtual int getSize()
- {
- return Size;
- }
-
-private:
-
- //! retrieves the file size of the open file
- void getFileSize()
- {
- fseek(File, 0, SEEK_END);
- Size = ftell(File);
- fseek(File, 0, SEEK_SET);
- }
-
- FILE* File;
- int Size;
- bool Close;
-
-}; // end class CFileReadCallBack
-
-
-
-// FACTORY FUNCTIONS:
-
-
-//! Creates an instance of an UFT-8 or ASCII character xml parser.
-IrrXMLReader* createIrrXMLReader(const char* filename)
-{
- return new CXMLReaderImpl<char, IXMLBase>(new CFileReadCallBack(filename));
-}
-
-
-//! Creates an instance of an UFT-8 or ASCII character xml parser.
-IrrXMLReader* createIrrXMLReader(FILE* file)
-{
- return new CXMLReaderImpl<char, IXMLBase>(new CFileReadCallBack(file));
-}
-
-
-//! Creates an instance of an UFT-8 or ASCII character xml parser.
-IrrXMLReader* createIrrXMLReader(IFileReadCallBack* callback)
-{
- return new CXMLReaderImpl<char, IXMLBase>(callback, false);
-}
-
-
-//! Creates an instance of an UTF-16 xml parser.
-IrrXMLReaderUTF16* createIrrXMLReaderUTF16(const char* filename)
-{
- return new CXMLReaderImpl<char16, IXMLBase>(new CFileReadCallBack(filename));
-}
-
-
-//! Creates an instance of an UTF-16 xml parser.
-IrrXMLReaderUTF16* createIrrXMLReaderUTF16(FILE* file)
-{
- return new CXMLReaderImpl<char16, IXMLBase>(new CFileReadCallBack(file));
-}
-
-
-//! Creates an instance of an UTF-16 xml parser.
-IrrXMLReaderUTF16* createIrrXMLReaderUTF16(IFileReadCallBack* callback)
-{
- return new CXMLReaderImpl<char16, IXMLBase>(callback, false);
-}
-
-
-//! Creates an instance of an UTF-32 xml parser.
-IrrXMLReaderUTF32* createIrrXMLReaderUTF32(const char* filename)
-{
- return new CXMLReaderImpl<char32, IXMLBase>(new CFileReadCallBack(filename));
-}
-
-
-//! Creates an instance of an UTF-32 xml parser.
-IrrXMLReaderUTF32* createIrrXMLReaderUTF32(FILE* file)
-{
- return new CXMLReaderImpl<char32, IXMLBase>(new CFileReadCallBack(file));
-}
-
-
-//! Creates an instance of an UTF-32 xml parser.
-IrrXMLReaderUTF32* createIrrXMLReaderUTF32(IFileReadCallBack* callback)
-{
- return new CXMLReaderImpl<char32, IXMLBase>(callback, false);
-}
-
-
-} // end namespace io
-} // end namespace irr
diff --git a/src/3rdparty/assimp/contrib/irrXML/irrXML.h b/src/3rdparty/assimp/contrib/irrXML/irrXML.h
deleted file mode 100644
index b51ddeb54..000000000
--- a/src/3rdparty/assimp/contrib/irrXML/irrXML.h
+++ /dev/null
@@ -1,540 +0,0 @@
-// Copyright (C) 2002-2005 Nikolaus Gebhardt
-// This file is part of the "Irrlicht Engine" and the "irrXML" project.
-// For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h
-
-#ifndef __IRR_XML_H_INCLUDED__
-#define __IRR_XML_H_INCLUDED__
-
-#include <stdio.h>
-
-/** \mainpage irrXML 1.2 API documentation
- <div align="center"><img src="logobig.png" ></div>
-
- \section intro Introduction
-
- Welcome to the irrXML API documentation.
- Here you'll find any information you'll need to develop applications with
- irrXML. If you look for a tutorial on how to start, take a look at the \ref irrxmlexample,
- at the homepage of irrXML at <A HREF="http://xml.irrlicht3d.org" >xml.irrlicht3d.org</A>
- or into the SDK in the directory \example.
-
- irrXML is intended to be a high speed and easy-to-use XML Parser for C++, and
- this documentation is an important part of it. If you have any questions or
- suggestions, just send a email to the author of the engine, Nikolaus Gebhardt
- (niko (at) irrlicht3d.org). For more informations about this parser, see \ref history.
-
- \section features Features
-
- irrXML provides forward-only, read-only
- access to a stream of non validated XML data. It was fully implemented by
- Nikolaus Gebhardt. Its current features are:
-
- - It it fast as lighting and has very low memory usage. It was
- developed with the intention of being used in 3D games, as it already has been.
- - irrXML is very small: It only consists of 60 KB of code and can be added easily
- to your existing project.
- - Of course, it is platform independent and works with lots of compilers.
- - It is able to parse ASCII, UTF-8, UTF-16 and UTF-32 text files, both in
- little and big endian format.
- - Independent of the input file format, the parser can return all strings in ASCII, UTF-8,
- UTF-16 and UTF-32 format.
- - With its optional file access abstraction it has the advantage that it can read not
- only from files but from any type of data (memory, network, ...). For example when
- used with the Irrlicht Engine, it directly reads from compressed .zip files.
- - Just like the Irrlicht Engine for which it was originally created, it is extremely easy
- to use.
- - It has no external dependencies, it does not even need the STL.
-
- Although irrXML has some strenghts, it currently also has the following limitations:
-
- - The input xml file is not validated and assumed to be correct.
-
- \section irrxmlexample Example
-
- The following code demonstrates the basic usage of irrXML. A simple xml
- file like this is parsed:
- \code
- <?xml version="1.0"?>
- <config>
- <!-- This is a config file for the mesh viewer -->
- <model file="dwarf.dea" />
- <messageText caption="Irrlicht Engine Mesh Viewer">
- Welcome to the Mesh Viewer of the &quot;Irrlicht Engine&quot;.
- </messageText>
- </config>
- \endcode
-
- The code for parsing this file would look like this:
- \code
- #include <irrXML.h>
- using namespace irr; // irrXML is located in the namespace irr::io
- using namespace io;
-
- #include <string> // we use STL strings to store data in this example
-
- void main()
- {
- // create the reader using one of the factory functions
-
- IrrXMLReader* xml = createIrrXMLReader("config.xml");
-
- // strings for storing the data we want to get out of the file
- std::string modelFile;
- std::string messageText;
- std::string caption;
-
- // parse the file until end reached
-
- while(xml && xml->read())
- {
- switch(xml->getNodeType())
- {
- case EXN_TEXT:
- // in this xml file, the only text which occurs is the messageText
- messageText = xml->getNodeData();
- break;
- case EXN_ELEMENT:
- {
- if (!strcmp("model", xml->getNodeName()))
- modelFile = xml->getAttributeValue("file");
- else
- if (!strcmp("messageText", xml->getNodeName()))
- caption = xml->getAttributeValue("caption");
- }
- break;
- }
- }
-
- // delete the xml parser after usage
- delete xml;
- }
- \endcode
-
- \section howto How to use
-
- Simply add the source files in the /src directory of irrXML to your project. Done.
-
- \section license License
-
- The irrXML license is based on the zlib license. Basicly, this means you can do with
- irrXML whatever you want:
-
- Copyright (C) 2002-2005 Nikolaus Gebhardt
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
-
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any source distribution.
-
- \section history History
-
- As lots of references in this documentation and the source show, this xml
- parser has originally been a part of the
- <A HREF="http://irrlicht.sourceforge.net" >Irrlicht Engine</A>. But because
- the parser has become very useful with the latest release, people asked for a
- separate version of it, to be able to use it in non Irrlicht projects. With
- irrXML 1.0, this has now been done.
-*/
-
-namespace irr
-{
-namespace io
-{
- //! Enumeration of all supported source text file formats
- enum ETEXT_FORMAT
- {
- //! ASCII, file without byte order mark, or not a text file
- ETF_ASCII,
-
- //! UTF-8 format
- ETF_UTF8,
-
- //! UTF-16 format, big endian
- ETF_UTF16_BE,
-
- //! UTF-16 format, little endian
- ETF_UTF16_LE,
-
- //! UTF-32 format, big endian
- ETF_UTF32_BE,
-
- //! UTF-32 format, little endian
- ETF_UTF32_LE
- };
-
-
- //! Enumeration for all xml nodes which are parsed by IrrXMLReader
- enum EXML_NODE
- {
- //! No xml node. This is usually the node if you did not read anything yet.
- EXN_NONE,
-
- //! A xml element, like <foo>
- EXN_ELEMENT,
-
- //! End of an xml element, like </foo>
- EXN_ELEMENT_END,
-
- //! Text within a xml element: <foo> this is the text. </foo>
- EXN_TEXT,
-
- //! An xml comment like &lt;!-- I am a comment --&gt; or a DTD definition.
- EXN_COMMENT,
-
- //! An xml cdata section like &lt;![CDATA[ this is some CDATA ]]&gt;
- EXN_CDATA,
-
- //! Unknown element.
- EXN_UNKNOWN
- };
-
- //! Callback class for file read abstraction.
- /** With this, it is possible to make the xml parser read in other things
- than just files. The Irrlicht engine is using this for example to
- read xml from compressed .zip files. To make the parser read in
- any other data, derive a class from this interface, implement the
- two methods to read your data and give a pointer to an instance of
- your implementation when calling createIrrXMLReader(),
- createIrrXMLReaderUTF16() or createIrrXMLReaderUTF32() */
- class IFileReadCallBack
- {
- public:
-
- //! virtual destructor
- virtual ~IFileReadCallBack() {};
-
- //! Reads an amount of bytes from the file.
- /** \param buffer: Pointer to buffer where to read bytes will be written to.
- \param sizeToRead: Amount of bytes to read from the file.
- \return Returns how much bytes were read. */
- virtual int read(void* buffer, int sizeToRead) = 0;
-
- //! Returns size of file in bytes
- virtual int getSize() = 0;
- };
-
- //! Empty class to be used as parent class for IrrXMLReader.
- /** If you need another class as base class for the xml reader, you can do this by creating
- the reader using for example new CXMLReaderImpl<char, YourBaseClass>(yourcallback);
- The Irrlicht Engine for example needs IUnknown as base class for every object to
- let it automaticly reference countend, hence it replaces IXMLBase with IUnknown.
- See irrXML.cpp on how this can be done in detail. */
- class IXMLBase
- {
- };
-
- //! Interface providing easy read access to a XML file.
- /** You can create an instance of this reader using one of the factory functions
- createIrrXMLReader(), createIrrXMLReaderUTF16() and createIrrXMLReaderUTF32().
- If using the parser from the Irrlicht Engine, please use IFileSystem::createXMLReader()
- instead.
- For a detailed intro how to use the parser, see \ref irrxmlexample and \ref features.
-
- The typical usage of this parser looks like this:
- \code
- #include <irrXML.h>
- using namespace irr; // irrXML is located in the namespace irr::io
- using namespace io;
-
- void main()
- {
- // create the reader using one of the factory functions
- IrrXMLReader* xml = createIrrXMLReader("config.xml");
-
- if (xml == 0)
- return; // file could not be opened
-
- // parse the file until end reached
- while(xml->read())
- {
- // based on xml->getNodeType(), do something.
- }
-
- // delete the xml parser after usage
- delete xml;
- }
- \endcode
- See \ref irrxmlexample for a more detailed example.
- */
- template<class char_type, class super_class>
- class IIrrXMLReader : public super_class
- {
- public:
-
- //! Destructor
- virtual ~IIrrXMLReader() {};
-
- //! Reads forward to the next xml node.
- /** \return Returns false, if there was no further node. */
- virtual bool read() = 0;
-
- //! Returns the type of the current XML node.
- virtual EXML_NODE getNodeType() const = 0;
-
- //! Returns attribute count of the current XML node.
- /** This is usually
- non null if the current node is EXN_ELEMENT, and the element has attributes.
- \return Returns amount of attributes of this xml node. */
- virtual int getAttributeCount() const = 0;
-
- //! Returns name of an attribute.
- /** \param idx: Zero based index, should be something between 0 and getAttributeCount()-1.
- \return Name of the attribute, 0 if an attribute with this index does not exist. */
- virtual const char_type* getAttributeName(int idx) const = 0;
-
- //! Returns the value of an attribute.
- /** \param idx: Zero based index, should be something between 0 and getAttributeCount()-1.
- \return Value of the attribute, 0 if an attribute with this index does not exist. */
- virtual const char_type* getAttributeValue(int idx) const = 0;
-
- //! Returns the value of an attribute.
- /** \param name: Name of the attribute.
- \return Value of the attribute, 0 if an attribute with this name does not exist. */
- virtual const char_type* getAttributeValue(const char_type* name) const = 0;
-
- //! Returns the value of an attribute in a safe way.
- /** Like getAttributeValue(), but does not
- return 0 if the attribute does not exist. An empty string ("") is returned then.
- \param name: Name of the attribute.
- \return Value of the attribute, and "" if an attribute with this name does not exist */
- virtual const char_type* getAttributeValueSafe(const char_type* name) const = 0;
-
- //! Returns the value of an attribute as integer.
- /** \param name Name of the attribute.
- \return Value of the attribute as integer, and 0 if an attribute with this name does not exist or
- the value could not be interpreted as integer. */
- virtual int getAttributeValueAsInt(const char_type* name) const = 0;
-
- //! Returns the value of an attribute as integer.
- /** \param idx: Zero based index, should be something between 0 and getAttributeCount()-1.
- \return Value of the attribute as integer, and 0 if an attribute with this index does not exist or
- the value could not be interpreted as integer. */
- virtual int getAttributeValueAsInt(int idx) const = 0;
-
- //! Returns the value of an attribute as float.
- /** \param name: Name of the attribute.
- \return Value of the attribute as float, and 0 if an attribute with this name does not exist or
- the value could not be interpreted as float. */
- virtual float getAttributeValueAsFloat(const char_type* name) const = 0;
-
- //! Returns the value of an attribute as float.
- /** \param idx: Zero based index, should be something between 0 and getAttributeCount()-1.
- \return Value of the attribute as float, and 0 if an attribute with this index does not exist or
- the value could not be interpreted as float. */
- virtual float getAttributeValueAsFloat(int idx) const = 0;
-
- //! Returns the name of the current node.
- /** Only non null, if the node type is EXN_ELEMENT.
- \return Name of the current node or 0 if the node has no name. */
- virtual const char_type* getNodeName() const = 0;
-
- //! Returns data of the current node.
- /** Only non null if the node has some
- data and it is of type EXN_TEXT or EXN_UNKNOWN. */
- virtual const char_type* getNodeData() const = 0;
-
- //! Returns if an element is an empty element, like <foo />
- virtual bool isEmptyElement() const = 0;
-
- //! Returns format of the source xml file.
- /** It is not necessary to use
- this method because the parser will convert the input file format
- to the format wanted by the user when creating the parser. This
- method is useful to get/display additional informations. */
- virtual ETEXT_FORMAT getSourceFormat() const = 0;
-
- //! Returns format of the strings returned by the parser.
- /** This will be UTF8 for example when you created a parser with
- IrrXMLReaderUTF8() and UTF32 when it has been created using
- IrrXMLReaderUTF32. It should not be necessary to call this
- method and only exists for informational purposes. */
- virtual ETEXT_FORMAT getParserFormat() const = 0;
- };
-
-
- //! defines the utf-16 type.
- /** Not using wchar_t for this because
- wchar_t has 16 bit on windows and 32 bit on other operating systems. */
- typedef unsigned short char16;
-
- //! defines the utf-32 type.
- /** Not using wchar_t for this because
- wchar_t has 16 bit on windows and 32 bit on other operating systems. */
- typedef unsigned long char32;
-
- //! A UTF-8 or ASCII character xml parser.
- /** This means that all character data will be returned in 8 bit ASCII or UTF-8 by this parser.
- The file to read can be in any format, it will be converted to UTF-8 if it is not
- in this format.
- Create an instance of this with createIrrXMLReader();
- See IIrrXMLReader for description on how to use it. */
- typedef IIrrXMLReader<char, IXMLBase> IrrXMLReader;
-
- //! A UTF-16 xml parser.
- /** This means that all character data will be returned in UTF-16 by this parser.
- The file to read can be in any format, it will be converted to UTF-16 if it is not
- in this format.
- Create an instance of this with createIrrXMLReaderUTF16();
- See IIrrXMLReader for description on how to use it. */
- typedef IIrrXMLReader<char16, IXMLBase> IrrXMLReaderUTF16;
-
- //! A UTF-32 xml parser.
- /** This means that all character data will be returned in UTF-32 by this parser.
- The file to read can be in any format, it will be converted to UTF-32 if it is not
- in this format.
- Create an instance of this with createIrrXMLReaderUTF32();
- See IIrrXMLReader for description on how to use it. */
- typedef IIrrXMLReader<char32, IXMLBase> IrrXMLReaderUTF32;
-
-
- //! Creates an instance of an UFT-8 or ASCII character xml parser.
- /** This means that all character data will be returned in 8 bit ASCII or UTF-8.
- The file to read can be in any format, it will be converted to UTF-8 if it is not in this format.
- If you are using the Irrlicht Engine, it is better not to use this function but
- IFileSystem::createXMLReaderUTF8() instead.
- \param filename: Name of file to be opened.
- \return Returns a pointer to the created xml parser. This pointer should be
- deleted using 'delete' after no longer needed. Returns 0 if an error occured
- and the file could not be opened. */
- IrrXMLReader* createIrrXMLReader(const char* filename);
-
- //! Creates an instance of an UFT-8 or ASCII character xml parser.
- /** This means that all character data will be returned in 8 bit ASCII or UTF-8. The file to read can
- be in any format, it will be converted to UTF-8 if it is not in this format.
- If you are using the Irrlicht Engine, it is better not to use this function but
- IFileSystem::createXMLReaderUTF8() instead.
- \param file: Pointer to opened file, must have been opened in binary mode, e.g.
- using fopen("foo.bar", "wb"); The file will not be closed after it has been read.
- \return Returns a pointer to the created xml parser. This pointer should be
- deleted using 'delete' after no longer needed. Returns 0 if an error occured
- and the file could not be opened. */
- IrrXMLReader* createIrrXMLReader(FILE* file);
-
- //! Creates an instance of an UFT-8 or ASCII character xml parser.
- /** This means that all character data will be returned in 8 bit ASCII or UTF-8. The file to read can
- be in any format, it will be converted to UTF-8 if it is not in this format.
- If you are using the Irrlicht Engine, it is better not to use this function but
- IFileSystem::createXMLReaderUTF8() instead.
- \param callback: Callback for file read abstraction. Implement your own
- callback to make the xml parser read in other things than just files. See
- IFileReadCallBack for more information about this.
- \return Returns a pointer to the created xml parser. This pointer should be
- deleted using 'delete' after no longer needed. Returns 0 if an error occured
- and the file could not be opened. */
- IrrXMLReader* createIrrXMLReader(IFileReadCallBack* callback);
-
- //! Creates an instance of an UFT-16 xml parser.
- /** This means that
- all character data will be returned in UTF-16. The file to read can
- be in any format, it will be converted to UTF-16 if it is not in this format.
- If you are using the Irrlicht Engine, it is better not to use this function but
- IFileSystem::createXMLReader() instead.
- \param filename: Name of file to be opened.
- \return Returns a pointer to the created xml parser. This pointer should be
- deleted using 'delete' after no longer needed. Returns 0 if an error occured
- and the file could not be opened. */
- IrrXMLReaderUTF16* createIrrXMLReaderUTF16(const char* filename);
-
- //! Creates an instance of an UFT-16 xml parser.
- /** This means that all character data will be returned in UTF-16. The file to read can
- be in any format, it will be converted to UTF-16 if it is not in this format.
- If you are using the Irrlicht Engine, it is better not to use this function but
- IFileSystem::createXMLReader() instead.
- \param file: Pointer to opened file, must have been opened in binary mode, e.g.
- using fopen("foo.bar", "wb"); The file will not be closed after it has been read.
- \return Returns a pointer to the created xml parser. This pointer should be
- deleted using 'delete' after no longer needed. Returns 0 if an error occured
- and the file could not be opened. */
- IrrXMLReaderUTF16* createIrrXMLReaderUTF16(FILE* file);
-
- //! Creates an instance of an UFT-16 xml parser.
- /** This means that all character data will be returned in UTF-16. The file to read can
- be in any format, it will be converted to UTF-16 if it is not in this format.
- If you are using the Irrlicht Engine, it is better not to use this function but
- IFileSystem::createXMLReader() instead.
- \param callback: Callback for file read abstraction. Implement your own
- callback to make the xml parser read in other things than just files. See
- IFileReadCallBack for more information about this.
- \return Returns a pointer to the created xml parser. This pointer should be
- deleted using 'delete' after no longer needed. Returns 0 if an error occured
- and the file could not be opened. */
- IrrXMLReaderUTF16* createIrrXMLReaderUTF16(IFileReadCallBack* callback);
-
-
- //! Creates an instance of an UFT-32 xml parser.
- /** This means that all character data will be returned in UTF-32. The file to read can
- be in any format, it will be converted to UTF-32 if it is not in this format.
- If you are using the Irrlicht Engine, it is better not to use this function but
- IFileSystem::createXMLReader() instead.
- \param filename: Name of file to be opened.
- \return Returns a pointer to the created xml parser. This pointer should be
- deleted using 'delete' after no longer needed. Returns 0 if an error occured
- and the file could not be opened. */
- IrrXMLReaderUTF32* createIrrXMLReaderUTF32(const char* filename);
-
- //! Creates an instance of an UFT-32 xml parser.
- /** This means that all character data will be returned in UTF-32. The file to read can
- be in any format, it will be converted to UTF-32 if it is not in this format.
- if you are using the Irrlicht Engine, it is better not to use this function but
- IFileSystem::createXMLReader() instead.
- \param file: Pointer to opened file, must have been opened in binary mode, e.g.
- using fopen("foo.bar", "wb"); The file will not be closed after it has been read.
- \return Returns a pointer to the created xml parser. This pointer should be
- deleted using 'delete' after no longer needed. Returns 0 if an error occured
- and the file could not be opened. */
- IrrXMLReaderUTF32* createIrrXMLReaderUTF32(FILE* file);
-
- //! Creates an instance of an UFT-32 xml parser.
- /** This means that
- all character data will be returned in UTF-32. The file to read can
- be in any format, it will be converted to UTF-32 if it is not in this format.
- If you are using the Irrlicht Engine, it is better not to use this function but
- IFileSystem::createXMLReader() instead.
- \param callback: Callback for file read abstraction. Implement your own
- callback to make the xml parser read in other things than just files. See
- IFileReadCallBack for more information about this.
- \return Returns a pointer to the created xml parser. This pointer should be
- deleted using 'delete' after no longer needed. Returns 0 if an error occured
- and the file could not be opened. */
- IrrXMLReaderUTF32* createIrrXMLReaderUTF32(IFileReadCallBack* callback);
-
-
- /*! \file irrxml.h
- \brief Header file of the irrXML, the Irrlicht XML parser.
-
- This file includes everything needed for using irrXML,
- the XML parser of the Irrlicht Engine. To use irrXML,
- you only need to include this file in your project:
-
- \code
- #include <irrXML.h>
- \endcode
-
- It is also common to use the two namespaces in which irrXML is included,
- directly after #including irrXML.h:
-
- \code
- #include <irrXML.h>
- using namespace irr;
- using namespace io;
- \endcode
- */
-
-} // end namespace io
-} // end namespace irr
-
-#endif // __IRR_XML_H_INCLUDED__
-