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diff --git a/src/3rdparty/assimp/contrib/openddlparser/include/openddlparser/DDLNode.h b/src/3rdparty/assimp/contrib/openddlparser/include/openddlparser/DDLNode.h
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+/*-----------------------------------------------------------------------------------------------
+The MIT License (MIT)
+
+Copyright (c) 2014-2015 Kim Kulling
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+the Software, and to permit persons to whom the Software is furnished to do so,
+subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+-----------------------------------------------------------------------------------------------*/
+#pragma once
+
+#include <openddlparser/OpenDDLCommon.h>
+
+#include <vector>
+#include <string>
+
+BEGIN_ODDLPARSER_NS
+
+class Value;
+class OpenDDLParser;
+
+struct Identifier;
+struct Reference;
+struct Property;
+struct DataArrayList;
+
+///
+/// @ingroup OpenDDLParser
+/// @brief This class represents one single instance in the object tree of the parsed OpenDDL-file.
+///
+/// A DDLNode represents one leaf in the OpenDDL-node tree. It can have one parent node and multiple children.
+/// You can assign special properties to a single DDLNode instance.
+/// A node instance can store values via a linked list. You can get the first value from the DDLNode.
+/// A node can store data-array-lists and references as well.
+///
+class DLL_ODDLPARSER_EXPORT DDLNode {
+public:
+ friend class OpenDDLParser;
+
+ /// @brief The child-node-list type.
+ typedef std::vector<DDLNode*> DllNodeList;
+
+public:
+ /// @brief The class destructor.
+ ~DDLNode();
+
+ /// @brief Will attach a parent node instance, an older one will be released.
+ /// @param parent [in] The parent node instance.
+ void attachParent( DDLNode *parent );
+
+ /// @brief Will try to detach a parent node instance, if there is any.
+ void detachParent();
+
+ /// @brief Returns the assigned parent node instance, will return ddl_nullptr id no parent is assigned.
+ /// @return The parent node instance.
+ DDLNode *getParent() const;
+
+ /// @brief Returns the child node list.
+ /// @return The list of child nodes.
+ const DllNodeList &getChildNodeList() const;
+
+ /// Set the type of the DDLNode instance.
+ /// @param type [in] The type.
+ void setType( const std::string &type );
+
+ /// @brief Returns the type of the DDLNode instance.
+ /// @return The type of the DDLNode instance.
+ const std::string &getType() const;
+
+ /// Set the name of the DDLNode instance.
+ /// @param type [in] The name.
+ void setName( const std::string &name );
+
+ /// @brief Returns the name of the DDLNode instance.
+ /// @return The name of the DDLNode instance.
+ const std::string &getName() const;
+
+ /// @brief Set a new property set.
+ /// @param prop [in] The first element of the property set.
+ void setProperties( Property *prop );
+
+ /// @brief Returns the first element of the assigned property set.
+ /// @return The first property of the assigned property set.
+ Property *getProperties() const;
+
+ /// @brief Looks for a given property.
+ /// @param name [in] The name for the property to look for.
+ /// @return true, if a corresponding property is assigned to the node, false if not.
+ bool hasProperty( const std::string &name );
+
+ /// @brief Will return true, if any properties are assigned to the node instance.
+ /// @return True, if properties are assigned.
+ bool hasProperties() const;
+
+ /// @brief Search for a given property and returns it. Will return ddl_nullptr if no property was found.
+ /// @param name [in] The name for the property to look for.
+ /// @return The property or ddl_nullptr if no property was found.
+ Property *findPropertyByName( const std::string &name );
+
+ /// @brief Set a new value set.
+ /// @param val [in] The first value instance of the value set.
+ void setValue( Value *val );
+
+ /// @brief Returns the first element of the assigned value set.
+ /// @return The first property of the assigned value set.
+ Value *getValue() const;
+
+ /// @brief Set a new DataArrayList.
+ /// @param val [in] The DataArrayList instance.
+ void setDataArrayList( DataArrayList *dtArrayList );
+
+ /// @brief Returns the DataArrayList.
+ /// @return The DataArrayList.
+ DataArrayList *getDataArrayList() const;
+
+ /// @brief Set a new Reference set.
+ /// @param val [in] The first value instance of the Reference set.
+ void setReferences( Reference *refs );
+
+ /// @brief Returns the first element of the assigned Reference set.
+ /// @return The first property of the assigned Reference set.
+ Reference *getReferences() const;
+
+ /// @brief The creation method.
+ /// @param type [in] The DDLNode type.
+ /// @param name [in] The name for the new DDLNode instance.
+ /// @param parent [in] The parent node instance or ddl_nullptr if no parent node is there.
+ /// @return The new created node instance.
+ static DDLNode *create( const std::string &type, const std::string &name, DDLNode *parent = ddl_nullptr );
+
+private:
+ DDLNode( const std::string &type, const std::string &name, size_t idx, DDLNode *parent = ddl_nullptr );
+ DDLNode();
+ DDLNode( const DDLNode & ) ddl_no_copy;
+ DDLNode &operator = ( const DDLNode & ) ddl_no_copy;
+ static void releaseNodes();
+
+private:
+ std::string m_type;
+ std::string m_name;
+ DDLNode *m_parent;
+ std::vector<DDLNode*> m_children;
+ Property *m_properties;
+ Value *m_value;
+ DataArrayList *m_dtArrayList;
+ Reference *m_references;
+ size_t m_idx;
+ static DllNodeList s_allocatedNodes;
+};
+
+END_ODDLPARSER_NS