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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qnodepropertychange.h"
+#include "qnodepropertychange_p.h"
+#include <Qt3DCore/private/qframeallocator_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DCore {
+
+/*!
+ \class Qt3DCore::QNodePropertyChange
+ \inmodule Qt3DCore
+*/
+
+QFrameAllocator *QNodePropertyChangePrivate::m_allocator = new QFrameAllocator(128, sizeof(QNodePropertyChange), sizeof(QNodePropertyChangePrivate) * 2);
+QMutex QNodePropertyChangePrivate::m_mutex;
+
+QNodePropertyChangePrivate::QNodePropertyChangePrivate()
+ : QNodePropertyChangeBasePrivate()
+{
+}
+
+QNodePropertyChangePrivate::~QNodePropertyChangePrivate()
+{
+
+}
+
+void *QNodePropertyChangePrivate::operator new(size_t size)
+{
+ QMutexLocker locker(&QNodePropertyChangePrivate::m_mutex);
+ return QNodePropertyChangePrivate::m_allocator->allocateRawMemory(size);
+}
+
+void QNodePropertyChangePrivate::operator delete(void *ptr, size_t size)
+{
+ QMutexLocker locker(&QNodePropertyChangePrivate::m_mutex);
+ QNodePropertyChangePrivate::m_allocator->deallocateRawMemory(ptr, size);
+}
+
+
+/*!
+ * \class Qt3DCore::QNodePropertyChange
+ * \inmodule Qt3DCore
+ *
+ * TODO
+ */
+
+/*!
+ * \typedef Qt3DCore::QNodePropertyChangePtr
+ * \relates Qt3DCore::QNodePropertyChange
+ *
+ * A shared pointer for QNodePropertyChange.
+ */
+
+/*!
+ * Constructs a new QNodePropertyChange with \a type, \a observableType, \a subjectId, and
+ * \a priority.
+ */
+QNodePropertyChange::QNodePropertyChange(ChangeFlag type, ObservableType observableType,
+ QNodeId subjectId, QSceneChange::Priority priority)
+ : QNodePropertyChangeBase(*new QNodePropertyChangePrivate, type, observableType, subjectId, priority)
+{
+}
+
+/*!
+ * \internal
+ */
+QNodePropertyChange::QNodePropertyChange(QNodePropertyChangePrivate &dd)
+ : QNodePropertyChangeBase(dd)
+{
+}
+
+/*!
+ * \internal
+ */
+QNodePropertyChange::QNodePropertyChange(QNodePropertyChangePrivate &dd, ChangeFlag type, ObservableType observableType, QNodeId subjectId, QSceneChange::Priority priority)
+ : QNodePropertyChangeBase(dd, type, observableType, subjectId, priority)
+{
+}
+
+QNodePropertyChange::~QNodePropertyChange()
+{
+}
+
+/*!
+ * \return property value.
+ */
+QVariant QNodePropertyChange::value() const
+{
+ Q_D(const QNodePropertyChange);
+ return d->m_value;
+}
+
+/*!
+ * Set the property change \a value.
+ */
+void QNodePropertyChange::setValue(const QVariant &value)
+{
+ Q_D(QNodePropertyChange);
+ d->m_value = value;
+}
+
+/*!
+ * \return new scene property change of size \a n.
+ */
+void *QNodePropertyChange::operator new(size_t n)
+{
+ QMutexLocker locker(&QNodePropertyChangePrivate::m_mutex);
+ return QNodePropertyChangePrivate::m_allocator->allocateRawMemory(n);
+}
+
+/*!
+ * Deletes \a size block from scene property change starting from \a ptr.
+ */
+void QNodePropertyChange::operator delete(void *ptr, size_t size)
+{
+ QMutexLocker locker(&QNodePropertyChangePrivate::m_mutex);
+ QNodePropertyChangePrivate::m_allocator->deallocateRawMemory(ptr, size);
+}
+
+} // Qt3D
+
+QT_END_NAMESPACE