diff options
Diffstat (limited to 'src/3rdparty/assimp/include/assimp/color4.inl')
-rw-r--r-- | src/3rdparty/assimp/include/assimp/color4.inl | 128 |
1 files changed, 64 insertions, 64 deletions
diff --git a/src/3rdparty/assimp/include/assimp/color4.inl b/src/3rdparty/assimp/include/assimp/color4.inl index b0791facd..d69814714 100644 --- a/src/3rdparty/assimp/include/assimp/color4.inl +++ b/src/3rdparty/assimp/include/assimp/color4.inl @@ -3,12 +3,12 @@ Open Asset Import Library (assimp) --------------------------------------------------------------------------- -Copyright (c) 2006-2012, assimp team +Copyright (c) 2006-2016, assimp team All rights reserved. -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above @@ -25,21 +25,21 @@ conditions are met: derived from this software without specific prior written permission of the assimp team. -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --------------------------------------------------------------------------- */ -/** @file aiColor4D.inl +/** @file color4.inl * @brief Inline implementation of aiColor4t<TReal> operators */ #ifndef AI_COLOR4D_INL_INC @@ -51,131 +51,131 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // ------------------------------------------------------------------------------------------------ template <typename TReal> AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator += (const aiColor4t<TReal>& o) { - r += o.r; g += o.g; b += o.b; a += o.a; - return *this; + r += o.r; g += o.g; b += o.b; a += o.a; + return *this; } // ------------------------------------------------------------------------------------------------ template <typename TReal> AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator -= (const aiColor4t<TReal>& o) { - r -= o.r; g -= o.g; b -= o.b; a -= o.a; - return *this; + r -= o.r; g -= o.g; b -= o.b; a -= o.a; + return *this; } // ------------------------------------------------------------------------------------------------ template <typename TReal> AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator *= (TReal f) { - r *= f; g *= f; b *= f; a *= f; - return *this; + r *= f; g *= f; b *= f; a *= f; + return *this; } // ------------------------------------------------------------------------------------------------ template <typename TReal> AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator /= (TReal f) { - r /= f; g /= f; b /= f; a /= f; - return *this; + r /= f; g /= f; b /= f; a /= f; + return *this; } // ------------------------------------------------------------------------------------------------ template <typename TReal> AI_FORCE_INLINE TReal aiColor4t<TReal>::operator[](unsigned int i) const { - return *(&r + i); + return *(&r + i); } // ------------------------------------------------------------------------------------------------ template <typename TReal> AI_FORCE_INLINE TReal& aiColor4t<TReal>::operator[](unsigned int i) { - return *(&r + i); + return *(&r + i); } // ------------------------------------------------------------------------------------------------ template <typename TReal> AI_FORCE_INLINE bool aiColor4t<TReal>::operator== (const aiColor4t<TReal>& other) const { - return r == other.r && g == other.g && b == other.b && a == other.a; + return r == other.r && g == other.g && b == other.b && a == other.a; } // ------------------------------------------------------------------------------------------------ template <typename TReal> AI_FORCE_INLINE bool aiColor4t<TReal>::operator!= (const aiColor4t<TReal>& other) const { - return r != other.r || g != other.g || b != other.b || a != other.a; + return r != other.r || g != other.g || b != other.b || a != other.a; } // ------------------------------------------------------------------------------------------------ template <typename TReal> AI_FORCE_INLINE bool aiColor4t<TReal>::operator< (const aiColor4t<TReal>& other) const { - return r < other.r || ( - r == other.r && ( - g < other.g || ( - g == other.g && ( - b < other.b || ( - b == other.b && ( - a < other.a - ) - ) - ) - ) - ) - ); + return r < other.r || ( + r == other.r && ( + g < other.g || ( + g == other.g && ( + b < other.b || ( + b == other.b && ( + a < other.a + ) + ) + ) + ) + ) + ); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator + (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { - return aiColor4t<TReal>( v1.r + v2.r, v1.g + v2.g, v1.b + v2.b, v1.a + v2.a); +AI_FORCE_INLINE aiColor4t<TReal> operator + (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { + return aiColor4t<TReal>( v1.r + v2.r, v1.g + v2.g, v1.b + v2.b, v1.a + v2.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator - (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { - return aiColor4t<TReal>( v1.r - v2.r, v1.g - v2.g, v1.b - v2.b, v1.a - v2.a); +AI_FORCE_INLINE aiColor4t<TReal> operator - (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { + return aiColor4t<TReal>( v1.r - v2.r, v1.g - v2.g, v1.b - v2.b, v1.a - v2.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator * (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { - return aiColor4t<TReal>( v1.r * v2.r, v1.g * v2.g, v1.b * v2.b, v1.a * v2.a); +AI_FORCE_INLINE aiColor4t<TReal> operator * (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { + return aiColor4t<TReal>( v1.r * v2.r, v1.g * v2.g, v1.b * v2.b, v1.a * v2.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator / (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { - return aiColor4t<TReal>( v1.r / v2.r, v1.g / v2.g, v1.b / v2.b, v1.a / v2.a); +AI_FORCE_INLINE aiColor4t<TReal> operator / (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { + return aiColor4t<TReal>( v1.r / v2.r, v1.g / v2.g, v1.b / v2.b, v1.a / v2.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator * ( TReal f, const aiColor4t<TReal>& v) { - return aiColor4t<TReal>( f*v.r, f*v.g, f*v.b, f*v.a); +AI_FORCE_INLINE aiColor4t<TReal> operator * ( TReal f, const aiColor4t<TReal>& v) { + return aiColor4t<TReal>( f*v.r, f*v.g, f*v.b, f*v.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator * ( const aiColor4t<TReal>& v, TReal f) { - return aiColor4t<TReal>( f*v.r, f*v.g, f*v.b, f*v.a); +AI_FORCE_INLINE aiColor4t<TReal> operator * ( const aiColor4t<TReal>& v, TReal f) { + return aiColor4t<TReal>( f*v.r, f*v.g, f*v.b, f*v.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator / ( const aiColor4t<TReal>& v, TReal f) { - return v * (1/f); +AI_FORCE_INLINE aiColor4t<TReal> operator / ( const aiColor4t<TReal>& v, TReal f) { + return v * (1/f); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator / ( TReal f,const aiColor4t<TReal>& v) { - return aiColor4t<TReal>(f,f,f,f)/v; +AI_FORCE_INLINE aiColor4t<TReal> operator / ( TReal f,const aiColor4t<TReal>& v) { + return aiColor4t<TReal>(f,f,f,f)/v; } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator + ( const aiColor4t<TReal>& v, TReal f) { - return aiColor4t<TReal>( f+v.r, f+v.g, f+v.b, f+v.a); +AI_FORCE_INLINE aiColor4t<TReal> operator + ( const aiColor4t<TReal>& v, TReal f) { + return aiColor4t<TReal>( f+v.r, f+v.g, f+v.b, f+v.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator - ( const aiColor4t<TReal>& v, TReal f) { - return aiColor4t<TReal>( v.r-f, v.g-f, v.b-f, v.a-f); +AI_FORCE_INLINE aiColor4t<TReal> operator - ( const aiColor4t<TReal>& v, TReal f) { + return aiColor4t<TReal>( v.r-f, v.g-f, v.b-f, v.a-f); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator + ( TReal f, const aiColor4t<TReal>& v) { - return aiColor4t<TReal>( f+v.r, f+v.g, f+v.b, f+v.a); +AI_FORCE_INLINE aiColor4t<TReal> operator + ( TReal f, const aiColor4t<TReal>& v) { + return aiColor4t<TReal>( f+v.r, f+v.g, f+v.b, f+v.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator - ( TReal f, const aiColor4t<TReal>& v) { - return aiColor4t<TReal>( f-v.r, f-v.g, f-v.b, f-v.a); +AI_FORCE_INLINE aiColor4t<TReal> operator - ( TReal f, const aiColor4t<TReal>& v) { + return aiColor4t<TReal>( f-v.r, f-v.g, f-v.b, f-v.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline bool aiColor4t<TReal> :: IsBlack() const { - // The alpha component doesn't care here. black is black. - static const TReal epsilon = 10e-3f; - return std::fabs( r ) < epsilon && std::fabs( g ) < epsilon && std::fabs( b ) < epsilon; +inline bool aiColor4t<TReal> :: IsBlack() const { + // The alpha component doesn't care here. black is black. + static const TReal epsilon = 10e-3f; + return std::fabs( r ) < epsilon && std::fabs( g ) < epsilon && std::fabs( b ) < epsilon; } #endif // __cplusplus |