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Diffstat (limited to 'src/core/changes/qnodecommand.cpp')
-rw-r--r-- | src/core/changes/qnodecommand.cpp | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/src/core/changes/qnodecommand.cpp b/src/core/changes/qnodecommand.cpp new file mode 100644 index 000000000..fc7e01697 --- /dev/null +++ b/src/core/changes/qnodecommand.cpp @@ -0,0 +1,151 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qnodecommand.h" +#include "qnodecommand_p.h" +#include <Qt3DCore/qnode.h> +#include <Qt3DCore/private/qnode_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DCore { + +QNodeCommandPrivate::QNodeCommandPrivate() + : QSceneChangePrivate() + , m_commandId(createId()) + , m_replyToCommandId() +{ +} + +QNodeCommand::CommandId QNodeCommandPrivate::createId() +{ + static QBasicAtomicInteger<QNodeCommand::CommandId> next = Q_BASIC_ATOMIC_INITIALIZER(0); + return next.fetchAndAddRelaxed(1) + 1; +} + +/*! + * \class Qt3DCore::QNodeCommand + * \inheaderfile Qt3DCore/QNodeCommand + * \inherits Qt3DCore::QSceneChange + * \inmodule Qt3DCore + * \since 5.9 + * \brief The QNodeCommand class is the base class for all CommandRequested QSceneChange events + * + * The QNodeCommand class is the base class for all QSceneChange events that + * have the changeType() CommandRequested. + * + * You can subclass this to create your own node update types for communication between + * your QNode and QBackendNode subclasses when writing your own aspects. + */ + +/*! + * \typedef Qt3DCore::QNodeCommandPtr + * \relates Qt3DCore::QNodeCommand + * + * A shared pointer for QNodeCommand. + */ + +/*! + * Constructs a new QNodeCommand with \a node. + */ +QNodeCommand::QNodeCommand(QNodeId id) + : QSceneChange(*new QNodeCommandPrivate(), CommandRequested, id) +{ +} + +QNodeCommand::QNodeCommand(QNodeCommandPrivate &dd, QNodeId id) + : QSceneChange(dd, CommandRequested, id) +{ +} + +QNodeCommand::~QNodeCommand() +{ +} + +/*! + * \return commandId. + */ +QNodeCommand::CommandId QNodeCommand::commandId() const +{ + Q_D(const QNodeCommand); + return d->m_commandId; +} + +/*! + * \return name. + */ +QString QNodeCommand::name() const +{ + Q_D(const QNodeCommand); + return d->m_name; +} + +void QNodeCommand::setName(const QString &name) +{ + Q_D(QNodeCommand); + d->m_name = name; +} + +/*! + * \return data. + */ +QVariant QNodeCommand::data() const +{ + Q_D(const QNodeCommand); + return d->m_data; +} + +void QNodeCommand::setData(const QVariant &data) +{ + Q_D(QNodeCommand); + d->m_data = data; +} + +QNodeCommand::CommandId QNodeCommand::inReplyTo() const +{ + Q_D(const QNodeCommand); + return d->m_replyToCommandId; +} + +void QNodeCommand::setReplyToCommandId(QNodeCommand::CommandId id) +{ + Q_D(QNodeCommand); + d->m_replyToCommandId = id; +} + +} // namespace Qt3DCore + +QT_END_NAMESPACE |