diff options
Diffstat (limited to 'src/animation/frontend/qanimationcontroller.h')
-rw-r--r-- | src/animation/frontend/qanimationcontroller.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/animation/frontend/qanimationcontroller.h b/src/animation/frontend/qanimationcontroller.h new file mode 100644 index 000000000..ae3272517 --- /dev/null +++ b/src/animation/frontend/qanimationcontroller.h @@ -0,0 +1,105 @@ +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DANIMATION_QANIMATIONCONTROLLER_H +#define QT3DANIMATION_QANIMATIONCONTROLLER_H + +#include <Qt3DAnimation/qkeyframeanimation.h> +#include <Qt3DAnimation/qanimationgroup.h> +#include <Qt3DCore/qentity.h> + +#include <Qt3DAnimation/qt3danimation_global.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DAnimation { + +class QAnimationControllerPrivate; + +class QT3DANIMATIONSHARED_EXPORT QAnimationController : public QObject +{ + Q_OBJECT + Q_PROPERTY(int activeAnimationGroup READ activeAnimationGroup WRITE setActiveAnimationGroup NOTIFY activeAnimationGroupChanged) + Q_PROPERTY(float position READ position WRITE setPosition NOTIFY positionChanged) + Q_PROPERTY(float positionScale READ positionScale WRITE setPositionScale NOTIFY positionScaleChanged) + Q_PROPERTY(float positionOffset READ positionOffset WRITE setPositionOffset NOTIFY positionOffsetChanged) + Q_PROPERTY(Qt3DCore::QEntity *entity READ entity WRITE setEntity NOTIFY entityChanged) + Q_PROPERTY(bool recursive READ recursive WRITE setRecursive NOTIFY recursiveChanged) + +public: + QAnimationController(QObject *parent = nullptr); + + QVector<Qt3DAnimation::QAnimationGroup *> animationGroupList(); + + int activeAnimationGroup() const; + float position() const; + float positionScale() const; + float positionOffset() const; + Qt3DCore::QEntity *entity() const; + bool recursive() const; + + void setAnimationGroups(const QVector<Qt3DAnimation::QAnimationGroup *> &animationGroups); + void addAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroups); + void removeAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroups); + + Q_INVOKABLE int getAnimationIndex(const QString &name) const; + Q_INVOKABLE Qt3DAnimation::QAnimationGroup *getGroup(int index) const; + +public Q_SLOTS: + void setActiveAnimationGroup(int index); + void setPosition(float position); + void setPositionScale(float scale); + void setPositionOffset(float offset); + void setEntity(Qt3DCore::QEntity *entity); + void setRecursive(bool recursive); + +Q_SIGNALS: + void activeAnimationGroupChanged(int index); + void positionChanged(float position); + void positionScaleChanged(float scale); + void positionOffsetChanged(float offset); + void entityChanged(Qt3DCore::QEntity *entity); + void recursiveChanged(bool recursive); + +private: + Q_DECLARE_PRIVATE(QAnimationController) +}; + +} // Qt3DAnimation + +QT_END_NAMESPACE + +#endif // QT3DANIMATION_QANIMATIONCONTROLLER_H |