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-rw-r--r--src/3rdparty/patches/0003-assimp-Remove-usage-of-deprecated-keyword-register.patch382
1 files changed, 0 insertions, 382 deletions
diff --git a/src/3rdparty/patches/0003-assimp-Remove-usage-of-deprecated-keyword-register.patch b/src/3rdparty/patches/0003-assimp-Remove-usage-of-deprecated-keyword-register.patch
deleted file mode 100644
index f469831c8..000000000
--- a/src/3rdparty/patches/0003-assimp-Remove-usage-of-deprecated-keyword-register.patch
+++ /dev/null
@@ -1,382 +0,0 @@
-From 662d2cabc5b5546c61f8596887c3a9a5cfc0f87b Mon Sep 17 00:00:00 2001
-From: Andy Nichols <andy.nichols@theqtcompany.com>
-Date: Tue, 3 Nov 2015 12:32:50 +0100
-Subject: [PATCH] assimp: Remove usage of deprecated keyword register
-
-Change-Id: I1a85b0602c9e2729bab9582dc5325213f3598988
----
- src/3rdparty/assimp/code/3DSConverter.cpp | 2 +-
- src/3rdparty/assimp/code/ACLoader.cpp | 4 ++--
- src/3rdparty/assimp/code/CalcTangentsProcess.cpp | 2 +-
- src/3rdparty/assimp/code/FindDegenerates.cpp | 4 ++--
- src/3rdparty/assimp/code/FindInvalidDataProcess.cpp | 2 +-
- src/3rdparty/assimp/code/GenVertexNormalsProcess.cpp | 2 +-
- src/3rdparty/assimp/code/ImproveCacheLocality.cpp | 2 +-
- src/3rdparty/assimp/code/LWOFileData.h | 2 +-
- src/3rdparty/assimp/code/LWOLoader.cpp | 10 +++++-----
- src/3rdparty/assimp/code/MD2Loader.cpp | 2 +-
- src/3rdparty/assimp/code/NFFLoader.cpp | 2 +-
- src/3rdparty/assimp/code/OptimizeMeshes.cpp | 2 +-
- src/3rdparty/assimp/code/PlyParser.cpp | 4 ++--
- src/3rdparty/assimp/code/Q3DLoader.cpp | 2 +-
- src/3rdparty/assimp/code/RemoveVCProcess.cpp | 4 ++--
- src/3rdparty/assimp/code/SmoothingGroups.inl | 2 +-
- src/3rdparty/assimp/code/SortByPTypeProcess.cpp | 2 +-
- src/3rdparty/assimp/code/StringComparison.h | 6 +++---
- src/3rdparty/assimp/code/TerragenLoader.cpp | 2 +-
- src/3rdparty/assimp/contrib/unzip/crypt.h | 2 +-
- 20 files changed, 30 insertions(+), 30 deletions(-)
-
-diff --git a/src/3rdparty/assimp/code/3DSConverter.cpp b/src/3rdparty/assimp/code/3DSConverter.cpp
-index 7bff38f..3498a4b 100644
---- a/src/3rdparty/assimp/code/3DSConverter.cpp
-+++ b/src/3rdparty/assimp/code/3DSConverter.cpp
-@@ -396,7 +396,7 @@ void Discreet3DSImporter::ConvertMeshes(aiScene* pcOut)
- }
- for (unsigned int q = 0, base = 0; q < aiSplit[p].size();++q)
- {
-- register unsigned int index = aiSplit[p][q];
-+ unsigned int index = aiSplit[p][q];
- aiFace& face = meshOut->mFaces[q];
-
- face.mIndices = new unsigned int[3];
-diff --git a/src/3rdparty/assimp/code/ACLoader.cpp b/src/3rdparty/assimp/code/ACLoader.cpp
-index 93e739b..687e9ac 100644
---- a/src/3rdparty/assimp/code/ACLoader.cpp
-+++ b/src/3rdparty/assimp/code/ACLoader.cpp
-@@ -489,7 +489,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
-
- for (it = object.surfaces.begin(); it != end; ++it)
- {
-- register unsigned int idx = (*it).mat;
-+ unsigned int idx = (*it).mat;
- if (idx >= needMat.size())
- {
- DefaultLogger::get()->error("AC3D: material index is out of range");
-@@ -617,7 +617,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
- it2 = (*it).entries.begin();
-
- // either a closed or an unclosed line
-- register unsigned int tmp = (unsigned int)(*it).entries.size();
-+ unsigned int tmp = (unsigned int)(*it).entries.size();
- if (0x2 == type)--tmp;
- for (unsigned int m = 0; m < tmp;++m)
- {
-diff --git a/src/3rdparty/assimp/code/CalcTangentsProcess.cpp b/src/3rdparty/assimp/code/CalcTangentsProcess.cpp
-index 20ed3ea..1d5e1bd 100644
---- a/src/3rdparty/assimp/code/CalcTangentsProcess.cpp
-+++ b/src/3rdparty/assimp/code/CalcTangentsProcess.cpp
-@@ -167,7 +167,7 @@ bool CalcTangentsProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
- // their tangent vectors are set to qnan.
- for (unsigned int i = 0; i < face.mNumIndices;++i)
- {
-- register unsigned int idx = face.mIndices[i];
-+ unsigned int idx = face.mIndices[i];
- vertexDone [idx] = true;
- meshTang [idx] = aiVector3D(qnan);
- meshBitang [idx] = aiVector3D(qnan);
-diff --git a/src/3rdparty/assimp/code/FindDegenerates.cpp b/src/3rdparty/assimp/code/FindDegenerates.cpp
-index 3870e04..04ca925 100644
---- a/src/3rdparty/assimp/code/FindDegenerates.cpp
-+++ b/src/3rdparty/assimp/code/FindDegenerates.cpp
-@@ -107,7 +107,7 @@ void FindDegeneratesProcess::ExecuteOnMesh( aiMesh* mesh)
- bool first = true;
-
- // check whether the face contains degenerated entries
-- for (register unsigned int i = 0; i < face.mNumIndices; ++i)
-+ for (unsigned int i = 0; i < face.mNumIndices; ++i)
- {
- // Polygons with more than 4 points are allowed to have double points, that is
- // simulating polygons with holes just with concave polygons. However,
-@@ -116,7 +116,7 @@ void FindDegeneratesProcess::ExecuteOnMesh( aiMesh* mesh)
- if (face.mNumIndices > 4)
- limit = std::min(limit,i+2);
-
-- for (register unsigned int t = i+1; t < limit; ++t)
-+ for (unsigned int t = i+1; t < limit; ++t)
- {
- if (mesh->mVertices[face.mIndices[i]] == mesh->mVertices[face.mIndices[t]])
- {
-diff --git a/src/3rdparty/assimp/code/FindInvalidDataProcess.cpp b/src/3rdparty/assimp/code/FindInvalidDataProcess.cpp
-index 6b7659a..618e7d3 100644
---- a/src/3rdparty/assimp/code/FindInvalidDataProcess.cpp
-+++ b/src/3rdparty/assimp/code/FindInvalidDataProcess.cpp
-@@ -89,7 +89,7 @@ void UpdateMeshReferences(aiNode* node, const std::vector<unsigned int>& meshMap
- unsigned int out = 0;
- for (unsigned int a = 0; a < node->mNumMeshes;++a) {
-
-- register unsigned int ref = node->mMeshes[a];
-+ unsigned int ref = node->mMeshes[a];
- if (UINT_MAX != (ref = meshMapping[ref])) {
- node->mMeshes[out++] = ref;
- }
-diff --git a/src/3rdparty/assimp/code/GenVertexNormalsProcess.cpp b/src/3rdparty/assimp/code/GenVertexNormalsProcess.cpp
-index e4f96b6..643dc8f 100644
---- a/src/3rdparty/assimp/code/GenVertexNormalsProcess.cpp
-+++ b/src/3rdparty/assimp/code/GenVertexNormalsProcess.cpp
-@@ -195,7 +195,7 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
- // Write the smoothed normal back to all affected normals
- for (unsigned int a = 0; a < verticesFound.size(); ++a)
- {
-- register unsigned int vidx = verticesFound[a];
-+ unsigned int vidx = verticesFound[a];
- pcNew[vidx] = pcNor;
- abHad[vidx] = true;
- }
-diff --git a/src/3rdparty/assimp/code/ImproveCacheLocality.cpp b/src/3rdparty/assimp/code/ImproveCacheLocality.cpp
-index 8cd4ee6..b6aa338 100644
---- a/src/3rdparty/assimp/code/ImproveCacheLocality.cpp
-+++ b/src/3rdparty/assimp/code/ImproveCacheLocality.cpp
-@@ -303,7 +303,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
- ivdx = -1;
- int max_priority = -1;
- for (unsigned int* piCur = piCandidates;piCur != piCurCandidate;++piCur) {
-- register const unsigned int dp = *piCur;
-+ const unsigned int dp = *piCur;
-
- // must have live triangles
- if (piNumTriPtr[dp] > 0) {
-diff --git a/src/3rdparty/assimp/code/LWOFileData.h b/src/3rdparty/assimp/code/LWOFileData.h
-index d8f4b8d..88ca9c5 100644
---- a/src/3rdparty/assimp/code/LWOFileData.h
-+++ b/src/3rdparty/assimp/code/LWOFileData.h
-@@ -346,7 +346,7 @@ struct VColorChannel : public VMapEntry
- if (!rawData.empty())
- return; // return if already allocated
-
-- register unsigned int m = num*dims;
-+ unsigned int m = num*dims;
- rawData.reserve(m + (m>>2u)); // 25% as extra storage for VMADs
- rawData.resize(m);
-
-diff --git a/src/3rdparty/assimp/code/LWOLoader.cpp b/src/3rdparty/assimp/code/LWOLoader.cpp
-index 5e5aa83..e0891b7 100644
---- a/src/3rdparty/assimp/code/LWOLoader.cpp
-+++ b/src/3rdparty/assimp/code/LWOLoader.cpp
-@@ -344,7 +344,7 @@ void LWOImporter::InternReadFile( const std::string& pFile,
-
- // copy all vertices
- for (unsigned int q = 0; q < face.mNumIndices;++q,++vert) {
-- register unsigned int idx = face.mIndices[q];
-+ unsigned int idx = face.mIndices[q];
- *pv++ = layer.mTempPoints[idx] /*- layer.mPivot*/;
-
- // process UV coordinates
-@@ -491,7 +491,7 @@ void LWOImporter::ComputeNormals(aiMesh* mesh, const std::vector<unsigned int>&
- aiFace& face = *begin;
- for (unsigned int i = 0; i < face.mNumIndices;++i)
- {
-- register unsigned int tt = face.mIndices[i];
-+ unsigned int tt = face.mIndices[i];
- sSort.Add(mesh->mVertices[tt],tt,*it);
- }
- }
-@@ -510,7 +510,7 @@ void LWOImporter::ComputeNormals(aiMesh* mesh, const std::vector<unsigned int>&
- unsigned int* beginIdx = face.mIndices, *const endIdx = face.mIndices+face.mNumIndices;
- for (; beginIdx != endIdx; ++beginIdx)
- {
-- register unsigned int idx = *beginIdx;
-+ unsigned int idx = *beginIdx;
- sSort.FindPositions(mesh->mVertices[idx],*it,posEpsilon,poResult,true);
- std::vector<unsigned int>::const_iterator a, end = poResult.end();
-
-@@ -533,7 +533,7 @@ void LWOImporter::ComputeNormals(aiMesh* mesh, const std::vector<unsigned int>&
- unsigned int* beginIdx = face.mIndices, *const endIdx = face.mIndices+face.mNumIndices;
- for (; beginIdx != endIdx; ++beginIdx)
- {
-- register unsigned int idx = *beginIdx;
-+ unsigned int idx = *beginIdx;
- if (vertexDone[idx])
- continue;
- sSort.FindPositions(mesh->mVertices[idx],*it,posEpsilon,poResult,true);
-@@ -730,7 +730,7 @@ void LWOImporter::LoadLWOPoints(unsigned int length)
- // --- this function is used for both LWO2 and LWOB but for
- // LWO2 we need to allocate 25% more storage - it could be we'll
- // need to duplicate some points later.
-- register unsigned int regularSize = (unsigned int)mCurLayer->mTempPoints.size() + length / 12;
-+ unsigned int regularSize = (unsigned int)mCurLayer->mTempPoints.size() + length / 12;
- if (mIsLWO2)
- {
- mCurLayer->mTempPoints.reserve ( regularSize + (regularSize>>2u) );
-diff --git a/src/3rdparty/assimp/code/MD2Loader.cpp b/src/3rdparty/assimp/code/MD2Loader.cpp
-index e27ea4b..050555b 100644
---- a/src/3rdparty/assimp/code/MD2Loader.cpp
-+++ b/src/3rdparty/assimp/code/MD2Loader.cpp
-@@ -377,7 +377,7 @@ void MD2Importer::InternReadFile( const std::string& pFile,
- for (unsigned int c = 0; c < 3;++c,++iCurrent) {
-
- // validate vertex indices
-- register unsigned int iIndex = (unsigned int)pcTriangles[i].vertexIndices[c];
-+ unsigned int iIndex = (unsigned int)pcTriangles[i].vertexIndices[c];
- if (iIndex >= m_pcHeader->numVertices) {
- DefaultLogger::get()->error("MD2: Vertex index is outside the allowed range");
- iIndex = m_pcHeader->numVertices-1;
-diff --git a/src/3rdparty/assimp/code/NFFLoader.cpp b/src/3rdparty/assimp/code/NFFLoader.cpp
-index b3cbef3..b81698a 100644
---- a/src/3rdparty/assimp/code/NFFLoader.cpp
-+++ b/src/3rdparty/assimp/code/NFFLoader.cpp
-@@ -400,7 +400,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
- if (TokenMatch(sz,"0x",2))
- {
- hasColor = true;
-- register unsigned int numIdx = ::strtoul16(sz,&sz);
-+ unsigned int numIdx = ::strtoul16(sz,&sz);
- aiColor4D clr;
- clr.a = 1.f;
-
-diff --git a/src/3rdparty/assimp/code/OptimizeMeshes.cpp b/src/3rdparty/assimp/code/OptimizeMeshes.cpp
-index dce0ebd..85961de 100644
---- a/src/3rdparty/assimp/code/OptimizeMeshes.cpp
-+++ b/src/3rdparty/assimp/code/OptimizeMeshes.cpp
-@@ -162,7 +162,7 @@ void OptimizeMeshesProcess::ProcessNode( aiNode* pNode)
-
- // Find meshes to merge with us
- for (unsigned int a = i+1; a < pNode->mNumMeshes;++a) {
-- register unsigned int am = pNode->mMeshes[a];
-+ unsigned int am = pNode->mMeshes[a];
- if (meshes[am].instance_cnt == 1 && CanJoin(im,am,verts,faces)) {
-
- merge_list.push_back(mScene->mMeshes[am]);
-diff --git a/src/3rdparty/assimp/code/PlyParser.cpp b/src/3rdparty/assimp/code/PlyParser.cpp
-index 048fd5e..a168535 100644
---- a/src/3rdparty/assimp/code/PlyParser.cpp
-+++ b/src/3rdparty/assimp/code/PlyParser.cpp
-@@ -794,7 +794,7 @@ bool PLY::PropertyInstance::ParseValue(
- {
- ai_assert(NULL != pCur && NULL != pCurOut && NULL != out);
-
-- register bool ret = true;
-+ bool ret = true;
- *pCurOut = pCur;
- switch (eType)
- {
-@@ -841,7 +841,7 @@ bool PLY::PropertyInstance::ParseValueBinary(
- {
- ai_assert(NULL != pCur && NULL != pCurOut && NULL != out);
-
-- register bool ret = true;
-+ bool ret = true;
- switch (eType)
- {
- case EDT_UInt:
-diff --git a/src/3rdparty/assimp/code/Q3DLoader.cpp b/src/3rdparty/assimp/code/Q3DLoader.cpp
-index 54b5456..0e436e3 100644
---- a/src/3rdparty/assimp/code/Q3DLoader.cpp
-+++ b/src/3rdparty/assimp/code/Q3DLoader.cpp
-@@ -314,7 +314,7 @@ void Q3DImporter::InternReadFile( const std::string& pFile,
- if (!tex->mWidth || !tex->mHeight)
- throw DeadlyImportError("Quick3D: Invalid texture. Width or height is zero");
-
-- register unsigned int mul = tex->mWidth * tex->mHeight;
-+ unsigned int mul = tex->mWidth * tex->mHeight;
- aiTexel* begin = tex->pcData = new aiTexel[mul];
- aiTexel* const end = & begin [mul];
-
-diff --git a/src/3rdparty/assimp/code/RemoveVCProcess.cpp b/src/3rdparty/assimp/code/RemoveVCProcess.cpp
-index 346d84a..7c4908f 100644
---- a/src/3rdparty/assimp/code/RemoveVCProcess.cpp
-+++ b/src/3rdparty/assimp/code/RemoveVCProcess.cpp
-@@ -84,7 +84,7 @@ inline void ArrayDelete(T**& in, unsigned int& num)
- // "don't remove" flag not set. Nodes with meshes are never deleted.
- bool UpdateNodeGraph(aiNode* node,std::list<aiNode*>& childsOfParent,bool root)
- {
-- register bool b = false;
-+ bool b = false;
-
- std::list<aiNode*> mine;
- for (unsigned int i = 0; i < node->mNumChildren;++i)
-@@ -271,7 +271,7 @@ bool RemoveVCProcess::ProcessMesh(aiMesh* pMesh)
- }
-
- // handle texture coordinates
-- register bool b = (0 != (configDeleteFlags & aiComponent_TEXCOORDS));
-+ bool b = (0 != (configDeleteFlags & aiComponent_TEXCOORDS));
- for (unsigned int i = 0, real = 0; real < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++real)
- {
- if (!pMesh->mTextureCoords[i])break;
-diff --git a/src/3rdparty/assimp/code/SmoothingGroups.inl b/src/3rdparty/assimp/code/SmoothingGroups.inl
-index 55a9394..156ebf7 100644
---- a/src/3rdparty/assimp/code/SmoothingGroups.inl
-+++ b/src/3rdparty/assimp/code/SmoothingGroups.inl
-@@ -106,7 +106,7 @@ void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups<T>& sMesh)
- std::vector<unsigned int> poResult;
- for (unsigned int c = 0; c < 3;++c)
- {
-- register unsigned int idx = (*i).mIndices[c];
-+ unsigned int idx = (*i).mIndices[c];
- if (vertexDone[idx])continue;
-
- sSort.FindPositions(sMesh.mPositions[idx],(*i).iSmoothGroup,
-diff --git a/src/3rdparty/assimp/code/SortByPTypeProcess.cpp b/src/3rdparty/assimp/code/SortByPTypeProcess.cpp
-index 2b3c9d5..7165f44 100644
---- a/src/3rdparty/assimp/code/SortByPTypeProcess.cpp
-+++ b/src/3rdparty/assimp/code/SortByPTypeProcess.cpp
-@@ -289,7 +289,7 @@ void SortByPTypeProcess::Execute( aiScene* pScene)
-
- for (unsigned int q = 0; q < in.mNumIndices; ++q)
- {
-- register unsigned int idx = in.mIndices[q];
-+ unsigned int idx = in.mIndices[q];
-
- // process all bones of this index
- if (avw)
-diff --git a/src/3rdparty/assimp/code/StringComparison.h b/src/3rdparty/assimp/code/StringComparison.h
-index 72dee86..d38fc86 100644
---- a/src/3rdparty/assimp/code/StringComparison.h
-+++ b/src/3rdparty/assimp/code/StringComparison.h
-@@ -137,7 +137,7 @@ inline int ASSIMP_stricmp(const char *s1, const char *s2)
- return ::strcasecmp(s1,s2);
- #else
-
-- register char c1, c2;
-+ char c1, c2;
- do {
- c1 = tolower(*s1++);
- c2 = tolower(*s2++);
-@@ -156,7 +156,7 @@ inline int ASSIMP_stricmp(const char *s1, const char *s2)
- */
- inline int ASSIMP_stricmp(const std::string& a, const std::string& b)
- {
-- register int i = (int)b.length()-(int)a.length();
-+ int i = (int)b.length()-(int)a.length();
- return (i ? i : ASSIMP_stricmp(a.c_str(),b.c_str()));
- }
-
-@@ -186,7 +186,7 @@ inline int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n)
- return ::strncasecmp(s1,s2, n);
-
- #else
-- register char c1, c2;
-+ char c1, c2;
- unsigned int p = 0;
- do
- {
-diff --git a/src/3rdparty/assimp/code/TerragenLoader.cpp b/src/3rdparty/assimp/code/TerragenLoader.cpp
-index 8c0ab1c..27775dd 100644
---- a/src/3rdparty/assimp/code/TerragenLoader.cpp
-+++ b/src/3rdparty/assimp/code/TerragenLoader.cpp
-@@ -225,7 +225,7 @@ void TerragenImporter::InternReadFile( const std::string& pFile,
-
- // make verts
- const float fy = (float)yy, fx = (float)xx;
-- register unsigned tmp,tmp2;
-+ unsigned tmp,tmp2;
- *pv++ = aiVector3D(fx,fy, (float)data[(tmp2=x*yy) + xx] * hscale + bheight);
- *pv++ = aiVector3D(fx,fy+1, (float)data[(tmp=x*(yy+1)) + xx] * hscale + bheight);
- *pv++ = aiVector3D(fx+1,fy+1,(float)data[tmp + xx+1] * hscale + bheight);
-diff --git a/src/3rdparty/assimp/contrib/unzip/crypt.h b/src/3rdparty/assimp/contrib/unzip/crypt.h
-index 622f4bc..1362cfc 100644
---- a/src/3rdparty/assimp/contrib/unzip/crypt.h
-+++ b/src/3rdparty/assimp/contrib/unzip/crypt.h
-@@ -51,7 +51,7 @@ static int update_keys(unsigned long* pkeys,const unsigned long* pcrc_32_tab,int
- (*(pkeys+1)) += (*(pkeys+0)) & 0xff;
- (*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
- {
-- register int keyshift = (int)((*(pkeys+1)) >> 24);
-+ int keyshift = (int)((*(pkeys+1)) >> 24);
- (*(pkeys+2)) = CRC32((*(pkeys+2)), keyshift);
- }
- return c;
---
-2.4.9 (Apple Git-60)
-