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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qthreadpooler_p.h"
+#include "qthreadpooler_p_p.h"
+#include "jobrunner_p.h"
+#include "dependencyhandler_p.h"
+#include <QDebug>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3D {
+
+QThreadPoolerPrivate::QThreadPoolerPrivate(QThreadPooler *qq)
+ : QObjectPrivate(),
+ m_mutex(new QMutex(QMutex::NonRecursive)),
+ m_runningThreads(0)
+{
+ q_ptr = qq;
+}
+
+QThreadPoolerPrivate::~QThreadPoolerPrivate()
+{
+ Q_FOREACH (QSharedPointer<TaskInterface> task, m_taskQueue)
+ task->setDependencyHandler(Q_NULLPTR);
+ delete m_dependencyHandler;
+
+ delete m_mutex;
+}
+
+void QThreadPoolerPrivate::shutdown()
+{
+ m_jobFinished.wakeAll();
+
+ // When shutting down a signal is send for jobrunners to exit run() loop
+ // on next round. Sometimes the jobrunner is busy doing still the clean up
+ // tasks and isn't waiting the release of WaitCondition. Repeat the waking
+ // process max tryOuts.
+ const int tryOuts = 2;
+
+ Q_FOREACH (JobRunner *jr, m_workers) {
+ if (!jr->isFinished()) {
+ for (int i = 0; i < tryOuts; i++) {
+ m_jobAvailable.wakeAll();
+ if (jr->wait(100))
+ break;
+ }
+ }
+ }
+}
+
+
+bool QThreadPoolerPrivate::isQueueEmpty()
+{
+ return m_taskQueue.isEmpty();
+}
+
+void QThreadPoolerPrivate::incRunningThreads()
+{
+ m_runningThreads += 1;
+}
+
+void QThreadPoolerPrivate::decRunningThreads()
+{
+ m_runningThreads -= 1;
+
+ // Sanity check
+ if (m_runningThreads < 0)
+ m_runningThreads = 0;
+}
+
+void QThreadPoolerPrivate::createRunners(int threadCount)
+{
+ Q_Q(QThreadPooler);
+
+ for (int i = 0; i < threadCount; i++) {
+ JobRunner *jr = new JobRunner(q);
+
+ jr->setMutex(m_mutex);
+ jr->setWaitConditions(&(m_jobAvailable));
+ jr->start();
+
+ m_workers.append(jr);
+ }
+}
+
+int QThreadPoolerPrivate::maxThreadCount() const
+{
+ return m_maxThreadCount;
+}
+
+void QThreadPoolerPrivate::setMaxThreadCount(int threadCount)
+{
+
+ m_maxThreadCount = threadCount;
+ createRunners(m_maxThreadCount);
+}
+
+/////////////////////////////////////////////////
+
+QThreadPooler::QThreadPooler(QObject *parent)
+ : QObject(*new QThreadPoolerPrivate(this), parent)
+{
+}
+
+QThreadPooler::~QThreadPooler()
+{
+ Q_D(QThreadPooler);
+
+ emit shuttingDown();
+ d->m_jobAvailable.wakeAll();
+
+ d->shutdown();
+}
+
+int QThreadPooler::maxThreadCount() const
+{
+ Q_D(const QThreadPooler);
+
+ const QMutexLocker locker(d->m_mutex);
+
+ return d->maxThreadCount();
+}
+
+void QThreadPooler::setMaxThreadCount(int threadCount)
+{
+ Q_D(QThreadPooler);
+
+ const QMutexLocker locker(d->m_mutex);
+
+ d->setMaxThreadCount(threadCount);
+}
+
+QSharedPointer<TaskInterface> QThreadPooler::nextTask()
+{
+ Q_D(QThreadPooler);
+
+ const QMutexLocker locker(d->m_mutex);
+
+ QSharedPointer<TaskInterface> task;
+ int queueSize = d->m_taskQueue.size();
+ for (int i = 0; i < queueSize; i++) {
+ const QSharedPointer<TaskInterface> &candidate = d->m_taskQueue.at(i);
+ if (!hasDependencies(candidate)) {
+ task = candidate;
+ d->m_taskQueue.removeAt(i);
+
+ break;
+ }
+ }
+
+ return task;
+}
+
+bool QThreadPooler::hasDependencies(const QSharedPointer<TaskInterface> &task)
+{
+ DependencyHandler *handler = task->dependencyHandler();
+ if (handler)
+ return handler->hasDependency(task);
+
+ return false;
+}
+
+void QThreadPooler::enqueueTask(const QSharedPointer<TaskInterface> &task)
+{
+ Q_D(QThreadPooler);
+
+ const QMutexLocker locker(d->m_mutex);
+
+ d->m_taskQueue.append(task);
+ d->m_jobAvailable.wakeAll();
+}
+
+void QThreadPooler::flush()
+{
+ Q_D(QThreadPooler);
+
+ const QMutexLocker locker(d->m_mutex);
+
+#ifdef QT_NO_DEBUG
+ const int waitTime = 50;
+#else
+ const int waitTime = 500;
+#endif
+
+ while (!isIdling()) {
+ if (d->m_jobFinished.wait(d->m_mutex, waitTime) == false)
+ d->m_jobAvailable.wakeAll();
+ }
+}
+
+bool QThreadPooler::isIdling()
+{
+ Q_D(QThreadPooler);
+
+ return d->isQueueEmpty() && d->m_runningThreads == 0;
+}
+
+void QThreadPooler::startRunning()
+{
+ Q_D(QThreadPooler);
+
+ const QMutexLocker locker(d->m_mutex);
+
+ d->incRunningThreads();
+}
+
+void QThreadPooler::stopRunning()
+{
+ Q_D(QThreadPooler);
+
+ const QMutexLocker locker(d->m_mutex);
+
+ d->decRunningThreads();
+ d->m_jobFinished.wakeAll();
+}
+
+void QThreadPooler::setDependencyHandler(DependencyHandler *handler)
+{
+ Q_D(QThreadPooler);
+
+ d->setDependencyHandler(handler);
+}
+
+} // namespace Qt3D
+
+QT_END_NAMESPACE