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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DCORE_QBUFFER_H
+#define QT3DCORE_QBUFFER_H
+
+#include <Qt3DCore/qnode.h>
+#include <Qt3DCore/qt3dcore_global.h>
+#include <QtCore/QSharedPointer>
+
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DCore {
+
+class QBufferPrivate;
+
+class Q_3DCORESHARED_EXPORT QBuffer : public Qt3DCore::QNode
+{
+ Q_OBJECT
+ Q_PROPERTY(BufferType type READ type WRITE setType NOTIFY typeChanged)
+ Q_PROPERTY(UsageType usage READ usage WRITE setUsage NOTIFY usageChanged)
+ Q_PROPERTY(AccessType accessType READ accessType WRITE setAccessType NOTIFY accessTypeChanged REVISION 9)
+
+public:
+ enum BufferType
+ {
+ VertexBuffer = 0x8892, // GL_ARRAY_BUFFER
+ IndexBuffer = 0x8893, // GL_ELEMENT_ARRAY_BUFFER
+ PixelPackBuffer = 0x88EB, // GL_PIXEL_PACK_BUFFER
+ PixelUnpackBuffer = 0x88EC, // GL_PIXEL_UNPACK_BUFFER
+ UniformBuffer = 0x8A11, // GL_UNIFORM_BUFFER
+ ShaderStorageBuffer = 0x90D2, // GL_SHADER_STORAGE_BUFFER
+ DrawIndirectBuffer = 0x8F3F // GL_DRAW_INDIRECT_BUFFER
+ };
+ Q_ENUM(BufferType) // LCOV_EXCL_LINE
+
+ enum UsageType
+ {
+ StreamDraw = 0x88E0, // GL_STREAM_DRAW
+ StreamRead = 0x88E1, // GL_STREAM_READ
+ StreamCopy = 0x88E2, // GL_STREAM_COPY
+ StaticDraw = 0x88E4, // GL_STATIC_DRAW
+ StaticRead = 0x88E5, // GL_STATIC_READ
+ StaticCopy = 0x88E6, // GL_STATIC_COPY
+ DynamicDraw = 0x88E8, // GL_DYNAMIC_DRAW
+ DynamicRead = 0x88E9, // GL_DYNAMIC_READ
+ DynamicCopy = 0x88EA // GL_DYNAMIC_COPY
+ };
+ Q_ENUM(UsageType) // LCOV_EXCL_LINE
+
+ enum AccessType {
+ Write = 0x1,
+ Read = 0x2,
+ ReadWrite = Write|Read
+ };
+ Q_ENUM(AccessType) // LCOV_EXCL_LINE
+
+ explicit QBuffer(Qt3DCore::QNode *parent = nullptr);
+ QT_DEPRECATED explicit QBuffer(BufferType ty, Qt3DCore::QNode *parent = nullptr);
+ ~QBuffer();
+
+ UsageType usage() const;
+ QT_DEPRECATED BufferType type() const;
+ AccessType accessType() const;
+
+ void setData(const QByteArray &bytes);
+ QByteArray data() const;
+
+ Q_INVOKABLE void updateData(int offset, const QByteArray &bytes);
+
+public Q_SLOTS:
+ QT_DEPRECATED void setType(BufferType type);
+ void setUsage(UsageType usage);
+ void setAccessType(AccessType access);
+
+Q_SIGNALS:
+ void dataChanged(const QByteArray &bytes);
+ void typeChanged(BufferType type);
+ void usageChanged(UsageType usage);
+ void accessTypeChanged(AccessType access);
+ void dataAvailable();
+
+private:
+ Q_DECLARE_PRIVATE(QBuffer)
+};
+
+} // namespace Qt3DCore
+
+QT_END_NAMESPACE
+
+#endif // QT3DCORE_QBUFFER_H