diff options
Diffstat (limited to 'src/animation/frontend/qmorphinganimation.cpp')
-rw-r--r-- | src/animation/frontend/qmorphinganimation.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/animation/frontend/qmorphinganimation.cpp b/src/animation/frontend/qmorphinganimation.cpp index c73a6abd7..5b16668f9 100644 --- a/src/animation/frontend/qmorphinganimation.cpp +++ b/src/animation/frontend/qmorphinganimation.cpp @@ -50,7 +50,7 @@ namespace Qt3DAnimation { A Qt3DAnimation::QMorphingAnimation class implements blend-shape morphing animation to a target \l {Qt3DRender::QGeometryRenderer}{QGeometryRenderer}. The QMorphingAnimation - sets the correct \l {Qt3DRender::QAttribute}{QAttributes} from the + sets the correct \l {Qt3DCore::QAttribute}{QAttributes} from the \l {Qt3DAnimation::QMorphTarget}{morph targets} to the target \l {Qt3DRender::QGeometryRenderer::geometry} {QGeometryRenderer::geometry} and calculates interpolator for the current position. The actual blending between the attributes must @@ -248,16 +248,16 @@ void QMorphingAnimationPrivate::updateAnimation(float position) void QMorphingAnimationPrivate::setTargetInterpolated(int morphTarget) { QMorphTarget *target = m_morphTargets[morphTarget]; - Qt3DRender::QGeometry *geometry = m_target->geometry(); + Qt3DCore::QGeometry *geometry = m_target->geometry(); // remove attributes from previous frame if (m_currentTarget && (target != m_currentTarget)) { - const QVector<Qt3DRender::QAttribute *> targetAttributes = m_currentTarget->attributeList(); + const QVector<Qt3DCore::QAttribute *> targetAttributes = m_currentTarget->attributeList(); for (int i = 0; i < targetAttributes.size(); ++i) geometry->removeAttribute(targetAttributes.at(i)); } - const QVector<Qt3DRender::QAttribute *> targetAttributes = target->attributeList(); + const QVector<Qt3DCore::QAttribute *> targetAttributes = target->attributeList(); // add attributes from current frame to the geometry if (target != m_currentTarget) { |